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Horizon Forbidden West Launch Edition - PlayStation 4

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Availability: Only 3 left in stock, order soon!
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Arrives Sep 13 – Sep 17
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Edition: PlayStation 4 Launch Edition


Features

  • An epic Action/RPG Adventure
  • Brave an expansive open world - discover distant lands, new enemies, rich cultures and striking characters.
  • A majestic frontier - explore the lush forests, sunken cities and towering mountains of a far-future America.
  • Confront new dangers - engage in strategic battles against enormous machines and mounted human enemies by using weapons, gear and traps crafted from salvaged parts.
  • Unravel startling mysteries - uncover the secret behind Earth's imminent collapse and unlock a hidden chapter in the ancient past. one that will change Aloy forever.

Description

Join Aloy as she braves the Forbidden West - a majestic but dangerous frontier that conceals mysterious new threats. Explore distant lands, fight bigger and more awe-inspiring machines, and encounter astonishing new tribes as you return to the far-future, post-apocalyptic world of Horizon. The land is dying. Vicious storms and an unstoppable blight ravage the scattered remnants of humanity, while fearsome new machines prowl their borders. Life on Earth is hurtling towards another extinction, and no one knows why. It's up to Aloy to uncover the secrets behind these threats and restore order and balance to the world. Along the way, she must reunite with old friends, forge alliances with warring new factions and unravel the legacy of the ancient past - all the while trying to stay one step ahead of a seemingly undefeatable new enemy. If you are purchasing, or already own, the PS4 disc version of this game you can get the PS5 digital version at no extra cost and you do not need to purchase this product. Owners of a PS4 disc copy must insert it into the PS5 every time they want to download or play the PS5 digital version. PS4 game disc owners who buy the PS5 Digital Edition disc-free console will not be able to get the PS5 version at no extra cost.

Number of Players: 1


Publication Date: February 18, 2022


Computer Platform: PlayStation 4


UPC: 711719547976


Compatible Video Game Console Models: Sony PlayStation 4, Sony PlayStation 5


Release date: February 18, 2022


Product Dimensions: 0.58 x 6.73 x 5.37 inches; 3.84 ounces


Type of item: Video Game


Language: English


Rated: Teen


Item model number: 3006228


Item Weight: 3.84 ounces


Manufacturer: PlayStation


Date First Available: September 2, 2021


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Sep 13 – Sep 17

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

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Top Amazon Reviews


  • Better than the last!
Edition: PlayStation 4 Launch Edition
This was a great game the first time and I love this one even more. You play as Aloy continuing to try to save a post apocalyptic earth from aggressive animal designed machines and a various assortment of bad guys. The graphics are fantastic and beautiful. the coastal areas are amazing and swimming in the ocean has been fun. The game has mostly the same control functions and a few tweaks that are handy. One is nice change is that your mount follows you and allows you to be able to travel or climb out of an area but still be able to call your mount to you. I did find that the chances of your mount being killed by machines or raiders is higher even if you leave it a fair distance away. They also seem less populated. You can travel pretty far without coming across a mount site. Love the Fire Bristleback mount. The side missions are frequent and fun but I was rolling my eyes that one of the side missions includes a lecture on a hot button social issue. ( Must it permeate everything? Can we not just play a game?) But I haven't found anything else and it's relatively minor. I have only found one or two new weapons that are actually worth using. The rest are the usual assortment of bows, slings and casters. The availability of certain kinds of resources for ammo (machine muscle) is frustrating but par for the course. I have found that the ability of weapons to shoot multiple kinds of ammo is more limited and find myself changing weapons more often to use different ammo. There are other things that seem really pointless. There is a chess-like game you can play in settlements and collect or buy pieces for that you need to learn to play for dubious rewards. I found it slow and boring but I don't enjoy chess either so....Also new is the need to find a workbench to upgrade weapons, pouches and outfits instead of being able to do it on the fly. Boo. However extra resources that you are already too full to carry can be collected and sent to your "Stash" that is also found in settlements and random camps. You can then visit any Stash and have access to and fill up on your common extra resources. Yay. There are many different skills you can learn that are passive or active. I find the active skills to be more fiddly with the controls than I like and I don't activate them as much. I may have to learn some though as I have come across the first cauldron than I am unable to beat. I either haven't mastered using the proper skill (think power surge) or just haven't figured out the best tactics. Love the new machines throughout and some changes to old ones. The Baboon like Clamberjaw had a high creep factor for me. Just like with the first Horizon Zero Dawn, Forbidden West is has high value. With the beautiful game play and graphics along with the degree of complexity it gives you lots of bang for your buck. I hope they are working on add on packs and a third game is in development. ... show more
Reviewed in the United States on April 6, 2022 by C Michel

  • Sequel that mostly improves on the original
Edition: PlayStation 4 Launch Edition
The common criticism of Forbidden West (and not an entirely unfair one) is that it's "yet another open-world game": over-stuffed with side-quests, collectible whatzits, and map-unveiling towers. While FW may not break any new ground for the genre, its varied gameplay loop and the quality of its writing still make it a much more compelling experience than Assassin's Farcry and their kin. The biggest improvement over the original game in my opinion is the game effectively forcing the player to diversify their arsenal from the start. While there were certainly areas where it made things more difficult, it's ultimately pretty easy to get through the bulk of Zero Dawn using nothing but well-targeted regular, elemental, and sharpshot arrows. In the sequel, given the frequency with which you encounter massive enemies of ungodly power, this borders on suicidal. At a minimum you'll want to gain as much proficiency as possible with blastslings, but almost all of your weapons will find their niche sooner or later. Having the ability to instantly send excess materials back to a stash, instead of being stuck in a loop of maxing out your inventory, running low, and gathering, is also a game-changer. While it doesn't quite match the original (which has one of the all-time great backstory reveals), the storyline here still has the fully fleshed-out characterization and well-conveyed stakes of its predecessor. I especially love that the devs snuck a pretty solid art appreciation sequence into a franchise widely known as the "destroying robot dinosaurs games." (If you're worried, yes, it is optional.) If there's one sense in which I agree with the criticism I alluded to at the outset of this review, it's that the game is perhaps too stuffed with mini-games and story-free side activities for its own good. Try as I might, I couldn't get myself to care about Gauntlet Runs, the Machine Strike board game, the melee arenas, the Tenakth battle arena, or most of the cauldrons. But I'm sure there will be plenty who disagree, and all of these are entirely skippable without really disadvantaging the player, so it's hard to be too irritated by them unless you're hunting the platinum trophy. One other minor complaint: the Vantage Point side activity, whose unlocked story in Zero Dawn was one of the more moving parts of the game ("the only planet any of us ever got to know" still haunts me), in FW has all the charm and interest of a tourism commercial, and the process of unlocking them is unduly irritating to boot. I'd recommend skipping it as well and just looking up the text and images online. Overall, if you enjoyed HZD at all, (or didn't enjoy it for quality-of-life reasons like not having a stash,) I highly recommend the sequel. It definitely has me excited for where the franchise goes in the future. ... show more
Reviewed in the United States on August 24, 2022 by A. Baker

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