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The Legend of Zelda: Tears of the Kingdom - Nintendo Switch (US Version)

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Arrives Friday, Sep 25
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Platform: Nintendo Switch


Edition: Game only


Features

  • Ultrahand: Using the new Ultrahand ability, Link can pick up, move, and rotate almost any object, and can even attach objects together to create bridges, vehicles, and more!.Energy-Efficient Ethernet : Yes
  • Fuse: Magically fuse almost any object to Links current weapon, shield, or arrow to increase durability, damage, or even add a new effect. Experiment with lots of different combinations to come up with surprisingand sometimes hilariousresults!
  • Ascend: Add a new dimension to your exploration with Ascend, which gives Link the ability to pass through solid objects above him. Rise up through ceilings, hillsides, and even certain enemies to create seemingly impossible shortcuts.
  • Recall: Use Recall to make objects in motion move backward through time, letting Link ride fallen boulders skyward, recover thrown weapons, or send projectiles back where they came from.

Description

An epic adventure across the land and skies of Hyrule awaits in The Legend of Zelda™: Tears of the Kingdom for Nintendo Switch. The adventure is yours to create in a world fueled by your imagination. In this sequel to The Legend of Zelda: Breath of the Wild, you’ll decide your own path through the sprawling landscapes of Hyrule and the mysterious islands floating in the vast skies above. Can you harness the power of Link’s new abilities to fight back against the malevolent forces that threaten the kingdom?

Number of Players: Single System (1)


Publication Date: May 12, 2023


Computer Platform: Nintendo Switch


Global Trade Identification Number: 92


UPC: 045496597092 045496511340


Compatible Video Game Console Models: Nintendo Switch, Nintendo Switch - OLED Model, Nintendo Switch 2, Nintendo Switch Lite


Release date: May 12, 2023


Product Dimensions: 0.43 x 6.71 x 3.96 inches; 1.44 ounces


Type of item: Video Game


Language: English


Rated: Rating Pending


Item model number: 112383


Item Weight: 1.44 ounces


Manufacturer: Nintendo


Date First Available: June 14, 2021


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If you place your order now, the estimated arrival date for this product is: Friday, Sep 25

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Top Amazon Reviews


  • Amazing, beautiful, spectacular...
Platform: Nintendo Switch Edition: Game only
I could go on and on with how amazing this game is. It's absolutely worth the money, the time, the dedication; the graphics are BOTW styled, the story is beautifully done, the monsters are monstrous, the characters have life to them-- everything is that of sheer talent. My only complaint is that it is certainly a more difficult game; it is that in which you must have talent to complete. ... show more
Reviewed in the United States on May 8, 2026 by Abbie

  • List of What’s New. More Exploration and Creativity
Platform: Nintendo Switch Edition: Game only
Perfect sequel to Zelda Breath of The Wild. Link has several new abilities (will list later) to play around with World is more expansive: There’s the Great Plateau (old Breath of the Wild map) with slightly altered environments due to gloom infection, the sky city, and the depths (huge underground cave network below hyrule). Smoke and highlighted light pillars shows points of interest in the overworld without having to look at the map Weapon durability is back. I know some people don’t like breakable items/weapons, but it teaches kids to be more adaptable rather than have constant/sustainable gains all the time. Also helps them be more creative in the fusing items together. Items are less scarce this time around giving you more opportunities to experiment with new combinations Still have freedom to be creative and do what you want. Can think of creative ways to cheat the puzzle with new abilities instead of the intended way of doing it, making the experience your own. Gives you the ‘I don’t think we are supposed to do that, but it worked!’ moments Temples return. Each one have a companion character which grants you special abilities for that temple/dungeon. Bosses at end of temples are really powerful and not just simple advanced moving puzzles -Menu/UI is more streamline. Inventory tabs can be changed via L1 R1 trigger instead of thumbstick. No need to go through multiple pages to get to the next tab. Instead you scroll down if you have a lot of items Settings is at the end of inventory tab instead of a separate page Able to view recipes on sub menu for each item -Story/Plot: Link and Zelda is exploring a unknown area under hyrule castle. They accidentally awaken an mummy and he uses gloom ability to attack them. Link arm and master sword gets infected during initial battle, and the mummy released gloom infecting hyrule. There’s a huge quake and Link both get separated during the scuffle. You wake up and go on a quest to find Zelda, re-forge the master sword and save hyrule. Story is the most expansive than any other Zelda title focusing a lot of character development Like Breath of the Wild; there’s limited voice acting and not fully voiced. But that doesn’t detract from the experience --- Abilities 1. Ultra Hand Use this to lift large heavy object and fuse them together. Can use it to solve puzzles lifting heavy objects to build bridges, ramps, ladders, etc) but also use as a vehicle creator for traversal. It’s very similar to Banjo-Kazooie: Nuts & Bolts vehicle creator. Vehicles you create use fuel/battery to operate, collecting/using zonai charges refuels your vehicle giving you the ability to travel longer distances especially when creating gliders. You can also upgrade maximum battery as you progress through he game. Note that our creation despawns if you’re too far away from it, so best not abandon it 2. Merge items Fuse any two items together in inventory. Mainly use to create weapons with different properties (higher attack, range, elemental damage etc) and increase durability. Seeing weapon durability is back gives players ways to experiment and be resourceful with what they have in their inventory During combat you’re able to able to throw individual items 3. Asend Able to teleport to above flat platform when directly under it. Some areas are restricted if it’s too high. The cursor on your screen when using ability turns green to indicate if it’s possible to ascend or not 4. Recall Rewind time for a brief second. Great for puzzle solving like climbing up a rock that fell off the cliff and rewind time to ride it up 5. Auto build Able to re-create previous creations you made with ultra-hand. Just have all items in one spot and use ability to re-create it instead of starting from scratch 6. Amiibo Similar to last game, you can in amiibo daily and items will fall in front of you. Amiibo give armor skins, fabrics, and other common items. No exclusive content from Amiibos this time. Able to obtain them via quests. Scanning amiibos just give you them early and more items daily. Disappointed the wolf link amiibo doesn’t give you wolf companion like the last game 7. Camera Basically an ability to take pictures to fill out the hyrule compendium Overall extremely fun game giving you freedom to explore and be creative. Best Legend of Zelda game to date. ... show more
Reviewed in the United States on May 13, 2023 by Vincent

  • An almost reluctant 11 out of 10
Platform: Nintendo Switch Edition: Game only
Its objectively better than BOTW and a technical and game design marvel, but I can't help but feel like it could have been even better. The story in the game's present is bland and cookie cutter, and you get basically the exact same cutscene for each keeper of the secret stones. The lack of acknowledgement of the previous game save for some extremely hidden easter eggs is also disappointing, with most NPCs not recognizing you. Given the continuity of the game, its assumed that Link canonically only did main quest missions and Hateno and Tarrey Town quests, which sucks for those who wanted to see people react to Link like an actual hero instead of just another nobody again, and for everything they did in Breath of the Wild to be retconned. The lack of towers and shrines also makes no sense. The game implies that the towers and shrines went back into the ground, but I would expect to see at least some proof of them existing in the first place. It really felt like Nintendo wanted the experience to be almost totally separate from Breath of the Wild, which is bad for fans of the previous game. However, the story is effective regardless, if you ignore the above points. Everything else is a massive step forward. Shrine design, powers, weapons, story (except for secret stone bearers), visuals dungeon design, progression, collectibles, it's all improved 10 fold. It might sound like this game would be disappointing for fans of Breath of the Wild, and I can't help but feel that to some degree, but the game is as I said, an 11 out of 10 for an important reason: It successfully recaptures the magic of playing Breath of the Wild for the first time again. All of the intrigue is still there. Everything is changed so much that the world feels almost brand new despite my 700 hours in Breath of the Wild, and I can't wait to start my 2nd playthrough of Tears of the Kingdom once school is done beating me into a depressed pulp. ... show more
Reviewed in the United States on December 4, 2024 by Euna

  • A Fantastic Adventure and Improves on BOTW in virtually every way
Platform: Nintendo Switch Edition: Game only
The short version is that this game improves and expands upon Breath of the Wild in every possible way, with the only real con being that this game pushes the Switch to its absolute limit, and you will encounter a very occasional framerate chug. Also they took away my hearty durians! Vast amounts of Content: Some were concerned when it was announced this game would utilize the same map from BOTW (its predecessor), so much to the point where it became common to see this game referred to as BOTW DLC prior to its prelease. I can assure you this is not the case. The is the game equivalent of a BMW 1M. Much how like that car was cobbled together from the BMW parts bin, but somehow became one of the best cars they ever made, this game is made with many existing assets and yet surpasses all my expectations. Not only are there sky islands, but their are caves, and an entire other layer of the world to explore (which I won't spoil if you've somehow managed to avoid spoilers for this game). There's also more to the story this time, and I swear they've at least doubled the amount of side content. More enjoyable combat: While this game uses the same general combat as BOTW, what's improved is the way you use weapons. They still break if that bothered you before, but I feel far less restricted thanks to the Fuse mechanic, which allows you to combine things with your weapons and shields. The consequence of this is that you feel far less unwilling to use your higher powered weapons. In BOTW I would hoard them, and I still do a little, but I also am at least willing to use them more frequently than before thanks to the fact that I can fuse a weak little stick into something more potent at almost any time. Additionally arrows are far easier to come by, as of writing this I've been on my playthrough for maybe 40-50 hours and have accumulated 200+ arrows without really trying to conserve. No hearty durians? Ok, since I brought it up, I'll make this it's own section. At first I hated this, the magical fruit that restored so much health it was almost gamebreaking in BOTW. However, in hindsight I think it was a good call, as I'm using more of the expanded materials/recipes now and it definitely adds to the game. Other details and conclusion: I hesitate to go into further details on this as it may spoil the experience of discovery, but I can say that the staples of BOTW are still here. Shrines, resource gathering, great fairies, upgrading your armor, all still play a huge role. The runes from the first game are gone, but are replaced with quirkier and largely more useful abilities, although I do miss the bombs. But even the function of the old remote bomb can be replicated in no less than three ways, depending on the situation. I have not beaten the game, but I have spent about 40-50 hours in this world by my estimate and completed three of the four major temples, and revealed the entire main map. Yet, despite that I feel like I'm still just scratching the surface. There have still been a few new enemy types that I still have no idea how to take down, or I need to collect more hearts/better armor. There is so much to see and do in this game, and so far it's all been very entertaining. I've been playing Zelda since Link's Awakening on Gameboy Color, and although this game like BOTW diverts somewhat from the classic formula, it is definitely in the lead for my favorite Zelda game of all time, and possibly my favorite open world game of all time. Truly fantastic. ... show more
Reviewed in the United States on July 18, 2023 by H. Jones Jr

  • Great Gift! 200 Hours of Playtime and I Still Love It
Platform: Nintendo Switch Edition: Game only
I've racked up 200 hours of playtime over the past year or so of me having this, which is hard for me to squeeze in as a student. I asked for this as a gift, and I couldn't be happier, I enjoy all the expanded locations from BOTW, including the Depths which I had seen extensive criticism for prior to receiving this, so I assumed I would not like it. I really even thought it could never top BOTW, but for me it totally did. The atmosphere is so much more amazing than what I would've expected, especially with the temples and sky islands. The bosses are much more interesting compared to BOTW, as each of them has their own unique obstacles and play styles, and the Gloom Hands that replaced BOTW guardians actually remain startling even late into the game. All the new enemies and combats feels really fresh even after hundreds of hours of playing. People complain about lag, but it was never a huge issue for me but it is there. With Zelda fans, they're gonna complain about every game when it comes out, but it seems that the most heavily criticized games are also the greatest successes and the most fondly remembered years later. Shout out to this game for getting me through the last time I was sick with Covid for a week ... show more
Reviewed in the United States on July 22, 2026 by Ryan Wood

  • The best
Platform: Nintendo Switch Edition: Game only
he Legend of Zelda: Tears of the Kingdom (Nintendo Switch)Score: 10/10Genre: Action-Adventure / Open-WorldDeveloper / Publisher: NintendoWhen Breath of the Wild launched in 2017, it redefined open-world design through absolute player freedom and dynamic systemic interactions. Creating a direct sequel to one of the most acclaimed games of all time was a monumental challenge. Tears of the Kingdom does not just meet that expectation—it expands on it, turning its predecessor's world into an unmatched, physics-driven sandbox.Key Mechanics & GameplayThe core difference in Tears of the Kingdom lies in Link's new suite of abilities, which replace the Sheikah Slate tools with Zonai-powered magic:Ultrahand: Allows you to pick up, rotate, and fuse environmental objects together. Whether assembling a simple wooden raft or engineering an armed flying war machine, Ultrahand transforms Hyrule into an engineer’s playground.Fuse: Solves Breath of the Wild's weapon durability complaints by letting you attach monster parts, rocks, or Zonai devices to weapons and shields. This adds durability, raw power, and distinct effects (like freezing elemental hits or rocket-powered shield jumps). Ascend: Lets Link swim upward through solid ceilings, completely altering how you navigate vertical environments, caves, and multi-tiered structures.Recall: Rewinds the motion of specific objects through time—turning falling sky-debris into instant elevators back into the clouds. ... show more
Reviewed in the United States on August 12, 2026 by Chris Sneed

  • Better than BOTW in every possible way
Platform: Nintendo Switch Edition: Game only
Where to begin with this game? Did you enjoy Breath of the Wild? Were you frustrated by certain aspects? If the answer was yes to both, you’ll love this game. I have been a Zelda fan all the way back to playing Zelda 2 when I was 4. And when Breath of the Wild came out, I was blown away, but also frustrated by aspects of it. Yes the game did away with most of the standard Zelda formula, but enough still remained for me to enjoy it as a Zelda game. What blew me away though was the size of the game, the focus on exploration and many other things. However, many things frustrated me like how long it took to get around, warping to shrines was easy, but losing your horse was always a serious pain. Now we arrive at the new game Tears of the Kingdom, clearly a sequel to BOTW that uses the same map, but manages to keep it fresh by introducing sky islands and the depths. And first off, if you felt BOTW had a massive map, this will blow you away. There is so much more to explore, but yet the game moves SO much faster by changing the towers from things you have to slowly climb to activate to just making them usually have a small puzzle to get them activated. Once you have these towers up, the game gets MUCH easier to navigate as each launches you miles into the sky where you can glide down toward the next closest one, or perhaps a shrine or other notable area. This eliminated the problem I had with horses and in fact, I barely used mine over the course of the entire game. The new powers you gain at the start also open this up to a realm of creativity previously offered by other games like Minecraft, but in a Zelda game, it feels fresh. I can only say this game will feel like a dream to any engineers or someone with an interest in building. You can truly get lost in crafting weapons or vehicles, but even if only done when necessary it’s a lot of fun. I who think the shrine puzzles have gotten much harder (at least for someone like me), but they were still fun and brilliant to experience. Finally there’s the story. I was surprised after feeling BOTW had a very forgettable story that this had a very rich and emotional story as you learn about how Ganondorf came to power and was originally defeated, as well and the truth of what happened to Zelda after the start of the game. I absolutely love it and all the characters. Honestly, the only two Zelda games to top this for me are Wind Waker and Link’s Awakening. So yes, to sum up, this is easily one of the best Zelda games of all time and improves on BOTW so much, I can’t even see myself revisiting that game now. ... show more
Reviewed in the United States on May 20, 2023 by Conor Metz

  • Fantastic Game
Platform: Nintendo Switch Edition: Game only
Game arrived in perfect condition. I already had my own copy, and I bought this one to gift to my cousin for Christmas. Fantastic game that has gotten hundreds of hours of playtime between us, and looks amazing!
Reviewed in the United States on September 3, 2026 by Nori

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