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Fallout 76: Wastelanders - Xbox One

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Arrives Friday, Sep 25
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Platform: Xbox One


Edition: Standard


Features

  • New Main Quest: Uncover the secrets of West Virginia by playing through an all-new main quest, starting from the moment you leave Vault 76.
  • Human NPCs: Befriend or betray new neighbors who have come to rebuild, and experience Appalachia through the eyes of its residents.
  • New Creatures and Gear: Take down newly mutated creatures finding their way to the region and earn the highest tier of weapons and armor.
  • Choices and Reputation: Alter the fates of those you meet with dialogue trees. Decisions affect your standing with each faction through an all-new reputation system.

Description

In Fallout 76: Wastelanders, people are now coming back to West Virginia. Two vying factions are struggling to gain the upper hand as the secrets of West Virginia are revealed. The Settlers have come to find a new home, and the Raiders have come to exploit them. Embark on a new quest for the Overseer, forge alliances with competing factions, and uncover the truth of what's hidden in the mountains. Includes the full game and bonus Raider & Settler in- game items.

Number of Players: Multiplayer


Publication Date: November 14, 2018


Computer Platform: Xbox One


Global Trade Identification Number: 40


UPC: 093155173040


Release date: November 14, 2018


Product Dimensions: 0.5 x 5.3 x 6.7 inches; 2.4 ounces


Type of item: Video Game


Language: English


Item model number: FAOCSTX1PENA


Item Weight: 2.4 ounces


Manufacturer: Bethesda Softworks


Date First Available: May 21, 2018


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If you place your order now, the estimated arrival date for this product is: Friday, Sep 25

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Top Amazon Reviews


  • A Very Good Game With Very Bad Reviews
Platform: Xbox One Edition: Standard
I never write reviews, but I feel compelled to write a review about this game. This game has received a lot of bad reviews that are unjustified imo. Here’s what you need to know: this game is fully online. You must have xbox live. You must have a good internet connection. It says all of this on the front cover of the game. People who give this game 1 star bc they don’t know obvious things about the game are irresponsible. You also need about 100 gb of free space on your Xbox bc the game and its updates are big. With that said, I have played the game about 10 hours. Not once has it bugged out. I have gotten disconnected from servers, but I think that was more of a internet issue than a game issue. Bethesda is updating the game tomorrow morning (12/4), and I suspect it to be even better. This game is not for everyone. It can feel very lonely if you don’t have friends to play with. You might be on a server with just a few other human players, and the map is massive. So far, every human interaction has been peaceful except one guy who attacked my camp. Everyone else has left me alone, and one guy even saved my life. But if you have friends, this game is amazing! Going on adventures through the wasteland with your buddies is a blast. Killing super mutants together is super fun! I used to have friends over and we would take turns playing fallout 4. Now we can explore together and work together. It is some of the most fun I’ve had playing a game. Some of the creatures and locations are so cool. And visually the game is beautiful. But this game can be hard. It’s harder than fallout 4. You have hunger, thirst, diseases, guns breaking, etc. But it should be hard. It’s survival. Based on my experience, the people complaining about this game never gave it a chance. There are quests, but not nearly to the extent of fallout 4. There are no NPCs, but who cares? The game might have glitches, but have you seen the enormity of the map? Get over yourselves and have some fun! The game is what it is: online multiplayer fallout. For some, this is a disappointment. But for people like me, it has been totally worth the money. ... show more
Reviewed in the United States on December 4, 2018 by William J. Ellington

  • Huge Fallout Fan
Platform: Xbox One Edition: Standard
I'm really unsure why Fallout 76 gets so many negative responses. I have been a fan of Fallout since the first game and there has been many changes over the years to go back now is worlds different from where we are now and even Fallout 76 is quite different from Fallout 3, 4 and Vegas. So much still remains the same however. I am excited to be able to play with friends again that I've always had to play by myself. Unlike the other fallouts this game is not quite as much fun to play by oneself and is much better if you have at least one friend to adventure with. I had played the beta on several other games that had similar ideas and I was not a fan. So far the way that they have balanced things has impressed me. I have not been griefed terribly by PVP, it has had a few glitches and bugs but no worse than any other game I've owned that has this magnitude of options and graphics. as of yet I don't have a dog meat which does bum me out, but who knows what future updates will hold. If you go into this not expecting a whole bunch of NPC dialogue that you can engage with, and you have some friends who will have your back, this has been an enjoyable game so far. There has been some really crazy intense moments where I was on the edge of my seat and died within seconds from a foe but dying doesn't appear to be an issue at all you just respond and maybe you're a little bit put out and have to go back to what you were doing but all in all not devastating. I look forward to Future patches and bug fixes and even updates that bring new things. I feel if you're a true fan of Fallout this is a nice piece to add to your collection and a new type of gameplay in a world we already know. ... show more
Reviewed in the United States on January 3, 2019 by Jennifer

  • Better Than Expected
Platform: Xbox One Edition: Standard
I will admit, I was one of the ones who got uneasy by the idea of an online-only Fallout. Originally I had no plans to buy it, but by the time BETA came around, I saw enough to make me want to give it a chance. The Good: You can play it solo. No, there is no solo mode, but if you want to go it alone you can. I'm not much of a multiplayer person, so I spend the majority of my time completing my quests alone. If I come across someone needing help I may lend a hand, finish off a few enemies to lighten their load or help them defend their workshop. Once that's done, I wave goodbye and go back to my own tasks. Occasionally I team up with my son and we play together, but even then we can each go our own ways at any time. The Bad: It is still very early times, and as mentioned by Bethesda themselves there are bugs. They have put one patch out already since launch and more to come. It does feel a bit odd without human NPCs, but it's getting a bit easier to handle. There is also the issue with small stash limits which they have said will be raised. Sometimes weapon wear and food/water needs can get annoying. Would I recommend it for solo players? Yes. Would I recommend for multiplayer? Yes. Is it for everyone? No. Check out gameplay videos online if you are still on the fence. The lore and storyline are still present, so don't worry about that. It's not the typical Fallout, but it is still Fallout. ... show more
Reviewed in the United States on November 26, 2018 by Kirby John Honeycutt

  • Pros and Cons as Seen From an Old Fan
Platform: Xbox One Edition: Standard
NOTE: If you don't want to read my tirade, just read the last line of my review. I have been a Fallout fan since the first RPG of its title was released in 1997, when I was 12 years old. I recall being awed by its character, which made it unique and FUN. Fallout 2 was released a year later and again I was blown away. It expanded on all the areas where Fallout fell short. I would wait a decade for a sequel... When Fallout 3 was officially announced I was ecstatic. Unfortunately for me, it was nothing like I imagined. While I was pleased with the game itself, it fell far short of my expectations set by its predecessors. Fallout 4 later redeemed the franchise for me. Sure, it lacked the panache created by the first two Fallouts but it was a massive improvement from Fallout 3. They fixed almost everything I could complain about without starting from scratch. Now we have Fallout 76. It now seems evident why they did not call this Fallout 5 (hopefully because they are planning an actual Fallout 5 for RPG fans). While I am in the early stages of the game, it is very lacking in interaction and immersion. There is limited "role playing" for a so-called RPG. What made the first Fallout games so much fun was the incredible immersion. It was easy to forget about everything else and just live inside the Fallout universe (especially when you're a kid). Today, it is so much harder because the focus is on gameplay mechanics and not the story or character of the game. At least, that is my impression. I find myself unable to feel like I am in the Fallout universe with Fallout 76. I don't get to interact with characters. I feel like I am playing another ESO or Fortnite game, which are fun for a bit but quickly become boring (again, personal preference). Now, the gameplay and mechanics of Fallout 76 are actually quite exciting and for some reason I feel like the combat and tactics are significantly improved from Fallout 4. I am no longer able to stand there as a bullet sponge and deal damage until everything around me is fertilizer. You have to move, often run, and choose your battles wisely. You no longer have 500 rounds of ammo to waste in the early stages of the game. You have to snipe and draw targets out to avoid being outflanked and outnumbered. You have to aim rather than pour lead downrange. This part of the game is a vast improvement and probably more fun than any of the previous installments in the franchise. Unfortunately, between combat feels lacking and there is not much of a story to pull you in and occupy your thoughts. You're really just completing mundane retrieval missions, listening to holodisks that drone on too long (just like my review), and waiting to engage your next target so the fun can start again. If that's not enough, there have already been two separate 50Gb updates for console (Xbox). My Internet is fast enough to stream 4K but with max speeds of 25mbps, it takes me almost an entire day to download an update like that. Given that some weeks I only have one day off to play, I have not been able to enjoy Fallout 76 much in its early days. So far I am entertained and happy to have a new game to play, but disappointed in the fact that this game has "Fallout" in its title. For now my rating is 3/5 because the story and immersion are 1/5 but the gameplay and combat mechanics are 5/5. ... show more
Reviewed in the United States on November 21, 2018 by Roanoke9000

  • Even if you paid me to play this game I couldn't enjoy it.
Platform: Xbox One Edition: Standard
I wanted to like this game but no amount of updates can save this dumpster fire. I have always been a fallout fan, but fallout 76 might have killed the franchise for me. For Bethesda, a multi huge hit gaming super legend to get lazy and put out this monstrosity is unacceptable. Not only does it lack in combat, the whole idea of previous fallout games is that you're "The Lone Wanderer", the "Sole Survivor", The "Chosen One" but in fallout 76 you're some idiot who gets killed by little knee high robots every 6 seconds. The whole death system is based on the fact that the WORSE you do, the worse you're off. You lose money and crafting materials when you die, so whoever had that brilliant idea I hope you lose your job because it is just blatantly obvious that people who aren't good at games are now worse off in fallout 76. Not to mention by far the worst thing is that you now have a limited amount of inventory space. I am not even talking about on your person, your actual saved inventory is 400 pounds. So you have a finite amount of things you can store. The inventory system is massively flawed, making it almost impossible to play the game like other fallout games. For some reason I thought that Bethesda would be a little more realistic with the weight of objects. But here I am with a 14 pound shotgun and am constantly over encumbered because I have to carry all this other necessary stuff that bogs down my inventory with ridiculous weight values. You're constantly bombarded with tedious and cumbersome decisions involving BASIC inventory management that the other fallout games did not have. The inventory system was mathematically created by an evil super genius to be the worst feature of the game. Combat is also equally frustrating. Some times you have enemies sit and wait to be killed by you. Other times you get hit by an enemy 10 levels lower than you and die instantly. Workshops and building settlements (C.A.M.P) have been massively degraded. I paid 25 caps (caps are super rare in the game now at lower levels) to build at some settlement to get attacked 5 different times in one hour by some new settlement wave system. I had over 30 turrets protecting my base trying to constantly off set the wave after wave of enemies. When I say I got attacked 5 times, I am not talking about 5 really intense raider battles like in fallout 4, I am talking about killing over 100 enemies staggered in different waves to at the end just die by some level 5 enemy when I sat as high as level 15. You are constantly throwing your rare crafting components into repairing your defenses only for them to break during the next wave. The world is diverse but it is upsetting that at the same time it is empty. Fallout 3 didn't have the biggest world, but what it did have was story and time lines. Fallout 76's story and lore is always hidden behind a ridiculous perk system where when you level up you have to decide between picking perks that benefit your desire to learn about Appalachia or benefit you not dying by an enemy 10 levels lower than you. Overall a massive world, with a broken combat system, broken inventory management, broken perk system, broken settlement system, broken overall playability system does not make up for the fact that this fallout you can play with other people. By far the feature they advertised the most ends up being the least used function in the game. Constantly bombarded with invites from other players to join your team, as people desperately try and off set how empty the world feels along with an annoying combat system of where the big fish now gets killed by little fish 10 levels lower than it. The desire to play the game wears off before you even explore the world, progression has been halted by items being locked or not there in the first place. You might have gotten a new hunting rifle, but now you have to scrap 350 hunting rifles to unlock the blue prints you want. Oh heavens, did I forget to mention another atrocious feature in the game? Crafting is by far the worst I have seen. We all remember the crafting system in fallout 3 was very difficult because you had to smash a bunch of rare junk at specialized locations to get a dart gun that barely functioned as a high level weapon. In fallout 76 you awake to have amnesia and head off into the world knowing no concept of building. You pick up a hunting rifle to eagerly upgrade it to find out you know none of the upgrades you knew like in Fallout 4. In order to gain these upgrades (like improved barrel, sights, stocks, magazines) you have to scrap a butt load of the exact same hunting rifles only to figure out that the upgrades you learn are locked behind a perk system! In Fallout 4 you were able to see the meat and potatoes of your gun whenever you entered the crafting menu and if the gravy was locked you put your perks into unlocking the needed gun nut perk. However in Fallout 76 you enter a blank canvas of not knowing anything and unlocking the upgrades you want is entirely based on circumstance, and you hope and pray that you have the required perk to unlock your ever loved stock for your hunting rifle. But again, it isn't definitive when and if you unlock blueprints for your items. Nothing can save this game at its current state. Slashing the price to almost half of the release price not even 2 weeks after the release date is called a clue Bethesda. Fix your mistakes. ... show more
Reviewed in the United States on November 25, 2018 by Zach

  • Great price for a great online game, offering seasons, skins, and a shop, comparable to fortnite
Platform: Xbox One Edition: Standard
If you like online games maybe this one is for you. Fallout 76 has a very immersive environment and game play. This game is online and operated from multiple servers that include other live FO76 players. Most complaints are related to quirky servers, unintegral players, or botched updates. Much like other major online games (fortnite), Fallout76 offers "seasons" with gameplay maps to be conquered. Seasons run from a particular start date to a particular end date. FO76 also offers an exciting online store, and variety of missions and quests which range in difficulty and reward. Players earn bonus perks cards which are customizable, level(s) 1-50, and extra perks for players level 50+ Fallout76 can be played from a solo perspective, or to include as many friends that also own the game. FO76's creators, Bethseda, support and update the game regularly offering new and fresh item freebies at least monthly. BONUS: Game may come with an "ATOMS" card, redeemable for online game content ... show more
Reviewed in the United States on March 26, 2021 by DIY Guy

  • Doesn't Deserve The Hate! (August 2019 updated review)
Platform: Xbox One Edition: Standard
I have been playing this game off and on since the Beta. At launch it was Okay but not worth the full price. After all the updates and fixes it is now a good, solid game worthy of the price but after many many hours of gameplay, there are changes I would like to see made that would make a good game great. In no particular order, -While you can Fast Travel to your CAMP, team member CAMPs, and Vault 76 for free and the Travel Agent perk reduces travel cost by 30%, Fast Travel is still too costly. The cost needs to be reduced, free to all vaults (once discovered), or free to the location nearest to an active event. -CAMP budget needs to be increased or you should be able to have an auxiliary CAMP that must be a minimum distance away from your main CAMP and perhaps with a smaller budget (say 50% or 25% less). -It would be nice to have planters added to your buildable items in CAMP so you can move crops indoors or there needs to be an option where you can "lock" your crops so other players cannot harvest them without becoming wanted and activating your CAMP defenses. -You should be able to plant silt beans, starlight berries, and firecracker berries in your CAMP and snaptails if your CAMP boundary contains a water source. -Since vending machine inventory counts towards your stash limit, you shouldn't have to have multiple vending machines in order to offer everything you would like to sell. Every stash box on the map will display all your items so why can't the vending machines do likewise? Doesn't make any sense because it is not like the system has to count for additional items. You are still dealing with the same 800 units per player per server. -Now that they have added display cases, what you put on display should not count towards your stash limit (at least the weapons). You can only build so many displays so it would make sense to have a little flexibility here. Now the bobblehead and magazine displays could cause a little server trouble conceivably but not the weapon displays because of the display limit. -Really need another stash limit increase. I should think that it could be possible to increase the limit to 1000 some way. I don't like having to spend so much time on inventory management. I can understand how there needs to be some limit but given the way the gameplay in this game is and the weapon weights, it is very easy to hit the limit in a short amount of time. Maybe a middle ground would be to allow the weight reduction perks to count towards stash as well as on person inventory. Chances are, not all 24 players on the server at a given time would be using all the weight reduction perks the same way at the same time. -While many of the changes in the game have been positive a few have not. Just to name one: at launch, when you found a suit of power armor or removed the core from a fusion generator you had a pretty good chance of finding a 100% charge fusion core or at least some number above 75%, now most of the time the armor suits will only have a 25% charge and the generators have a 50% charge; not always but usually. Not a major issue but when you realize that cores weigh 3 units each it quickly becomes a major inventory annoyance. So either they should switch it back or reduce the weight of the fusion cores. -Finally, while it is understandable to have power armor mod requirements to be a significant step up in difficulty from standard armor the way they have it set up is a real pain. I am willing to put up with flux harvesting but the mod plans are way out of proportion in price compared to other items and collecting the materials in order to refine the flux is too random and too much of a grind. I wish they would either reduce the refining cost or reduce the weight of the materials involved. Hardened Mass, Glowing Mass, and High Radiation Fluids are insanely heavy especially when you consider how much you need to have on hand once you get ready to refine the flux. I understand the need for some sort of challenge but as it stands the whole thing is a real grind in my opinion. -I would also like to see a modification to the SPECIALs and Perk system. It would be nice if at every 50 to 100 additional level-ups (beyond the initial 50) you could add one more point to your SPECIALs. Now I know that there would have to be some other additional limiting factors added to some of the stats; like maybe no additional carry weight bonuses beyond the existing maximum for the Strength category, etc., but I think that it would be a major incentive for people to keep playing. Ultimately what I am aiming for here is some sort of greater flexibility in Perk management. -Now, the elephant in the room.... the prices for the Atom Shop stuff is insane and way out of proportion. Something seriously needs to be done. So all in all, I really like Fallout 76 but my suggestions would make a good game a truly GREAT game. ... show more
Reviewed in the United States on November 19, 2018 by W. A. Jeffrey

  • Don’t believe the haters this is a fun Fallout (different, but fun)
Platform: Xbox One Edition: Standard
Fallout 76: Wastelanders - Xbox One: $13.23 at the time of review I’ll keep this one short and sweet. I felt compelled to review this game (even three years later) because I ended up with over 200 hours in it. I’ve been a hardcore Fallout fan since 1997 when the first Isometric top-down game came out. Something about that post-apocalyptic world just grabbed me and I’ve been hooked ever since. *What I liked*: It’s basically more Fallout 4. It’s built using the same engine, has a lot of the same mechanics, and basically extends that experience, but with other people. The setting of West Virginia with its rolling hills and local legends is an awesome place to explore. Like other Fallout games, this just made me want to visit the region to see some of the local sites in real life. The building aspect was expanded from FO4 and I really enjoy that part of it. It’s especially fun to see what other people have built. They have added a ton of new content. There’s so much to do. *What I didn't like*: Choosing to leave NPCs out of the game at the beginning was a huge mistake. The mystery of where everyone went was fun at first, but we really needed to eventually meet some people. They did fix that in a later patch. But I think that was just not a good choice. There is a prolific amount of cheating in this game with item duplication. If you want to be competitive in the all-out PvP mode, you need to have one of the duplicated super (perfectly rolled) weapons. Otherwise, you just get wasted. *The Bottom Line:* As mentioned above, I have over 200 hours in the game so they obviously did something right. Five stars out of five for a southern-flavored Fallout that’s super fun. I would do it all over again. ... show more
Reviewed in the United States on October 21, 2021 by Nick E

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