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The Legend of Zelda: Breath of the Wild - Wii U

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Platform: Nintendo Wii U


Edition: Standard


Features

  • Explore the wilds of Hyrule any way you like Climb up towers and mountain peaks in search of new destinations, then set your own path to get there and plunge into the wilderness. Along the way, you'll battle towering enemies, hunt wild beasts and gather ingredients for the food and elixirs you'll need to sustain you on your journey
  • More than 100 Shrines of Trials to discover and explore Shrines dot the landscape, waiting to be discovered in any order you want. Search for them in various ways, and solve a variety of puzzles inside. Work your way through the traps and devices inside to earn special items and other rewards that will help you on your adventure
  • Be prepared and properly equipped With an entire world waiting to be explored, you'll need a variety of outfits and gear to reach every corner. You may need to bundle up with warmer clothes or change into something better suited to the desert heat. Some clothing even has special effects that, for example, can make you faster and stealthier
  • Battling enemies requires strategy The world is inhabited with enemies of all shapes and sizes. Each one has its own attack method and weaponry, so you must think quickly and develop the right strategies to defeat them
  • amiibo compatibility Tap the Wolf Link amiibo (sold separately) to make Wolf Link appear in game. Wolf Link will attack enemies on his own and help you find items you're searching for. We will also introduce new The Legend of Zelda: Breath of the Wild series of amiibo at E3 this year

Description

The Legend of Zelda: Breath of the Wild for Wii UForget everything you know about The Legend of Zelda games. Step into a world of discovery, exploration and adventure in The Legend of Zelda: Breath of the Wild, a boundary-breaking new game in the acclaimed series. Travel across fields, through forests and to mountain peaks as you discover what has become of the ruined kingdom of Hyrule in this stunning open-air adventure.Features:Explore the wilds of Hyrule any way you like - Climb up towers and mountain peaks in search of new destinations, then set your own path to get there and plunge into the wilderness. Along the way, you'll battle towering enemies, hunt wild beasts and gather ingredients for the food and elixirs you'll need to sustain you on your journey.More than 100 Shrines of Trials to discover and explore - Shrines dot the landscape, waiting to be discovered in any order you want. Search for them in various ways, and solve a variety of puzzles inside. Work your way through the traps and devices inside to earn special items and other rewards that will help you on your adventure.Be prepared and properly equipped - With an entire world waiting to be explored, you'll need a variety of outfits and gear to reach every corner. You may need to bundle up with warmer clothes or change into something better suited to the desert heat. Some clothing even has special effects that, for example, can make you faster and stealthier.Battling enemies requires strategy - The world is inhabited with enemies of all shapes and sizes. Each one has its own attack method and weaponry, so you must think quickly and develop the right strategies to defeat them.amiibo compatibility - Tap the Wolf Link amiibo (sold separately) to make Wolf Link appear in game. Wolf Link will attack enemies on his own and help you find items you're searching for. We will also introduce new the Legend of Zelda: Breath of the Wild series of amiibo at E3 this year.

Publication Date: March 3, 2017


Computer Platform: Nintendo Wii U


Global Trade Identification Number: 59


UPC: 045496904159


Compatible Video Game Console Models: Nintendo Wii U


Release date: March 3, 2017


Product Dimensions: 0.6 x 5.5 x 7.6 inches; 2.4 ounces


Type of item: Video Game


Language: English


Rated: Rating Pending


Item model number: E3TheLegendofZeldanintendo_wii_u


Is Discontinued By Manufacturer: No


Item Weight: 2.4 ounces


Manufacturer: Nintendo


Batteries: 2 Lithium Polymer batteries required.


Date First Available: June 8, 2014


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Jul 19 – Jul 24

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

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Top Amazon Reviews


  • Simply the best Zelda since Ocarina, or possibly the best ever.
Platform For Display: Nintendo Wii U Edition: Standard
As a long, longtime Zelda fan (the first came out around the time I was born and I've grown up with the series, always playing each new major installment when they're new) I'd like to think I'm pretty qualified to give some pretty solid opinions on this series of games. I love every one of them, from the first up to Skyward Sword, though some especially shine -- generally either the ones that establish long-running traits of the series and mold it as a whole (Zelda 1, Link to the Past and Ocarina especially), or ones that stand out from the rest and try something unique (such as Majora's Mask or A Link Between Worlds). Breath of the Wild is, without a doubt, both of those things at once, and very strongly so. It's the new precedence for the series, and the entry that will likely highly inspire future Zeldas as much as Link to the Past and Ocarina did up until now. But at the same time, it's easily the most unique mainline Zelda yet, taking the open, challenging route of Zelda 1 as well as the "four races in four corners of the world need your help" concept of Majora's Mask, increasing the size and scope by what feels like a hundredfold and altering many basics you've become used to with the series. No ever-present hand-holding helper character, no familiar dungeon system, no myriad of tools that you must complete X amount of the game and Y dungeon to attain (you get MANY of the tools you'll need VERY early on and are set free to explore the rest of the world at your leisure). It's an incredible feeling of freedom, accentuated by things such as the fact that you truly can go anywhere you see, with climbing and scaling mechanics that rival the most open sandboxes out there, with even extremely steep cliffs traversible and nearly any completely vertical surface climbable like a ladder. Then there's the sheer openness of how you can approach and solve any problem you come across -- for this camp of monsters, shall I pelt them from afar with arrow, quaff an elixir of attack or defense and dive in to finish them off? Shall I sneak up and assassinate them, perhaps with stealth gear or potions, then switch to a giant axe to overwhelm the last guy? Shall I fire a carefully-aimed explosive arrow from a nearby hillside and knock the lot of them off a nearby cliff? Shall I lure this one to attack a Cuccoo until they swam him in a hilarious twist of the usual Zelda killer chicken attack? Shall I attach a bomb to a balloon, blow it over there with a wind-generating leaf, pop it with a cheap arrow and remotely detonate it to sow panic and light the surrounding grass on fire, then hop on a wild horse and stomp them in their confusion? Or do I simply fight classic 3d Zelda-style, employing sword, shield and jump-dodging, but adding this game's new mechanics such as perfectly-timed dodges generating wild counterattack combos and multi-level charged attacks reminiscent of Secret of Mana? The list truly goes on and on. It's incredible. And don't think this only applies to combat, either -- puzzles can almost always be solved in a variety of different ways, and considering how strong and realistic the physics are in this game, the possibilities are endless. Can't find a heavy weight to hold down this button? Why not find something lighter, and supplement it with one of each of your bombs to hold the button down? Or perhaps just cast a stasis spell that will keep the button down simply and freely, but with a time limit? Maybe you can't reach an important shrine because it's covered with traps and powerful enemy camps -- so why not swing around the back of the mountain it's perched on, cook some haste and stamina-restoring potions, equip your climbing-sped-buff headband and scale the thing with your bare hands to reach the shrine safely? Again, I could go on and on. Long story short: this game is absolutely essential. If you have a Wii U or Switch or ever plan to get either, you simply must own this game. It's Nintendo's greatest product in ages, and as defining an entry into their legendary catalog as the most genre-defining games of the past. Breath of the Wild *IS* this generation's Ocarina of Time. In fact, it might just be the most defining Zelda since the first. ... show more
Reviewed in the United States on March 11, 2017 by Justin Morgan

  • Five Stars
Platform For Display: Nintendo Wii U Edition: Standard
Awesome game and story
Reviewed in the United States on May 30, 2026 by Jesus

  • Only 1 save slot, weapons break easy, too many menus, could've been the best, instead it's just great.
Platform For Display: Nintendo Wii U Edition: Standard
Game is great, could've been the best. 5* compared to other games, 2* compared to what it could've easily been. Game does not have save slots so you have to create new user profiles to play different saves. This is a frustrating work around. Even if it was just me I'd like to be able to have a save where I get everything, a save where I go for fastest clear etc. They made the game be open world, which is so great and so much fun, but even though I've always longed for this they actually made it too open and more importantly made climbing things too easy. When you want to go somewhere you can just go straight there, even if what should be an unscalable cliff is in your way. This is not as fun as solving how to get somewhere. Instead of being able to climb even a sheer face there should be a powerful item like magic spider climb boots somewhere in the game that I can choose to go for like high jump in Metroid 1. In addition, you get all the puzzle solving items right at the beginning of the game so you never get somewhere and find an obstacle you can't overcome that you come back later when you have a new item. I don't want it to be linear like skyward, but there is a balance that can be like a sandbox but still have the feeling of restrictions that are overcome as you get more stuff. Also, weapons break like paper. If weapons broke after extensive fighting and cost rupees to repair that would be fine, but having everything, even the MASTER SWORD, break constantly is a huge pain, its not realistic, and most importantly it constantly interrupts the action. It makes finding new weapons not exciting and you have to sift through menus over and over during long fights. You can change your clothes, and often do, during the middle of a fight. That's even less realistic than climbing like spiderman or paper weapons. It takes minutes to put on and take off armor, but you can sneak up in your quiet clothes, and then once the action starts, pause and switch to your armor, or start climbing in armor, and then put on your climbing gear while stuck to the side of a cliff. This is a huge source of interrupting the action and also makes me remember I'm playing a game. You can eat food during fights, and again often do many times over. Again, this is nonsense, interrupts the action, and makes what should be challenges into a question of did you bring enough food. Food can also do so many things food does not do. If you want me to take ingredients to the apothecary to make magic potions, fine that's cool but don't let me drink so easily during combat. Previous Zelda's that had a tight restriction on bottles also worked better, imho. ... show more
Reviewed in the United States on March 7, 2017 by A.

  • Great game, A love/hate relationship, Story is great and Depressing at the same time. A must for Any Wii U/Switch Owner Great game, A love/hate relationship, Story is great and Depressing at the same time. A must for Any Wii U/Switch Owner
Platform For Display: Nintendo Wii U Edition: Standard
This game did take the Zelda formula and throw it out the window. The story is not linear and you do not have to follow a certain order like previous Zelda games. Right at the start of the game, you are thrown into a world with little guidance on where to go. You do not have to follow this guidance. When I started, I went to the first dungeon ( saddest part of the whole game in my opinion) with only 4 hearts and beat it. I have a friend who wanted to get powerful before he goes to the dungeons and he did that. There is no more, finding key items in dungeons, you are given everything you need at the start of the game. This game allows for multiple methods to work. For one of the bosses, the developers want you to use arrows, but after I ran out, I just threw my weapons at it until it died. There are easily over 90 weapons to find and use. Each weapon has its own advantages and disadvantages. Durability of these weapons vary and can get annoying. Some weapons only allow 5 hits before it breaks, while others easily allow 50-100 hits. The character development is amazing in this game. I have never had a game make me actually feel sad about a character or angry at them until this game. It is great that the developers are trying to implement voice actors for big characters, it does bring more emotions and development of that character, however, some of that voice acting does sound forced. The story is amazing, but it does become repetitive after defeating one boss. The game is more focused on exploring than the story, which is good and bad. It is great because it gives the player freedom to do whatever, but bad because it does not fully explain why the game is like this. For the story, it is also more player oriented. If you want to go straight to the end and not do anything else, than go ahead. If you want to see what happened and why the story is like this, than do it. If you want to 100% the game, than do it. Fair warning, this game is a love/ hate relationship. It is love because of the open world, the weapons, the abilities. It is hate because of the character development and story. The dialogue is hilarious. The great thing is that you do not have to know about what Zelda games are or you do not have to play other Zelda games to enjoy this game. Definitely recommended for anyone who liked RPGs, Open World, Zelda games, or just wants a new experience. Plus, finally Link can change armor. ... show more
Reviewed in the United States on March 7, 2017 Reviewed in the United States on March 7, 2017 by Tom S

  • Hyrule Will Never Be The Same. Nintendo set the bar for every future Zelda.
Platform For Display: Nintendo Wii U Edition: Standard
This isn't the Legend of Zelda I grew up with. I'm from the NES generation and I have watched Link and company evolve over the years. However, the newest rendition ushers in the biggest changes the series has ever seen. Graphically, Breath of the Wild aligns closely to it's brother from the GameCube, the Wind Waker. The cell-shaded visuals of BotW are less Saturday Morning cartoon-like and more painterly. En plein air is the style used, which is an art term for open air painting, and is quite breathtaking. In an era of attempted graphic realism, the decision Nintendo made with this art direction separates BotW from competing AAA titles. The color palette makes the game pop even in areas that are more geared towards muted tones. A jaunt through wind swept fields of grass makes you want to pause and take in a gorgeous 360 degree view of everything going on around you in the land of Hyrule. From enemies and creatures to the day/night and weather cycle, this game is a true digital masterpiece. Gameplay is also a joy. Though thrown right into the world, it takes little time to figure out which button does what. As for in-game direction to move through the main quest, they provide enough clues without handholding. This is a subtle push for the gamer to explore the vast kingdom of Hyrule. Though your weapons can and will break often after repeated use, each has their own distinct weight and attack style. Fighting is smooth and timing is rewarded. From the handful of hours I've played, the storyline isn't anything jaw dropping. It does follow the tried and true formula of it's predecessors in that there is a powerful evil that must be destroyed. I do like the machinations of the BotW and large creatures. Want to find yourself lifeless? Try to take on something or a group of things that are out of your league. It's easy to figure out how weak or strong your Link is. The game wants you to work your way into being the Hero of Hyrule. In my experience, you can feel the progression. I highly recommend getting this game. The Wii U version has not stuttered on me and I have faced groups of enemies. I can't imagine the Switch version being that much better visually either. If you're looking for what I consider as the best Zelda game to date, this is it. I hope you have the time to invest because this is one massive game. ... show more
Reviewed in the United States on March 11, 2017 by Frost Davenport

  • outstanding game
Platform For Display: Nintendo Wii U Edition: Standard
THIS GAME IS INCREDIBLE. I've been playing Zelda roughly since I was 4 years old (started with Ocarina on the N64), and I've played every 3D Zelda since, and a few of the 2D ones (ALTTP, ALBW, Minish Cap). Because of that, I was worried about the change in formula for this game. I wasn't sure how I would like the non-linearity, or the open world, or any of the changes. Nothing has ever compared to the experience of playing Ocarina of Time as a young child, fighting my way through dungeons alone, and finally beating the game... until now. Playing through BOTW for the first time made me feel like that little girl again. This game was surprisingly difficult in some combat spots for me. I've always been better at the puzzles in Zelda games than I am at the combat, so the lynels had their way with me more than a few times. I could actually see myself improving through the course of the game, though. As the enemies got harder, I was able to defeat them, and it was really fun! Finding the shrines took ages, but the exploration was the best part. I can't tell you how many times I was near a shrine and then got distracted by a Korok puzzle or an NPC or even a cool-looking horse and had to come back to the spot later. And I'll never forget the first time I spotted a dragon from afar. I was SHOOK. I honestly thought I was gonna have to fight it, so I'm super glad things turned out the way they did. Another fear I had was that the story wasn't going to be good. Skyward Sword, while lacking in other areas, ranks among my favorite Zelda games because I'm a sucker for a great story, and while BOTW isn't quite as good story-wise, it is still great! The memories were touching, and collecting them all made for a lovely plot that gave Zelda and Link a lot of depth. I also really enjoyed the many side quests. There is just so much to do in this game that I was never bored. If I wasn't shrine-hunting or looking for Korok seeds, the side quests kept me busy, and some of them had really great stories to them. Overall, this is an outstanding game. It completely changed the formula for Zelda yet still managed to bring me back to my childhood in a way that no other game has. The overworld for this game is HUGE, and there is so much to explore and discover. ... show more
Reviewed in the United States on July 25, 2017 by Alexis

  • We waited 10 years for this???
Platform For Display: Nintendo Wii U Edition: Standard
What happened to The legend of Zelda?, I waited for this game, i really wanted it, I grew up with all the zelda's and played every single one of them, Ocarina of time marked me for life and Majora's mask gave me reason's to play over and over, Twilight princes was just phenomenal, skyward sword and wind waker were a joy to play and complete. Before I begin, please know that based on the above, I'm a huge Zelda fan, in my opinion, it's zelda not mario, the one franchise that has been carrying Nintendo forward for the past 20 years. It launched with the Wii, and it became the best selling console, it didn't launch with the wii U and it was a disaster (even though the console itself was a very nice concept), and now it launched with the Switch and the numbers are promising. Where should I start? I really wanted to like this game. As soon as I started playing it, I was extremely excited about it, I looked like a kid all over again, everyone in the house was engaged watching me play, and my kids were upset that they were not playing. it quickly became an revelation that this game was promised to be something amazing but it's not. The concept of being open world it's nice. it's different, it changes things, but it wasn't necessary. You find yourself running and running, discovering things, yes!!, climbing and finding new places, yes!! that's great, but it takes you twice as long since they decide to make it open world but limit the amount of sprint and climbing distance with a stamina bar.... which doesn't last very long. Yes you can upgrade it overtime, but it's stupid to begin with and should have never been there. Weapons. Break. All. The. Time! every single battle, be prepared to pause your game and grab another weapon, or do it from the quick menu, but just be ready to switch or find more weapons, I thought this was the hero of time... more like a waste of time. Which brings me to my next point, the display when you select your weapons it's a mess. the layout it's horrible, The tunics that you get are dispersed so you constantly have to try to figure out which one it's which, because they are not organized automatically, same with the weapons and the special items, meaning whatever you get first would be displayed in small boxes one next to the other, in comparison to the ocarina of time, where all the medallions were in a circle when you pressed start, or the triforce were organized in a triangle. everything made sense. Which brings me to my next point. WHERE IS THE TRIFORCE???? never even mentioned. disappointing, it was the core of all the zelda games. there are only FOUR dungeons, which by the way, my 6 year old can complete them without looking, you basically walk in a straight line, activate the small shrines in the dungeon and that's it, for all four. not difficult at all, gone are the days, were you had to open doors, get keys, solve puzzles, fight mini-bosses, get items, get maps, get a new weapon. GONE, dungeons are not longer dungeons, they are more like a checkpoint. extremely disappointing. The Master Sword, worse sword in the game btw, do not be fooled by the previous experiences you've had with zelda games, it has a energy bar as well, you can fight with it, but it will stop working once the energy is low and it will have to recharge......... I thought this was the Master sword.....and it's extremely easy to get. all you have to do is walk over to it and pick it up, considering you have hearts, that's all it is. Comparing this to let's say Ocarina of time, where you have to get three pieces of the triforce, an ocarina, a song, etc. can't believe I'm writing this review. So upsetting. Where are the songs, the musical instruments, the cool gadgets?? oh that's right you get a camera......... to take pictures of animals.... and plants.... and enemies which are probably 4 of them in total... not including the guardians. So everyone talks in the game... be ready for that, at first i was confused, then it grew on me, but then it gets irritating knowing that Link doesn't say a single word. he just stares at the other characters with no emotion. Link runs extremely weird, and they added a retarded sweat animation when he runs which it's completely unnecessary. Why Nintendo?? why??? Ganon can be killed in about 2 minutes, so don't get your hopes up for a good match that will keep you coming back for more. I'm sure i've missed more things, but overall, that's the game, the map is huge and it had so much potential to be a great masterpiece, but it's not guys, let's clear that up, you will see a lot of people giving it that title and putting 5 star reviews, some of those are paid by nintendo last i heard, but the others are really hardcore zelda fans that love the game regardless for what it is, I was one of those, but i honestly couldn't take it anymore, I had to write a review, I had to let my voice be heard. it's extremely upsetting, to know that there are many things that just ruin the game. Sorry to those fans that might get upset over this or think that I'm crazy. Believe me, I wanted this to be the greatest game ever. PS: on Wii U the game will lagged horribly, it's almost unplayable, it might be better on switch, but still the same game. horrible experience. ... show more
Reviewed in the United States on March 21, 2017 by Michael

  • BEST GAME EVER
Platform For Display: Nintendo Wii U Edition: Standard
The Game is amazing, there are some annoying things the the fact that your weapons break and there are only 4 temples, but those who say this ruins the game are dead wrong. You can get your hands on more weapons then ever and by the first temple you won't have a problem with not having weapons, and there are so many cool weapons including an energy chainsaw that if weapons didn't break you wouldn't get a chance it love all of them. People's issues with there only being 4 temples are totally unfair because there are 120 shrines which are basically mini temples, and 76 quests that more than make up for the small amount of temples, also majors mask also had which only had 4 temples yet nobody complained about that in major's mask which is a game I loved. People say it doesn't give you enough cool items, yet it gives you chainsaws, hammers, swords, spears, bows, armor, and shields which all have great designs the ability to freeze things in time and launch them, the ability to pick up metal objects and slam opponents with them, the ability to summon ice, the ability to glide, and tam any houses. The relation between Link and Zelda it the almost as good as skyward sword and Link's relation with other characters it also the best ever. It is hard but in a good way like that it will cause you to strategies and work hard but is not hard like skyward sword which is a Game I loved but had bad controls. It had the best Ganon fight yet which while isn't super hard is extremely epic. There are other people who say the it isn't good because it doesn't use the Triforce but it does Zelda uses it and while link might not been seen having it has courage is talked about multiple times. Others say that the disk doesn't work and that is not Nintendos's fault is is the 3rd party seller same with those who say it is scam. While the game is not perfect no games are it is wonderful. ... show more
Reviewed in the United States on March 27, 2017 by Tammi G.

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