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Tobii Eye Tracker 5 - Head & Eye Tracking Gaming Peripheral for Simulation Gaming

  • Based on 2,559 reviews
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Availability: Only 10 left in stock, order soon!
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Arrives Tuesday, Jun 23
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Features

  • WORKS IN ALL LIGHT CONDITIONS - Our eye and head tracking technology makes your favorite games more immersive whether you are in a pitch black room or in bright daylight.
  • HEAD AND EYE TRACKING IN ONE DEVICE - Tobii Eye Tracker 5 tracks both head and eye movements for more immersive PC gaming experiences. Compatible with Windows 10 and Windows 11
  • 170+ ENHANCED GAMES - Celebrated by players for bringing game changing features to Star Citizen, Microsoft Flight Simulator, War Thunder, Euro Truck Simulator, and 170+ other game titles.
  • NO WEARABLES NEEDED - Say goodbye to devices that require you to wear trackers on a hat and enjoy the freedom in game and outside of it.
  • WINDOWS HELLO - Tobii Eye Tracker 5 is compatible with Windows Hello and uses biometric data to make your device safer.

Compatible Devices: PC


Controller Type: Eye & Head Tracking Device


Connectivity Technology: USB


Additional Features: Wireless


Button Quantity: 16


Hardware Platform: pc


Power Source: Corded Electric


Item Weight: 97 Grams


Package Quantity: 1


Item Dimensions: 15.94 x 1.77 x 3.27 inches


Brand Name: Tobii


Model Name: Eye Tracker 5


Manufacturer: Tobii Tech AB


Manufacturer Part Number: 12007827


Color: Black


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Tuesday, Jun 23

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Top Amazon Reviews


  • Breakpoint and Wildlands: Does Increase Immersion
I'm an older gamer and bought Tobii specifically for use in Ghost Recon Breakpoint and Ghost Recon Wildlands. If you can afford it and want a more immersive experience in these games, I do recommend it. HOWEVER... let me give you my take on what really matters when Tobii is used in these games and what is somewhat a novelty. I'll discuss both types. The core feature - the single most important and immersion enhancing feature - is what the combination of what head and eye tracking does. It smoothly scrolls the screen depending on where you are looking. In "real life", you may turn your head or your eyes, or both. If you turn your head (say right) and then look even more right with your eyes, you are probably wanting to see the most you can peripherally. That's the heart of what Tobii does. It knows and interprets the COMBINATION of head and eye movement and knows when it needs to accelerate and exaggerate the screen scrolling. Just using an "Old School" head tracker can not do this. You can still scroll the screen with a head tracker like TrackIR, but you can duplicate the intelligent addition of eye tracking. Bottom line is that as your head and eyes work together, the flat screen world in front of you makes an honest attempt to simulate the real world. Please note: Breakpoint and Wildlands have built-in Tobii support. But you will have to fiddle with eye and head tracking sliders to get it to work best for you. Just FYI. As far as the other features from Tobii in these games, most of them in my opinion are more or less "novelty" items (with one exception listed below). They may suit you. For example, in Wildlands, you can set it up so that if you look at where you normally have the mini-map, the map appears while you are looking at it. Also you can use your eyes to select an item (e.g., grenade) off the weapon wheel. These and several other available features, to me, are cute but not worth the effort to integrate into my established game play routine. There is one feature (in addition to screen scolling) that I have found makes on-going sense. And that is automatically swinging your weapon to somewhere near where your eyes are looking by just clicking on the right mouse button. This works well in a 3rd person game. In real life, for example, if you are outside and scanning for baddies, if you see any, you're gonna keep your eyes on them while you swing the weapon around towards them. The "Aim at Gaze" feature simulates this. Again, works best in a 3rd person game. (IN a 1st person game, where you have a scope, and you apply this, it can be visually disorientating. I use iron sights more because of this. Speaking of 1st person, I generally run Breakpoint and Wildlands each with their First Person mods. So here's my conclusion for you players out there. For Breakpoint and Wildlands, it does enhance immersion. It feels more real. And maybe some of the novelty settings might please you. Overall, the game is more enjoyable. Whether it is $300 more enjoyable depends on your situation. Note that Tobii works on many games. See their website for the list of supported games. Hope this helps! ... show more
Reviewed in the United States on November 19, 2024 by RickiDoo

  • Cool company, best tracker you can buy period.
I discovered Tobii on the first Alienware laptops they were installed on. Loved it from the moment it worked, thanks but goodbye Track IR goofy hat-headed easily sunlight-smitten wandering tracker. Earl on Tobii usually worked and months of satisfying semi-hovering the Huey in DCS were ahead but Lockheed’s Prepar3d was never certain with any add-ons and Windows updates would stop it sometimes so I emailed or called tech support prepared to wait a day or two. They were on the solution minutes later and it was clear they’d figure it out. They are the most knowledgeable, effective and undefeated tech support I’ve had the pleasure of working with on anything related to computers. 100% success rate even early on if it took half an hour for them to check Prepar3D (yes they knew it and taught us which files had to be where) review the tracker logs. And I learned the technology is being used to enable those with MS and other accessibility needs to control their computers, for speech and even if I remember correctly used remotely or locally for robotic surgery. Using it on a new MSI desktop now with our first RTX 4090 GPU’s and it just works flawlessly driving my 460 HP Kenworth through LA or cruise in a Cessna 404 Titan high above the stunning Rockies. Very immersive and realistic as it is rock solid and effortless to read gauges or glass cockpits (love just leaning forward to see closer) yet instantly tracks at my realtime head turning or gaze rate and customizable any response ratio in as far as I want to customize the software. Which I rarely ever had to do or do now. Reliable and as easy as sticking the adapter with thin magnetic strip on to attach under the curved 38” ultrawide LG monitor - or our 30”Dell Ultra Sharp, ASUS monitors. Tracking has zero issues with curved monitors and is easily recalibrated if I want to by looking at fixed dots on the screen for a few seconds. Haven’t had to do it again once it’s calibrated. Tips Probably just my OCD but the strips of heavy duty plastic Velcro have a distracting whitish glue & rough look on the sides of the strips - easily solved with a black Sharpie going around the sides of the strips a few times before sticking on and never see them now. Also add a small stick-on cable clip under or on the back of the monitor to secure the cable coming out of the tracker going to your USB port. If you move your monitor position this will help the mount keep then tracking bar stable and centered. Hope you enjoy it as much as we have. Thanks Tobii for years of outstanding service and products! ... show more
Reviewed in the United States on November 28, 2024 by Knotsofast

  • Great! Needs 1 more monitor mount in box
So the whole setup comes in a nice neat box. The Tobii eye tracker bar, 2 magnetic mounts for laptops, a single mount for standalone monitors, and the cable (its about 5-6 ft). Only thing I would recommend is 2 more monitor mounts just so you can have extras. I have been using it for about 6 months and had no issues with the mount but I also can't swap to different monitors. Great for streaming but just takes a second to get used to it. The first twitch stream I tried to use it, it worked really well and calibration + total setup was very quick. Only problem I had was the red lights in the periphery of vision along the bar. It does mess with your eyes at the start but by the 2nd - 3rd stream it is great. I unplug the eyetracker when not using it and turn off the software just because it will glow red otherwise. Tracking is fairly accurate. I have a bit of a lazy eye on one side so it skews to the right or left by about 1-2 cm but that is based on the average of my eyes. If I disable the right eye, it works perfectly (you can do that). I did not try the gaming software (league of legends analysis) and only used for Just chatting / Geoguessr so I cannot comment on that. ... show more
Reviewed in the United States on December 11, 2022 by Bryan Sluis

  • No Good for MSFS2024
I am a pretty hard Flight Sim player. I've used trackIR for years, and wanted something without the headache of wearing the IR lights on my headsets. This product should be pretty plug and play. I set it up, did the calibration. Loaded up MSFS2024. It worked, in a way... it sent the camera running around wildly. Then I started the hours long google search on how to set it up properly. Long story short, in the end, it's not even working and I'm returning it, and living with the inconvenience of TrackIR. I do NOT recommend this for anyone doing flight sims, esp MSFS2024. ... show more
Reviewed in the United States on June 6, 2026 by Pig

  • Is now a solid performer for MSFS2020. See 1/ 6&7/22 Updates
Setup with msfs2020 is easy. Just turn on TrackIR in the app. Documentation could have been better. I had to do some searching for what I needed, but it wasn’t too hard to find. In msfs it works, but isn’t fast to respond. TrackIR5 is much more sensitive, which is not always good. Eye tracking seems hit and miss. In msfs there are no adjustments available. On the other hand, it doesn’t require a lot of tweaking like TIR5. It has a lot of potential. The biggest plus is that it is conpletely hands/head free. I am slowly getting used to using it. I hope to eventually be able to increase my rating. 1/7/22 Update: As promised I am adding a 4th star. Apparently the MSFS fix took care of the disconnect issue. Used it most of the day and had no issues with Tobii whatsoever. I am actually liking it a lot and don't miss the 6 degrees of movement that my other head tracker has (in MSFS Tobii is limited to 3 right now). In fact I find it easier to use without all the extra moving. It would be nice to be able to lower the sensitivity just a little, but overall it is now a solid operator in MSFS2020, once I got the positioning adjusted correctly. I did recalibrate a few times in the app, which may or may not have helped. Now I can definitely recommend it. 1/6/22 Update: Con- I am on the verge of returning it. Yesterday it kept disconnecting from MSFS2020. It stayed powered on, but MSFS turned it off in the game, and would not let me reactivate it (the software button would not move in the settings). I tried some troubleshooting tips from Tobii without success. So I started the refund process. Pro- Today MSFS2020 put out a big bug update. Among the fixes is mentioned TrackIR (they only use the Tobii in their software now- other trackers work outside of it). So far it is working, but I haven't run everything I ran before...yet. Prior to yesterday I found that raising my monitor height and adjusting the tilt on the Tobii sensor bar greatly increased the sensitivity. I have been pleased with how it works now (when it stays connected). I like it much better than my other name brand tracker. Conclusion- I am neither raising nor lowering my 3 star rating for now. If it continues to disconnect, I will still return it. If it stays connected and continues to be as responsive as it is now, I will give it another star. Time will tell. There are a lot of gamers who like it, and a lot who are having problems. Trying to stay optimistic! ... show more
Reviewed in the United States on December 29, 2021 by Rich of California

  • Great addition to any gaming setup, can not recommend more highly
This is an excellent product, I use it every time I game. It allows head and eye tracking for greater immersion and utility in your gaming. One thing of note, the adhesive strip that you can use to attach the tracker to your monitor is pretty weak, often falling off after only a few weeks to a month. Some 3M adhesive remedied the problem and I've had no issues since. The accuracy is not pinpoint, but unless you are trying to snipe someone, its eye tracking is pretty good. ... show more
Reviewed in the United States on April 9, 2026 by Comniverse_01

  • Hardware is great. Can't say that about the software
As strictly a piece of hardware, this device works great. No complaints there. The Tobii Tracker 5 solves all the hardware issues I ever had with TrackIR. The problem is, hardware is ALL THERE IS! Since ZERO instructions come with the tracker, you have to pretty much figure all this out on your own. Yes, they do install "Tobii Experience" and "Tobii Game Hub" but all those do is allow you to calibrate the device (Experience) and splash you with marketing hype. I ended up deleting Tobii Game Hub. I looked long and hard for the utility that allows you to configure the DOFs (which is beautifully done in TrackIR) but finally realized no such program exists. Tobii Tracker relies ENTIRELY on the software that uses it to set up eye and head movement sensitivities, etc. This is completely unacceptable, especially at $300! ... show more
Reviewed in the United States on May 27, 2026 by Jean Zhihong Y. Fletcher

  • A great way to fly (in Flight Simulator)
Been using this for about 3 months in Flight Simulator. Mounted it below a fairly large screen TV as the main display. The setup and calibration went pretty easily, no issues. Expect to spend time playing around with the settings, such as the relative balance between head tracking and eye tracking. Be sure to set up two key bindings to control it: I use F12 for 'recenter the view' and shift-F12 for 'turn on / off'. I normally fly with it turned on while in the air; it's wonderful to be able to look around and not take your hands off the controls. SO much better than trying to use the mouse, etc. I turn it off when aircraft is not moving (or sometimes when I pause in midair) - it's pretty hard to keep your head still while you are twisting your head around to find a control in the cockpit and then hit it with the mouse. Much easier to turn off tracking, using convention mouse movement and clicking such as to flip switches and move stuff like tailwheel lock - it's a lot easier because they don't 'jump around' like they do when tracking is on. Watch the better YouTube videos, you'll get a lot of useful tips on making it work in a way that pleases you. Don't expect to plug in and fly - your experience will be less than great, maybe even miserable - so do the setup and prep properly. It's not cheap, but to me it has been very worthwhile - makes flying so much more immersive. Recommended! ... show more
Reviewed in the United States on December 13, 2023 by tdir-tdir

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