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Titanfall 2 - Xbox One

  • Based on 2,780 reviews
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Availability: Only 8 left in stock, order soon!
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Arrives Monday, Jun 3
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Platform For Display: Xbox One


Edition: Standard


Features

  • Advanced, Action Packed Gameplay: Whether fighting as a Pilot, the dominant force on The Frontier, or as a Titan, 20 foot tall war machines, Titanfall 2 provides an incredibly fun, fluid, and thrilling combat experience that is unmatched
  • Captivating Single Player Campaign: Step on to The Frontier as a Militia rifleman with aspirations of becoming a Pilot; Stranded behind enemy lines, and against overwhelming odds, you must team up with a veteran Vanguard class Titan and uphold a mission you were never meant to carry out
  • Deeper Multiplayer Action: With six brand new Titans, a host of deadly new Pilot abilities, an expanded customization system, new modes and much more, Titanfall 2 gives players the deeper Multiplayer experience they have been asking for
  • Play with Friends, or Make New Ones: The social tissue of Titanfall 2, Networks makes it fast and easy to play with friends old and new; Whether Social or Competitive, players will be able to create and join a variety of Networks that best suit their play styles and preferences

Description

Pilot and Titan unite as never before in Respawn Entertainment’s highly anticipated Titanfall 2. Experience a single player campaign that explores the unique bond between man and machine. Dominate the competition in multiplayer action, featuring six all-new Titans, enhanced Pilot abilities, an expanded customization system, new maps, weapons and much more ACCOLADES 2016 Best of E3 Game Critics Award Winner for Best Online Multiplayer. From the Manufacturer


Release date: October 28, 2016


Pricing: The strikethrough price is the List Price. Savings represents a discount off the List Price.


Product Dimensions: 0.5 x 5.3 x 6.7 inches; 1.06 Ounces


Type of item: Video Game


Rated: Mature


Item model number: 36875


Is Discontinued By Manufacturer: No


Item Weight: 1.06 ounces


Manufacturer: Electronic Arts


Date First Available: June 12, 2016


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Monday, Jun 3

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

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Top Amazon Reviews


  • Great game!
Platform For Display: Xbox One Edition: Standard
Great game play, fun multi-player mode, good storyline and epic boss fights
Reviewed in the United States on August 26, 2023 by Andrew

  • Great single player campaign
Platform For Display: Xbox One Edition: Standard
This single player campaign is so good. Great graphics, really enjoyed this one and was disappointed when it was over. I will probably play it again one day.
Reviewed in the United States on July 20, 2023 by brian

  • Great game
Platform For Display: Xbox One Edition: Standard
Brings back memories playing with kids growing up. I like the game, takes some time to learn how to run on walls. Good Rainey day game.
Reviewed in the United States on June 3, 2023 by Jpry1

  • A Great Relationship Between Man and Machine
Platform For Display: Xbox One Edition: Standard
The first entry in this franchise was skipped due to a lack of single player campaign but they made up for that in this second visit into the Titan universe. Titanfall 2 was able to keep me riveted in my seat even if it was for a short amount of time. Story - You take control of a forgettable character who is given authorization to handle a Titan robot due to extreme circumstances. From then on, this games becomes more of a quest to survival rather than building a legacy which both due occur as the story progresses. Survival turns into purpose when this pair resumes a mission previously designated to an ally and it just keeps getting bigger. The most impressive aspect about the story is the relationship between the man and the titan as they traverse diverse areas with several gimmicks in each one. In one level, you're dealing with time rifts while another deals with aerial approaches. Needless to say, the levels always offer something fresh and the titan provides some unexpected humor along with some emotional attachment to its character. Graphics - They're as good as any other game of its time. Animations are smooth and the environments are vibrant with color. I wish there was more diversity in enemy AI because the only difference is on whether you're shooting humans or robots along with their throwable weapons. There's creatures in some levels but that's about it. Gameplay - The gameplay has two versions of play depending on who you are controlling. The human pilot deals with more close encounters and is the typical shoot em up while the Titan controls like a true monstrosity and deals with the bigger foes. As stated earlier, each level has its own gimmick and lends itself to be really unique from its previous levels which keeps the gameplay fresh. Titanfall also uses a wall running mechanic that is assisted with jets to hold some cool maneuvers as you run on walls and shoot at your enemies from every direction. The one glitch that came up when wall running was that my player would throw grenades at random times when wall-running. I changed controllers to check if it was a malfunction but it kept doing this. Overall, the game provided some great moments while also leaving room for a sequel. The relationship between man and machine is often characterized in the media but this one made it feel more like the Iron Giant rather than Terminator. I greatly enjoyed its single story campaign and can not wait for the next one. ... show more
Reviewed in the United States on August 21, 2020 by Roberto Moedano

  • Advice From a former Gen 10 Level 50 Pilot
Platform For Display: Xbox One Edition: Standard
TL;DR: Titanfall 2 is a decent FPS that has a MUCH better campaign than the last game in the series. The campaign is short but good, and the story is engrossing. Multi-player is a mixed bag. There are some good and bad maps, but they generally lack the vertical nature of the ones from the original Titanfall which means you won't get as much use out of your jump kit and wall-running as you used to. The matches are slow compared to the original but on par with what I've experienced with CoD games. If you're new to the series and like FPS games, pick it up. You'll like driving a titan. If you're a returning veteran, see if you can buy it used. Like so many other games / movies / ect, it's not as good as the first (multi-player only). Full review: I played the first Titanfall for way more hours than I'd probably like to admit. I love that game. So much so I couldn't stop until I was a Generation 10 Level 50 pilot (for the non-Titanfall crowd, that's the highest rank you can get in the game). There were so many things to love about the original I was hopeful the sequel would carry the torch. In some ways it has, and in others it falls short. Gameplay: It plays pretty much the same as the first, which is to say there's a big focus on your jump kit and wall-running. That works great for the campaign, but I was surprised with how it integrated into the multi-player (more on this in a moment). Outside of that, they added a slide maneuver when you're playing as the pilot reminiscent of the one in CoD: Ghosts. It comes in handy and is a great addition. Titans: Okay. Some people will probably really like the changes they made with respect to the titans. I am not one of them, for the most part. In the first game there were 3 titan chassis to pick from, and you could modify your chosen chassis in a multitude of ways. In Titanfall 2, there are 6 different kinds of titans to choose from, but each has a set weapon loadout. I cannot, for example, choose the Ronin (a fast, light titan with a sword) and outfit it with a chain gun. It comes with the weapon it comes with and that's that. You can make it look pretty with a fancy paint job or nose art, but you can't change the basic weapon kit. You can also choose your perks but those don't work the same way they used to. They now have a "warm up" period before you can use things like the electric smoke which, in the first game, was available as soon as your titan hit the ground. I'm not a fan of this change as it slows the game down. Which is a theme you'll see in the multi-player section as well. Each titan also has an "ultimate" ability which we're seeing more and more in FPS games these days (CoD, Overwatch). A concept like this was present in the first one too, which was also driven by the choice of titan. The new "ultimates" aren't bad and can be pretty powerful if used correctly. Assuming you survive long enough to use them, anyway. Regardless, the titans feel really restricted now since I can't make it my own. They've really limited the creativity players can use when putting together a loadout that the opposition wouldn't expect. Campaign: The first Titanfall had a "campaign" if you can call it that. The lack of a real campaign was probably the biggest critique out there. EA and Respawn certainly heard that as they included a better campaign this time around. Don't get me wrong, it's not a long campaign. Not by a long shot. Unless you're cautiously creeping through each mission and never using the sprint button I'd be shocked if it took you longer than 6 hours to complete. That being said, it was a very engrossing plot. It lived up to the hype of exploring the bond between pilot and titan, and I found myself very immersed throughout the missions. Multi-player: This is where I love the game and hate the game as the same time. For a lot of reasons. Time for sub-sections. 1) The leveling up system in multi-player is different but not terrible. You level up as a pilot for the merits you earn (essentially XP) and you level up the weapons and titans you use based on your performance with them. Each time you level up your pilot or your weapons, you get access to a previously locked option. In some cases it a new pilot perk or a new sight for your weapon. In others it's the ability to paint your rifle like a tree. 2) Despite the fact that it seems to be a higher time-to-kill than last game, the matches feel SO SLOW. As I mentioned before, there is a major emphasis on your jump kit and wall-running in the campaign mode just as there was in the first one. Many of the maps in Titanfall 2 encourage this as well, but not nearly to the level of the first game. Last time we had industrial complexes, small cities, and maps with lots of vertical objects to run on/around. This time the maps feel a lot less vertical and some don't really have much use for wall-running at all. Which leads to slower gameplay. Titanfall was known for it's run-n-gun, break neck match pace. Titanfall 2 put the brakes on big time. Not only with the map design but also with the amount of time it takes to get your titan. So you end up with more of a stalking match than a hit-and-run match. This is especially true once you get your giant metal beast. They feel a lot more fragile than the last game so I've noticed a lot of players will be very conservative with them, not wanting to get into the mix because it takes FOREVER to get another one. 3) I miss the challenge system of old. I remember the days when I was stuck at Generation 5 level 50 because it took me FOREVER to shoot the requisite number of pilots out of the air after they ejected from their titans to complete the "Gooser" challenge. In the first game you not only had to earn enough XP to get all the way to level 50 before you could move on to the next generation (essentially starting back at level 1 and having to work your way back up again...CoD calls this "prestige"), you had to complete various challenges along the way. Some of these were freaking hard. And I loved it. But alas, that's not present this time around. Which is too bad. That was part of what made regenerating so much fun. If you read past the TL;DR, I hope you found the rest of this helpful. Overall it's not a bad game, but it's not what I (and a lot of other Titanfall fans) wanted it to be. If this is your first foray into the Titanfall series, you'll probably enjoy it. If you're a veteran, it'll make you miss the first one but you'll be able to tolerate most of the differences. ... show more
Reviewed in the United States on November 8, 2016 by S. Wickham

  • Great engagement, immersive environment
Platform For Display: Xbox One Edition: Standard
This game is gorgeous to look at. The various environments feel active and lived in. I typically don't like platformers, but those elements are engaging enough for me to see past them. The variety and utility of the weapons keep the FPS aspects of the game entertaining and challenging. I don't play multiplayer, so I appreciate the well thought out campaign. Great game! ... show more
Reviewed in the United States on April 7, 2023 by Dennis Dawson

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