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HTC

HTC America Vive Virtual Reality System

  • Based on 3,222 reviews
Condition: Used - Good
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Availability: Only 1 left in stock, order soon!
Fulfilled by Chumdog LLC

Arrives Wednesday, Jan 28
Order within 19 hours and 21 minutes
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Features

  • FLEXIBLE PLAY AREA - Use VIVE seated, standing or in a space up to 11'5" x 11'5". SteamVR Tracking provides the most ideal experience possible, so play the way that works for you.
  • FULLY IMMERSIVE - Realistic movement and actions from precise, 360-degree controller and headset tracking with realistic graphics, directional audio and HD haptic feedback in the virtual world
  • POWERED BY STEAM VR - Enjoy over 1500 games for SteamVR, plus everything you love about Steam, including new releases, automatic game updates and millions of your closest friends
  • PLAY SAFER - The Chaperone system warns you when you reach the boundaries of your play area and the headset's front-facing camera gives you a glimpse of the real-world when you need it
  • VIVE VIDEO - An immersive, cinematic VR video player for standard, 3D, 180 and 360 degree videos. Available free on VIVEPORT and Steam.
  • VIVEPORT INFINITY Get 2 months of unlimited VR play of 700+ games & apps. Code included in box.

Description

VIVE gives you an unparalleled, true- to-life virtual reality experience. Using a headset and wireless controllers, you can explore and interact with VR experiences, apps and games that blur the line between imagination and reality. From AAA games to unforgettable experiences, there are over 2500 apps and games available for VIVE.Headset SpecsScreen: Dual AMOLED 3.6’’ diagonalResolution: 1080 x 1200 pixels per eye (2160 x 1200 pixels combined)Refresh rate: 90 HzField of view: 110 degreesSafety features: Chaperone play area boundaries and front-facing cameraSensors: SteamVR Tracking, G-sensor, gyroscope, proximityConnections: HDMI, USB 2.0, stereo 3.5 mm headphone jack, Power, BluetoothInput: Integrated microphoneEye Relief: Interpupillary distance and lens distance adjustmentController specsSensors: SteamVR TrackingInput: Multifunction trackpad, Grip buttons, dual-stage trigger, System button, Menu buttonUse per charge: Approx. 6 hoursConnections: Micro-USB charging port Buying Guide Is your current computer ready for virtual reality? Use the SteamVR Performance Test to check whether your system can handle the requirements of VR, and if not, whether its capabilities are bound by graphics card, CPU or both. Test your computer

Release date: April 30, 2016


Product Dimensions: 18.4 x 13.1 x 9 inches; 11 Pounds


Type of item: Video Game


Item model number: 99HALN002-00


Is Discontinued By Manufacturer: No


Item Weight: 11 pounds


Manufacturer: HTC Virtual Reality System


Batteries: 2 Lithium Polymer batteries required.


Date First Available: March 30, 2015


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Wednesday, Jan 28

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

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Top Amazon Reviews


  • Worth every penny, a truly magical experience, and this is coming from a skeptic!
For those of you who aren't sure about purchasing the HTC VIVE: I wasn't sure myself. I've followed the VR scene very closely for about 5 years now and was worried that the VIVE wouldn't meet my expectations of what I want virtual reality to be. It didn't meet what I had set myself up for, which was some insane, crazy technology that would bring about the next generation of competitive gaming that was at a level of completely free movement and involvement. I'm HUGE into competitive gaming (CoD, Battlefield, SMITE, League of Legends....I've practically tried every shooter, MMO, and MOBA on the market today) and frankly don't stray from the competitive scene very often at all. Unfortunately the VIVE is restrictive on movement for now, at least until the wireless transmitter pack hits the consumer market. This coupled with the fact that the headset doesn't quite fit my face as well as I'd hope and slips around slightly during gameplay, making it hard to look directly downward is somewhat annoying to deal with at times. HOWEVER, this was absolutely worth the purchase and is fairly priced for what you're getting for your buck. Possibly the most impressive part of the entire system is that it's tracking of the controllers is SPOT ON. There is absolutely no lag at all on my system. In fact, with the headset on in most games I can throw the controller in the air and catch it in the opposite hand because of how accurately tracked the controllers are when you see them in games. This device alone has reinvigorated a childlike wonderment in me that has been absent for far too long. Is my movement restricted while moving? Yes. Am I going to see some hyper competitive, hardcore gameplay that is by my standard perfectly tuned and natural feeling? Probably not. Has using this product been THE most magical experience I've ever had in my 20 years of gaming? ABSOLUTELY! (I'm 22 years old. Believe it or not I was playing Tomb Raider by age 2 on the Playstation 1. Whether or not that was a bad parenting choice on the part of my parents is another conversation haha). It is quite honestly an extraordinary experience and will show you that this is definitely the way gaming will be heading in the future. You wouldn't believe how immersed you'll get even when you know there are cords hanging off the back of your head. This device isn't going to bring about the Sword Art Online universe that you, and I, are way too excited about becoming a possibility some day. In fact that's probably another 30 or 40 so years off until we have stable versions of such technology if you want my educated opinion (I have a Computer Science degree with a minor in Neurobiology and have participated in many studies with a select few companies actively seeking to bring about something of the sort). However, don't be dissuaded by that notion. All together if you're considering getting the HTC VIVE and aren't sure if it's worth the money, let me be the first of many to tell you it absolutely is. It is an utterly magical experience using it for the first time, and continues to be so with every new game I try. The HTC Vive is frankly an huge step for the VR scene, buying one will be an investment into the future of the VR market, and it is an astounding experience in of itself using the technology. It's extremely immersive, unnervingly so at times, and will help show you that there is definitely a place for VR games in the future. Hopefully you decide to pick one up and have just as much of a blast as I have been! ... show more
Reviewed in the United States on December 7, 2016 by Amazon Customer

  • Its Fantastic..but...be willing to invest in some of the paid software as this is where it really shines!
I have owned the Vive now for about 4 months, and considering the price, it does indeed put somewhat of a dent in your wallet. That being the case, I went up and down the steam VR store searching for all the freebie VR apps and software that go with it. There is a lot of great freeware, such as Google Earth VR, and several other titles that give you some short films or animations that look really nice. However, it has only been in the last month or two where I've really gotten excited about the Vive, and when did this happen? When I finally decided to try some of the paid titles on steam, this is where the system really shines. Some titles I have that I love: AeroFly FS 2 Flight Simulator with VR built into the simulator, paired with a Thrustmaster HOTAS. This is a native VR program where you fly around California, Nevada, and Utah, with other expansions packs available. Verdict? Mindblowing, as you really feel you're in and flying a real plane. Lunar Flight, where you do missions on the moon, very difficult at first but very rewarding as you get better flying the moon module. Soundbox, AudioShield, and Holodance, where you punch different colored balls as they hurl toward you to just about any music you like, the whole point with these programs is they give you a great workout while having tons of fun. These applications are my most recent discovery and these alone are excuse enough to own the Vive, again, you can work up a real sweat while having a blast exercising. The Vive really shines too with some of the educational software, such as Titans of Space and Apollo 11. There are several other excellent titles too, where basically, you are flying in a space ship or craft of some sort and a narrated guide takes you on a tour of the solar system and many of the planets and its a fun way to learn, whether you are a child or adult. The only couple of reasons why I'd really like to fine tune my rating to 4.5 stars is Vive Customer service seems a little off, they gave me some promotional bonus for a free game(s) where the code didn't work and then went in circles trying to get it to work so I eventually gave up. Also, as some others have said, I wouldn't bother with the Vive store, knowing what I know now I'd just stick with getting my Vive games/programs from Steam. The other thing to be aware of is there is a screen door effect, so the graphics aren't as crisp as say, playing regular 2D games. I'm guessing in the next generation of VR hardware they'll be improving the clarity or crispness. Also, I don't have the latest and greatest Nvidea 1080 graphics card, though I do have the 1060 which I think is still pretty recent. Still, for the VR aspect, the system as a whole is well worth it to me and mindblowing. Finally, you might want to keep in mind that HTC is releasing a new Stand Alone VR headset, supposedly by or before the end of this year (2017) which will be self-contained so you don't need and expensive PC to run it. In conclusion, I have no regrets at all with the Vive and use it at least for a little while every day, so much to do and so much fun! ... show more
Reviewed in the United States on October 17, 2017 by DEE-DOR

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