Search  for anything...

Super Smash Bros. Brawl

  • Based on 4,094 reviews
Condition: New
Checking for the best price...
$54.42 Why this price?
Save $10.21 was $64.63

Buy Now, Pay Later


As low as $9.07 / mo
  • – 6-month term
  • – No impact on credit
  • – Instant approval decision
  • – Secure and straightforward checkout

Ready to go? Add this product to your cart and select a plan during checkout.

Payment plans are offered through our trusted finance partners Klarna, PayTomorrow, Affirm, Afterpay, Apple Pay, and PayPal. No-credit-needed leasing options through Acima may also be available at checkout.

Learn more about financing & leasing here.

Free shipping on this product

30-day refund/replacement

To qualify for a full refund, items must be returned in their original, unused condition. If an item is returned in a used, damaged, or materially different state, you may be granted a partial refund.

To initiate a return, please visit our Returns Center.

View our full returns policy here.


Availability: Only 1 left in stock, order soon!
Fulfilled by Golden Knight Trading Company

Arrives Sunday, Aug 17
Order within 20 hours and 1 minute
Available payment plans shown during checkout

Features

  • See your favorite Smash Bros. character, redesigned from their most recent games, brawl onto your screen once again!
  • A host of new characters to fight with, including Sonic, Pit from Kid Icarus, Wario and Diddy Kong
  • More than a dozen gorgeously-rendered stages
  • New special moves and attacks, including the groundbreaking Final Smash
  • New items and assist trophies

Description

WELCOME TO A BRAWL FOR THE AGES, WHERE ANYTHING CAN HAPPEN, ANYONE CAN SHOW UP, AND ALL BETS ARE OFF! NINTENDO WORLDS COLLIDE! THIS ACTION-PACKED FIGHTING GAME FEATURES A RIDICULOUS NUMBER OF CHARACTERS THAT HAVE APPEAR ED ON NINTENDO PLATFORMS, FROM MARIO TO LINK TO PIKACHU...TO SOL

Number of Players: 4


Publication Date: March 9, 2008


Computer Platform: Nintendo Wii


Global Trade Identification Number: 97


UPC: 172302827996 045496901103 087108575043 045496900397


Compatible Video Game Console Models: Nintendo Wii


Release date: March 9, 2008


Product Dimensions: 0.6 x 5.3 x 7.5 inches; 3.2 ounces


Type of item: Video Game


Language: English


Item model number: 45496900397


Is Discontinued By Manufacturer: No


Item Weight: 3.2 ounces


Manufacturer: Nintendo


Date First Available: May 23, 2006


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Sunday, Aug 17

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

  • Klarna Financing
  • Affirm Pay in 4
  • Affirm Financing
  • Afterpay Financing
  • PayTomorrow Financing
  • Financing through Apple Pay
Leasing options through Acima may also be available during checkout.

Learn more about financing & leasing here.

Top Amazon Reviews


  • Solid, Fun, Enjoyable Game
Following in the footsteps of a game as widely acclaimed as Super Smash Brothers Melee for the Gamecube (with 7 million copies sold) isn't easy, even more so when there's a huge amount of hype surrounding the game as well. With that in mind, does Super Smash Brother Brawl live up to the legacy that Melee represents, or to the level that pre-launch material indicated? Short answer for both: reasonably so. Super Smash Brothers is a Nintendo crossover fighting game series featuring characters from almost every Nintendo franchise. Favorites like Mario, Link, Kirby and Samus duke it out in battles of up to four people on stages that are also taken from Nintendo series. Rather than direct combat, SSB focuses on the more cartoonish option of beating up an enemy and then launching them out of the stage with a powerful attack. Plenty of items and stage events keep the game an incredibly fun party experience. Brawl adds to the formula perfected in Melee by adding new characters, new items, and new stages, as well as some new features. There are a total of 26 characters; new additions to the cast include Pit from NES classic Kid Icarus, a Pokemon Trainer and three of his Pokemon, Pikmin's Captain Olimar, and the Mario series' villain/evil twin, Wario. Furthermore, two non-Nintendo characters are available, in a series first: Snake of Metal Gear fame and Sonic the Hedgehog both join the cast. In total, the cast additions include some pleasant surprises, but also some disappointing removals (characters like Roy and Mewtwo have been nixed, although they have been replaced with similar characters from newer installments of their respective series'). There are a bevy of new items in the game. Foremost among these is the Smash Ball; when attacked enough, it grants the attacking character a "Final Smash" - a devastating attack that varies between different characters. For example, Mario shoots a screen-wide barrage of fireballs, Link catches one opponent in a Triforce symbol and slashes away at them, and Kirby cooks all his enemies in a giant pot. Unfortunately, some Final Smashes are copied or reused; for example, one hidden Zelda character copies Link's Final Smash exactly, and every character from Star Fox (three in all) use the Landmaster Tank as their Final Smash. However, some are definitely really neat and welcome changes to the gameplay - a sort of temporary bonus minigame for whoever manages to get the Smash Ball. Another new item is the Assist Trophy, which is similar to the Poke'ball item in that it summons an invincible helper to fight the enemies of whoever summoned them. For example, Samurai Goroh (from F-Zero) attacks enemies with a katana, as does Lyn from Fire Emblem (in a single swift cut). Kirby's friend Knuckle Joe delivers a barrage of blows and a mighty uppercut that KOs almost anything in its path. Little Mac from Punch-Out!! uses his speed and strength to deliver a startlingly fast jab. Jeff from Earthbound launches rockets at his enemies. Andross (in his Star Fox for the SNES incarnation) lurks in the background and shoots damaging 3d panels. Not all of them have good effects, though; The Nintendog covers the screen, making seeing the battle almost impossible. Mr. Resetti from Animal Crossing goes on one of his famous rants, the text of which blocks the upper half of the battle completely. All of them contribute greatly to the chaos and hilarity of Smash Bros fighting. There are some new stages as well. The famous Bridge of Eldin from the Legend of Zelda serves as a long, flat stage occasionally broken by a bomb planted by a rampaging Moblin rider. The Frigate Orpheon from Metroid Prime occasionally flips upside down, causing the playing field to shift. Smashville is an Animal Crossing-themed level, and like its source will change depending on what time the level is played. Pictochat has the enemies fighting among the doodles and illustrations of the DS' built in chat program. Most of the new stages are good, but some of them (particularly Delfino Plaza from Super Mario Sunshine and Lylat Cruise from Star Fox Assault) are simply platforms on a moving background, and lack any real extra themes or effects. It's also possible to build your own stages with a variety of parts and backgrounds, which is a fairly intuitive process that can produce some insanely fun results. Besides multiplayer, the game has a new single player mode as well: "Subspace Emissary", a story told through cutscenes and action stages. The former are well directed but unvoiced / unworded, relying heavily on body language to get their message across. The story involves an evil plot to destroy the world of Smash Brothers perpetuated by the game's villanous characters (Bowser, Wario, and so on). The Smash Bros cast must team up - splintered at first, but then united - to combat this menace. The interactions between characters have some real gems - for example, Lucas from Mother 3 using the Pokemon Trainer as a sort of big brother role model, or Diddy Kong dragging Fox and Falco off to help him rescue Donkey Kong. The story is difficult to make out, however (though it's explained in detail on the Smash Bros. site), and the final boss is nothing short of eye-roll material (hint: he's a new original character, not an established Nintendo character). The story is mostly enjoyable for the little tidbits, and those are good and plentiful, so they make it worth it. The action stages are 2d side-scrolling classic platforming, with characters fighting against the mysterious and somewhat generic enemies unique to the game. The mechanics are similar to regular gameplay, but directed at a multitude of enemies rather than a small number of skilled opponents. Stages range from generic and boring to generic and frustrating - from "random jungle" to "random ruins" to "random flying space-lab". Other than the playable characters and some enemies from the Mario games, there's nothing "Nintendo" about the game mode - you feel like a Nintendo character playing in some other non-Smash Brothers game. So, in that way, this mode feels like it could've been done a lot better. Other bonus parts of the game include the return of trophies from Melee, new unlockable tracks for stages, and a variety of new event matches and sub-games. Furthermore - perhaps most importantly - the Wii allows SSBB to be played online, either with friends (added by inputting their unique code) or with strangers. This mode is pretty well coordinated, and there are no real complaints about it. The option also exists to spectate matches and bet on the winner, adding to the stylish, crowd-pleasing dynamic that the game entails. The gameplay as a whole is great, but it feels less sharp than Melee; some moves feel too slow, unresponsive, or just "wrong". The sense of controlled chaos that Melee evoked has been replaced by rampant and uncontrolled chaos, and a lot of the "art" of playing has gone out of it. The graphics are in general improved, with some good details on characters and stages, but for the most part everything's moving too fast to notice it. The sound is mostly improved - any poor changes in, say, the announcer's voice, or quality in general are offset by the sheer number of music tracks in the game. As a whole SSBB is a solid, fun, enjoyable game, with some minor bugs and annoyances. There's a lot added, but the jump from Super Smash Bros. to Melee feels stronger than the jump from Melee to Brawl. However, by itself it is a good game with a wide variety of characters and stages from every part of Nintendo's history. 9/10. ... show more
Reviewed in the United States on June 17, 2008 by Lisa Shea

  • Thumbs up!
The game has worked great, no scratches or issues and it was shipped quickly.
Reviewed in the United States on June 4, 2025 by Randall Eddington

  • So much to do!
Yes, Nintendo delayed the release for this game (it's not the first time). But the wait is over, and believe me - the game lives up to the hype. Smash Bros. Brawl features a list of characters and stages much larger than any previous game in the Smash Bros. line. Of course, in addition to the characters available from the beginning, there are many unlockable characters as well. But there's more than just characters and stages. If you're really into videogame soundtracks like me, then you'll have fun just listening to the music from Brawl. The game includes awesome arrangements of music from almost every conceivable Nintendo game from Animal Crossing to Zelda, including such franchises as Mario, Star Fox, Kid Icarus, and even Tetris. Brawl starts with much of this music from the beginning. But there are many more pieces that can be unlocked (probably numbering near a hundred.) Brawl is mainly a fighting game designed for multiple players (human or computer). When I first heard of a new single-player mode of play I expected it to just be a little extra that they tacked onto the game - but I was wrong! The single-player adventure mode, known as the Subspace Emissary, could be a great game by itself. Especially if you like the old-fashioned side-scrolling games of NES and Super NES days. The graphics of the game are better than most of the other current games for Wii. It actually amazes me, what with all the features, unlockables, and modes of play, that they were able to fit everything into one game disc. Only one minor complaint: The Wii Remote is not very good for this game. The control styles that involve the remote or the remote & nunchuk are very hard to get used to. However, you can also play this game using the Classic controller add-on, and you can even use a GameCube controller if you prefer! So if you're like me and have been into Smash Bros. since the original Nintendo64 release, you'll be excited with all the new additions and expansions to this third installment in the series. If you're new to Smash Bros. and are just now getting into it, this is the best place to start. It's definitely worth the wait. ... show more
Reviewed in the United States on April 2, 2008 by Jack Reynolds

Can't find a product?

Find it on Amazon first, then paste the link below.
Checking for best price...