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HTC

HTC VIVE Pro 2 Virtual Reality System

  • Based on 283 reviews
Condition: New
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Availability: In Stock.
Fulfilled by Amazon

Arrives Saturday, Oct 10
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Style: Full System


Features

  • Visualize in 5K clarity-Bring out the finer details with combined 4896 x 2448 resolution. 5K resolution may be subject to processing compatibility
  • See more of your environment-A wide 120 Degree field of view (FOV) expands the VR viewing experience. The increased angle better aligns with the human eyes, letting you see more naturally
  • Experience seamless visuals-Increase your visual comfort in graphics-intensive games and apps with a 120Hz refresh rate
  • Enjoy VR with hours on end comfort-Industry-defining balanced construction and adjustability provide a comfortable fit for VR sessions of any length and purpose. The headset fits a wide range of head sizes and vision types, even glasses
  • Find your sweet spot-Minimize eye fatigue with the IPD adjustment dial. Interpupillary distance (IPD)-the distance measured in mm between the centers of eye pupils

Description

VIVE Pro 2 is designed to elevate your virtual experiences with high visual fidelity, balanced ergonomics, sub-millimeter tracking accuracy, and cutting- edge accessories. New dual LCD screens, 5K resolution, 120 Degree field of view, and 120Hz refresh rate help deliver category-leading immersion ideal for AAA PC-VR gaming and graphics-intensive applications. Upgrade to VIVE Pro 2, now. Includes VIVE Pro 2 Headset, 2 Base Station 2.0 and 2 Controller 2.0.

Additional Features: 5K resolution, wide 120-degree field of view, 120Hz refresh rate, SteamVR compatibility, 3D Spatial Sound with Hi-Res Headphones, wireless controllers


Connectivity Technology: USB, DisplayPort


Compatible Devices: SteamVR, VIVE


Specific Uses For Product: Gaming


Operating System: Windows


Field Of View: 120 degrees


Connector Type: USB Type C


Sensor Technology: G-Sensor, Gyroscope, Proximity, IPD


Battery Average Life: 6 hours


Display Maximum Resolution: 4896 x 2448


Platform: Windows


Resolution: 4896 x 2448


Display Refresh Rate in Hertz: 120


Screen Size: 6 inches


Display Type: LCD


Controller Type: Wireless


VR Operating Platform Compatibility: PC VR


Display Resolution Maximum: 4896x2448


Color: black


Brand: HTC


Built-In Media: HTC VIVE Pro 2 VR Headset, x Base Station 2.0 Sensors, Wireless Controllers


Age Range Description: Adults


Model Name: VIVE Pro 2


Model Number: VIVE Pro 2


UPC: 821793052614 821793053154


Manufacturer: HTC America


Number of Items: 1


Mfr Part Number: 99HASZ011-00


Item Dimensions D x W x H: 9.3"D x 14.7"W x 13.6"H


Item Weight: 13 pounds


Warranty Type: Full Warranty


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Saturday, Oct 10

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

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Top Amazon Reviews


  • Great gear, recommended for gamers.
Style: Full System
Was great, but not exactly what I needed. Unfortunately needed something that also had face and eye tracking. I unfortunately had to return it, but highly recommend if you're jist a gamer and don't need the extra bells and whistles I am looking for.
Reviewed in the United States on June 17, 2026 by Raven Malkavia

  • Nice upgrade from the original vive.
Style: Full System
I really like this headset so far. I've only used the original HTC vive since launch so the first time I put this one on I was shocked at the clarity. The headphones are wicked, even better than the deluxe audio strap. as for comfort, it feels fine. Kinda like the original but a slight heavier on the face and once I fine tuned it felt natural. The lenses are a bit smaller it seems but wider than the original so I just have to get used it. I'm getting the wire kit the put the wireless adapter on soon, so right now I'm back to playing tethered. Setup was easy just took a bit of time and the new base stations are rad. Better tracking? Yes please! The controllers feel good with a better trackpad(mine were worn bad). ... show more
Reviewed in the United States on May 22, 2022 by nick

  • Honestly Disappointed on Many Levels
Style: Full System
I'm upgrading from a Oculus Rift S and settled on the HTC Vive Pro 2 (Pro 2) because it offered the highest resolution available and I very much wanted to eliminate the so called "screen door effect" that really deprived me of a fuller sense of immersion with the Rift S. While I must admit that the Pro 2 display is a huge step up in a million ways, I have some serious gripes that I think will see me returning the Pro 2 for something else. 1. All VR headsets have lenses that will have halos or rings, but these are much more noticeable on the Pro 2. If an in game beam of light or an especially bright scene is displayed, these rings create glares and halos and all sorts of visual anomalies. 2. Those same rings and halos are visible whenever my eyes drift from the lenses sweet spot. Much more so than was the case with the Rift S. 3. The supposedly adjustable IDP doesn't seem to improve or make worse the quality of the image displayed. I can swing from 60mm to 73mm and fail to see or feel a difference All of the above issues make me wonder if I just got a defective headset or something. Alas, my issues don't end here. 1. SteamVR crashes a lot. Like I mean a whole F******* lot. If a game doesn't crash at least twice while trying to load a game or every time you pull up the SteamVR overlay in game, it's a precious miracle right up there with the conception of Christ himself. Super frustrating and I'm not sure if this falls on Steam, HTC, or is just an inherent compatibility issue. I'm running a Ryzen 7 5800x at 4.9 Ghz, RTX 3080Ti, and 64GB of RAM, so I'm sure I've got the chutzpah to run things just fine on the PC side. 2. The Pro 2 controllers suck more than a black hole. No game can escape just how awful these things are. Just about every game wants you to have a joystick and at least A and B buttons. HTC decided to do away with these altogether which makes some games incredibly difficult and unintuitive to play. In some instances I have utter failed to find a way to work around some of the wonkiness. It also appears to me that many games are designed with the superior Valve Index controllers in mind. At this point I am questioning my sanity and wondering if I should plunk down another $300 on a set of Index controllers, but when you are already $1500 in the hole, what's another $300 right? Yeah naw... I think I'm going to cut my losses, return the Pro 2, and forget that I even wanted to upgrade as this point. It's going to take a lot of effort and money to get back to a point of playability and even then, I'm going to be dealing with lense issues that just are unfixable. Honestly, the issues I seem to be having are inherent to the design of the headset and lenses themselves. ... show more
Reviewed in the United States on March 3, 2024 by Rick

  • Not worth the money
Style: Full System
This is the first review I have ever written on Amazon after purchasing probably hundreds of products. I truly hope it will help others. I am an experienced VR user, having bought the Oculus Rift shortly after its introduction in 2016 and moved up to the Rift S in 2019. I almost exclusively use VR for auto racing and flight sims. My computer is an i9-7980XE with an Nvidia GTX 2080ti, which should be able to exploit the capabilities of just about any VR rig. With its superior resolution, I thought I would try to step up to the Vive Pro 2. I read at least 100 reviews before taking the plunge. I was very disappointed. The improved resolution reduces the "screen door effect" somewhat, but in terms of overall image and clarity, the Vive Pro 2 was no better than my Rift S (which I do super sample at 1.7). The focal "sweet spot" seemed smaller and the clarity of the image at a distance (crucial for racing and flight sims) actually seemed somewhat worse. The Pro 2 is indeed expensive. I found it heavier and less comfortable than the Rift S and, of course, it requires base stations, which the Oculus does not. I have returned the Vive Pro 2. It may be a good unit for uses other than racing or flight sims. Those who are buying for the first time may want to consider the Oculus Quest2 or HP Reverb G2. Generally though, it seems that those of us who wish to upgrade should wait for the next generation of headsets, hopefully with better lenses than the Fresnel lenses still used in the Vive Pro 2. ... show more
Reviewed in the United States on March 28, 2022 by Day Krolik III

  • All around better quality if you don't mind the cabling
Style: Full System
A friend of mine has an Oculus Quest so that's unfortunately the only standard of comparison I have, but between the two, my friend and I regard the Vive as providing a higher framerate, less motion sickness, and a better ability to read print in VR. The only downside to the Vive is the cable, which does sometimes interfere in games that require a lot of looking around ... show more
Reviewed in the United States on May 12, 2025 by 16807

  • IDK why anyone would give less than 5*
Style: Full System
This is the best VR system available. Maybe a year or less their will be a wireless version but for now it's the best and I've tried all of them. VR is still in it's infancy but this is the apex right now. You don't even need a 4k$ computer. My 2016 skylake 8 core 4khz oc'd Intel and single 980ti hybrid gpu with an asrock micro atx motherboard and 36gb memory. Using dual monitors 1 for the monitor and 1 for the vr system doesn't break a sweat at the top end of VR. I have a blast with it! ... show more
Reviewed in the United States on July 10, 2022 by awol

  • I'm on the fence on this one!!!
Style: Full System
Well, I was thinking with something that had the highest resolution, it would be spectacular. I was really disappointed finding out that it appears that certain games were ok in this headset but for the most part, clarity was an issue. I just didn't feel the glasses lived up to the hype. Having said that, I will say, 2 flight simulators were better for this device than MSFS 2024/2020 and XPlane 12; that is, DCS and an unknown simulator called Aerofly FS4 Flight Simulator. Obviously, these 2 simulators specifically designed in the VR technology. I will say this, I noticed that most reviews on You Tube shows an excellent visual for the Vive Pro 2 but I'm wondering if they are actually seeing what I see, kind of blurry but somewhat ok visuals with the headset. I decided to run a benchmark on this tool and found that it appreciably lost FPS of course but it was nowhere near what I expected for the default setting which was like 17 FPS. As far as I'm concerned, this is nowhere near what I was seeing on the VR monitor. Not even close. My systems by they way is an I9 14900K, 48 GB, 24 cores on a Z790 board with 4 TB of disk space running at 6 GHZ with a RTX 4090 video card. Just don't understand it. I upgraded all of my drivers, did all the alignments, adjusted the eye measurements and focus controls and noticed that there was tearing going on in MSFS 2024 and MSFS 2020 was absolutely un-usable. I had to reboot just to get out of the terrible experience. Just to let you all know though, my headset arrived in a crushed box, but I couldn't tell if the unit was damaged or not. Since I wasn't getting the performance I expected, I decided to send it back because I don't know if the damage to the box was an indication that the unit could have been jarred to non-performance (Pic attached). ... show more
Reviewed in the United States on March 22, 2025 by BMad Music

  • Just arrived so review just starting but
Style: Full System
Upgrading from my Rift S since my controller broke and can not get a replacement! So far all good but first thing I found was one of the base units has rattling pieces inside, I see no way to open it without doing serious damage to the unit so going to continue with set up. I will update as I progress The tunnel vision in skyrim sucks I am thinking I should have stayed with the oculus but I hate facebook and since my rift 2 controller broke and it is not available I am pretty much screwed! ... show more
Reviewed in the United States on June 4, 2022 by Mike

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