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Logitech G29 Driving Force Racing Wheel and Floor Pedals, Real Force Feedback, Stainless Steel Paddle Shifters, Leather Steering Wheel Cover for PS5, PS4, PC, Mac - Black

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Availability: Only 3 left in stock, order soon!
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Arrives Saturday, Jul 18
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Style: PS5, PS4, PC/Mac


Features

  • Immersive Gaming Experience: Perfect for PlayStation 5, PS4 and PC gaming titles, the Driving Force simulates the feeling of driving a real car with precision steering and pressure-sensitive pedals
  • Premium Control: The Driving Force feedback racing wheel provides a detailed simulation of driving a real car, with helical gearing delivering smooth, quiet steering and a hand-stitched leather cover
  • Customizable Pedals: These pressure-sensitive nonlinear brake pedals provide a responsive, accurate braking feel on a sturdy base - with adjustable pedal faces for finer control
  • 900-Degree Rotation: Lock-to-lock rotation of the Driving Force means you can turn the wheel around two and a half times, hand over hand on wide turns - just like a real F1 race car
  • Up Your Game: Take your racing simulation to the next level with Driving Force accessories like the Driving Force Shifter or desk and rig mounts
  • The plastic parts in G29 Driving Force include 52% certified post consumer recycled plastic*

Description

Works with PlayStation®5 and PlayStation®4 Driving Force is designed for console, including the latest PlayStation®5 and PlayStation®4 racing game titles. G29 Driving Force Pro also works on PC with select racing game titles. Add Driving Force to your controller selection and you may never want to race with a regular controller again. Realistic Force Feedback G29 Driving Force is engineered with a dual-motor force feedback mechanism that is designed to realistically simulate the feel of your tires on turns and terrain. With anti- backlash helical gears modeled after the gearing used in car transmissions, you get exceptionally smooth, quiet and precise steering action. Easy-Access Game Controls The D-Pad and buttons of the G29 are located on the wheel for convenient access. RPM/Shift indicator LEDs let you know exactly when to shift gears without taking your eyes off the track. For even greater control, add on the optional 6-speed manual Driving Force Shifter attachment, sold separately. 6-Speed Manual Shifter attachment not compatible with Playstation®3 Responsive Pedal Unit The separate pedal unit enables a more natural body position for driving, so you can comfortably brake, accelerate and change gears like you would in an actual car. The nonlinear brake pedal mimics the performance of pressure-sensitive brake systems for a more responsive, accurate braking feel. Quality Construction G29 Driving Force is built top-to-bottom to handle the stress of racing, from solid steel ball bearings and stainless steel paddle shifters, to built-in clamps and bolt points that keep the wheel securely mounted to your rig. High-quality, hand- stitched leather provides the grip and feel of a high-performance racecar wheel. 6-Speed Shifter Compatible with 6-Speed Manual Shifter Attachment (Sold separately) 6-Speed Manual Shifter attachment not compatible with Playstation®3.

Compatible Devices: ['PC', 'PlayStation 5', 4', 'Mac']


Controller Type: Racing Wheel


Connectivity Technology: RCA


Additional Features: Wheel Features


Button Quantity: 16


Hardware Platform: PC


Power Source: Corded Electric


Compatible Video Game Console Models: Sony PlayStation 4, Sony PlayStation 5


Item Weight: 4.96 Pounds


Package Quantity: 1


Item Dimensions: 10.24 x 10.94 x 10.63 inches


Item Dimensions D x W x H: 17.75"D x 13.25"W x 12.5"H


Color: Wheel Kit - Black


Brand Name: Logitech G


Model Name: G29


Warranty Description: Manufacturer’s warranty can be requested from customer service.


Manufacturer: Logitech


Global Trade Identification Number: 67


UPC: 097855112767 823746002493


Model Number: 941-000110


Manufacturer Part Number: 941-000110


Unit Count: 1.0 Count


Included Components: Steering wheel Pedals Power adapter User documentation


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Saturday, Jul 18

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

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Top Amazon Reviews


  • The best racing wheel at this price point, with room to grow into it.
Style: PS5, PS4, PC/Mac
Considering what this wheel/pedal set is, I don't think there's a better set for this sort of money. The older G25 and G27 used to come with a shifter admittedly, but even without that this still has its value. It is a gear-based force feedback system which some people may not like compared to belt-driven wheels from Thrustmaster around the $400 range, but then that's also a significant step up in price. Perhaps the most important thing to me and possibly others is that this is a wheel made out of real leather and real metal (excluding the face buttons) and the wheel and pedals can be mounted to a wheel stand or racing cockpit out of the box. This is HUGE for me, as cheaper Thrustmaster wheels such as the T150/TMX are made of rubber and plastic and cannot be mounted without adapters, while others can't be mounted at all. If you're a beginner who doesn't know if you're going to want to put money into a full racing setup, this is possibly the biggest reason I can say this is the wheel for you - should you decide you want a wheel stand or cockpit, you will be able to mount this to any hardware you purchase and the wheel can grow with you. I do have faith in Logitech reliability to last long enough to see this as well, as I have a Logitech Driving Force GT that is 15 years old and still works perfectly fine (I purchased this as an upgrade from that). I also do recommend this particular wheel over the G29 unless you are purchasing it explicitly for Xbox usage - for PC, get this one. The G29 is missing several buttons and the shift light indicator for the same, if not more, money. Even games like Forza which were previously xbox exclusive can and will recognize (and have presets for) this wheel on the PC versions (tested with Forza Motorsport 7 and Forza Horizon 5). The only downside I can think of with this wheel is the brake pedal - this is something others have noted as well, as Logitech made the strange decision to put a block of rubber into the pedal to simulate a load-cell pedal type by making you have to push hard on the rubber to get the brake to fully depress. The block is removable with basic tools and the pedals are even relatively modifiable, though I have not done so yet. It is not a major issue - the brake pedal works perfectly fine with it, but you may find it annoying. There is the newer G923 wheel as well, but I do not consider that to be as worthwhile due to its increased $400 price. As previously mentioned, the Thrustmaster T300, a leather/metal, belt-drive, and mountable wheel also costs $400, meaning you would at that point have to directly compare them. I see very few advantages of the G923 over the G920 outside of its vibrating wheel feedback, something only a few racing simulators even support. I would personally stick with this one rather than pay thrustmaster money for a gimmick that may or may not even be supported in the games you plan on playing. ... show more
Reviewed in the United States on May 13, 2022 by Russell L.

  • Outstanding Wheel at a Great Price
Style: PS5, PS4, PC/Mac
First a frame of reference. I use this for Gran Turismo Sport on the PS4. I previously had a Driving Force Pro from Logitec as well. I’ve played each iteration of Gran Turismo since the original Gran Turismo (it was not called GT1) and have used a wheel on that game starting w/ Gran Turismo 3 (a-spec) and have logged . . . about a billion miles. I love this wheel dearly. I’ll talk about the pedals separately. The operation is very smooth and it’s much quieter than my old DFP. Metal paddle shifters are wonderful; I’ll add a shifter once it’s supported in a GT game. There is a blue metal band on the top of the wheel making it easy to find center (for those of us who care about that) so it’s not a line of tape that will come loose or fade over time. For me it’s precise as all get out. After using a controller for the first few months I was ecstatic about how I could place my car around the track. But it won’t make anyone a championship driver . . . you’ll just have more precision. There is a full complement of buttons on the wheel including (bottom to top) a PS button, Options button and Share button below the center of the wheel. It may take some time to get used to; I’ve hit the share button while trying to pause the game during a practice session. That’s my only quibble. The rotary dial can be used to select the level while the +/- button changes what setting you’re manipulating during a race; you can remap the wheels buttons in the options menu. Getting my PS4 to recognize my wheel off the bat was easy . . . once I figured out just what to do. I leave my wheel plugged in, turn on the PS4 from the unit itself, then – once the blue screen comes up – press the PS button on the wheel. I mention this because initially I was using my controller to wake up the PS4 and it would take quite some time before the wheel could be used. I hope that helps anyone who’s run into the same issue. NOW ABOUT THE PEDAL SETUP I kept this separate because of all the reviews mentioning the pedals. The gas offers very little resistance in comparison to the brakes. The brakes may feel very stiff to others; I myself was somewhat prepared due to the reviews. Compared to my old DFP, the effort required to operate the brake pedal is gargantuan . . . but that’s not a problem. It feels much more like the brakes I’ve used in my (limited) time on the track. The brake has more resistance than the ones in my Buick, but I was able to get used to that. For me it has a much more sporting feel. **UPDATE 7/29** After some checking it appears the rubber inside the brake - which causes that resistance - is supposed to simulate a load cell. The brake has a certain amount of travel to a point, then you apply more pressure and modulate how much stopping power you get. It's a bit grabby to work with at first, but I REALLY REALLY love it now. Just took the better part of an afternoon to make it part of my routine. Trail braking is easier too. Back to the original review... ******* In game I’ve noticed something. When using a controller, I have less braking power, but with the pedals – when I really stand on the brakes – the stopping ability is increased. I credit that to the game itself, recognizing what a driver can do with her/his feet vs. the amount of travel available w/ the triggers on the controller. It definitely took some getting used to but the amount of modulation I get from the gas AND the brakes has lowered my lap times tremendously. Lastly, the price of this is awesome in comparison. A $700.00 wheel is not in my budget, and this is the one I’d decided to target. It came up on Prime Day and I snapped it up . . . but I’d planned on buying it eventually at the regular price. It’s smooth and quiet, precise and a great wheel. Worth every penny. Now I just need a correct wheel stand! The X-Celerator(?) Big Boy stand I have worked for the DFP; the pedals on the G29 are way too big. TL;DR: Great wheel, Brake pedal takes effort to push but it’s worth it, HIGHLY recommended for price. Hope this helps. ... show more
Reviewed in the United States on July 26, 2018 by Author at Home

  • amazing product amazing product
Style: Xbox X|S, Xbox One, PC/Mac
this thing is super nice so worth the money i have had no problems at all and i’ve been useing it all day 10/10 product only thing is break pedal is sticky in a way but no big deal and wheel creaks every now and then but other than those little things this wheel and pedals are amazing
Reviewed in the United States on June 15, 2026 Reviewed in the United States on June 15, 2026 by Austin Bachand

  • Good, but not the best
Style: Xbox X|S, Xbox One, PC/Mac
This is my first wheel The logitech software was a breeze to install. It was instantly compatible with Assetto Corsa. Inside Assetto Corsa, I had to do a lot of work to get the force feedback to a nice spot. I think this will totally depend on the game you're playing. The thing that stands out about this wheel is it uses gears, whereas a more expensive one will use an actual motor being energized. Gears means texture every time it the force feedback is engage. Clicky clacky texture. This is probably unavoidable at this price range. Accept the rough feeling, or spend more money on a high quality wheel. The build quality is surprisingly good. The mounting system is surprisingly solid. No issues. The cable system feels a bit dated, however it works. And of course there's the brake pedal. The brake pedal is ridiculous because of some strange rubber insert. It feels like you're trying to compress a hockey puck with your foot. I decided to just use the clutch as the brake. I will eventually remove or cut in half the rubber insert in the brake. But it's just one of those things you should know about. You can easily change it, but it's just annoying that I can stand on the pedal and it doesn't reach max input. TLDR: if you're really serious about this, invest in a more expensive wheel. But if you're just casual or want to see if you like racing, then this is a pretty good entry level. ... show more
Reviewed in the United States on April 24, 2026 by Anonymouse

  • First time race sim player, and this made all the difference for me
Style: Xbox X|S, Xbox One, PC/Mac
Alright, I'll preface this by saying I'm not a racing sim person. Never have been. I'd gotten an earlier version of Forza for the Xbox 360 out of curiosity, and my son enjoyed it a bit, but neither of us really got into it, being into first person shooters instead on the consoles... But in April I grabbed an Oculus Rift, and of course one of the things I ultimately had to try was a racing game, and it really turned it into a different experience. Enough that I decided I needed to try a wheel and pedals to control it, not just the Xbox controller. So I did some digging, and this was the one that seemed to hit the right price point and was supported in the Project Cars game I have on the Oculus system. Setting up couldn't be much easier - I was clamping it to my PC stand (https://smile.amazon.com/gp/product/B001BBKNI6/ref=oh_aui_detailpage_o02_s01?ie=UTF8&psc=1) and that actually worked quite well, but I did end up just ordering an actual racing wheel stand this evening to improve the experience. The only thing I would've wanted them to change is to have some kind of plate or bar on the bottom to help hold all the cables in place as you're getting things set up. There are small channels underneath this, where they run, so they're recessed and this sits flat on the surface you're clamping it to. But I had issues with a short cable getting pulled out the first time I was setting things up. Having something that slid over that to help keep them in place would've been nice. But it's a minor annoyance, wasn't even worth dropping a star. So once you get things plugged into this, you can connect it to power, but don't plug into the PC until you've installed the software, which will then prompt you to connect the USB cable. I did this on Windows 10, and had no issues. There was a firmware update right away, so I ran that as well. Then it was time to play. Project Cars in the Oculus had support for this, so that's what I tried first, and then realized that this is apparently a game that reverses the pedals by default, so I had to go into the options and remap all three pedals to get it to work. But once I did that, I was quite blown away by the experience. Having never used a racing wheel before, I didn't expect the force holding the wheel in place. I expected force feedback as things happened, but I didn't realize how firmly this wheel was going to hold the center position. But it's awesome since it really helps keep you stable. Most of the video reviews and such talked about how it takes time to convert from a controller to a wheel, and that you can expect to "relearn" since it's a whole different experience. I didn't have that issue, since my racing sim gaming was so minimal. I took to it quite quickly, and inside of about three or four races, I had a good feel for it, and my performance soared compared to the hand held controller. Many people complain about the bright light on the wheel above the Xbox button. For me, not an issue since I have a headset on for the VR system, but I can see how that would be annoying if you're using monitors. Nothing a bit of tape wouldn't solve, but I think the least they could have done is had an option in the software settings to turn the light off altogether. Button placement is alright, I wish they had been a little closer to the wheel's edges to make it easier to hit, but they're not hard to get at as they are, just not quite as ergonomic as I would've hoped. Unit is pretty quiet as well. I see a lot of people complain about the brake pedal being stiff, and it certainly is, compared to the others, but for me it isn't an issue. I may not know enough about these though to have the "right feel" for how it SHOULD be, and that may be why it doesn't bother me. But as a total racing sim tyro, it's not causing me any issues at all. For me, this really became a "Wow, I'm sure glad I got this!" kind of an item the first day I had it. With the VR headset, this really completes the immersion. And when it's on this desk I'm using right now, and I"m on the bench in front of the setup, my hands are EXACTLY where they show up in the Oculus, so the illusion is complete for me. Feels great, love the resistance in turns since that really helps me keep on track and not spin out as much, and while the price seems steep to me, I didn't have many options considering I'm on a Windows 10 PC and may use it on the Xbox One as well at some point. But while the price was steep, I'm looking at it as one of those, "You get what you pay for" things. It completes the illusion of actually racing, and that made the price point less of an issue for me. ... show more
Reviewed in the United States on July 7, 2016 by LegoDude

  • I’m Very Surprised
Style: Xbox X|S, Xbox One, PC/Mac
I’m genuinely impressed with this purchase. The steering wheel feels very high quality, especially for 2026 standards, and it exceeded my expectations right out of the box. The calibration process is a bit noisy at first, but it’s brief and not overly loud. The force feedback feels smooth and responsive, which really adds to the experience. It also arrived in excellent condition, and the setup was quick and straightforward, taking only a couple of minutes. Overall, a great product that I’d definitely recommend. ... show more
Reviewed in the United States on April 18, 2026 by Isaac Estrada

  • Budget friendly
Style: PS5, PS4, PC/Mac
Older model but has work fine for every racing game. Have been using this set for a few years now. Budget friendly option with feed back. Great for rally racing for sure.
Reviewed in the United States on June 23, 2026 by SonicBroacasting

  • Logitech wins again
Style: Xbox X|S, Xbox One, PC/Mac
As someone completely new to steering wheel racing, the Logitech G920 has been an awesome first wheel. It was easy to set up, and after just a few races, it felt much more immersive than using a controller. The force feedback makes a huge difference—you can actually feel the road, curbs, and when the car starts to lose grip, which makes driving both more fun and easier to learn. The wheel feels solid and well-built, and the pedals have a realistic amount of resistance without being overwhelming for a beginner. I also appreciate how comfortable the leather-wrapped wheel is during longer sessions. Overall, I'm really happy with my purchase. It's been a great introduction to sim racing and has made me want to keep improving my driving skills. I would definitely recommend the G920 to anyone looking to get into racing wheels. ... show more
Reviewed in the United States on June 27, 2026 by Josh Blake

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