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HTC

HTC Vive Cosmos Elite Virtual Reality System

  • Based on 880 reviews
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Arrives Wednesday, Feb 25
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Edition: Full System


Features

  • Lighthouse tracking - base station 1.0 provides up to 160 sq. Feet of play space for those that demand the best in Vive VR gaming..Memory: 4 GB RAM or more. Operating system: Windows 10, Windows 11. Screen: Dual 3.4" diagonal. Connections: Micro-USB charging port
  • Crystal-clear graphics - see the virtual world through a 2880 x 1700 combined Pixel resolution. All-new LCD panels reduce the distance between Pixels, minimizing the screen-door effect.
  • Flip-up design - go easily between reality and virtual reality with the flip-up design, without disrupting your VR journey.
  • Vive port - Get the most out of VR with Infinity. Enjoy unlimited access to hundreds of VR games, apps, and videos.
  • Vive reality system - Vive reality system lets you navigate seamlessly between virtual experiences. Discover new content, launch titles from your library, play a video, or browse the web.

Description

Unleash the best of PC VR gaming with Vive cosmos Elite, a system Designed to offer unmatched precision tracking for Elite gamers. Combining high definition graphics, ergonomic engineering, and Modular features, cosmos Elite offers all the same refined capabilities as the original cosmos. External Steam VR tracking and advanced controllers enable precision and freedom of movement. Swing a racket behind your head, crisscross your swords- moves at all angles are quicker and smoother. Absorb every detail with 2880 x 1700 combined Pixel resolution and minimize the screen-door Effect with the all-new LCD panels. Rich stereo audio is integrated into on-ear, form-fitting headphones. A Crown fit makes putting on the headset quick, easy, and adjustable. Build your own reality with a suite of Modular Options.

Specs & Other Info

Specification Details
Product Launch Date 1st March 2020
Price Policy The crossed-out price is the initial Retail Price. The mentioned savings indicates a slash off the Retail Price.
Dimensions of the Game 6.3" x 8.27" x 3.46"
Item's Weight 12.85 lbs
Product Type Video Game
Model ID 99HART000-00
Manufacturer HTC
Required Batteries 4 Lithium Polymer batteries needed (included in package)
Release to the Public Available since 24th February 2020

Frequently asked questions

The HTC Vive Cosmos Elite is a high-end VR system that comes with lighthouse tracking box for precise, 360-degree movements. Its features include a clear 2880 x 1700 combined pixel resolution, adjustable interpupillary distance (IPD), flip-up design for easy transition between virtual and real world, and VIVEPORT Infinity membership for an extensive VR game library.

The package includes a Vive Cosmos Elite headset, two Vive Controllers, two SteamVR Base Stations for precise tracking, all necessary cables, a power adapter, and mounting kit.

The Vive Cosmos Elite is designed for comfort. It features adjustable straps, soft and accommodating padding, a balanced weight to prevent neck strain and a flip-up visor to easily switch between virtual and real world. However, comfort during long gaming sessions can vary based on personal preference.

Yes, the Vive Cosmos Elite is compatible with a PC that meets the system requirements. It can be used with various platforms that support VR, like Steam and VIVEPORT.

Top Amazon Reviews

๐Ÿš€ Abunda's Overview

This is our summary and key points to consider based on customer reviews.


The HTC Vive Cosmos Elite headset offers a satisfying middle-of-the-road VR experience according to reviewers, with good room-tracking, sufficient game compatibility, and quite a decent durability to boost. Some highlights include near 1:1 movement tracking, ease of adjustment and sufficient compatibility with other VR systems. Some reviewers have advised adding performance-enhancing modifications for an even better experience. However, issues have been noted with the durability of the base stations and occasional discomfort from extended use.

Pros

  • ๐ŸŽฎ Good game compatibility and room-tracking
  • ๐Ÿ‘€ Near 1:1 movement
  • โœ”๏ธ Interface compatibility with most VR systems
  • ๐ŸŒ Sufficient sense of scale within applications and crouch detection
  • ๐Ÿ˜„ Suitable for novice and intermediate VR users

Cons

  • ๐Ÿ’ธ Considered somewhat overpriced by some users
  • ๐ŸŽง Headphones could fit better and lack 3.5mm jack
  • ๐Ÿ”„ Cable has a tendency to bunch up and can wear out quickly
  • โš ๏ธ Base stations durability issues
  • ๐Ÿฅด Potential motion sickness and discomfort from extended use

Should I Buy It?

If you are seeking a VR headset that provides a decent VR experience without breaking the bank, the HTC Vive Cosmos Elite is a solid choice. Despite some minor issues, it offers satisfying performance, making a strong case for its price point. Reviewers suggest that any issues that do arise are manageable or fixable with a bit of extra investment.


  • Technically awesome, but it's heavy...
Edition: Full System
All of the technical specs are top shelf and works as advertised. I picked up this and the Valve Index, the Index does have it beat on field of view, but the Vive's display is noticeably better in color and clarity . The Vive controllers have amazing tracking, but they're heavy and starting to show their age and there is no comparison between them and the Index's controllers (you can use those on the Vive too). But honestly my only major issue is that it's stupid front heavy and your neck will be hurting after a few minutes of play. If you are younger or don't have ripped neck muscles like a body builder, you may want to look at the much lighter Mixed Reality or Oculus headsets. ... show more
Reviewed in the United States on July 24, 2020 by rwrife

  • A great headset and investment to save you money later on
Edition: Full System
So the htc vive cosmos elite. You are probably like me when I was buying this headset and wondering why would I buy this head if I can get a valve index for only $100 more? Well for one the whole point with the cosmos is customization. The way how the head set was built was for multiple attachments to be on it and face plates that can feel like your on a whole new head set. What I mean and what I think vibe is trying to do is make something you will never need to change out but instead just spend like $200 for a new face plate and boom itโ€™s like you just bought a new head set. Plus letโ€™s not forget this headset has a better refresh rate , better shipping , and it can be wireless all unlike the valve index. So in short words I would recommend getting this headset because it could save you money farther down the future. If you are switching from an oculus headset or a mixed reality head set I guarantee you will have a whole new experience. Now also this depends on your pc but thatโ€™s for every head set now. So there you have it thatโ€™s my honest opinion on the HTC VIVE COSMOS ELITE ... show more
Reviewed in the United States on April 5, 2020 by Tina Peratino

  • Cons aside, I'm impressed HTC.
Edition: Full System
As an Oculus and Windows Mixed Reality user, I was definitely expecting a difference with this system. And I was right. Been using this for about a week consistently with a Ryzen 7 2700 and RTX 2070 Super, and here's what I found: First, the pros: - Modularity (can swap to original cosmos and other models). - Upgrade to Index or its parts down the line, if you so wish. - Beautiful and almost crystal clear display. - Looks fantastic and very good build quality. - Tried and true SteamVR tracking and higher refresh rate (90Hz), making for a buttery smooth and precisely tracked VR experience. - Very comfortable headset. Almost on par with the Rift S. Now for the cons: - Very VERY small sweet spot. Took me about half an hour of adjusting to get that crystal clear image. - The included Vive controllers. Didn't use them before, but I'm not a big fan. The button placement and trackpads made some in-game features an annoyance. Reminds me too much of the WMR controllers. - Headset bobbing (if that makes sense). May just be a software bug and only ran into it one day, but when I fired up Pistol Whip and Beat Saber the game itself moved with the headset when looking around the room despite tracking smoothly. This issue was not only a nuisance for me but was also very nauseating. I did have high settings when recording with OBS so the issue may have just been a bottleneck. Overall, while it is very hard to justify the $900 price point, I'm actually pretty impressed by the Vive Cosmos Elite, especially given the mixed reviews of the original Cosmos. It may not fully compete with the Valve Index, but it's not far behind either. If you can get past the controllers and sweet spot issue, you're looking at a very decent experience. Plus, if you still want to upgrade to the Index down the line, you have the freedom to do so. ... show more
Reviewed in the United States on March 27, 2020 by Dyer Fontanyi

  • Not Meta or cheap, not the Porche Index of VR, but rather right in the middle!
Edition: Full System
I'm rather surprised this worked on my system. My gaming PC is an MSI GL63-series laptop with a Geforce 1660 TI Mobile graphics card. Not exactly the Lambo of gaming laptops or graphics, but it handles well enough for every game I've put it up against. All the 'DisplayPort needed' talk made me wiggle too, but an MDP-to-DP adapter make it work perfectly. (Heck, it came with one in the packaging, too) Pros: So far, games work just fine on mediumish quality with little to no lag issues. I play Half Life: Alyx on Medium and it works very well, Beat Sabre give no trouble, and VRchat also operated quite well. The room-tracking actually impressed me, it was quite near 1:1 movement with maybe 2-15 ms delay at worst and that was because of the laptop most likely. It presented an appropriate sense of scale within applications, as well as ample crouch detection, which you need for some games behind cover! The button configuration works well enough for all apps since SteamVR is handling most of the input mappings to known VR systems I suppose. Sure, it doesn't have a hand strap like the Index... so I use the wrist straps and don't drop my controllers. I don't hand per-finger tracking, but I got grips, and the interfaces are fine with that. Sure, I popped extra for the room sensors, it made logical sense so my clumsy self won't bump into the TV or couch. Cons: The cable can bunch up a bit after a few dozen turns around the room, I'll attest to that. Sort of wish the earphones would better press to my ears, but I can hear through them fine while they hover just a half-inch away from my ears. Wouldn't've minded a 3.5mm plug to auxiliary headphones. Mic works in VRchat clearly however. Maybe this is just me still finding my VR legs, but after a few hours of usage, I do notice a 'tactile disparity' with the real world the next day. It's gotten better, probably need to tune that side eye-spacing knob a little better. But that knob ain't great and I can't go below 60mm which might help some smaller folk. Sure I had to make a Vive account during setup but... at least it ain't hocking my personal information or locking my games to a Meta account like some VR solutions might be doing. I don't HAVE to use the Vive storefront; SteamVR interfaces with it just fine. In fact, it's what does the actual room setup. Summary: I mean, sure the Index would be baller, but some of us have more important things like... you know... rent or groceries or bills. Do you NEED a $1,000+ VR setup? ... I mean REALLY NEED it? Do you need a $1,000+ phone? I mean REALLY NEED it? Do you NEED a car with power windows or can you just use the hand crank to achieve the same outcome and save a couple hundred bucks? Moderation in all things; the middle option is oftentimes sufficient. The HTC Cosmos Elite is plenty sufficient for its intended use case scenarios. ... show more
Reviewed in the United States on January 31, 2022 by Tal Tal

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