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Stronghold 3 Gold [Download]

  • Based on 108 reviews
Condition: New
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Availability: Only 2 left in stock, order soon!
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Arrives Sunday, Jun 15
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Description

From the Manufacturer Stronghold 3 Gold arrives with the new Blackstaff 5 mission single player campaign and bonus Historical Sieges.Set during the events of Stronghold 3’s military story, the Blackstaff campaign follows Thomas Blackstaff as he hunts down the three escaped sons of The Rat. Travel across the sea to Greyshore Island to battle the Evil Brotherhood.Bigger than ever before, the world’s favorite castle sim now contains 3 core campaigns (including the new Blackstaff Campaign), 4 multiplayer modes (including the new Coronation mode), a free build sandbox mode and 12 historical sieges. Build and manage mighty castles with an improved building system allowing unprecedented levels of realism and intricacyDramatic night time sieges add a new dimension to the Stronghold franchise.Besiege other players' castles or defend your own in a range of action-packed online multiplayer modes. System Requirements Minimum Specifications: Recommended Specifications: OS: Win 7, Vista and XP Processor: Dual Core CPU – 2.0GHZ 1.8 GHz Quad Core CPU RAM: 2 GB 4 GB Hard Drive: 5 GB Video Card: 256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better Additional Info: Steam account required for game installation and activation; internet connection required


Release date: October 25, 2011


Pricing: The strikethrough price is the List Price. Savings represents a discount off the List Price.


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Return Policy: This product is non-returnable and non-refundable.


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Type of item: Software Download


Rated: Teen


Item model number: 40834tronghold 31


Manufacturer: Digital Tribe Games


Date First Available: October 25, 2011


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If you place your order now, the estimated arrival date for this product is: Sunday, Jun 15

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Top Amazon Reviews


  • Not That Bad!
Platform For Display: PC Download
just downloaded the latest version of Stronghold 3 for 10 dollars. I figured that even if it sucked horribly I would only be out 10 dollars. It doesn't suck horribly. In fact, its not that bad for a castle building sim. HOWEVER; it is like playing a completely different game from Stronhold Crusader and Stronghold 2. It's like moving out of your house and returning 5 years later after the new buyers have renovated everything. It sort of LOOKS familiar, but not really. That is what Stronghold 3 is like. The entire game looks different to me. Visually it's fantastic and there's so much more detail than Stronghold 2. The Stronhold 3 peeps look and move much more life-like. The ability to change from daylight to evening to nighttime is really satisfying. But, um, it sort of stops there for me. One of my favorite aspects, building your own castle with trees and hills and valleys is gone (or at least I can't find it) and the ability to create my own map and place opponents at specific locations is gone. WHY do these developers in every game end up leaving something out that made the game so much fun to begin with??? But all is not lost, the freebuild mode is not bad and the rewards system is a little different. Building walls is fairy frustrating because they dont always 'snap' in place. The camera angles are different and hard to adjust to. The good news is that because of the new patches, I haven't experienced any bugs to date. All in all, it's worth about 10-15 dollars if not just to see all the new things they've done. And if you liked the scenario part of the game then you will like this version. If no one had anything to compare this game to, it would be FIVE stars for sure, but unforunately we have a long history of pervious titles to compare this newest version of the Stronghold series. And it would be 4 or 5 stars if they would just add back the things they've taken away!!! UPDATE: I changed my rating from 3 stars to 4 stars because I found the Map Editor! I had to access it through the Steam Tools Menu. I'm like, really??? WHY!! You can also access it through the Stronghold games file. Once there, you can modify HUGE maps. The menu is NOT intuitive. You have to basically hold down the left mouse and CTRL button to place objects. And you CAN put in Moats there!!!! I really like this game now. :) ... show more
Reviewed in the United States on April 18, 2012 by Beanboy

  • Not so bad after all
Platform For Display: PC Download
UPDATE 7-July-2012: Maybe I was a bit hasty in my initial review (seen below). After considering the game further, I see now that indeed this game has a lot going for it. I have come to appreciate how the mechanics have changed. For example, I see now the evolution of this genre and how StrongHold3 is a good next step. Consider the use of farming. It is now possible to grab multiple towns and then have towns specialize in making specific goods and transporting them to you. Thus the economoy mechanics are in fact more interesting that in previous games without being more complex. A good enhancement. I guess I just did not give the game enough of a chance at first and it took me some time to appreciate what I had in front of me. I have upped my rating one point. The other faults are still there (bad voice acting, incomprehensible plot, etc.), but there is more to the game than the campaign mode lets on. Hail Flavius! What I like: The graphics are nice. But then so were the graphics from the original. There are many similarities to this and the original. It takes some time to get used to the different buildings and production chains. And it is way more difficult to figure out how to fine tune your economy. This may take considerably more observation on my part before I figure out the details. But being able to bring forward a lot of what was in the original is a good thing. I like the ability to auto-sell though in the military campaign, not all things you make are sellable which makes using it less advantageous. The "COMIC BOOK" style presentation was a neat idea. It is uninteresting in its current form. But it was a neat idea so I give them credit for trying to tell the story this way. Maybe a different take on it would work better. What I don't like: The voice acting is really bad as is a goodly amount of the story dialog. Some actors it seems tried, but most of it is dull and without emotion. You really get a sense that the voice was done remotely, by many actors who never once got together. They all did it by email. Here... read these lines. We will combine them with recorded lines from other actors later. I understand the economics of this, but one has to wonder if these actors were as confused by the plot as game users are and thus they did not know when to emote. The plot is quite confusing and not at all engrossing. There was no need to bring back the "OLD ENEMIES"; they could easily have created a different more complelling story and told it better. There is no control over the speed aka. no speed slider. Thus you have basically "medium" speed with no way to get past boring moments, and no way to create think time. The AI is just as dumb as in the original. All scenarios where you are defending, you just have to build an army and wait for time to pass till you have eliminated all troups that come to you, or you have achieved your timed goal. Concluding Remarks: I am just confused. How can a development team make a new addition to a game series, and not understand what made the original game so good. Did they not play the original and compare it to what they were building to set goals and weigh their new product? And how can a game have so much missing from it. Consider for example, that there was no "ATTACK MOVE" move in the first release of Stronghold 3. It took several update releases before they added it. I can't for the life of me figure out how this game could have been playable without it. Overall, the lack of a recognizable plot, and the poor voice work, make it impossible to really get into the game. Nothing about this game "DRAWS YOU IN" like the original Stronghold did. Thus it is just not worth playing. Hail Flavius! ... show more
Reviewed in the United States on June 6, 2012 by Kevin Meade

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