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Sid Meier's Civilization: Beyond Earth - PC

  • Based on 279 reviews
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Availability: 12 left in stock
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Arrives Thursday, May 23
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Platform For Display: PC


Edition: Standard


Features

  • Seed the Adventure: Establish your national identity, choosing one of eight different factions, each with its own unique gameplay benefits.
  • Colonize an Alien World: Explore the dangers and benefits of a new planet filled with alien terrain, resources, and hostile life forms unlike those of Earth.
  • Technology Web: To reflect progress forward into an uncertain future, technology advancement occurs through a series of nonlinear choices that affect the development of mankind.
  • Contend with Rivals: Wage war, form diplomatic alliances, and engage in espionage in your path to victory against other factions, each with its own leader and different gameplay style.
  • Exclusive poster inside. While supplies last.

Description

Sid Meier's Civilization: Beyond Earth is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. As the human race struggles to recover, the re-developed nations focus their resources on deep space travel to chart a new beginning for mankind. As part of an expedition sent to find a home beyond Earth, you will write the next chapter for humanity as you lead your people into a new frontier and create a new civilization in space. Explore and colonize an alien planet, research new technologies, amass mighty armies, build incredible Wonders and shape the face of your new world. As you embark on your journey you must make critical decisions. From your choice of sponsor and the make-up of your colony, to the ultimate path you choose for your civilization, every decision opens up new possibilities.

Release date: October 24, 2014


Pricing: The strikethrough price is the List Price. Savings represents a discount off the List Price.


Product Dimensions: 5.25 x 7.5 x 1.25 inches; 0.01 Ounces


Type of item: Video Game


Rated: Everyone 10+


Item model number: 41403


Is Discontinued By Manufacturer: No


Item Weight: 0.01 ounces


Department: unisex


Manufacturer: 2K


Date First Available: April 12, 2014


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If you place your order now, the estimated arrival date for this product is: Thursday, May 23

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

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Top Amazon Reviews


  • Challenging to Play, Needs Improvements
Platform For Display: PC Edition: Standard
This is my first encounter with the Sid Meier's Civilization games. From What I know, Beyond Earth follows the formate of the previous games. It’s very intelligent and complex game with many options and many possible outcomes. This is preliminary as I have not finished a 500 turn senario of the game. There are 8 groups to choose from and 3 development paths to seek. Victory is basically determined by which path you seek in 500 turns, and I didn’t like how victory happens. Development is very complex with random events occurring. One decision effect another event or influences the other colonists that land later. As in the other games diplomacy is a big deal. I basically liked the game but have some issues with the interface and games choices. You can choose which colonist group or sponsor to be with but each group is tied to a specific leader. Bringing up the Buildings list is cumbersome and I wish they had a better popup on that. The extended manual does not cover things completely. For instance, you have the option of installing a city defense called Tacjet. The thing nags you every turn to do a sweep or attack, even when there’s nothing to attack. So if you put it to sleep I was unable to recall it up later when one of those big earth worms came close to a development. There wasn’t even any alert option like some of the ground unites have! I think some of the technology is quirky. Like orbital platforms used to clear miasma, some sort of malignancy. A rover or worker could do that. And orbital platforms can’t be move once placed and have this nag screen on what to do after every turn- need to automate that. Air unites are limited to drones. And when the upgrade has been done many ground unites can travel over water when in real life a transport would have been better- quicker. Planet aliens seem to be limited to some sort of bug, worm and fish lifeforms, not very intelligent. I would have liked to see more encounter screens and more intrigue with aliens, how about a little adventure to mix it up with the sratagy and diplomacy. As it is the game is conducted with icons on a map. I think this game needs some more intelligence and thinking. There could be addons to enhance the game. Another thing I hated about the game is it didn’t come complete on the disk. I had to do over 3 gigabytes of download though their online interface program, Steam. I had to go to a Starbucks store and it took me 7 hours to complete due to the irregular bandwidth of the WIFI there. I left with a very sore butt from thier hard chairs. I’m new to WIFI so I couldn’t tell you why it varied from 150-kbs to zilch kbs at a rated speed of 180-kbs. It would be nice if I could have at least been able to use a downloader for the files in separate install packages but they may be trying to prevent unauthorized distribution of the game. I would have paid extra to get the downloads on disk. The basic interface window is OK but even on my 22” LCD screen the top info bar was tiny. Navigation was OK, but I wish I had the option of taking back an unintended move. I recommend a fast computer, Icore 5 at least with 6 MB of memory, a beefy graphics card and a SSD of at least 128 GB and a large monitor screen of at least 20~22” When you first play the game, interface with it for 200 turns and then get the extended manual, you’ll need it. Use the advisor/guide AI to help you learn how to play and interact. You most likely will never tire of the game for months and it’s very absorbing for a strategy game. ... show more
Reviewed in the United States on December 7, 2014 by Scott Brooks

  • ... want to compare my experience to Civ 3 (the best Civilization of all time IMO)
Platform For Display: PC Edition: Standard
I want to compare my experience to Civ 3 (the best Civilization of all time IMO), because after I tried playing 4 for a while I never quite had as good of an experience playing a Civilization again. Sadly, this was true for Beyond Earth as well. After the game freezes at the loading screen in the beginning I have to figure out a way to move past it, but it is possible. To start off, the factions you choose from don't really give me a "unique" game-changing vibe. Each one has certain perks that caters to a certain playstyle, but most they just seem boring and irrelevant overall, compared to being the Persians for immortals, or the Germans for their late-game Panzers that give me a sense of cultural advantage. Most of the units you end up getting depend solely on the affinity that you pick, which brings me to my next point. The resources are so dull and unexciting. I will never forget the thrill of seeing precious iron popping up in Civ 3. It was of the utmost importance that your empire discovers and utilizes iron or else it puts you at a major set back. Several aspects of the game collapse without it. Oh, and coal and oil each had similar feelings to them. During my playthroughs of Beyond Earth the resources that popped up were mostly useless unless your affinity required them for their special units. And the more units you built the more of your special resource you needed. Honestly, that was an interesting challenge because it forced you to shape your borders a certain direction to get exactly what you needed. But the conquest aspect of the game was lackluster. Satellites could have been more interesting. Naval battles were the most fun. The side quests too easy and repetitive. The wonders were okay, with interesting background stories, but lacked animation. Siege worms would linger around cities, get shot with city defense, leave, heal, repeat. It was an annoying, nonstop nuisance. The AI was dumb as hell and never did anything other than complain about our differences. I know I'm kind of jumping around but it's just numerous things like these that made me not really enjoy it enough to want to play countless matches like I did in Civ 3. After all of this standard Civilization engine gameplay and I've achieved some sort of victory, I was expecting more than just a pop up with some concept art and a short text. The game would be at least replayable if each affinity had a special ending scene to watch. It totally killed any sense of accomplishment I had prior to last move. I was hoping the game would be more than just a Civ 5 with a new theme. Hopefully in the future there will be a Civ that is more immersive, more challenging and thrilling than what they've already produced. ... show more
Reviewed in the United States on September 10, 2015 by Nik

  • Civ: Beyond Earth
Platform For Display: PC Edition: Standard
An excellent Sci-Fi themed Sid Meier's game that takes place after Civilizations 5. For me, it's a breathe of fresh air in one of my favorite game franchises. I would have given it 5 Stars 🌟 however, the font in game is very small and needs to be adjusted via Steam rather in game settings. Regardless, I'm happy with my purchase. ... show more
Reviewed in the United States on June 27, 2023 by Shanko

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