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Thymesia - PlayStation 5

  • Based on 259 reviews
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Availability: Only 10 left in stock, order soon!
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Arrives Wednesday, May 22
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Features

  • Harness the plague: Seize plague weapons from gruesome bosses and formidable enemies, wielding them as deadly weapons. Giving enemies a taste of their own medicine will be the only way to survive the horrors that lurk in the shadows of the once thriving kingdom
  • Embrace the Raven: Shift into your raven form during battle, throw feathers like daggers to interrupt your enemies attacks, and perform executions with the swiftness of a raptor.
  • Fight your way: Upgrade and modify Corvus basic movements and plague weapons, build your very own playstyle, and prepare for the challenges that await in your own unique way.
  • Unforgiving enemies: Corrupted by the plague, and mutated into monsters, enemies are twisted and incredibly hostile, challenging your ability at every turn.
  • Shattered memories: Piece together Corvus past as you dive back into his memories, trying to uncover the truth hidden in the past.

Description

The once thriving Kingdom of Hermes has fallen to an age of calamity. Seen as the answer to all the kingdom’s ailments, alchemy became a widely used practice across the land, with denizens welcoming it into their homes, using it to enhance and heal as they saw fit. When the price of alchemy became too steep, attempts to halt its use were made, each as woefully unsuccessful as the last, with the catastrophic consequences felt across the realm. Within days, the kingdom fell to chaos, infected monsters prowling the blood-soaked streets, all hope of a cure lost. Corvus is the kingdom’s final hope, the fate of Hermes resting in his feathered hands. The truth is buried deep in the memories Corvus left scattered throughout the punishing world, and only by collecting these lost memories can the kingdom be saved, but each time he dives back in, trying to piece together the truth, all he finds is more secrets.

Max Number of Supported Devices: 1


Release date: August 18, 2022


Package Dimensions: 6.61 x 5.35 x 0.55 inches; 2.4 ounces


Type of item: Video Game


Language: English


Rated: Mature


Item Weight: 2.39 ounces


Manufacturer: Fireshine Games


Date First Available: May 23, 2022


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If you place your order now, the estimated arrival date for this product is: Wednesday, May 22

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Top Amazon Reviews


  • One of the best Souls-like’s that people don’t talk about
I’m not sure where to start with Thymesia. In the world of gaming, specifically the niche Souls community, there is a multitude of Souls-like games that are praised regularly — Nioh, Code Vein, Mortal Shell, Hollow Night, and Salt & Sanctuary to name just a small sampling. However, there is a plethora of games that get little to no talk from Souls fans. In my opinion, Thymesia is the most criminally undiscussed. One of my favorite things about the Souls and Soulslike games is that (almost) everyone of them brings something unique and innovative to the genre. This game is no different. Like most other games in the genre, being able to accurately plan and prepare for an enemy’s attack is key to success, however where this game tends to be different, is that it gives the player the choice to execute their offense and defense however it most suits them, while also allowing them to be fluid in changes throughout. Demon and Dark Souls demanded players play passive, shield in one hand and weapon in the other, or range or magic builds to make the game significantly easier. Bloodborne had players ditch the shields and passivity, and punished those who played this way. Roll dodging was key to surviving enemy attacks, and the players were rewarded by staying in the fight and parrying or getting visceral attacks. Sekiro, on the other hand changed the formula and punished players with merciless brutality for attempting to run, dodge or evade fights. Parrying was the way to success, and as the game’s final antagonist repeatedly reminded players, “Hesitation is defeat.” Thymesia sits somewhere in the middle of all these games. Much like Sekiro, your character is chosen for you and customization is not utilized. However, you still create your build as you progress, putting leveled points into certain stats to make your character the most effective for your play style. You can have a character that is more range based, or a character that relays in roll dodging in order to survive. Or, you can have your character play in an in-your-face style, reminiscent of the One Armed Wolf (this was my preferred method as I’m an avid Sekiro fan). The game doesn’t change or bend to your character, but rather the game was designed to enable players to be successful in playing however they saw most effective for them. Another thing that I loved about the game is the unique enemy health bar. All enemies in the game have two health bars, one that can be thought of like armor, and the other as their actual health. When fighting, you’ll have to deplete the first health bar in order to do damage to them, however, the initial bar will regenerate after so long. What’s cool about it, is that any damage you do to their true health prevents the first bar from regenerating past that point. This is easily the most unique mechanic that this game brings to the genre. On top of those points, some other pros of the game include the story which is for the most part fleshed out well, and interesting, however it would have been nice to get more lore and depth to it. The boss fights are fun and there is a good mix between large powerhouse boss battles and smaller, deadlier bosses. Unlike the major Souls-like games out there, this indie title only has 8 bosses, however. And that brings me to my cons. The game is extremely short — less than 10 hours — and only has 3 main levels. Now, don’t scoff and stop reading! Each level has multiple parts and various missions within it and they all play like single serving quests with a start and end (it’s not a single fluid game, but rather individual starting spawn and exit points). With a limited number of levels (and sub-levels) and only 8 bosses, the game can feel like you’re going through the same area multiple times. Though enemies tend to change and you’re often spawned it at the continuation of an already finished area, it can, at times, feel a bit redundant. But, it’s not enough to take away from the experience, and the combat is so fun that you’ll likely not even notice. I hope that the company will release a sequel or another similar title in the future with a more open world feel and longer play time. Overall, this is the best (and my favorite) Souls-like that I’ve played, and is the only game outside of FromSoftware’s catalog that I’ve earned a Platinum achievement for. Do yourself a favor, and pick it up (especially if you get it on sale). You won’t be disappointed! ... show more
Reviewed in the United States on September 10, 2023 by Ron

  • I’m a sucker for soul-born games
I don’t know why I do it to myself…the souls games are so brutal in difficulty…but for some reason I cannot stop playing them, or their clones, and there are many. I get pretty frustrated playing these games, but every bit of progress I make, I feel pride! It’s silly.. but it keeps me coming back and playing more. Thymesia is no different. It is actually a little easier than the souls games, and a lot shorter! Also, the leveling up is made much more simple. It’s a good formula for a winning game. I’m enjoying this game, and if you’re into these souls clones, and want a half break from the difficulty, then this game may be what you’re looking for! ... show more
Reviewed in the United States on December 14, 2022 by 30volts

  • A little Bloodborne and a little Sekiro.
If you like Bloodborne or Sekiro or both, you can do a heck of a lot worst for twenty bucks than Thymesia. The game is rough around the edges, but the gameplay is a blast. Highly recommended.
Reviewed in the United States on November 23, 2022 by Michael J. Gasiewski Jr.

  • Sekiro meets medieval plague
I thought this would be like a dark souls game but it's actually much more like Sekiro. Very fun and difficult game.
Reviewed in the United States on April 18, 2023 by BioFreeze

  • thymesia ps5 game
love it gr8 game easy delivery on time
Reviewed in the United States on June 22, 2023 by juan perez-b

  • Thank you aunt, the product is new, excellent
Something amazing and excellent
Reviewed in the United States on December 4, 2022 by saud ali

  • Hard for the sake of being hard; no real reward
I beat and platinumed almost every from soft game except DS3, so I like challenging games. This game is difficult for the sake of trying to be a bloodborne clone. There is no real learning curve as it plays a little more like sekiro but it’s does not feel as rewarding as either of those games. The story is cool and all the designs are nice. All I ask for is more of a reward when i spend half an hour fighting a mini boss who can one shot me because it takes forever to grind to lvl up. I know, git gud. ... show more
Reviewed in the United States on October 23, 2022 by Gregory

  • Bloodbourne meets sekiro
Atmosphere of bloodbourne gameplay of sekiro with one of the hardest first bosses of any game I have ever played including dark souls and any fromsoft game my opinion the only reason I give it a 4 is it is a very short game but worth the money !!!!
Reviewed in the United States on September 6, 2022 by Lynne Tutterow

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