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Introduction to Game Systems Design (Game Design)

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Description

As games grow more complex and gamers' expectations soar, the discipline of game systems design becomes ever more important. Game systems designers plan a game's rules and balance, its characters' attributes, most of its data, and how its AI, weapons, and objects work and interact. Introduction to Game Systems Design is the first complete beginner's guide to this crucial discipline. Writing for all aspiring game professionals, even those with absolutely no experience, leading game designer and instructor Dax Gazaway presents a step-by-step, hands-on approach to designing game systems with industry-standard tools. Drawing on his experience building AAA-level game systems (including games in the Star Wars and Marvel franchises), Gazaway covers all this, and more: Exploring the essentials of game design and its emerging subdisciplinesAsking the essential questions at the heart of all designGetting started with modern game system design tools, including the spreadsheets most professionals now useCreating systems and data from a blank pagePopulating and quantifying a world of data into a gameTuning and balancing game systemsTesting game systems and dataLeveraging communication, psychology, and rewards within your gamesBalancing game probability within systems Whether you're a college freshman entering a game design program, an indie developer using Unreal or Unity, a Dungeon Master, or anyone who wants to really understand modern games, this guide will help you get where you want to go. Read more

Publisher ‏ : ‎ Pearson


Publication date ‏ : ‎ August 17, 2021


Edition ‏ : ‎ 1st


Language ‏ : ‎ English


Print length ‏ : ‎ 384 pages


ISBN-10 ‏ : ‎ 0137440847


ISBN-13 ‏ : ‎ 49


Item Weight ‏ : ‎ 1.34 pounds


Dimensions ‏ : ‎ 6.9 x 1 x 8.9 inches


Part of series ‏ : ‎ Game Design


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If you place your order now, the estimated arrival date for this product is: Saturday, Aug 30

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Top Amazon Reviews


  • Must have book for Game Systems Design
I highly recommend this book if you are interested in Game Systems Design. You will learn the process to design the attributes of characters, weapons, and much more. Dax Gazaway also teaches the basics of the tools you will need as a Game Systems Designer.
Reviewed in the United States on April 3, 2022 by Eric Montoya Eric Montoya

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