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THRUSTMASTER eSwap S Controller XBOX Series X/S, PC

  • Based on 1,034 reviews
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Availability: Only 10 left in stock, order soon!
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Arrives Sunday, Jun 9
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Style: eSwap S Controller


Color: Black


Features

  • Reload, Restart, Sustain: a modular gamepad that lets you change and replace the mini-stick modules without any tools, as many times as you like
  • Improve your aim: the next-generation S5 NXG mini-sticks feature a longer lifespan of 2 million activations, as well as improved precision with management of their dead zones
  • Master your diagonals: a new ergonomic mechanical D-pad provides enhanced precision, comfort and control
  • Super-responsive buttons: the mechanical buttons are 64% faster than standard membrane-based buttons, with a lifespan of more than 5 million activations and an activation distance reduced to 0.01 inches / 0.3 mm
  • You decide: physical locking catches let you control the travel of the LT/RT triggers according to your own personal preferences
  • Your gaming style: the 2 additional rear buttons can be remapped (or disabled) directly on the gamepad, or via the ThrustmapperX software
  • Great for all users: the controllers ergonomic design and texture have been updated for easy, comfortable handling and an excellent grip
  • Audio adjustment: volume control can be mapped directly to the rear buttons (microphone mute and volume control features can be remapped via the ThrustmapperX software)
  • Convenient: save 2 different gaming profiles in the controllers internal memory

Description

Super responsive: the controller's action buttons allow for incredibly- responsive clicks, with a short activation distance for optimal performance


Release date: April 28, 2022


Pricing: The strikethrough price is the List Price. Savings represents a discount off the List Price.


Package Dimensions: 9.88 x 8.5 x 3.03 inches; 15.36 Ounces


Binding: Video Game


Item model number: 4460225


Item Weight: 15.4 ounces


Manufacturer: Thrustmaster


Country of Origin: China


Date First Available: April 14, 2022


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Sunday, Jun 9

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

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Top Amazon Reviews


  • Well-built controller, first impressions
Style: eSwap X Controller Color: Black
Posting this an hour after receiving the control to record my initial thoughts, will try to provide updates at one week and one month. I'm mostly basing my 5 stars on the build quality. I feel that other aspects that determine how much you like a controller can be pretty subjective. What I want to give are my initial thoughts, the important things that strike me about the controller compared to others. First is that the controller is quite large. Xbox controllers are kind of known for their size, and Thrustmaster really heard that and said "Hold my beer" on this one. For me personally this isn't a problem because my hands are very large (the long, thin finger type) but it gives me the feeling that it's *borderline* a problem, which is remarkable since I've rarely met anyone with hands larger than my own. I think that if you have small hands, you will feel like an 8-year old holding this controller. Next is that the build/shape are also quite different from an Xbox controller, which you may be able to tell from pictures. This is most noticeable in your hands by how much more the bottoms of the triggers stick out from the controller. They aren't any longer, but the angle between the flat plane of the face of the controller and the line made by the trigger is wider. This makes it feel significantly different in your hands because your index/middle finger will not wrap around the trigger at point you're used to. Similarly the bumpers feel very different, they aren't contoured to the grip of the controller and they aren't as wide, so the tip of your finger hangs over the edge of the button. Next the sticks. I was actually surprised, in the description Thrustmaster claims that the sticks have "33% more resistance", but they are most definitely less resistant than my standard Xbox wireless. This probably isn't a defect in my sticks as both of them are like that. Because they're lighter/less resistant, in-game I'm way less accurate with them so far, BUT even with that I can tell that the sticks themselves are more accurate as far as detection goes. I really like the capability to switch between concave and convex caps, I immediately switched to convex and I've been really enjoying it so far for aerial control in Rocket League. Some final quick initial thoughts. The Back and Start buttons are WAY to far up the controller. I use Back to reset shots in RL training, and now on this controller I can't do it without shifting my ENTIRE left hand grip and removing my index finger from the left trigger. The face buttons (ABXY) are advertised and reviewed as being responsive and tactile, I find this to be true but I was surprised at how much force is required to get an input out of them. I use X to roll left in the air in Rocket League, and after trying for the first time found myself not pushing hard enough during an aerial and just staying still like an idiot. I think that will just take some getting used to. Finally, the material that the controller grip is made out of does not breathe nearly as well as a standard XBOX controller, and after 30 minutes of play I was already experiencing the urge to lift my fingers off the grip to prevent sweating. It probably sounds like I'm unhappy with the controller, I'm not, these are just the major points and differences I've noticed immediately. Most of them are the sort of thing that just take getting used to, which is why none of them really detract from my star rating of the controller as a whole. That rating is based solely on the build quality of the product, which is excellent. Solid, good weight, sturdy, precise. 2 hours later edit: I forgot about the rear buttons! Other reviews are critical of them, and I don't blame them. They definitely aren't perfect. Some reviewers say that they're placed in an unnatural position, for me this is only partially true. My fingers naturally rest quite near the bottom button on each side, so it's not much trouble to adjust my natural rest slightly, except for me left hand. My right hand fingers are coordinated enough to hit either button on their side, but my left hand fingers can only easily hit the bottom one and not very well. The bottom button is lipped at an angle, supposedly to prevent your fingertip from sliding over it when you push the button in, but because the buttons are made out of normal plastic this isn't very effective. It would be much better if they were made or topped with the same material as the controller grips. I may do some research and see if there's a way I can make them grippier. Finally, might be worth mentioning that I actually find it easier to hit the bottom button with my first knuckle since my left hand is so weak. If you're having problems, maybe try that. EDIT 4/30/22 - Removing 1 star from my review. 3 weeks after purchase and I'm already having issues, hooray! The issue isn't catastrophic, so I'm not going to customer support yet, but I probably should. Basically out of nowhere the right trigger started "dropping out" or in other words randomly not detecting input when fully held down. I noticed it in Rocket League when I was trying to just drive forward next to the ball and my car's gas suddenly started giving out. When testing in free play (by just holding the trigger down) probably 70% of the time my car accelerates normally but the other 30% the throttle stops completely for random amounts of time, sometimes only for a split second but sometimes long enough for my car to come to a complete stop, WHILE I AM HOLDING GAS. I also tested in the Thrustmaster configuration program and it isn't just Rocket League. It's actually kind of comical how clearly their own software illustrates the technical failure of the controller. There's a bar representing how depressed the trigger is from 0 to 100, and the trigger/bar work fully, but when the trigger is held the bar drops to 0 at random intervals for random periods of time. My temporary fix (and the reason I haven't gone to support yet) is to set the right trigger lock switch to on, meaning that a 50% depression of the trigger counts as full input. This seems to be working with no issues. Still does not raise my confidence for the future life of this controller. ... show more
Reviewed in the United States on April 10, 2022 by Adam Martin

  • Could be one of the very best
Style: eSwap X Controller Color: Black
This is probably the best premium controller I've handled in terms of component quality. I've had a few Elite 2 controllers, but the components used in this controller seem to be a cut above. The Good Button feel - Thrustmaster has been designing input devices since the dawn of PC gaming and it shows. All the buttons are very tactile (they feel mechanical), with a clear and feelable click, but it's not in any way loud and annoying (I hate the Xbox direction pads for this reason). The sound is just right. In short, the buttons are as good as it gets. Xbox controllers (even the elites) are very mushy in comparison and once you use these, it's hard to go back. One gripe I have is I do wish the button pod was also modular, as they went to the trouble of making all the other face controls modular. Sticks - Like the buttons, they are very premium feeling with no slop. These are NXG sticks which seem to be very well regarded. They also come with your choice of Xbox concave or PS convex tops (I always preferred the PS version so this is a welcome option). They also feel really durable, but in case they do go bad, it's reassuring to know that you can simply switch them out if they don't feel right. This is the inherent genius of the design that I wish was standard among all premium controllers. Aux Controls - Built in button map profile selection, and mic volume controls are icing on the cake, and I wish more controllers had them. This really elevates the controller to highest level. I'm not aware of any other controller that has these built in. Secure USB Plug protector - Thrustmaster has thought of nearly everything, and this detail shows. On a wired controller this would be one of the first things to wear out with repeated use, but thanks to the way they designed it, I can see this not ever being an issue. The Bad The Start and Select buttons - They are very far up and wide apart. You need freakishly long thumbs to use them without changing your hand position. I contend that select button is actually impossible to reach without changing your hand position no matter how long your thumbs, because of the left stick being directly in the way (in Xbox configuration). Changing the left stick position to symmetrical (PS style) helps a lot, but they are still very far away. If you use the select button often in your games, you may find this to be a deal breaker. As a result, this is the potential deal breaker for me (more on this later). Remapping - You can use the very comprehensive remapper software, or the built in remapping buttons to map any button you wish, EXCEPT THE START AND SELECT BUTTONS. Being able to remap at least the select button would have alleviated the problem mentioned above, and I'm not sure why they didn't think of this glaring oversight. Rear buttons - These are actually in a very accessible position, and comfortable to press, but they are too close together if you like resting your four fingers on the rear buttons at all times. In order to use them this way, your middle and ring fingers have to be fused together practically. Some folks might have this type of tight claw grip when they play, but I would venture to guess they are in the minority. They are best used with one finger per side. Bumpers - I'm finding they are obnoxiously loud. I don't know why they chose this for only the bumpers. Everything else is nice and quiet. Size - These are built for bigger hands. This might be a plus or minus for some. For my medium sized hands the stock XBox controller size is slightly better, but it's kind of a toss up. Grip - The replacable grip plates are another great idea, but they chose to use too smooth of a surface, something made out of rubber would have been much better. I really love this controller, but because of where the start and select buttons are (especially select), I'm honestly not sure if I'll be keeping it. If they were closer to their stock positions, this controller would easily be a 5/5. If you want the best of the best, this should be on your shortlist of controllers to seriously consider, as the components used are top tier. Update 10/18 - I wanted to love this controller, but I had to return it. I couldn't get over the fact that the back buttons are only usable by one finger per side (and acquiring the position by feel wasn't working for me despite hours of trying to get used to it), and the select/start button placement. Also, I noticed the direction pad developed an issue of repeating input randomly (yes, I did the firmware update out of the box) and Thrustmaster didn't even bother to respond with courtesy email to me after 24 hours (doesn't bode well for a premium product). This is a premium feeling product but ergonomics hold this back from being perfect. Updating to 3 stars from 4+. ... show more
Reviewed in the United States on October 13, 2022 by JL

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