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Super Smash Brothers - Nintendo Wii U

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Availability: Only 5 left in stock, order soon!
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Arrives Tuesday, Jul 14
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Platform: Nintendo Wii U


Edition: Standard


Features

  • Super Smash Bros. Mario! Link! Samus! Pikachu! All of your favorite Nintendo characters are back along with plenty of new faces in Super Smash Bros. for Wii U the next entry in the beloved Super Smash Bros. series. Up to four players can battle each

Description

Battle it out as Nintendo's greatest heroes on the Wii U console Face off against the biggest roster of Nintendo all-stars ever assembled! Send your rivals flying with powerful attacks to earn all-new customizations and equipment that trick out your fighter's moves and stats. Then power-up and train intelligent amiibo figures to take on your friends! The multiplayer showdown you know and love is now on the Wii U console! Take on all comers as Mario, Mega Man, Sonic, and more gaming greats. Or tap an amiibo to the Wii U GamePad controller to train it up by battling with or against it. You can even pit your amiibo against a friends' to see how your training methods stack up. amiibo figures sold separately Broadband Internet access required for online play. Learn more on Nintendo website

Number of Players: 7


Publication Date: November 21, 2014


Computer Platform: Nintendo Wii U


Global Trade Identification Number: 04


UPC: 045496903404 454969034048 667649048901 713002495414


Compatible Video Game Console Models: Nintendo Wii U


Release date: November 21, 2014


Product Dimensions: 5.26 x 0.57 x 7.52 inches; 4.16 ounces


Type of item: Video Game


Language: English


Rated: Everyone


Item model number: E3SuperSmashBrothersnintendo_wii_u


Is Discontinued By Manufacturer: No


Item Weight: 4.2 ounces


Manufacturer: Nintendo


Batteries: 1 Lithium Ion batteries required.


Date First Available: June 1, 2013


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If you place your order now, the estimated arrival date for this product is: Tuesday, Jul 14

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Top Amazon Reviews


  • From a competitive smash bros player point of view
Platform: Nintendo Wii U Edition: Standard
There's nothing I can add to this review that others haven't said already. I was into the competitive smash scene for melee. When Brawl came out, like other competitive players, most of us were upset. A vocal majority would disagree, but they're the ones that weren't competitive players. I left a review for brawl as a game that was fun but in my opinion, I couldn't take seriously. Fast forward 6 years, I waited to play the game instead of diving head first and buying the console like I did for Brawl. From a melee point of view, it lacks a lot of the crazy stuff you see that keeps the playing real fast. Pros: - Fast paced compared to brawl, really fast paced - Variety of characters that bring unique play styles - Tripping was removed from Brawl - Heavyweight characters get an edge with super armor attacks making attacks in the past that were impossible actually possible, Ganon's warlock punch for example - Custom moveset for characters. This was the selling point for me, and my golly is it awesome. Don't like the way a move functions, switch it out with something more along your play style - Large selection of stages, and some actual unique ones as well - Not to be a fanboy, but pacman and megaman - I feel the game is actually really balanced this time around - This game is actually playable online. I've had little to no problems playing online with people from places all over Cons: - The game has a similar gamecube controller issues where the input is taken by direction instead of precision. Running and trying to quickly use a smash with the c stick or a jump attack with the c stick will be read by the game as you tackling or jumping in mid air using a neutral attack. I can't confirm this with any other controllers however. - Needs some fairly high damages to kill - Playing with items is actually not as fun. Playing with items on high does not make the spawning of items crazy. In melee, having items on high had items appearing every 5 seconds. Items on high in this game pretty much means an item every 20 seconds or so. Playing coin matches with pokeballs and explosives on high didn't yield the excitement I was hoping for. - For a game that encouraged knocking your opponent or keeping your opponent off the stage, they made it really easy for anyone to recover, and I mean easy. Other thoughts: If you like to play for fun, get it. Its a real blast with friends and awesome smash modes. If you like to play competitive, give the game a chance. It isn't as speedy as melee, but it also isn't melee. If you find and play at tournaments in the areas you live, encourage tournament organizers to allow custom moveset for characters and allow more stages to be selected. This isn't melee and the tournaments are already being run as if it is. Again, I can't add more to what other reviewers said, but this is my insight as a competitive smash player ... show more
Reviewed in the United States on February 21, 2015 by Rpg

  • First time player - Absolutely Amazing
Platform: Nintendo Wii U Edition: Standard
This game is absolutely amazing. I have never played any of the other Super Smash Brothers players. I will say that this game is VERY easy to learn. It is an absolute blast to learn about all of the different characters and their different special moves. Never having played the older games I quickly learned that this is primarily a game to play with others (either on your console or online). The single player modes are rather limited. There is not campaign mode like a lot of games have. This game is really geared towards 2 - 8 people having these big battles, which are a ton of fun. My 2 boys (7 and 10) absolutely love this game and regularly destroy me. Some of my favorite aspects of this game are 1) The ability to play with 4 - 8 people all together is great. On Thanksgiving, as the adults were watching football the kids were playing this game for hours. It never got old, they would just pick new players and new arenas to battle in. 2) The graphics and music is fantastic. There is no lag at all, which is amazing because the fighters are constantly in motion 3) The arenas (where you battle) are VERY dynamic. What I mean by that is that most of the arenas are not just a room that you fight in. There are platforms that move, bridges that sometimes break, buildings that get destroyed, and all kinds of others gems. Very different than the old fighting games I grew up playing. 4) You can take your MII players and create new characters to battle with. When you do this you select 3 powers that your fighters has and which special moves he can do. It's a lot of fun to create these new characters to see what you can come up with. The only parts of the game that I do not like are (and these are very minor, not enough to bump it down to 4 stars) 1) Limited integration with the touch screen on the game pad. For example, even if you are using the game pad you still need to use the controls to select fighters instead of just touching on the fighter you want. This is probably the biggest oversight I found. 2) As you are fighting it's not clear who is willing (until the fight is over). This is determined by how many times your fighter got knocked out of the arena. It's clear when this happens, but during the fight you can't see how many times each fighter got knocked out (at least I have not found a way). Overall, this game is AMAZING. Easily my boys favorite game on WII U (especially the 7 year old). The controls are very simple to use, the concept is very straight forward, and the game is just a LOT of fun. ... show more
Reviewed in the United States on December 7, 2014 by Anthony S. Dabramo

  • Smash
Platform: Nintendo Wii U Edition: Standard
Really fun good!
Reviewed in the United States on May 18, 2026 by Darrius

  • Super Fun!
Platform: Nintendo Wii U Edition: Standard
This is a super fun game for all ages. Colorful graphics, no glitches. We had a blast playing it.
Reviewed in the United States on February 14, 2026 by R.E.

  • A New Hope
Platform: Nintendo Wii U Edition: Standard
There was a time in my life when I’d get excited about things. George Lucas pretty well ruined my childhood by disfiguring the best movie trilogy ever, then going on to create the most disappointing prequel trilogy ever. Dammit Lucas, I thought I’d never love again. Smash 4 proved me wrong. This is a game that knows you love it, and it loves you back. The series has always been a love letter to Nintendo fans, tugging at your heartstrings with appearances of your favorite childhood gaming heroes. When you get right down to it, Nintendo is basically the Pepperidge Farm of videogaming. It remembers a time gone by for the rest of the industry. Modern videogaming is populated with grimdark, bloody, nihilistic killfests. The world is bad and you should feel bad. By contrast, Nintendo titles are bright, exciting, bombastic - even fun. Remember fun? Honestly, I don’t know how they keep pulling it off. It’s hard for sequels to keep the magic alive that made the first entry so special. And let’s be honest here - all Nintendo games are sequels. The Smash Bros series will soon be old enough to drive, and it shows little sign of running out of nostalgia to mine. The latest entry is bursting at the seams with content. New levels, new characters, new ways to play, heck, even the level of customizability over the user experience is new. Not all of these features are created equally. Some of the character choices seem a bit daft. No, I like Wii Fit Trainer. Shulk is a dummy though. Go away Shulk. Nobody invited you to the Smash Party. Others are executed better than I’d hoped. Rosalina isn’t just a thrill to play, she actually plays completely differently than any character in the series. Bowser Jr. is a tricksy little demented mutant and dammit you gotta love the guy. You can even make your own characters out of Miis if you get tired of the stock ones. These aren’t just an afterthought either. Nintendo crammed so many hats into the game I thought I was playing Team Fortress 2. The map designer has taken a new direction since Brawl. Previously, players could assemble stages from preconstructed elements. In Smash 4 the levels are hand drawn by the player. While this seems like a good idea, I’m afraid the execution is a bit off. I’ve thrown together some neat levels, but at a great expense to my patience. It could be easily improved. If you’re getting this game (you should (you will)), put down an extra $20 for the GameCube controller adapter. Yeah, it only works for this one game, and yeah, it’s more money. I know, it’s annoying. Smash 4 accepts almost any controller, but that’s just offering a host of bad options with only one good one. The Wavebird of GameCube fame stills stands today as one of gaming’s best controllers. Conversely, the WiiU controller is an obstacle. And dumb. WiiMotes are just icky. Actually, when you play with friends offer them any of the above choices. It’s a good way to tell if they’re an idiot or not. If you want to play this game but don’t have any friends, rejoice. Online play is great. My experience has been nearly flawless. Brawl was a massive disappointment in this regard, but Smash 4 gets it right. Is it a perfect game? No, but it’s dang fun to play. Heck, even losing this game is fun. It’s a total blast, and the time you spent reading this review is time you could’ve spent buying it or playing it. ... show more
Reviewed in the United States on November 25, 2014 by Kestrel

  • Brings the gaming system back to the living room...
Platform: Nintendo Wii U Edition: Standard
It's the new Super Slash Brothers brought to you by Nintendo Wii U... And you won't be disappointed! What a wild, fun, and game to bring the family together. Toss in your Mii characters, dress them up with costume add one, pick your battle style and away you go. This is fun for the kids and nostalgic for the parents as they incorporate so many other video game characters from many systems of the past along with scenery and theme songs from their environments. Megaman, Pacman, Duck Hunt, and even Pong are part of all the action. There are creative modes to make your own fight scene, battle royal modes where you can have all the siblings in the house settle their arguments or you can even have your dream match with "Punch-out's Little Mac" Some people may think this is too violent but in reality, there is no blood of any type, the punches and kicks at the most leave the opponent dizzy with stars and birds floating around their head then shake it off only to continue. Even if you fall off the battlefield, the game brings you right back in for more. I won't give everything away but the game makes you laugh. When your wife takes your Mii character and flinges you at the TV set and you're character's super huge, stunned, flat and sliding down and off the bottom of the screen, it hilarious. Overall, this game is tons of fun for the whole family and with practice and training sessions, you can secretly train and build your character's techniques. If you have a Nintendo Wii U, Super Smash Bros is a must have! ... show more
Reviewed in the United States on April 15, 2016 by Joe Cool

  • Another Great SSB
Platform: Nintendo Wii U Edition: Standard
Fantastic addition to the SSB series. This addition includes a lot of new single player content that is really enjoyable, as well as plenty of multiplayer content, including the ability to go up to 8 players. One fun and interesting new mode is a board game with occasional battles, very similar to a Mario Party type set up, but with the final winner decided by a final battle. That final battle is influenced by stats picked up by players on the board throughout the game. Another cool feature is the ability to sync between the 3DS version of the game and the Wii U version. Players can transfer created characters such as Mii fighters between systems, and use either system to level amiibo figures. Additionally, the 3DS version can be linked to the Wii U and function as a player controller on the Wii U, which is nice for players who learned the game on the 3DS first. Speaking of amiibos - this game probably has my favorite amiibo support of any Wii U or 3DS title I've owned so far. Amiibos are loaded up as characters you play against, either alone or with friends. Amiibos are trained over time, leveling from 1 to 50, and actually "learn" based upon the move sets used against them. I've experienced this with my Zelda, as she learned to spot dodge a certain combo I had been using against her. Stats are also added/taken away from amiibo characters via items gained in the game. All in all, if you own a Wii U, I'd say pick up the game. ... show more
Reviewed in the United States on December 7, 2015 by dljuly3

  • The game feels more like a DLC than a new game
Platform: Nintendo Wii U Edition: Standard
The game feels more like a DLC than a new game. Sure you have some new characters and stages but I found Brawl much much much more entertaining. With The SubSpace Emissary gone it feels more like the original game but its far far less entertaining. There are no cool cut scenes, no awesome story, no dash for the targets, no awesome bosses (accept for a handful of uneventful minibosses). There is a new coin system where by you need coins to fight at the higher levels and if you lose they take your coins you bet to win and push you down a level. Also certain challenges require coins or ticket this whole new system adds no value to the game accept for making a frustrating gambling system. The Events in Brawl were all fun and very difficult on the hardest difficulty. Here I was able to beat virtually every single event on the hardest difficulty on my first try. Then there is 8 man brawl which is really difficult not because you can't beat the character but because you will never find yourself on the screen. Expect to be walking off the edge alot in this cool new mode. Now I say the game feels like a DLC because most of the time you will find yourself on the exact same stages as Brawl. Nothing has really changed in any of those stages. The changes in actual gameplay are that you are missing some of the Brawl characters, they have some new items, new stages (like the horrible horrible wii fit trainer stage), new characters (like the equally horrible wii fit trainer), smash tour (Not all that entertaining), no adventure mode or subspace emissary. When you look at is as a whole you basically have just a handful of things that were added for everything that was taken away to make a great mediocre version of the game. It is still a fun fighting game that deserves credit for being just that a fighting game with no story. Now my best guess is that Nintendo will make The SubSpace Emissary or something like it in the future. They may even already have all the cut scenes in the game but won't release it till they can sell it as Downloadable Content. Much like they have been doing with all their other games. This isn't the Nintendo we all loved that gave you everything upfront and you felt satisfied with your purchase. Now its all about giving you just what you need so you can buy the rest of the game later. A great example of this is Mario Cart. There was downloadable content for it the day the game was released. There was no premium version of the game where you got all of it if you paid a little more. Nope you have to pay full price for content they could just have included in the game to make it a great game instead of a mediocre game. I understand the need to make money and that Xbox and PS4 do it as well. However Nintendo does it in your face constantly reminding you that you don't have the full game till you buy more. ... show more
Reviewed in the United States on November 22, 2014 by YG

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