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Mass Effect Legendary Edition - PlayStation 4

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Platform For Display: PlayStation 4


Edition: Legendary


Features

  • One person is all that stands between humanity and the greatest threat its ever faced.
  • Relive the legend of Commander Shepard in the highly acclaimed Mass Effect trilogy with the Mass Effect Legendary Edition.
  • Includes single-player base content and over 40 DLC from Mass Effect, Mass Effect 2, and Mass Effect 3, including promo weapons, armors, and packs - remastered and optimized for 4k Ultra HD.

Description

One person is all that stands between humanity and the greatest threat it’s ever faced. Relive the legend of Commander Shepard in the highly acclaimed Mass Effect trilogy with the Mass Effect Legendary Edition. Includes single- player base content and over 40 DLC from Mass Effect, Mass Effect 2, and Mass Effect 3, including promo weapons, armors, and packs - remastered and optimized for 4k Ultra HD.


Release date: May 14, 2021


Pricing: The strikethrough price is the List Price. Savings represents a discount off the List Price.


Product Dimensions: 6.69 x 5.51 x 0.79 inches; 4 Ounces


Binding: Video Game


Rated: Mature


Item model number: 74283


Item Weight: 4 ounces


Manufacturer: Electronic Arts


Date First Available: November 7, 2020


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If you place your order now, the estimated arrival date for this product is: Aug 26 – Aug 29

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Top Amazon Reviews


  • Close to being a Massterpiece
Platform For Display: PlayStation 4 Edition: Legendary
I’ll get this out of the way… This was my first time playing any of these games. In the past, I never really considered them because I felt they were story-heavy games, and I tend to shy away from those. I ended up being right about it being a story-heavy series, BUUUUUT; there’s plenty of gameplay to offset that. I think the first game was the best, and they lost steam as I went down the line, but that’s ok because it was an overall memorable experience. Now, I’ll talk about a few things that stood out during my 100+ hour playthrough. [Immersion] After only a couple hours with the first game, I quickly realized I was playing something special. I’ve not been that immersed in a game since the Witcher 3, and that’s saying something. A lot of games have “hub areas”, right? I usually hate spending time in those hubs because they’re boring. That was NOT the case with the first game! I absolutely LOVED spending time at the Citadel! I felt like there was always something to get into and I never knew when I would be approached by someone that needed something from me, or needed me to do something. I truly cared about the conversations I had with NPCs and some of my squadmates. A really, really neat thing about this series is a conversation I had in the first game would spill over into the later games when I came across that character again. Pretty cool. Unfortunately, I never cared as much about that stuff in Mass Effect 2 and 3. Here’s how I rank them from an immersion perspective: Mass Effect 1 Mass Effect 2 Mass Effect 3 [Squadmates] Another draw for me was the ability to have allies join me in the various missions. I thought BioWare did a great job here. I was initially concerned that my squadmates would be useless in combat, and that wasn’t the case at all. They held their own in all three games. Heck, on occasion, they even saved my hide! In the first game, I don’t think it mattered who I took along with me. Even on the harder difficulties, we were going to make it happen. In the second game, I needed to put more thought into who I was bringing alone. I always played as a soldier, and if I decided to bring other “fighting” classes along, there was a very good chance we would lose because the team wasn’t balanced (that didn’t matter in the first game). To be honest, I don’t think it really mattered in the last game either. Outside of combat, they all have different personalities. Some of them I enjoy talking to, while others, I simply do not. Here’s how I ranked squadmates: Mass Effect 2 Mass Effect 3 Mass Effect 1 [Gunplay] Combat will always be the most important thing to me in a video game, and this trilogy mostly delivers. I say “mostly” because I didn’t always enjoy it in the last game. Although a touch dated in some areas, I enjoyed the combat in the first two games. With a 3rd person shooter, I care about how the guns feel when I fire them, and well my player moves around the battlefield in comparison to the enemies I’m going up against. For example, the enemies in the first game were not all that mobile (except for the Krogan, lol) so I didn’t need a dodge mechanic, and I often crouched around the area and blasted away. Both enemies and combat improved in the 2nd entry, and that put a smile on my face. I was amped up about playing the 3rd game because I couldn’t wait to see what was in store for me. The enemies were improved, but I felt like the combat took a step backwards. Here’s an example. Enemies would constantly hurl grenades at me. Ok, cool. The best defense against that would be to roll out of the way. I was excited about having a dodge/roll mechanic until I actually tried it. Several times, my character would not dodge when I wanted him to, or he would dodge right into a fixture in the level, and get stuck, thus getting blown away by the grenade. That would NEVER happen in the Division 2, and they throw grenades too. Just saying… My rankings: Mass Effect 2 Mass Effect 1 Mass Effect 3 [Difficulty] Another fear of mine was that the game would be too easy, thus becoming boring. Not gonna lie; I played the first several hours of Mass Effect 1 on the veteran difficulty, and it was on the easy side. I decided to crank it up to hardcore, and the rest was history. In my opinion, you’ll be pushed, but not in a cheap way. When entering an encounter, there was a chance I would die, and that’s all I ask for in a game. If I’m 100% sure I’m going to be successful before engaging in a combat scenario, then that’s a serious problem with that game. With melee games, my concern is that enemies would turn into damage sponges on the higher difficulties which in turn would make me button mash (god I hate button mashing). I’m ok with a spongy enemy in a shooter because I can just hold down the fire button until they’re dead, lol. All three games did a great job at managing the difficulty. [Map] This is more of an annoyance than anything. The first game had a very functional mini-map that was always present on screen. This was very helpful when navigating in places like the Citadel because I could place a waypoint on the larger map, and it would show up on the mini-map. That’s helpful for a directionally challenged person like me. It also displayed enemies as red dots on the map, which helped me during combat scenarios. For some odd reason, the later games decided to make a change. Not only could I no longer place waypoints, but I could only see enemies on the mini-map if I help down a button. Not being able to put down waypoints was a pain because I had to keep opening up the larger map when in places like the Citadel, as well as the different indoor areas in Mass Effect 2 and 3. For me, that broke my immersion and made it a pain in the rear to navigate those indoor areas. It got to the point where I avoided all of those areas by the time I got to the end of Mass Effect 3. [Modernization] These are old games, so this was a MASSIVE concern of mine, going in. I’m happy to say that all three games really hold up in 2021!! They did a great job modernizing these and they never really felt “old” while playing them. That’s not always the case, guys. A recent example would be the Kingdoms of Amalur game. I was a first-time player, and I could tell it was a good game wrapped up in there somewhere. However, there were several things that should have been modernized in that game, but they were too lazy and/or cheap to do so. I’m glad the Mass Effect guys put their best foot forward. Although the games got a little worse for me as I went down the line, I still have to admit I enjoyed myself for three months. I’ve not played Andromeda, so I have nothing to say about that game. With that being said, I’ll 100% buy Mass Effect 4, and I HIGHLY recommend this game to anyone who has not tried them. If you like story driven games; this is for you. If you enjoy 3rd person shooters; this is for you. If having AI teammates is your jam; this is for you. Assassin’s Creed Origins; you’re up next!! ... show more
Reviewed in the United States 🇺🇸 on November 21, 2021 by Leohlyon

  • Then and Now: The new Mass Effect Trilogy
Platform For Display: PlayStation 4 Edition: Legendary
First off, let me just say I am a veteran of the XBOX 360 version of the game. I played 1, 2, 3, and had all the DLC for 2 and only "From Ashes" from ME3. For anyone new to the series, this game does stand out as a legend. Think along the lines of Star Wars, Babylon 5, and Battlestar Galactica, and you got something similar in story (and in some ways better). This is a third person shooter with a lot of role playing elements that get carried over from one game to the next. Can't get the full feel of ME3 without playing the first two (not to mention you would miss things that carry over). Another thing is that its 3 games for one price (and all the DLC). And this is not just 10 hours for each game. Try 40 hours for each game. Good price for newcomers. For veterans, this is what I think. In general, the biggest improvement is this - NO DISC SWAPPING. XBOX 360, you had to switch out the discs at a certain point in the game - And don't even get me started on how often it was with ME3 (I think my XBOX tray broke because of it). Legendary is on two discs. One to install some software, Another for the game. Continuous 120 hours of play! I Love it! Now to the game First ME1. A noticeable improvement concerning graphics. But more importantly an improvement on gameplay. I don't know how to describe it, but there was something "off" about the targeting in combat in the XBOX 360 version as well as the combat. In this one, combat is more streamlined and accurate. I regret to say there are still those Mako (the tank) missions, but I guess you can't have Mass Effect without Mako missions. Oh well. Only one DLC: Not bad and a definite improvement on standard Mako missions. The equipment menu is still the same unfortunately, but still okay. Overall: a definite improvement. ME2: A lot people say its the best. I can't say I saw any improvements - but what could you improve. The DLC quests Overlord and Shadow Broker are excellent. Arival DLC-Story not very good, but still okay. All other DLC are add-ons, but nice. Overall: No change to the game, all DLC, and still fun to play. ME3: I found out the hard way that DLC weapons need to be bought now. NO! Not with real cash! With the credits your character earns. Unfortunately, my favorite sniper rifle, the Valliant, costs an arm, leg, and first born. It is possible to get it on the first play thru, but it is expensive. I had to use the Black Widow (which is now cheaper than the XBOX version). I was still playing at time of this review, but I have to say its nice to play WITHOUT SWAPPING DISCS (Rejoice!). I played Leviathan and Omega DLC for the first time and loved it. Working on Citadel DLC but looking forward to it. Load times are also a lot faster. They are still there, but you don't get much time to admire the scenery like the XBOX version (major plus). Another plus: NO MULTIPLAYER. I hated that part of the game and how it affected the single player experience. Good move to take it off (It was terrible to begin with). Overall: No multiplayer, No Disc swapping. All DLC. Only negative is having to buy DLC weapons (with credits), but there are a lot of guns to choose from (each different in their own way). Overall end review: Good game to get for veterans wanting to experience Shepherd's legacy all over. For new comers, DON'T MISS THIS ONE. A little warning, Mass Effect 1 is a little slow in gameplay, but the story draws you in. It kind of feels like Star Trek. Mass Effect 2 and 3 are more action oriented and worth playing. I would have to say they were more Star Wars (especially ME3). The game said legendary edition on it. Well, in my books: The Mass Effect Trilogy is Legendary. ... show more
Reviewed in the United States 🇺🇸 on May 31, 2021 by M. Muirhead

  • Just like I remember
Platform For Display: PlayStation 4 Edition: Legendary
Seller was great, arrived on time and in perfect condition. Everything was exactly as advertised. Would buy from them again sometime
Reviewed in the United States 🇺🇸 on September 7, 2022 by James

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