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8BitDo Pro 2 Bluetooth Controller for Switch, PC, Android, Steam Deck, Gaming Controller for iPhone, iPad, macOS and Apple TV (Gray Edition)

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Availability: Only 1 left in stock, order soon!
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Arrives Sep 2 – Sep 6
Order within 13 hours and 37 minutes
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Style: ALPS Joystick


Color: Gray Edition


Features

  • Compatible with iPhone, iPad, macOS and Apple TV now. (Officially Supported)
  • Compatible with Apple, Switch, PC, Android, Steam Deck and Raspberry Pi.
  • 2 pro-level back Buttons.
  • Ultimate software now on PC, Android and iOS.
  • Custom profile switching, enhanced grip & 4-Way mode switching button.
  • Wireless Bluetooth, rumble vibration, motion controls, USB-C, 20 hour rechargeable battery.

Description

Compatible with Switch, Windows PC, macOS, Android & Raspberry pis.

Release date: April 12, 2021


Product Dimensions: 6.06 x 2.56 x 3.98 inches; 8 ounces


Type of item: Video Game


Language: English


Item model number: 5


Item Weight: 8 ounces


Manufacturer: 8Bitdo


Batteries: 1 Lithium Polymer batteries required. (included)


Date First Available: March 15, 2021


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If you place your order now, the estimated arrival date for this product is: Sep 2 – Sep 6

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Top Amazon Reviews


  • One of the best Switch controllers and works great on PC.
Style: ALPS Joystick Color: Black Edition
I loved the SN30 Pro+, so I had to pre-order the 8-bit do Pro 2. One new addition is the addition of back buttons, which will prove really useful in games where the only way to use gyro in a game is to map inputs to keyboard and mouse using Steam. The only game I've found where this is actually needed is Call of Duty: Modern Warfare, I used the Steam controller to play the single-player since the Steam controller has back buttons. Now we have another controller with gyro that has extra buttons. Granted, I haven't tested to see how it actually works yet, but there's always a way to emulate buttons on a gamepad. Another nice addition is the addition of a switch that let's you quickly put it into PC/Android/Switch/MacOS mode. The old method of doing this was annoying. The d-pad, analog stick, and gyro all feel a bit different than the SN30 Pro+, clearly 8bitdo is listening to feedback and trying to improve their gamepads-- it would sure be nice if Sony, Microsoft, and Nintendo did this. So I did some really quick, mostly unscientific performance tests to see how the features of the Pro 2 controller work. I'm more of a casual gamer, so this analysis will be more useful for people who don't play as many games. I'll start with the gyro aka tilt controls or motion controls, this will be really important if you play Splatoon 2, or would rather use a gamepad on PC than a kb/m but want more accuracy. Gyro only works in Nintendo Switch mode. Even though the PC recognizes it as a DS4 in Android mode, the gyro will not work. You can't use it in basic PC mode, though, because it recognizes it as an Xbox One controller which has no gyro. For those who don't know how to get gyro controls working on PC, I'll explain. If your game is on Steam, you're good to go. You'll have to enable Steam to detect Switch Pro controllers and then go into controller configuration and configure it for each individual game. The little unlabeled button that most people would miss, right below the controller, allows you to use gyro. Unless the game doesn't recognize gamepad inputs, you're probably going to want to set it to mouse joystick, otherwise set it to mouse. This way you'll be able to aim by tilting the controller, like in Splatoon. If the game is not a Steam game(say Epic Games store or Windows Store), you can use a free program called DS4Windows which will recognize input from the DS4, Switch Pro, and Joy-cons, and convert them to kb/m or xbox inputs, allowing you to use them in almost every game in Windows. Note that the original version was abandoned and picked up by someone else, and is now up to version 3.0. Don't download the old version. Since I used Aimlab for my tests, I had to tell steam to recognize the Pro 2's inputs as a mouse. This may have led to an issue. In short, you'll want to specify a dead zone on gyro controls. If it's too low you won't be able to hit anything because the cursor will be wobbling everywhere. If it's too high, your cursor will just stay there when you're trying to make precise movement. I could not get it to have enough of a dead zone to prevent wobbling, making it hard to line up a precise shot. Strangely, it wasn't an issue with the DS4. And I don't remember this being an issue with the Pro+ a while back. I'm thinking the drivers that DS4Windows installed recently somehow messed up mouse emulation throughout Windows, because I'm having all sorts of issues with DS4Windows and even Steam is having minor issues, like occasional drifting on multiple gamepads. Hopefully the next version will be out and fix that soon. I could have easily fixed this deadzone problem if I was able to configure gyro with DS4Windows, but I have to make do with Steam for now. So as for the results On spidershot precision, which is where gyro aiming really excels I got 70 hits and 3 misses as a high score on a mouse after trying a few times. That was about a 50k score. I know that's really bad, but it's mainly because I haven't been playing shooters much recently. With the Pro 2 I got 65 hits and 4 misses - 43.6k With the Switch Pro I got 58 hits and 8 misses - 38k The day before I had gotten exactly 43.6k with the DS4 and 42k with the Sn30 Pro+ While the DS4 tied the Pro 2, the lack of a good dead zone was causing me to miss on the Pro 2. When I'm able to fix it, I think the Pro 2 will surpass it. Worth noting is that I've used an adapter to play Splatoon 2 with a DS4, and it felt inferior to the SN30 Pro+, but better than the joy-cons. That's just based on instinct, though. I've also done Aim Lab with the Steam controller's tilt controls and the joy-cons, but the scores were *much* lower than the other gamepads, so I didn't bother with them this time. I did gridshot as well, the high scores were 129 hits 6 misses - Pro 2 166 hits 3 misses - Mouse And for the heck of it, I tried an Xbox One controller with an Analog stick, the results were 64 hits 1 miss Note that when I was doing more practice with a mouse I was able to hit 220 targets with 95% accuracy, almost twice that of a gamepad with gyro, though I have noticed that my performance with gamepads goes up proportionally with my performance with a good mouse, as well as my performance with a cheap mouse compared to a good gaming mouse. So maybe it's learning the game, rather than learning the hardware. Okay, conclusion, I did best with a Pro 2 and a DS4, and think with proper mouse emulation, the Pro 2 would surpass the DS4. I'd go with the Pro 2 over the Switch Pro controller in Splatoon 2 myself, but if you like the Switch Pro, then you can probably stick with that, since the differences were not night and day. But I prefer the 8Bitdo gamepads. So for gyro 10/10 The rest of my tests were less scientific. I liked the feel of the d-pad on the Pro 2 more than the Pro+. It felt a little more SNES, whereas oddly, the Pro+ felt more NES. I tried out Contra with a vintage NES controller and a Pro 2, Ninja Gaiden(NES) with a Pro 2, and Contra 3 with a Pro 2. Contra seemed to feel better on an NES controller, but I actually got further with the Pro 2. Ninja Gaiden and Contra 3 felt great on the Pro 2. I'd say you probably can't beat using the gamepad the game was specifically designed for, but the Pro 2 is a great device for retro games if you don't have adapters for the old game pad For D-pad 9/10 So to test the analog stick I did Touhou 15: Legacy of the Lunatic Kingdom on lunatic mode(yikes). I didn't get very far, naturally, since I would normally play SHMUPs on normal difficulty. I tested the M30(an 8bitdo controller with an 8 directional d-pad based off the Saturn controller), Xbox One controller, a DS3, and a Pro 2. I got the furthest with the M30 and it felt the best, no surprise there. Xbox One and Pro 2 were about equal, not really a huge surprise because modern Analog sticks are all made by the same company. To my surprise, I did the worst with the DS3, it seemed harder to do precise movements, which is weird because it seemed to do great in stealth games. But SHMUPs are generally not pressure sensitive, so maybe it's not that weird. I thought the Analog stick on the Pro 2 felt really good, but it didn't translate to significantly better performance, but I didn't really do enough tests to get an accurate impression. I'm going to go out on a limb, though, and say that as far as analog sticks go on modern gamepads, they're pretty interchangeable. Many people in the SHMUP community swear by the DS2, though, so analog sticks may have been better in the past. For now I'm sticking to the M30. As far as the analog stick goes, I'm giving it a 7/10. In conclusion, I'd say the Pro 2 has a really good d-pad, and gyro and analog sticks that are at least on par with the official gamepads. Plus it's cheaper and has more features. It also has pressure-sensitive triggers and a PC, so you can use it for Forza Horizon 4 on PC without problems. Don't hesitate to get this gamepad, even over the Switch Pro controller. It's good that 3rd parties are trying to make high quality controllers now, instead of just cheap knockoff controllers. Maybe one day 8bitdo will make a $150 gamepad designed for eSports, much like the high-end mechanical keyboards and mice they have on PC. ... show more
Reviewed in the United States on April 15, 2021 by Sam

  • Excellent for retro gaming, and is a great all-rounder.
Style: Hall Effect Joystick Color: Gray Edition
I used this controller to play Super Mario World, and can say it feels just like an official SNES controller, with massive quality of life controllers that make it my go-to for gaming of all generations. It's an excellent, highly reliable and well built controller. It's worth investing in a great controller. Great for both Raspberry Pi and PC and Switch, all at the same time. You'll be hard pressed to find a better retro game pad than this one. I would recommend the one without grips if your hands are smaller, but this one is very comfortable for long play sessions. 8BitDo's controller has useful features, such as Turbo, button remapping, gyro, switchable modes, profiles, and macros. Highly recommend, and is worth it for retro gaming over something like a PS4/PS5 controller, or even Nintendo's own offerings. Very closely matches the layout of a Super Nintendo controller, and as a result feels very similar to that official controller. ... show more
Reviewed in the United States on March 11, 2025 by AyshaQ

  • Amazing controller! (With a few minor issues)
Style: ALPS Joystick Color: Gray Edition
Most everything has already been said about this one, but it lives up to the hype! It's got clicky, responsive buttons and an awesome d-pad, it has the full suite of features from rumble to gyro to analogue triggers, the app is great and allows for on the fly customization, and overall the build quality, materials, and feel of the controller is way better than they should be at this price! As someone who plays a ton of retro and 2D games, this controller is perfect. Even for other games, like Smash Bros. or Mario Odyssey, it feels great, due to the sticks feeling buttery but tight. The controller is also comfortable, with everything feeling great in the hands and the buttons being in good spots as well, even for someone with bigger hands who finds some controllers uncomfortable. One of the biggest things I love about this controller is how responsive the buttons are. There is much less travel compared to the Pro Controller, meaning the time between beginning to press the button and the press being registered is somewhat faster than the Pro Controller. It isn't as clicky as the Joy-Con buttons, but is far less mushy than the Pro Controller's (this applies to the d pad as well). This might not sound like a huge deal, but for games demanding quick response time or precise timing (such as action games, or, even more noticeable, rhythm games) I found this controller to be a noticeable improvement over the Pro Controller, even though I never had any issues with the Pro Controller in the first place. The only minor caveats are the confusing instructions and the lack of HD rumble: The instructions for both how to connect to the app and how to use the controller after it is paired are somewhat unclear which was frustrating, but once you figure those out you're golden and everything is incredibly seamless. As for the rumble, there is no HD rumble which isn't an issue on its own (I actually love the strong PS2-esque rumble), but the rumble adjustments from the app are a bit confusing. Through the app, you can adjust the rumble from 0 (no rumble) to five (max rumble; the default). However, changing the value to somewhere in the middle often doesn't show much of a difference. In many games on Switch, such as Mario Kart or Super Mario 3D World, with the rumble at a setting of 1 it still feels too strong, and with the frequency of the rumble (from grabbing coins, jumping, drifting, etc.) it can be a bit distracting. With that said, this is less of an issue in other games that rely on the HD rumble less, and you can always turn the rumble off completely if it is bothersome, so this really is just a minor issue. Overall though, this controller is an easy five star review, and for the price it really can't be beat. Great for the Switch, great for PC and mobile, and really just a fantastic controller that I could see myself using for years. Definitely pick this up if you have any interest in d pads (or a Playstation layout controller for Switch)! ... show more
Reviewed in the United States on October 7, 2021 by Amazon Customer

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