Search  for anything...

Oathmark: Battles of the Lost Age

  • Based on 202 reviews
Condition: New
Checking for product changes
$31.04 Why this price?
Save $7.95 was $38.99

Buy Now, Pay Later


As low as $7 / mo
  • – 4-month term
  • – No impact on credit
  • – Instant approval decision
  • – Secure and straightforward checkout

Ready to go? Add this product to your cart and select a plan during checkout. Payment plans are offered through our trusted finance partners Klarna, PayTomorrow, Apple Pay, and PayPal. No-credit-needed leasing options through Acima may also be available at checkout.

Learn more about financing & leasing here.

Selected Option

Free shipping on this product

This item is eligible for return within 30 days of receipt

To qualify for a full refund, items must be returned in their original, unused condition. If an item is returned in a used, damaged, or materially different state, you may be granted a partial refund.

To initiate a return, please visit our Returns Center.

View our full returns policy here.


Availability: Only 1 left in stock, order soon!
Fulfilled by Book Depository US

Arrives May 13 – May 19
Order within 29 minutes
Available payment plans shown during checkout

Format: Hardcover


Description

A mass-battle fantasy game in which players can field combined armies of humans, elves, goblins, dwarves, and more, and develop that army over the course of a campaign. Empires have fallen, and the land is broken. The great oathmarks that once stood as testaments to the allegiances and might of nations have crumbled into ruin. In this lost age, fealty and loyalty are as valuable as gold and as deadly as cold iron, and war is ever-present. Created by Joseph A. McCullough, designer of Frostgrave and Frostgrave: Ghost Archipelago, Oathmark is a mass-battle fantasy wargame that puts you in command of the fantasy army you've always wanted, whether a company of stalwart dwarves or a mixed force with proud elves, noble men and wild goblins standing shoulder-to-shoulder in the battle-line. Fight through an integrated campaign system and develop your realms from battle to battle, adding new territories, recruiting new troop types and growing to eclipse your rivals… or lose what you fought so hard to gain and fall as so many would-be emperors before you. Read more


Publisher ‏ : ‎ Osprey Games (June 2, 2020)


Language ‏ : ‎ English


Hardcover ‏ : ‎ 192 pages


ISBN-10 ‏ : ‎ 147283304X


ISBN-13 ‏ : ‎ 44


Reading age ‏ : ‎ 14 years and up


Item Weight ‏ : ‎ 1.68 pounds


Dimensions ‏ : ‎ 7.75 x 0.75 x 9.8 inches


Best Sellers Rank: #305,048 in Books (See Top 100 in Books) #299 in Military Fantasy (Books) #703 in Fantasy Gaming #7,460 in Epic Fantasy (Books)


#299 in Military Fantasy (Books):


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: May 13 – May 19

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

  • Klarna Financing
  • Klarna Pay in 4
  • PayTomorrow Financing
  • Apple Pay Later
Leasing options through Acima may also be available during checkout.

Learn more about financing & leasing here.

Top Amazon Reviews


  • Excellent Set of Rule
The rules for Oathmark seem pretty straight forward. The army selection is a bit strange, but works. You can have goblins, orcs, dwarfs, elves, and humans all working together in one army. I wish they had also included halflings, but alas, they aren't covered. You could substitute goblins for halflings, which would probably work, although I think halflings would probably have better stats. If you favor running a straight Elven army or dwarf army, you can certainly do that, but you may want to include other races to take advantage of some of their unique abilities. The system uses alternate activations rather than you go I go army activations, that you find in 40K or Warhammer. During the activation phase, you usually get 2 actions; that is, unless you blow your activation roll, then you get one. You can do standard stuff like move, shoot, and perform various maneuvers. If an activated unit touches an enemy unit during its move, combat ensues. Combat is performed simultaneously with 10 sided dice. The most attack dice that can be rolled in one turn is 5, but depending on the defender, that amount can be modified by shielding, which lowers the count. If a character is in combat, their dice replaces one of the standard 10 sides. Since combat happens at the same time, both the attacker and the defender get to roll. Once a unit has been activated or attacked, it can't activate again. This means activating first and attacking a unit that you want to knock out of commission can be a really good tactic. You also get bonuses if you attack from the flank or rear, and the defender gets less dice than they usually would if you had attacked them from the front. After a battle has occurred, the losing unit who lost will need to take a morale test. Failing the check means the unit becomes disordered. A disordered unit that fails its morale test becomes broken and is removed from the game. Any units with 8" of the broken unit must also make a morale test. In some games, this could cause a cascading effect where units become disordered and broken, and it can continue another 8"s. Standard base size is 25mm, but since I have a lot of 20mm Warhammer based troops, I will probably use those. There are plenty of images throughout the book, and they remind me of classic D&D images. You have plenty of options to add characters and magic in your games, but don't expect them to be over the top. They can undoubtedly boost troops, but aren't game-winners by themselves. ... show more
Reviewed in the United States on July 20, 2020 by GearMashers

  • The best Fantasy rank and flank system out there.
After the death of Warhammer Fantasy Battles, a multitude of fantasy rank and flank games came in to fill the void. While many of these systems, such as Kings of War or The Ninth Age, are all well and good, they seemed more concerned with giving WFB fans rules to continue playing than creating a game that allows new people to enjoy the hobby. Oathmark isn’t a Warhammer clone, it takes what worked about classic Warhammer fantasy and modernizes it while also removing barriers to entry that made this style of wargaming have such a high barrier to entry. The 25mm basing standard allows a new player’s existing role playing or skirmish collection to be inserted right in without rebasing. The system works just as well with 30 miniatures as it does 300, so you can get going with only a handful of minis. Alternative activation makes sure the game flows smoothly and both players are constantly engaged rather than having one wait an hour for their opponent to finish moving all of their units. The inventive kingdom building army system doesn’t tie you down to a single fantasy race or faction, you can easily have a massive orc horde fight alongside elves, men, and dwarves in the same army. If you’re looking for a game that allows you to bring an existing army onto the table or if you’re looking for a way to dip you toes into the hobby without breaking the bank, Oathmark is for you. ... show more
Reviewed in the United States on October 9, 2021 by Cooper Read

  • Warhammer… but sensible
It’s like someone took Warhammer Fantasy and removed a glut of broken rules and then streamlined what was left.
Reviewed in the United States on July 8, 2022 by C. A.

  • Square Based figures have a home again.
This miniatures wargaming rules set works well for mid-sized mass battle. The rules play simple and cleanly, though the writing can be a tad confusing. If you miss Warhammer Fantasy Battles, this system provides a similar feel. The factions presented are old-school and Tolkienesque, and their is little time spent in the book to world-building. I consider both of these a plus. The factions available are dwarves, elves, human and orcs & goblins. Armies may combine units from different factions. Army roster creation require the player to first draft a kingdom, which can slow the process but also encourages narrative army creation. ... show more
Reviewed in the United States on February 14, 2021 by Anonymous

  • A Refreshing Take on Tabletop Warfare
Love this book! Oathmark is a rank-and-file tabletop fantasy game with a classic sword-and-sorcery style. The world, though it contains fantastical elements, feels very grounded and plausible, like the worlds of Tolkien or Lewis, and much of the world building is left up to the player’s imagination. The game currently contains rules for humans, dwarves, elves, and orcs and goblins, as well as unaligned monsters and creatures. The rules, though reminiscent of classic Warhammer, are refreshingly simple and do not even require a specific brand of model to be used, allowing for a wide array of army customization. ... show more
Reviewed in the United States on June 18, 2020 by Kelsey Gross

  • Book was a bit smaller than I thought it would be, but I enjoyed it.
The Oathmark ruleset is pretty simple and fun looking. I read the book, and want to play, but Covid is kinda keeping me from actually trying it out. Anyway, it was a very enjoyable read and looks like a very fun ruleset. Pictured is a size scale photo I took using commonly identifiable nerd books. Shows Oathmark book (this product) on top, the Ninth Age rulebook (middle), and then the 3rd edition D&D Players Handbook(bottom). ... show more
Reviewed in the United States on July 20, 2020 by Pax Pax

  • Bad binding, systemic
5 star content in a 2 star book binding. Great game but not a perfect product to hold.
Reviewed in the United States on December 2, 2020 by tactech

  • But this, just as good as GW
Love the book. Great looking colored pictures and the rules are fun.
Reviewed in the United States on March 19, 2021 by B.P.Baggett

Can't find a product?

Find it on Amazon first, then paste the link below.