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One XR/AR Glasses, 120" Full HD Display, Harman Sound, iPhone 15, Steam Deck/ROG Ally/Gaming Consoles/PC/Android, Myopia Adjustments, Electrochromic Film (Matte Blue)

  • Based on 221 reviews
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Availability: Only 10 left in stock, order soon!
Fulfilled by Amazon

Arrives Friday, May 24
Order within 6 hours and 28 minutes
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Color: Matte Blue


Features

  • The First to Support Apple's Spatial Video: Make the most of the iPhone 15 Pro's newest camera feature start recording 3D videos now to relive your favorite memories and precious moments later in XR with VITURE's free SpaceWalker app! Enjoy the amazing experience!
  • See the Future: The first XR Glasses to use adjustable electrochromic film, VITURE One XR Glasses display a seamless, pixel-free virtual screen right before your eyes and are compatible with virtually any USB-C device capable of video and power output (including iPhone 15 / 15 Pro, Steam Deck, ROG Ally, MacBook, iPad, and many Android phones).
  • Immersive Audio-Visual Experience: Unlock a giant 55 PPD virtual screen displaying 1080p at 60fps for fully engrossing visual immersion. VITURE partnered with top audio company HARMAN, creator of AudioEFX, to engineer the XR Glasses' reverse sound field designed to effectively reduce noise leakage to 30 decibels at a distance of 20cm (8in) from the speakers, ensuring excellent sound quality and no disturbance to those around you.
  • Light As A Feather: Weighing in at just 78g, VITURE One XR Glasses are easy to wear for hours of uninterrupted immersion (even on the move).
  • Diverse Uses: VITURE One XR Glasses feature native full SBS 3D video (38401080) support and are the only XR Glasses with native 3DoF support, allowing your screen to "float" in the air as you turn your head when enabled.
  • Electrochromic Film: The first of their kind with tint-changing film, easily adjust the brightness and background of VITURE One's lenses for the best picture quality day and night.
  • Myopia Adjustments: VITURE One XR Glasses support adjusting the virtual image up to -5.0D (500 degrees) for users with myopia (nearsightedness). Easily set the dials above VITURE One's lenses to your vision prescription for crystal clarity as you immerse yourself in the worlds of your choosing.

Brand: VITURE


Color: Matte Blue


Special Feature: Adjustable Electrochromic Film, Built-In Speakers for Spatial Sound, Full SBS 3D Video (3840×1080) Support; Native 3DoF Support, Lightweight (78g); Myopia Adjustments, 120" 55 PPD Virtual Display Screen See more


Included Components: VITURE One XR Glasses, Nose pads (4 sizes 1, 2, 3, and 4), USB-C to magnetic connector cable, Anti-clip hair cover, Glasses case See more


Compatible Devices: Smartphone, Game Console


Specific Uses For Product: Video, Gaming


Age Range (Description): Adult


Platform: Android 4.2


Resolution: 1920 × 1080


Screen Size: 120


Package Dimensions: 9.57 x 4.84 x 4.25 inches


Item Weight: 1.76 pounds


Date First Available: October 6, 2023


Department: Unisex


Manufacturer: VITURE


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Friday, May 24

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

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Top Amazon Reviews


  • The VITURE One's are in a different league.
Color: Jet Black
The VITURE One's, wow, what an incredible experience. This review will contain a small synopsis and comparison with the Xreal Air 2 Pro's, because I think a lot of folks are on the fence — but the winner is clear. Let's get started. So like most, I was looking for a cheaper solution to virtual computing in lieu of the several thousand dollar AVP release. I'm in the Apple ecosystem, so an iPhone 15 Pro Max is my personal device and a MacBook Pro is my work device. As a Technical Writer, screen real estate is pivotal; as a permanent WFH employee, I do not like being tethered to my desk. Less concerned with hand tracking, holding two remotes, or strapping a unit to my face that weighs over a pound, I was hopeful of finding a different solution. Learning that other technology had come out in the field was a surprise — then again, technology moves fast. Realizing the solution I was looking for could be in the form of glasses, well, that's a game changer. Let’s get the Xreal Air 2 Pro's out of the way. First and foremost, I can appreciate the thoughtful design, aesthetic, and stages of electrochromic dimming (both glasses have this, but the Xreal has a deeper 99% light block). They are comfortable and look great. That's about as far as the impression goes. It takes a good while to get the image in perfect view, and even then, I found myself constantly tweaking the unit to keep it wholly in frame. There's no diopter adjustment (as brilliantly implemented in the VITURE One’s), so if you're any sort of nearsighted, you're going to need those prescription lenses. Even when I overlay my glasses with the Air 2 Pro's, there was still a sort of bi-line blur effect happening with text. The one saving grace is the Nebula app for Mac, which does provide a really nice virtual monitor setup with screen scaling options, but it works intermittently and again, the bi-line text blurring still exists. I found the Xreal Beam to be a paperweight. Aside from offering the different viewing methods and allowing screen enlargement beyond practical use, it serves quite little functionality. You get the interface of a flip phone with an option to side-load Android SDKs from a PC. The rest is now dedicated to the star of the show, the VITURE One's. I opted to try just the glasses first before committing to the Neckband, though, the Neckband appears to offer the functionality I was expecting from the Xreal Beam. The Neckband is essentially a CPU running Android TV, giving the user an insane amount of freedom out-of-the-box, without the need of another device at all. Considering my Apple ecosystem, I saw that VITURE offers the SpaceWalker app for iPhone (with a macOS version I’ll be beta testing at the end of the month, you can too in their Discord). The vanilla experience is similar to the entire experience of the Xreal’s, you’re shown a nice virtual display of whatever you plug into. One immediate difference that stands out is the VITURE's screen is just perfectly in view. Because of how the display goes from edge-to-edge on the lens, the left and right side is pretty much always in vision range. The picture was fuzzy, but after opening the notes app and popping into landscape mode, I was able to use the diopter adjustments to find a crystal clear view. In terms of screen size by default, they are probably comparable. Since I actually get a full and clear image from the VITURE’s more frequently, it feels like it could be marginally bigger. Similarly with my MacBook, using the glasses as a mirrored display or an extended display (a default setting when the Mac discovers an external monitor) was fantastic. The glasses themselves have 3DoF by default, so you can click the side button three times and anchor the extended display right above (or beside) your actual MacBook display. I've had exceptional experience with the anchoring. I’m not sure if people expect it to be fully spatial, which we should know it’s not, but it works very well in the normal range of head motions. It’s fantastic for getting work done on my main screen and having a tab with Twitch or something on the virtual screen. Also great for having a Zoom meeting up on one screen while keeping productivity on the other. I got a mini bluetooth keyboard as well, so I won’t lie and tell you I didn’t mirror my display and fully lay in bed while getting work done. Although I’m currently using them to write this review in a separate window on my MacBook, my absolute favorite feature of these ends up being the SpaceWalker app for iPhone. This app, when launched while connected to the VITURE One right out of the box, actually blew me away a bit. I’m reluctant to describe the experience word-for-word, because it really just needs to be tried. For all intents and purposes, it effectively turns your glasses into a VR media hub. I’ve popped inside the Meta Quest a couple of times and can confidently say the SpaceWalker app offers every feature I could imagine wanting from it, aside from like fully enclosed VR immersion, which is not really possible in glasses form. At the very minimum, this is more than enough reason to purchase for an iPhone user. I’ve been using some of the free news streams to catch up on world events while walking the dog. There is even support for Spacial Video playback captured on iPhone 15 Pro Max, which only the AVP is capable of doing. I tested it out and it’s… just flat out impressive. With that, you can also watch 3D movies, and there’s sites bookmarked to try out the 3D features. Even better, they are releasing the SpaceWalker for macOS beta at the end of the month, which I can only imagine will bring an insane experience to Mac users. If you hop in their Discord and ask to be part of the beta, they’re incredible team would be more than happy to add you to the list. It’s going to be top tier. This company understands that you can’t have great hardware without great software. To wrap up this passionate review, I’ll cover some other one-off things I just love about the VITURE One’s. The speakers are fantastic. While they are not as loud as the Air 2 Pro’s, they are miles ahead in terms of quality. Sound snobs know Harmon makes hardware that delivers a thorough and deep experience, which is what you get from these. I started up Assassin’s Creed: Valhalla via Xbox Cloud Gaming on both glasses, the Air 2 Pro’s literally sounded like they were blown trying to deliver the audio. The VITURE One’s put out really smooth and clear playback, which made the gaming aspect a much better time. Lay down on a pillow or throw your hood up and the acoustics help amplify it quite a bit. The nose piece options. The VITURE One’s come with a nose piece that is more or less a plastic, upside down V-shaped piece you’d find on goggles. It’s great for getting the glasses positioned close to your face. Very thoughtful of them to include this, as well as the rubber hair catch near the magnet port. The included case has a divider for the cable, to separate them from the glasses, which offers peace of mind that the lenses aren’t scratching. The VITURE One XR glasses are a downright exceptional product, without a doubt worth the money. The software, community, communication, and just pure passion the folks at VITURE have is truly a feat and a breath of fresh air. If you want a great, out-of-the-box experience from a piece of tech in a booming field, by a company that will support their product into the future — look no further than these absolute gems. OH, you can get Asurion for these too, so there’s some insurance piece of mind. Anyway, enjoy your new specs! ... show more
Reviewed in the United States on February 13, 2024 by Ryan Fowler

  • A solid XR offering with solid media consumption capabilities and a promising productivity future
Color: Matte Blue
I've had my Viture One XR glasses for only a week, but my initial feelings are that it's a very premium and solidly built bit of kit attached to an actively growing ecosystem and community. The media consumption aspects are already very strong, and its specifications and continual development should see it as a strong choice for productivity applications going forward. While it might be unfair to bump its score based on a promise for improvements, Viture's presence on Reddit and Discord give me comfort that this product will continue to evolve. Hardware The Viture One glasses are solidly built, light, and nice to wear. I chose the matte blue finish, and they're very premium looking without being overly flashy. The hinges are metal (the magnetic USB connector sticks to them) and seem like they will not wear quickly. And the selection of nose pads seemed sufficient -- I seem to fall between the 2 and 3 nose pad set, right in the middle, so there should be enough range for most users to find the proper fit. The magnetic connector is proprietary, which is only a slight annoyance if I need to replace it, but it seems sturdy and I understand why they went with it. It's just so much easier to attach and reattach, the connector will wear better, and there's no chance that the connectors will get damaged if the cord snags. I don't have experience with other XR glasses to compare, but I find the video quality on the Viture Ones to be exceptional (much better than my CV1 Oculus, for example). There are no noticeable pixels nor god rays, color is vibrant, and the refresh rate is all of the advertised 60 hz. I've seen other users comment that edges may seem blurry, and I can only comment on my own pair, but I find the edges to be clearly defined and sharp. I'm unsure if this is due to a change in hardware or QA, or if certain faces match these glasses better than others (I think that the lenses need to be very close to your eyes to get the best viewing angle). I don't experience any noticeable fatigue wearing these glasses, neither from the projection mechanics nor from the fit of the glasses, and I can easily use them for hours at a time. I am nearsighted with a medium prescription (~-3.25), so the included diopter adjustments were a major selling point for me. The diopter dials are stepless, and I can get sharp focus somewhere in the middle of their range, so I think they accommodate quite a large range of nearsighted users. Prescription inserts are also available for more extreme prescriptions, far sighted users, or for the ability to see through the glasses in productivity applications. Another major strength is that 3 degrees of freedom (3DoF) sensors are built directly into the glasses (I don't believe this is true for the competitors), so some head tracking is available natively without additional hardware. The experience is improved if processing power is offloaded onto another computer (more on that later), but it's nice that the 3DoF sensors work natively. The electrochromic darkening of the glasses was another major selling point for me. It's only available on one other manufacturer's offering (and only on their latest pro version). This means that rather than adding a separate shade for better contrast, the lenses darken at the press of a button. And in cases where I'd like to switch quickly between enhanced darkness and not, like on a plane and speaking with a flight attendant, this becomes much more convenient than removing a physical shade. This also means that using these glasses is much less claustrophobic than a VR headset. The effect is difficult to describe if you've not seen it in person, but the perceived size of the screen really depends on how close the background the screen appears projected onto. For example if I'm using them as a virtual dual screen, they seem to be a few inches larger than the 24-in monitor they "sit" next to at around 2 ft away. If instead I'm watching a movie against a wall that's 15 ft away, the projection seems to be a very large screen on that wall. It's a pretty neat effect. At both extremes images remain sharp and text remains legible. The sound quality is what I would call workable. It might sound a bit thin as the drivers seem small and don't push a lot of bass, but this seems very common for XR glasses. However the Harmon equalization rounds out the sounds fairly well (there are three presets for Video, Music, and Games) so I'd compare the audio quality to a standard pair of open back earphones. What's amazing though is the isolation, I've had several people try on the glasses and one of their first questions (after the wow, nice screen!) is if I can hear the audio next to them. In a quiet room the sound bleed is there, but it's mostly undistinguishable, again like a standard pair of open back earphones. In a noisier environment like a plane it wouldn't be noticeable at all. I could always pair some closed-backed Bluetooth headphones, but I haven't found the need yet, especially with the benefits of being able to hear my environment. Use - Media Consumption Watching media is a treat on the Viture Ones and very straightforward. I bought the bundle with the Neckband, and it's set up to download Android TV versions of Youtube, Netflix, Apple TV, Paramount+, etc., so it's as easy as supplying your login info. For more advanced use, you can download full Android versions of these apps using the apk library (linked in the included browser), and this gives you access to expanded functionality like downloading content to the Neckband, which is convenient for traveling. If connecting directly to a compatible phone or computer, these apps will be available directly in your Play Store, so media consumption becomes that much easier. Unfortunately my phone, a Z Flip 4, doesn't support USB-C video out so I'll need to upgrade my phone to watch media without the Neckband. My PC does output video through USB-C, so that works out of box. One thing I'm excited to try is local streaming of video games using Moonlight (also included are XBox and Playstation device streaming, but I don't own either of those systems). I've historically bought Steam sale games that sit in my queue because I often don't want to sit at my computer to play a game. The ability to connect a controller to the Neckband and stream from my computer means that I can play these games in my living room on a gorgeous virtual screen and finally work down the queue! I haven't tested this yet, and this functionality is more about the Neckband than the glasses, so I may include this in a Neckband writeup later. Use - Productivity Media consumption is nice (and the Viture Ones perform great at it), but I was most intrigued with these glasses for productivity enhancements. These glasses are definitely not full AR and I think the disappointment some users have may be in comparison to full AR sets. But if your AR expectations are moderate, the unassuming and light form factor of these glasses make them a lot more reasonable for use in public than a full VR headset. First use case is as a dual screen with my laptop. The glasses plug in easily via USB-C and are detected as a dual screen. Using the native 3DoF, I can pin the virtual screen to the right of my laptop screen and extend the desktop. Great! This feature is currently in beta, so it's not full 3DoF and tilting my head rotates the screen. However the developer is very active and says that full 3DoF and multi screen setup (Skywalker) is coming soon to Android and PC. The promise of a spreadsheet on my laptop screen with Outlook on one virtual screen and Youtube playing on another, neither viewable to people around me, is very enticing. Or on the Neckband, the possibility of a simple multi-screen computer with only a Bluetooth keyboard/trackpad make it a very compelling mobile setup for light work at a café. Another possible use case is one step closer to AR. With the Neckband, I can pair my phone to wirelessly screen cast, and I can bring up a map and use its GPS. Using Neckband functionality to shrink the screen and pin to a corner, and by turning off the electrochromic darkening, I now have a HUD map with turn directions spoken through the speakers. With a bit more polish on the software side, this would be a viable way to walk an unfamiliar city while traveling without a phone in hand. I mentioned this to the developer and they seem excited to make this happen as well. Support I've hinted at it a few times, but Viture as a company seems really active on Reddit and Discord and appears honestly interested in putting out a good hardware and software product. My hardware seems great out of box, but based on some other users' comments they seem well taken care of with any QA issues. And it is very encouraging that Viture is continually releasing new software (latest has been Skywalker for iPhones) and has committed to further updates. I also appreciate that they have been very open for enhancement ideas. The Discord community is very active and there are Viture mods and users very willing to help with questions. Of course we can only see if these promises pan out, but at least the attention has been there. If I were to rate the current state of the Viture ecosystem, it would solidly be in the 4-4.5 star range. But the future productivity potential, the focus on post-purchase support and development, and the active user community really push this product as a 5-star experience to me. ... show more
Reviewed in the United States on November 6, 2023 by mikelipino

  • Very pleased!!
Color: Jet Black
Okay so I've done a lot of research between the Xreal air pro 2 and the Viture. A few of the reviews of the Xreal mentioned to look into the Viture and that there were all kinds of issues with clarity and the edges of the scene being blurry. Although I haven't personally used an xreal, I do love the Viture. The first time I tried them on I was pissed because the screne was half way down the glasses. The reason is because everyone has different noses. I literally went through all of the nose pieces you get which there are 4 variations. Once I found the right one, it was perfect! For me it is crystal clear and not blurry at all. The fact that there is a dial to adjust the clarity for your eyes makes it worth it! I fly drones for a living so I am used to looking down all of the time. I have 2 bulging disks in my neck and this is perfect for preventing the onset of pain. The sound is great. Not movie theater quality, but then again for what I use it for it's not an issue. It's definitely worth the money and an investment for preventing neck issues. I can't express how good these are, but like I did, do your own research before buying. Everyone's different! ... show more
Reviewed in the United States on February 7, 2024 by Chris D.

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