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Oculus Quest All-in-one VR Gaming Headset – 64GB

  • Based on 9,568 reviews
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Availability: Only 1 left in stock, order soon!
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Arrives Tuesday, Jan 20
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Features

  • All-in-one VR: Simply set up the device with your Oculus mobile app and Oculus Quest has everything you need to explore VR, right out of the box
  • Insight tracking: Oculus Insight tracking system instantly reflects your movements in VR without the need for any external accessories
  • Touch controllers: Oculus Touch controllers precisely recreate your hands, their gestures and interactions, so every game is real enough to reach out and touch
  • Beyond room-scale: Oculus Quest works with your environment, so you can play standing or sitting, in spaces big or small
  • Oculus Quest requires your Facebook account to log in, making it easy to meet up with friends in VR and discover communities around the world.

Description

Oculus quest VR gaming system 64GB - Oculus quest us/ca/jp/tw, 64GB.

Release date: May 21, 2019


Product Dimensions: 6.3 x 8.27 x 3.46 inches; 4.57 Pounds


Type of item: Video Game


Rated: Rating Pending


Item model number: 301-00170-01


Item Weight: 4.57 pounds


Manufacturer: Oculus


Batteries: 1 Lithium Polymer batteries required. (included)


Date First Available: September 22, 2018


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If you place your order now, the estimated arrival date for this product is: Tuesday, Jan 20

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Top Amazon Reviews


  • Perfect VR system for busy people
I love video games. I also have a family and a demanding job. My time for gaming is limited. I already had the Playstation VR, so I am not new to VR. This headset is amazing mainly because it is self contained and is wireless. Some of the tethered VR headsets are going to be an improvement over this system graphically, but you are giving up the ease of use and freedom of a wireless experience. I keep the headset hidden in my entertainment center in the living room, there are no sensors, wires, etc that are left out. Getting ready to play takes a couple of minutes and when you are done you put it right back. You can take it on the road if you want to share the experience with a friend or on a business trip. So far I have played beat saber, Vader Immortal, and Robo Recall. I am very impressed with the experience given that this system is running off of a what is essentially a smart phone platform. The graphics are pretty much PS3/XBOX 360 level of detail, but that really misses the point. The immersion you feel in the middle of one of these games goes far beyond the graphical fidelity. Think of this system in line with the Nintendo Wii. The point is the interaction. Not having wires attached to you if far more important in my opinion. The other key benefit of this system is it will expose non gamers to VR. 4-5 non gamers tried this out at my house last weekend and all of them were blown away. Very similar to playing Wii bowling with your wife/girlfriend or mom/dad, its just easy to understand and very approachable. Having an uncluttered space to play is key. Being on your feet and walking around through the virtual play space is the main benefit of a wireless system. The system wants a 6.5 foot square to allow you to move around the room during play, but you can always go bigger. You use one of the controllers to draw out the safe zone. During game play you will see a mesh wall appear when you get close to the edge. You can stick your head through the safe zone wall and the view will change to a black and white video feed of the room. This is amazing, and really helpful if you hear a strange noise need to communicate with someone in your home. The other feature I should mention is the headset has built in speakers. This allows you the play games, but still hear ambient noise in the room. If you have kids, its probably not a great idea to be blind and deaf at the same time. You can plug in earbuds for a more immersive experience, but I wouldn't recommend it unless you are solo. I have found that VR is best in short chunks, like 15-30 minutes. Most of the games feel more like arcade games and I think that is the right experience. You are moving around and depending on the game it can be a pretty active experience. Play a few rounds of Creed boxing, its not something you will likely want or be able to do for hours. The ease of setup and wireless nature of the Quest is the ideal VR experience in my opinion regardless of cost. Its less about the graphical horsepower and more about how you interact. If you don't want to maintain a dedicated VR space and invest in a dedicated gaming PC, this is the way to go. I can't wait to see the state of VR in 10-20 more years. I think wireless is the new minimum standard after giving the Quest a test drive. Good luck! ... show more
Reviewed in the United States on July 10, 2019 by Ryan F

  • Worth the wait
It took a few weeks to get this after ordering because it was backordered, but it was worth the wait. I've never had a VR system and I understand that this is not quite as technically advanced as something like the Rift; it has a lower-powered processor than the Rift, which from what I understand results in slightly lower resolution and processing speed, but so far I'm completely blown away! The headset is somewhat weighty, but with some adjustment I find it to be fairly comfortable. The controllers are responsive. The Guardian system that allows you to set play space boundaries so you don't bump into things is spot-on, though I wish there was a button to project it at any point, instead of having to get close to it for the barrier grid to show up on the screen. Casting to another device took a bit of work, as the instructions aren't exactly clear, but I got it working. A complaint there is that there is a distracting red dot that shows up in your field of vision to show that you're casting, but it's only slightly to the upper right of your vision; it could definitely be placed further out to it's less intrusive, or even having an option to disable it altogether. It seems that a number of folks have this opinion, and Oculus does have forums where you can suggest future upgrades to the devs. As to the game catalog, there are a number of fun and interesting titles, several of which I can tell greatly benefit from being untethered to a computer. It would be nice if there were more demos so you can try them out before buying; as of now there are only two or three, and a few more non-game experiences would be welcome, but the thing has only been out a few months so I suppose we should give it time. I'm definitely excited to see what games come out in the future, but so far there are some good titles available. One big question I had when considering which to buy was the memory: should I get the 64 or 128GB? I can tell you that I currently have 5 or 6 games and a few apps/experiences loaded, with a fair bit of room left over. And of course, as you complete games you can always delete and then reinstall them later, so I feel that spending the extra $100 for the extra GBs isn't really worth it; save that money to buy some games. In the end, I would say that if you're thinking about buying this or the Rift, you should consider if the lower resolution is a big factor (though I don't think it's that big of a difference, but I could be wrong since I've never used a Rift), and if you're OK being wired into a PC, reducing your range of motion. But if none of that matters to you and you're willing to plunk down $400 on a gaming system, buy this. Buy it now. You may have to wait for it to be in stock and delivered, but it's like being a kid waiting for Christmas again. I fully believe this is the future of VR gaming and will lead to further developments that will make VR more mainstream. I am extremely happy with my purchase, and highly recommend it! ... show more
Reviewed in the United States on August 1, 2019 by BV

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