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Thrustmaster Sol-R2 HOSAS Dual Flight Joysticks - Hall Effect Technology, 88 Buttons Space Sim Joystick for Flight Simulator - Compatible with PC

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Style: Sol-R2 HOSAS


Features

  • DOMINATE SPACE WITH DUAL STICKS - Command every axis of your spaceship with a complete HOSAS system featuring two detachable ambidextrous grips and two bases, each equipped with a central throttle, giving you a total of 88 action buttons so you can execute complex maneuvers, manage weapons, and navigate the cosmos without ever lifting your hands from the controls.
  • LOADED WITH INTUITIVE FLIGHT CONTROLS - Each flight joystick is packed with 21 action buttons including 2 triggers, 2 hat switches, 1 ministick, and 1 thumbwheel, placing every critical function at your fingertips so you can seamlessly switch between combat, navigation, and system management during intense space flight simulation sessions.
  • ULTRA PRECISE HALL EFFECT TECHNOLOGY - Your inputs register with pinpoint accuracy thanks to H.E.A.R.T. HallEffect AccuRate Technology delivering 16 bit resolution across X, Y, and Z axes. Meaning zero drift and zero deadzone so every subtle correction translates flawlessly into your flight simulator joystick movements for years of reliable performance.
  • MAXIMUM COMFORT FOR LONG SESSIONS - Interchangeable wrist rests and thumb rests let you customize the ergonomic fit to your hands, while integrated stability supports keep each base firmly planted on your desk, so you can enjoy marathon space sim sessions without fatigue or wobble breaking your immersion in the cockpit.
  • ICONIC SCI-FI DESIGN THAT EXPANDS - Backlit joysticks inspired by legendary science fiction blockbusters make your flight sim controller setup look as stunning as it performs, and fully removable grips and bases are compatible with the broader Thrustmaster ecosystem so you can expand and evolve your pc flight stick configuration over time.

Description

The Thrustmaster Sol-R2 HOSAS puts you in total command of the stars with a dual flight stick configuration that is the gold standard for space sim enthusiasts, delivering two ambidextrous grips and two bases with central throttles totaling 88 action buttons so every ship function is always within reach. Each pc joystick is loaded with 21 dedicated controls including triggers, hat switches, a ministick, and a thumbwheel, ensuring you can seamlessly manage combat, navigation, and system operations without fumbling through menus or missing a critical moment. At the heart of this hall effect joystick lies H.E.A.R.T. HallEffect AccuRate Technology providing 16 bit precision across all axes, which means your inputs are captured with zero drift and zero deadzone for flight simulator controller accuracy you can trust over thousands of hours of gameplay. Comfort is built into every detail with interchangeable wrist and thumb rests that adapt to your grip style, plus stability supports that anchor each base to your desk so intense dogfights never knock your setup out of position. The striking sci fi inspired backlit design transforms your desk into a cockpit worthy of the biggest blockbusters, and because the grips and bases are compatible with the broader Thrustmaster ecosystem, your setup can grow and evolve as new accessories become available. Compatible with PC, this HOSAS flight joystick system is engineered for pilots who demand precision, comfort, and expandability in every space flight simulation adventure.

Compatible Devices: PC, Windows


Controller Type: Joystick


Connectivity Technology: USB


Additional Features: Ergonomic


Button Quantity: 88


Hardware Platform: Desktop, Laptop


Item Weight: 2539 Grams


Package Quantity: 1


Item Dimensions: 9.45 x 11.1 x 8.94 inches


Color: White


Brand Name: Thrustmaster


Model Name: R2 HOSAS


Warranty Description: One Year


Manufacturer: Thrustmaster


UPC: 663296425096


Model Number: 2960939


Manufacturer Part Number: 2960939


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Monday, Jun 15

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

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Top Amazon Reviews


  • Sturdy, well-built, decent software - everything works exactly as it should
Style: Sol-R1 Flight Stick
I am a long-time flight, space, and mech sim fan - been playing since the DOS days. Over the years I have had dozens of joysticks and I made sure I gave myself some time to play with this one before writing a review. The Sol-R 1 is the standalone joystick in the Sol-R # line. If you get a Sol-R 2 (two joysticks, 1 left and one right) or a Sol-R 4 (joystick plus throttle), it is still the Sol-R 1 joystick. First off, the construction is really good at this price point. Joysticks have gotten crazy expensive over the years - they seemed to sky-rocket price-wise around COVID and have never gone back down. The Sol-R 1 is heavy given its plastic exterior - there must be a fair bit of metal on the inside. It stays put when playing games, feels sturdy, and the plastic is hard enough that I don't think it will get sticky over the years. When I compare it to the other sticks I have had over the years it is clearly the most well-built. The joystick works well and feels good. The buttons are responsive and have a nice click, the joystick movement is smooth, the throttle works well, and there is no squeaking. The joystick sensors are Hall effect, which means they should not drift or wear out. There are 2 options for a pinky button - a standard button and a more flat button. I opted for the latter since I plan on using the pinky button as a shift (they call it a layer) so that I can double the function of each button. I am impressed with the look and feel - my last new joystick was a Saitek X52 and this is built orders of magnitude better. On the bottom of the base of the joystick is a left/right switch, so it is simply to change the handedness. They even give you extra hand mounts to make it fit both left and right hands. The manual is just okay - it is sometimes written for a specific joystick, has screenshots that only apply to certain joysticks, the writing is sometimes unclear, etc. For example, the manual says that LEDs are adjusted in T.A.R.G.E.T., but this is not true for the Sol-R 1. You have to go to Windows "Set up USB game controllers," click the LED tab, and them there. The Thrustmaster T.A.R.G.E.T. software is... not horrible. It works well, don't get me wrong, but it is clunky and looks like something written in the 1990's. And even that is an insult to 1990's software - the Saitek software for the X52 was easier to use and just as functional (okay, it was written in 00's, but you get the idea). T.A.R.G.E.T. is also 32bit, which is not an issue per se, but is an indicator of its legacy background. The manual is included ("C:\Program Files (x86)\Thrustmaster\TARGET\Resources\TARGET_User_Manual.pdf" but no link gets created, so you have to search for it. The manual is also available online. I found that loading the manual into NotebookLM and asking questions worked REALLY well. Similarly, there is enough info about T.A.R.G.E.T. on the internet that Gemini is able to answer pretty much all questions accurately. T.A.R.G.E.T. is weird - it is not a TSR or service. The Sol-R 1 is recognized by Windows (I installed the drivers and updated the firmware) accurately. If your game allows robust remapping, you won't need T.A.R.G.E.T. When you use T.A.R.G.E.T., it creates a virtual joystick and the Sol-R 1 disappears from your system. You use the virtual joystick for your game. The process is: 1. Launch T.A.R.G.E.T. 2. Run your T.A.R.G.E.T. profile. 3. Launch your game. 4. Exit your game. 5. Exit T.A.R.G.E.T. Since T.A.R.G.E.T. is not a TSR or service, it does NOT automatically recognize when you are playing a game for which you have profile and automatically configure itself. See above - you have to run T.A.R.G.E.T. when you need it. There is a FLY NOW function in T.A.R.G.E.T. where you can set up a game profile and have T.A.R.G.E.T. launch the profile and then launch the game, but I found this did not work for some games. Chorus (on Steam) does not like to be launched outside of Steam, so I could not use FLY NOW. No biggie - I just wrote a script to launch T.A.R.G.E.T. and then Chorus. When using T.A.R.G.E.T. you can program pretty much anything - I liked how it allows me to map up to DirectX button 120. When using the pinky button as a shift (layer 1 and layer 2) switch, I found it easiest to have layer 1 be the normal button assignment (e.g., DX35) and then doubling it when using layer 2 (e.g., DX70). This logic only works for higher number buttons, but you get the idea. I could just add 44 to each button number for layer 2, for example. But you can program buttons to be mouse functions, keystrokes, macros, etc. T.A.R.G.E.T. allows you to adjust the sensitivity of the joystick, which is great. Chorus is a bit twitchy, so I was able to tune the Sol-R 1 to make it smooth an manageable. You can also adjust deadzone, change the response curve, etc. T.A.R.G.E.T. is a powerful tool. T.A.R.G.E.T. does not understand the concept of a base profile, which is annoying. I would love to have a base profile that gets used when I create a new game profile. This base profile could have the shift button programmed, the layer 1 and 2 DX buttons programmed, etc. In theory I can create a profile and define all this and call it default, create a new profile for a game (e.g., Chorus), exit T.A.R.G.E.T., copy the default file over the Chorus file, and it should work fine. Gemini says to be careful doing this... I would love to see T.A.R.G.E.T. updated to be 64bit and run as a service so that it can recognize games on launch and then automatically launch the correct profile. My mouse does this, for example, as does my keyboard. I would like to see T.A.R.G.E.T. officially support a custom default profile. And it would be nice if the GUI were updated and made more user friendly. And for the LED controls to be included. But again, it works fine, using it is not too difficult, the manual is just so-so, and Gemini can answer almost all questions correctly. It reminds me of playing flight/space/mech sims in the 1990's and 00's when I would launch a game and constantly be alt-tabbing to the joystick software to tweak controls. I am back to doing this - this is not a complaint, just a nostalgic flashback to days gone by. A final note on the overall layout of the buttons and base. Overall I like them - I am still getting used to them, but I like most of them. I question if I will ever use the rotary dial on the bottom left of the base - I would have prefered more buttons. The 4-way switch on the bottom right of the base seems like a create option to program even more layers. However, the software only supports 3 more layers (Upper, Middle, Lower) so if I program it for those layers, the 4th selector location will not make much sense to use for anything. I am happy with the purchase and consider the Sol-R 1 to be worth the money. I considered other joysticks before deciding on this one - the Logitech X56 (the modern X52), the VKB Gladiator NXT EVO, the Turtle Beach VelocityOne Flightdeck, etc. I wanted a mid-tier joystick that was sturdy, had a pinky/shift button, and was programmable. The Sol-R 1 checks all those boxes. It is also very upgradable - I can add the throttle and/or rudder pedals in the future. Are there better joysticks? Definitely, but I think the Sol-R 1 is where the point of diminishing returns kicks in unless you are really committed to flight sims and have money to burn. ... show more
Reviewed in the United States on March 17, 2026 by Joe Granto

  • Awesome Space Flight Stick
Style: Sol-R1 Flight Stick
Okay so I love this stick. First of all, just LOOK at this stick compared to other sticks on the market. There's nothing like it. This is what you want if you're flying a spacecraft. Yes, there is assembly out of the box, and at first you freak out because you have a bunch of plastick bags with little pieces you don't know what they are and the pieces of paper included in the flight stick are things to scan with your phone. Like all men. I don't really like to read instructions and ignored this. So the first impressions are a little rough because immediately your mind is going to "what am I going to have to do to assemble this". thankfully when you open there are little diagrams that show you - it's trivial. The little pieces are optional stablizers that are not gonna be needed in 99 percent of setups and you just need to make sure you orient the stick forward - the way that it makes sense to, before you carefully insert the stick into the base (it has a connector looking something like a small proprietary ps2 keyboard connector from back in the day and small pins, so be careful). Then you just rotate the metal screw until it's just tight and you're good to go. Nothing to it. I took a risk on this stick because I'm using it with FreeSpace Open via Knossos.NET on an iMac. Needless to say, this is not supported. So I wasn't sure if anything would work or if some buttons and features wouldn't work. What doesn't work is some colors on the keypads, whatever their windows software does and the 02 light doesn't light, I don't know if this is software or not because I don't care; out of the box this is HID recognized and I can use Freespace Open's settings to mapp all but 3 of the controls (over 30) which is incredible. The 2 red buttons and spin wheel weren't recognized, so I used third party free app. Enjoyable to map those to keyboard actions and solved it. So I can use ALL controls for Freespace open !!! on a Mac !!! Unsupported, but I'm posting this to let folks know. This really stepped my game up. I was using a well regarded Logitech 3D Extreme, but the twist axis was used so much it was making the handle of the joystick start to split, and it wasn't a modern hall effect but potentionmeter so I wanted to upgrade. IMMEDIATELY I'm using all the features, the lovely feeling toggles to cycle through ships, the two different types of switches at the bottom for missile backs and weapons systems and the blue light up buttons for calling wingmates and for shield and system management. This is MUCH faster that looking for the damn "What was that, alt-M ?" where's alt ?" that I was doing before. It's much nicer and makes you feel more like you are in a spaceship. So... I have to give 5 stars. Yeah I lose some colors and lights, but who cares, al the buttons work and it looks incredible lit up in the default mode on the desk. Incredible. Kinda pricey at 200 bucks but for me I'm keeping it. It's also very smooth and precise no issues. I didn't feel the joystick was made that much worse than the base, Feels solid. There are way more expensive joysticks out there, you have to keep in mind the price point. The only thing I didn't like is the little button on the bottom, I didn't map it as I felt it was too easy to hit (was using it for countermeasures until I mapped the second red top button). All in all, Super cool looking stick - it's Futuristic, Spacey and for Space games like Star Citizen ( I don't play anymore ) or Freespace Open it's gonna be perfect. ... show more
Reviewed in the United States on July 7, 2025 by Aunchient Pistol

  • Good HOTAS Replacement for the T16000 Stick - Till it broke!
Style: Sol-R1 Flight Stick
I have had this for a few weeks, so i cannot speak to longevity. But so far, as an avid Elite Dangerous player, This has been Excellent! My ONLY complaint MIGHT be that the Twist take a bit more force than I am used to with the T16000 stick. But that was just an adjustment. I love button placement, That I can Color Code 8 of the buttons and the "paddle" buttons are well placed. Far more buttons, I'm not even using them all... YET. I'm sure if I get back into Star Citizen I will have buttons for the insane level of bindings for that one. Centers very well without drift. UPDATE! So, After 6 weeks of using this a lot, the RX (rudder) twist on the stick has gone bad. The sensor/resistor inside the vertical handle of the stick barely moved to the left... and a bit too much to the right with a HUGE dead zone going left. I WILL likely get another to replace this, I Do like this stick, but of course it has to work. Amazon has been great about replacing it. IF I get another SOL-R1, I will update later. ... show more
Reviewed in the United States on August 31, 2025 by Blarney77

  • Good sticks, excellent buttons
Style: Sol-R2 HOSAS
These were very easy to get setup and started with. The number and variety of buttons and switches makes them adaptable to pretty much any game, but I'm primarily using them for Star Citizen. The initial quality impression is very high. They are heavy bases with sturdy plastic grips and a metal connection. The spring tension feels great and very linear. They have a pretty far 'throw' in X and Y compared to other sticks I've tried. The Z twist feels comfortable to get from +/-100% without wrist fatigue and still gives pretty fine control. I use twist for forward/aft thrust and roll and have no issues maintaining precise control. The buttons on the grips are spaced out quite a bit - maybe even too far if you have smaller hands - but I find everything reachable without changing grip position. The buttons and encoders on the bases are where the SOL-R system really separates itself. They are DJ quality button pads and so satisfying to use. Not mushy, no mishits on corners or double presses. The encoders can be set to behave as buttons or as an axis in the software, which helps adapt to different games or needs. The bases are sturdy and I do not find the included extenders necessary to keep them stable on my desk. The individually addressable RGBs on the buttons are also nice to have although I'm only using them decoratively for now. I'll report back if I have any durability issues, but so far so good. ... show more
Reviewed in the United States on May 16, 2025 by J. Glessner

  • A High-Quality Joystick Ruined by Bad Design Choices
Style: Sol-R1 Flight Stick
I primarily use this joystick for playing *Elite Dangerous*, so my impressions are based solely on that experience. Before the Sol-R1, I used the Saitek X56, which lasted me around 10,000 hours of playtime. In terms of **build quality**, the Sol-R1 is a noticeable improvement — it feels sturdier and better constructed overall. However, when it comes to **design and usability**, it’s unfortunately one of the least intuitive joysticks I’ve ever used. One of the biggest issues is the **high rate of input errors**. The controls often register unintended actions, similar to the inaccuracy you might experience on a poorly calibrated touchscreen. This is especially true of the **8-way POV hat switches** — even when configured separately, they’re frustratingly unreliable, often causing me to select the wrong item or menu option. The **scroll wheel** is another pain point: it cycles through menus too quickly, making precise selection difficult. Additionally, the absence of **analog dials** limits fine control options, which is disappointing for a device in this category. Other concerns include **ghosting on the mini-stick**, which occasionally sends random downward inputs, and a **rotary selector** that seems to serve no practical function. In summary, while the Sol-R1 shows promise in terms of physical quality, its control design and usability make it a poor choice for serious flight sim enthusiasts. If possible, I would rate it **negative one star** for overall experience. ... show more
Reviewed in the United States on October 31, 2025 by Rudy

  • Too much dead space
Style: Sol-R2 HOSAS
I have used these sticks for a week now within Star Citizen. For general purpose flight, they are wonderful. Lots of buttons nearby to quickly activate things and the sticks have a sturdy feel to them. Overall, they are a great entry-level set. However, they are BAD for any form of combat. While in combat, you will need to make use of all directional controls that the sticks provide in order to stay on target. This includes the 'twist' within the sticks. Unfortunately, the 'twist' has too much dead space (movement not captured as input). This causes too much over or under-correction. This is not a "calibration" issue, as even within the OS's tools the input given isn't captured until a certain degree is hit with the movement. For the price-tag, better internal hardware would be expected. ... show more
Reviewed in the United States on February 25, 2026 by Terran

  • Great joysticks, built well, look great!
Style: Sol-R2 HOSAS
After much research and searching for a good pair of Hosas joysticks, I finally decided on these. These are my first pair of joysticks and I love them. While I don't have experience with other brands like VKB or Virpil, I think these are great quality. I had a hard time choosing which brand to go with. I could not get VKB Gladiators due to availibility and shipping issues. Virpil is coming out with new sticks in a similar price range soon but I wanted something sooner. So I settled with these, an I have not been disappointed. These joysticks are great, I was very impressed when I got them. If you are worried about them being flimsy or cheap, they are not. The buttons are not cheap and feel perfectly fine. They seemed kinda toyish from the pictures but they look much better in person. The RGB lighting looks really good and is customizable. It is really nice to assign colors to the buttons on the base so I can remember which buttons do what. The gimbal is fine, it feels strong and sturdy. I don't have experience with other gimbals but I don't have any complaits really. They do have more resistance than other sticks from what I hear. I personally don't mind. I use these for Star Citizen and they work awesome. I LOVE HOSAS. The experience is so much better. Yhese stick have more buttons than I know what to do with. If you are looking for a good pair of sticks, these are a very good option. ... show more
Reviewed in the United States on May 20, 2025 by Jackson

  • Outstanding Value and Performance for Space Flight Sims - 6 axes and 40 buttons PER STICK!
Style: Sol-R2 HOSAS
I’ve had the Thrustmaster Sol-R 2 for about six weeks now and logged roughly 80 hours of flight time in Star Citizen. Previously, I used the Thrustmaster T.16000M FCS pack and the VKB Gladiator NXT, so I’m no stranger to flight gear. I was considering a WinWing or VKB HOSAS setup when these were announced — and I’m so glad I waited. If VKB and WinWing are the BMW and Mercedes of the flight sim world, then Thrustmaster is often the Toyota — but the Sol-R 2? This is their Lexus. A serious step up from their standard line, and a real competitor in the high-end market. The Sol-R 2 is fantastic for six degrees of freedom space flight. Each stick offers six axes (X, Y, Z — all Hall sensors — plus three more), and the range of programmable inputs is incredible. Between both sticks, I have more controls than I know what to do with — hats, triggers, buttons, dials, switches — everything feels solid, responsive, and thoughtfully placed. In a game like Star Citizen, where there are endless keybinds, this setup gives me all the flexibility I could ask for — and then some. At $400, you’re getting two sticks, pre-configured for left and right hands, with a premium look and build quality. It’s an exceptional value. I’ve become a noticeably better pilot since switching to this HOSAS setup, and I wouldn’t even consider going back or swapping for another brand. This is absolutely the right product for me. Highly recommended. ... show more
Reviewed in the United States on June 4, 2025 by TC

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