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Meta Quest 2 — Advanced All-In-One Virtual Reality Headset — 128 GB

  • Based on 77,945 reviews
Condition: Used - Like New
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Features

  • Experience total immersion with 3D positional audio, hand tracking and easy-to-use controllers working together to make virtual worlds feel real.
  • Explore an expanding universe of over 500 titles across gaming, fitness, social/multiplayer and entertainment, including exclusive releases and totally unique VR experiences.
  • Enjoy fast, smooth gameplay and immersive graphics as high-speed action unfolds around you with a fast processor and immersive graphics.
  • Travel universes in blockbuster fantasies, scare yourself witless in horror adventures or squad up with friends to save the universe.
  • Come together in incredible social spaces and multiplayer arenas as you take in live events with friends and family, find your new workout crew or join adventures with fellow players.
  • Be truly free to explore in VR With a wireless headset, intuitive controls, a built-in battery, easy setup and no PC or console needed.
  • Play without worries by setting your designated play space and get alerts if you move outside it.
  • With no extra equipment needed, Quest 2 is portable to take with you, wherever you go in the physical world.
  • See child safety guidance online; Accounts for 10+. Certain apps, games and experiences may be suitable for a more mature audience.

Description

Meta Quest 2 is the all-in-one system that truly sets you free to explore in VR. Simply put on the headset and enter fully-immersive, imagination-defying worlds. A built-in battery, fast processor and immersive graphics keep your experience smooth and seamless, while 3D positional audio, hand tracking and easy-to-use controllers make virtual worlds feel real. Meet, play and build communities with people from all over the world. Start an epic new adventure, squad up with friends or add more fun to your fitness routine. Invite others into your VR experience by screen-casting to a compatible TV or screen as it unfolds. See child safety guidance online; Accounts for 10+.

Specs & Other Info

Specification Details
Product Brand Meta Quest
Color Scheme White
Method of Connectivity Wi-Fi
Included in the Box VR headset, 2 Touch Controllers (L&R), Safety & Warranty Guide, Quick Start Guide, Glass Spacer, Charging cable, Power Adapter (compatible with US, UK, EU, AU outlets), 2 pairs of AA Batteries
Suitable Devices Smartphone
Model Identifier Meta Quest 899-00187-02
Dimensions (Length x Width x Height) 10.24" x 7.36" x 4.96"
Operating Environment Oculus ecosystem
Field of Vision 360-degree view
Connection Interface USB Type C
Product's weight 1.83 pounds
Battery Requirement 4 AA batteries required. (included)
Date of Launch July 21, 2021
Product Manufacturer Meta Platform Technologies, LLC
Manufacturing Locale China

Frequently asked questions

The Meta Quest 2 is designed with advanced capabilities superior to its predecessor. It boasts enhanced performance with a more powerful Qualcomm Snapdragon XR2 processor and has 6GB RAM as compared to 4GB in the older version. Also, it offers an option for 90 Hz refresh rate, providing smoother and more realistic visuals.

No, one of the most attractive features of the Meta Quest 2 is its standalone feature, meaning it's an all-in-one VR system. It doesn't need a PC or console to deliver immersive virtual reality experiences.

This variation of the Meta Quest 2 comes with a built-in storage of 128 GB. Unfortunately, the headset does not support external storage or SD card expansion.

Yes, the Meta Quest 2 supports a wide range of media apps like Netflix and YouTube where you can watch movies or videos. Moreover, it can also run a variety of games designed for the Android operating system.

Top Amazon Reviews

Read our review

Unleashing the Power of Meta Quest 2: The Ultimate Guide to Level Up Your Gaming Experience

🚀 Abunda's Overview

This is our summary and key points to consider based on customer reviews.


The MetaQuest 2 Virtual Reality equipment is lauded for its highly immersive gaming experiences and offers a wide variety of games and other VR applications. Users appreciate the high resolution, the refresh rates, compatibility with games, and potential as a personal movie theater. However, there are mixed reviews on the device's comfort and the need for additional purchases for optimal use. The issue of weight distribution and the need for glasses exist, presenting potential comfort challenges for some users.

Pros

  • 🎮 Highly immersive gaming experiences
  • 👍 Wide range of games and VR applications available
  • 🍿 Serves as a personal home theater
  • 👓 High resolution and refresh rates
  • 🎵 Works well with streaming services

Cons

  • ⬇️ Limited battery life
  • 👓 Requires glasses for people with certain vision impairments
  • 💸 Additional costs associated with extra purchases
  • 🤕 Discomfort due to strap and weight of the device
  • 🚫 Limited free games or content

Should I Buy It?

If you're passionate about immersive gaming and virtual experiences, it could be a worthy investment. However, it's crucial to consider the additional costs of a capable gaming PC, extra accessories, games, and perhaps even comfort modifications. Consider your need, budget, and compatibility with VR systems before purchasing.


  • A startling, occasionally disquieting virtual reality experience for all
Style: Headset Only Size: 128gb
First, a little background. I'm 73 years old. Above average in the activity department, adept mentally, although I am literally the only person I know who can lose something when standing perfectly still. I have four grandchildren. I hold down a full-time job as a writer, and a once-a-year gig teaching Rio Grande Board Games at the annual World Boardgaming Championships (WBC). It was at the most recent WBC that I was introduced to MetaQuest 2 and in particular, its bundled game called Beat Saber. I'd tried much cheaper VR systems, the ones that hold your phone and you have to download apps to run on them. This was an entirely different ball game. This was, I should note, not a function of the WBC. It just so happened that one of the site administrators had brought the system along with him and one evening, invited me to give it a try. The first issue that one should note is that once you put the headset for this system on, you are pretty much detached from the reality around you. This is fine as long as it's just you and the machine, but you can forget about being outside the machine and trying to instruct someone inside the machine about what's going on. As it happened, the man who introduced me to the system basically set it up for me - put it on his own head, clicked the right buttons - and then transferred the headset to me. With a couple of hand prompts and a word or two, Beat Saber, the program that comes with the MetaQuest 2 when you buy it these days, came on line and there I stood, with two controllers, one in each hand, as my eyes beheld on the screen in front of me, a series of square blocks coming at me, each with an arrow, pointing either up, down, right or left. The controllers operate two light sabers, one in each hand, and the object of this game is to swat the approaching blocks in the direction indicated by the arrow on them. There are also occasional large obstacles coming at you, like skinny walls, which appear like three-dimensional line drawings as they approach. You can't swat these aside and the idea is to avoid them. In most cases, this entails just stepping out of their way, either to the right or the left, but dependent on some choices you make in Beat Saber, some of these objects can be wide and impossible to avoid unless you duck as they approach. No way to jump over them. And there's music. At first, you don't pick up on the idea that your swatting activity with the light sabers can occasionally be rhythmic, linked to the beat of the music. . .Beat Saber. Get it? But you'll pick up on that fairly quickly. If you don't dance and would like to, this is a good program that will force-feed you the concept of moving your body in beat with the rhythm of a song. You don't realize you're dancing because as far as you're concerned, you're swatting colored boxes with virtual reality light sabers. A note of caution. People familiar with the system and how it works will delight in recording video of your attempts to play the game; unbeknowst to you, 'cause you're wrapped up in the headset and can't see anything but what the machine is giving you to see. These people recording you will be LOL-ing themselves breathless, as you contort yourself in a relatively confined space, trying to dodge things and swat at the colored boxes. I made the mistake of failing to heed the warning that if I didn't buy one of these systems soon, its price was going to go up. A lot. And it did. But I bought it anyway and am just beginning to tap into the available free apps and exploring the possibility of buying other ones. There's a free Epic Roller Coaster app, which is fairly enjoyable, although oddly enough, both myself and my wife (now at home with our own MetaQuest 2) found ourselves getting a little queasy during the experience. Not sure what that's about. She NEVER goes on real roller coasters and I do it all the time. Also found a walking-on-a-building-skeleton app that had me God knows how many stories high and though not generally afraid of heights (acrophobia), I wasn't all that keen on walking on the available, skinny steel walkways to approach the edge. I'm in my living room, my mind knowing damn full well that I'm not only not as high as the program makes me think I am, but am, in fact, on solid ground. Yet, in an attempt to approach the edge and have a look OVER the edge, I am literally creeping forward, edging my foot out in front of me, making sure of my balance with each step. My mind absolutely refuses to grasp the concept that I am not in any danger. It should be noted that when you play in virtual reality, the mechanism has you define a space where you are going to be, literally drawing a perimeter line. It's not because the machine is worried you might step off the big building you only think you're on, but when you're playing a game like Beat Saber, you want to make sure that your arm movements don't knock over a lamp your Aunt Ethel gave you for Christmas last year, or in moving your legs around, you don't accidentally kick the screen out of your new Smart TV. I haven't been too excited by any of the first-person shooter kind of apps that are available. That kind of activity never lured me to the various systems that were already on the market. But I did notice and have been on the verge of pulling the trigger on some of the other activities, like table tennis, actual tennis and some other sports activities, like baseball. Am also interested in what is, at present, a small selection of board games, like Tsuro and chess (in a variety of different environments). They offer Catan (originally, Settlers of Catan) and though my interest in board games is strong, I never really liked Catan in real-time, so I'm not going to pick it up in VR. I recommend this system highly. The experience of good VR (and you can buy systems better than the basic one that I purchased) is mind-altering. It's something to which your mind has never been previously exposed; an alternate reality with its own set of rules that takes some getting used to. It's more expensive than pot, but unlike pot, it doesn't just let your head create new connections and free it from everyday anxieties, it creates a reality within your brain that is intriguing to watch, hear and interact with. And as my age indicates, fun for all ages. Oh, and one other cautionary note for those of a certain advanced age. The first time I tried the system, at the WBC, my score at Beat Saber was abysmally low. So I tried again. And again. It wasn't my hand movements with the controllers or the side-stepping away from approaching objects that got to me. It was the ducking at things that I had to let go over my head. I made the crouching moves necessary with reckless abandon. Once, again, and again. My upper thighs complained to me all of the next day. The good news is that it makes for good, healthy exercise. ... show more
Reviewed in the United States on October 17, 2022 by Eugene W. Maloney

  • A Leap Forward For Mixed Reality
Style: Headset Only Size: 128gb
I owned the original Oculus Rift and upgraded to the Meta Quest 3. It was a big leap forward for me. — TRACKING — Gone are the days when you had to have fixed sensors in your room with a fixed play area. Now, you can bring this anywhere and play wirelessly, with or without a computer. Just the fact that I don't need sensors is a win. The tech packed into this can detect your surrounding environments quickly and easily. It even tracks your hands and you can navigate with just your hands using gestures similar to an iPad/iPhone. — SCREEN — The screen is a big improvement over previous generations, including Meta's Pro model. The colors are vibrant, the sharpness is perfect, and getting your head in the sweet spot is much easier. I advise using an app to measure your eye distance (like Eye Measure), and then you can adjust the lenses to suit your exact eye distance for optimum viewing comfort. — STORAGE — I got the 512GB because I was torn about their pricing model. I didn't want to underdo it so I spent the extra money so I had more space, even if I didn't know if I would need it. Frankly, 256GB would've been perfect for me personally at the moment. — WIRELESS PLAY — The games runs off the headset—if you buy games from the Meta Quest store. They do run more expensive and the sales are okay when they're there. If you have been buying VR games on Steam, you can run them wirelessly with SteamVR as long as your computer's graphics card is compatible. You can also physically connect a USB-C cable to a computer to play your games. — GAMES — Games feel like an elevated Nintendo 64 at the moment. The tech is there, we just need higher-quality textures and more AAA games when the masses start pouring in. Most games seem to have a stylized polygonal quality to them, and few games are going for a realistic look. Currently, I would say the quality of games is good enough for where the technology is at the moment in terms of the processing power that's in the headset at this price point. One of the great things is Asgard's Wrath II is included free with purchase and this is one of those games that takes full advantage of this headset's capabilities. You also get a 6-month free trial of Quest+, which is two pre-selected curated games per month for as long as you're a member; you lose those games when you cancel, but if you subscribe again your library will be there. — APPS — Besides games, you can use different apps with this. I use Virtual Desktop to access my 3D movie files on my computer, plus other media I have. I can also access my SteamVR games this way as well. Then there are media consumption apps like Amazon and Netflix. Explore and you'll find useful things to install. — MIXED REALITY — This is part of the future of gaming, baby. Having a big play space at home combined with a mixed reality game is one of the most fun experiences to have. This is also similar tech in Apple's Vision Pro. There are a couple of free games included, and I can't wait to see what the future holds in this growing game category. — BATTERY — The battery lasts on average about two hours. For me, that's great because I generally get a little dizzy before that period so the headset will die before I get fully nauseous. VR dizziness is a real thing and I advise that if you start feeling some type of way, to stop sooner rather than later. I would build up your brain's tolerance to VR slowly. If you get dizzy, start timing how long it takes. Take a day off and try to add 10 minutes or so in the next session, until you can go longer. If you are one of the lucky few who are not affected by dizziness, you can plug this into a wall while playing and it will charge while you play. In theory, you could play non-stop with the right cable and charger. ... show more
Reviewed in the United States on May 2, 2026 by jrl1960

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