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Super Mario Galaxy 2 [video game]

Based on 2,779 reviews
Condition: Used - Very Good
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Arrives Tuesday, Nov 24
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At a glance

Condition
Used - Very Good
Model
RVLPSB4E
Dimensions
7.5 x 5.45 x 0.57 in; 1.27 oz
Weight
1.27 oz
Publication Date
May 23, 2010
Computer Platform
Nintendo Wii
Type of item
Video Game

Features 8

  • Skilled players will want to collect new Comet Metals, which will unlock harder levels with even more challenges
  • Mario collects stars as he travels from galaxy to galaxy, sometimes upside-down, sometimes floating from place to place.
  • On some stages, Mario can find an egg, smash it open and hop onto the back of Yoshi.
  • New power-ups include a drill that Mario uses to tunnel through the planet's surface all the way to the other side of a planet

Description

Launch into a new universe of gravity warping worlds in the sequel to one of the greatest games of all time! Yoshi joins Mario as they traverse a wild variety of galaxies exploding with imagination, helping out our hero as he gulps enemies, runs at super speed, or inflates like a blimp to reach high cliff tops. Whether Mario’s leaping into orbit around tiny micro-planets, tumbling through rooms with constantly flip-flopping gravity, or drilling through craggy worlds to emerge on the other side, he’ll need new abilities and serious jumping skills to survive the all-new challenges ahead!

Specs 14

Number of Players 1
Publication Date May 23, 2010
Computer Platform Nintendo Wii
Global Trade Identification Number 05
UPC 782695373118 045496901905 012302836867
Compatible Video Game Console Models Nintendo Wii, Nintendo Wii Mini, Nintendo Wii U
Release date May 23, 2010
Product Dimensions 7.5 x 5.45 x 0.57 inches; 1.27 ounces

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Top Amazon Reviews


Mario Madness
There is no doubt about it that Super Mario Galaxy remains as one of the most defiant games for the Nintendo Wii. Since it came out in 2007, it has re-shaped the way Nintendo has delivered its favorite pint-sized plumber. The game really delivered in a whole new dimensiion by showcasing Mario in Zero-G with more excitement and challenges than you could definitely imagine. Now with all that hype Super Mario Galaxy 2 has finally came out and fans all over want even more of their Mario mayhem in spades, but the question is that does the sequel lose any of the formula that made Super Mario Galaxy so superb. The answer is absolutely no, it just simply adds more challenge and more mayhem to it. Super Mario Galaxy 2 is definitely one of the must-own games of 2010 that really is worth the money that is spent on. The game takes on new challenges as Mario is again sent into space trying to rescue Peach from the clutches of Bowser, accept this time the challenges are more extreme as Mario faces new worlds from a intergalatic Giant World, to tougher foes than before like Peewee Pirhana and king-sized Bullet Bills, all the way to a even more challenging Giant-sized Bowser that is even larger and fiercer than before. But Mario isn't alone in this game to face them. He has Yoshi as well in this game, and the use of Yoshi here is well worth the effort as you control him and Mario in levels that are beautiful and bolder than before. There are also new power-ups here too from the cloud suit, where as you jump you can make clouds become simple platforms to help you on your quest which can help you earn those extra stars, and the Rock suit that can make you Invincible as you can easily smash your way through foes and rocks to uncover hidden star bits. that'll help you earn lives as well as defeat harsher enemies. Yoshi as well has some tasty power-ups like the blimp fruit which makes hime float on air and help you get to certain platforms you couldn't do alone, the bulb fruit which helps you see certain levels that might dissapear when you're in the spooky levels of the ghouls and Boos and levels that might be spooky in the night, and the dash pepper which makes Yoshi move like a speed demon through to help you try to race your way around the extra Zero-G madness. The graphics are absolutely amazing through the game, and picks up nicely where the original Super Mario Galaxy has left off. The control also is strong here, with the aid of Yoshi as well, as it is easy to manuver with him as he can easily swallow Bullet Bills and Pirhana plants that'll help you on your quest, and spit them out at other goombas and lakitus that won't take no for an answer. The music though does bring back at times classic melodies from past Super Mario Brothers titles like the first Super Mario Galaxy did, but remains as epic to appease the hard core Mario fan. Nevertheless, the fun here is absolutely well-worth the effort from each and every level with new challenges and mayhem that is sure to keep your Wii plugged in for days on end. All in all, if you're a owner of the Nintendo Wii and you've loved the original Super Mario Galaxy, than I absolutely recommend Super Mario Galaxy 2 as a great addition to your Wii library. It really does the job where any Mario game really should, and is a real treat for the gamer in all of us. I really love this game from the moment I've seen it and laid eyes on the madness, and trust me you'll not even be dissapointed with it either. It is well-worth the wait and Super Mario Galaxy 2 delivers from start to finish on the fun. Graphics: A Sound: A 1/2- Control: A Fun & Enjoyment: A Overall: A ... show more
Reviewed in the United States on May 23, 2010 by Michael Kerner

Super SUPER Mario Galaxy...
My daughter was 5-years old when we first played the original Super Mario Galaxy. She would constantly corner me every day so that we could play it over and over, and after we beat it, over and over again. In fact, I have beaten the original game a total of 10 times with my daughter as my trusty side-kick at the player 2 spot, grabbing stars, freezing bad guys, or shooting the occasional bad guy or gold dot to get me a much needed coin. So imagine our delight when we heard on Amazon.com last June that Super Mario Galaxy 2 was available for pre-order...without a confirmed date, of course, but ready for pre-order nonetheless. Does Super Mario Galaxy 2 hold up? Does it still manage to capture the heart of a 7-year old girl and her father? The answer is a resounding YES. Super Mario Galaxy 2 completely operates in its own right by being a stand-alone story. The only nod to the previous Galaxy comes in the form of Rosalina who will appear if you have significant difficulty with a level so that she can actually show you how to pass a level (at the cost of getting a bronze, NOT gold star). Back to the story (or the little of it that there is, a la most Mario games), Princess Peach has been kidnapped by a GIGANTIC Bowser (surprise!). Naturally, Mario is going to rescue her with the help of star power from master luma (star-like creatures with the capability to transform). Who is there to help Mario this time? Well, this time Luigi is a playable character later on, as opposed to the original Galaxy which forced you to take the torturous path of collecting all 120 stars before unlocking him. Yoshi is on board as well, your trusty steed who can eat red-hot peppers to move quickly and cross water no less, or become a blimp full of hot air, or glow to reveal hidden paths. The biggest change for us as a father-daughter team is that Player 2 has more to do now. Player 2 is actually an orange luma who follows Mario around. Now, Player 2 (in addition to freezing enemies and grabbing stars) can actually spin as well to knock enemies to the ground or grab coins from remote places by flying over to them quickly and then bringing them back to Mario. Also, making Player 2 an actual, tangible entity in the game (as opposed to a mysterious P2 star that has no discernible presence) makes it even more fun for my daughter who gets caught up in the action because the game itself is usually too hard for her as Player 1. She will actually say things like, "Daddy, you get the one on the right, I'll get the one on the left." It's extremely hard to pry her away from it when it's time for a story and bed. Has the gameplay changed much? Well, no, the same mechanics are there. It's interesting that the game starts off as a 2D sidescrolling event that leads into somewhat a 3D perspective until it's a full-blown 3D adventure. It's a subtle, baby-step transition and, as an IGN reviewer put it, it pays off in getting those unfamiliar with the original to get into the action. Despite having the same mechanics of jumping and spinning, Mario has some new powerups. Cloud Mario can create little tufts of clouds to hop up. Rock Mario has our hero turning into a solidified boulder to roll around (and even "bowl" to hilarious effect). Drill Mario allows our hero to drill through to inaccessible areas. And, of course, there's Yoshi who is able to eat his enemies and use a couple of funny power-ups of his own as previously mentioned. Bee Mario, Fire Mario, Spring Mario, etc., make their return. Super Mario Galaxy 2 is smooth, polished and shows the time-dedicated love and attention that was bestowed upon it during its 3-year absence. It takes the best parts of the original and makes them better while taking away what didn't work the first time. They have wisely included more for player 2 to do while acknowledging that Mario is still, front and center, the star of the show. The music is even more fully orchestrated than before. The attention to detail is phenomenal and showcases Nintendo's desire to never compromise by releasing a product too quickly without undergoing the rigorous quality control that this game clearly had. Super Mario Galaxy 2 is a delight for children and even a delight for me as a 37-year old father. This is my "daughter and me" time, when we share a fun family night (Mommy likes to watch ;D), night-after-night and it is my modern-day Monopoly. Cheers to Nintendo for taking a winning formula, keeping it more than alive, and breathing fresh ideas into this franchise. So what are you waiting for? Purchase the game...this is one of the flagship titles, and deservedly so. ... show more
Reviewed in the United States on May 25, 2010 by C. Labye

Miyamoto Delivers the FUN with Mario Galaxy 2!
Quick Verdict: Any Nintendo fan will find themselves unable to wipe the giant smile of their face when they delve into this game. Gorgeous level designs, fantastic power costumes, and rewarding challenges will energize players with an arcade adrenaline reminiscent of Mario 3 and Mario 64. This stands tall as the ultimate Wii experience. Full Review: I bought the original Super Mario Galaxy the day it came out, but I had to fight for the TV just to play it. At first, it was competing with Rock Band / Guitar Hero and all of the major 360 games, like Oblivion and Bioshock. Soon, however, my roommates became addicted to watching the intense gravity-bending action of this modern classic and the race to collect Power Stars was on. Nintendo has proven once again that the core elements of fun need not include violence, bleeding edge graphics, online play, or customization. Nintendo's Shigeru Miyamoto definitely delivered on this sequel, which expands on the premise of its predecessor, namely, that 3D platforming achieves the most fun through the simultaneous manipulation of gravitational forces and the camera. Besides the good first impression that the first Galaxy game made, I have long been a fan of Nintendo's gameplay-focused approach in Mario and Zelda games so I had high expectations for Mario Galaxy 2. Like Pixar films, each major Nintendo release revolves around a new paradigm, technology, and/or aesthetic. For this game, I must admit that we are dealing with an expansion pack of the original, most of the gameplay mechanics are the same but there are totally new levels and approaches needed for success. Like Zelda titles, Mario Galaxy 2 places a tremendous emphasis on the score, and you too will notice how the orchestrated music facilitates the generation of epic gaming experiences. In Galaxy 2 the "map" is no longer a space station run by hungry lumas but a planet-like space ship donning Mario's visage. Nintendo has streamlined much of the first Galaxy's stumbling points by making it very clear which levels should be completed to advance the story and each planet is smaller which means the player gets the feeling that they are rapidly progressing. It is also fun to broad jump across smaller planets and let the gravity pull you clear across the hemisphere! If you were a fan of Super Mario Sunshine, then you'll recognize many of the new devices as spiritual sequels. Here you'll have the ability to create a series of platforms with CLOUD MARIO, bowl over obstacles with ROCK MARIO, bore through planets with SPIN DRILL MARIO, super jump and meander with SPRING MARIO, and dissolve in midair with floating BOO MARIO. My personal favorite, BEE MARIO, returns for an encore as well. As if this weren't enough, you also attain the help of YOSHI, the single best addition to the game. Riding on Yoshi grants Mario the ability to defy gravity even further, and perform more acrobatic stunts along the way. Add these power ups to the classic Nintendo knack for humorous dialogue and you have a winning combination. I found the battles to be innovative and engaging, and as before, your flights through space can be at once thrilling and ominous as you gain a sneak peek at the challenges ahead. Players who are not especially adept at video games will be comforted by three features of this game. By design, players will quickly accumulate extra lives through 1-UPs which have been liberally scattered throughout the game, but also can be gained by collecting star bits and through other passive methods. Mario only has three (sometimes upgraded to six) life bars before he dies, which simplifies the whole life bar (or should I say pie?) system. Secondly, players who become stumped on any part of a level will be greeted with a reprieve; you may allow the game to demonstrate a successful completion of the level, at which point you will receive a bronze star until you complete the level on your own. I think that this is a fair trade off to stop frustration in its tracks and keep the fun level high at all times. Finally, I must dissent with opinions mentioned here with regard to the "enhanced" 2nd player functionality; the second player could stall and dizzy enemies, and collect star bits in the original. Although some players will surely appreciate the extra help of someone else, the second player functionality is more designed to give the spectator a way to participate and encourage the first player. This game is a pure win, I would strongly recommend purchasing it. If you don't like it, the demand is so high that you can trade it in to Amazon for a great deal, too. ... show more
Reviewed in the United States on October 27, 2010 by Dylan G

Platforming on ecstasy
[Note: I just got this game today haven't finished it yet - I have about 25 stars - but since I didn't see any other reviews on Lunch I thought I'd post one asap.] The designers of Super Mario Galaxy 2 must have voted against Obama in 2008 because it's "more of the same" rather than "change." Nonetheless, for gamers, that's a good thing. While the game seems like it's essentially an expansion pack of the first, what an expansion. The levels are all new and have great settings. You also get to play as Yoshi and Luigi on some levels. Gameplay Same, but better game controls. There are some cool new challenges, including a test of how many enemies you can jump on consecutively. There's also the boulder and drill, which are fun to use. Some levels are almost entirely in 2-D, really giving a classic Mario feel to them. The enemies are a LOT better in this game. Super Mario Galaxy 2 resurrects some Mario franchise favorites, including the Hammer Bros. (!) and Lakitu. The bosses are also a lot better - no more silly moles. They look pretty serious this time around. Graphics Of course an improvement from the first game (not that there was much to complain about the first time around). Graphically, the game looks almost like a CG animated movie. Challenge The game starts out easy - easier than the first in my opinion - but ramps up the challenge level later on. The first few levels are fairly easy, whereas some of the third or fourth stars in a galaxy are really tough. My sense so far is that it has enough to satisfy everyone. Music The music in this game was fully orchestrated, and you can tell the difference. Even the overture, though largely the same as the first game, sounds much more crisp. You can find it online for sale as a CD, or possibly download it as a mp3 files. Miscellaneous There are a couple of other things I should note: This game does not have a central "observatory" as in the first game. Rather, you fly Starship Mario on a map. This saves you a LOT of time, so you don't have to keep searching for the room just to begin a level. Also, each level has Bowser flags that you can switch to Mario flags, thus marking your continue spots (in the first game, there was no indication of where you would continue if you died). As in the first game, I was disappointed Super Mario Galaxy 2 did not have any additional rewards for collecting power stars. I've always thought it would be awesome if with every 30 or so power stars you unlocked a new character (imagine getting Link or Samus for unlocking all of the stars!). As it stands, players don't have much incentive to try to get all 120 stars after beating Bowser. Overall Overall, if you liked the first game, you'll love the sequel. If you didn't like Super Mario Galaxy, or got too frustrated, don't be surprised if you hate this one! I'm loving it so far. It seems like everything that was wrong or annoying with the first one is now fixed. Enjoy! Shopping Word to the wise: if you want to save some money, this game is available for around $35-40 on eBay or Amazon. I got my copy for $32. ... show more
Reviewed in the United States on August 5, 2010 by Arnold

Great game and surprisingly fun for 2
This is a great game. I liked the first Super Mario Galaxy. I love Super Mario Galaxy 2. Since plenty of reviews have preached this game's virtues since it's release, I want to focus on one thing in particular which has been underplayed in my opinion. The two player mode in Galaxy 2 is great, in the right circumstances. For two gamers, I can see how it isn't that much fun. But for a gamer and non-gamer, or gamer and young child, the two player mode is a blast and adds so much to the game. My girlfriend and I play the game together. I bought it as a single player game, planning on playing it alone. I bought New Super Mario Bros Wii around the same time so that we'd have something to play together. We've played some of that, but since she's a casual gamer, she gets frustrated by dying in the game. We tried the two player mode in Galaxy 2 out of curiosity. During the first level, I didn't really think she'd like it, there didn't seem to be that much to do and it didn't seem to be all that helpful to have a second player. But she did like it so we continued playing and the more we did, the more fun she had with it. And not only that, but having her playing really is helpful. I'm a decent but not great gamer and Galaxy 2 is definitely more difficult than the first Galaxy game. There were levels I definitely would have struggled with had she not been playing. She enjoys helping and doesn't have to worry about getting frustrated by dying. The second player can do a few things. 1. Pointing at the screen and collecting star bits, in the same manner as player one would. This is helpful because it means I can focus more on the platforming and not as much the collection aspect, which again is helpful on harder levels. 2. Pointing at the screen and pressing A to collect coins, 1 up mushrooms, etc. This can be really useful to collect things in areas that are not easy to get to. Also very useful on stages with coins that require speed collecting, which we find very fun. 3. Pointing at enemies and pressing A to freeze or kill enemies. She can either kill smaller enemies or freeze bigger ones in place, like chain chomps or firebars. Very useful on difficult levels, I'd have trouble avoiding all of the enemies without her help. Again, the two player mode isn't meant for two gamers but it's a great fit for one gamer and one non/semi-gamer. The game as a whole is a blast and all Wii owners should play it. ... show more
Reviewed in the United States on September 7, 2010 by J. Peterson

great amazing
great and brings back memories
Reviewed in the United States on August 30, 2026 by Gavin kraemer

Best video game I have played to date!
(Update: Even though the Wii has gotten the least amount of play out of all my consoles this year, Mario Galaxy 2 is by far the best game I have played in 2010. No matter how great some games are, they tend to get repetitive at some point, I don't remember this being the case with Mario Galaxy 2 with its amazing level designs. At the Spike Video Game Awards for 2010, one of the judges stated that he was disappointed that this game was not nominated for game of the year, I could not agree more.) Title says it all! Best video game I have played to date (I am also an avid Xbox 360 player). I loved the first Super Mario Galaxy and the sequel improves in almost every category. The game is tons of fun and provides a similar feeling after watching the best from Disney and Miyazaki. You won't be able to find a game that is more fun and that has a more creative/diverse set of level designs. I had a few concerns when I first heard about this game, one of them was that it would be more of the same from the first game but after playing it for several hours and collecting a little over 100 stars, I have yet to encounter an area that is recycled. So far everything is brand new (or at least it feels that way), I am looking forward to some of the Mario 64 remade levels that I hear are in the game. Mario gets a new set of power ups that is nothing like anything we have seen before. Yoshi is also introduced to the 'Galaxy' with his own set of power ups. I was initially disappointed that Nintendo took out the level selection hub from the first game but the overhead world map that is similar to Super Mario Bros. 3 and the New Super Mario Bros. creates a better paced game and makes it easier to select a level. The only area where this game does not excel over the prequel is in the story department, story was sacrificed for a faster paced game and to make it more accessible for new comers. My only minor complaint is that I miss the background story that they introduced in the first Galaxy which was presented as a children's storybook. The second player option is much improved. In the first Galaxy game the second player controlled a pointer that collected star bits, shot star bits to stun opponents and helped Mario jump higher. In this game, in addition, player 2 controls a Luma that can collect more items like coins and 1-Up mushrooms; Player 2 can attack or freeze certain enemies, and halt booby-traps. The cooperative second player is ideal to get observers or casual players involved in the game. The second player mode in the first Galaxy become a sort of gateway into video games for my wife who never really played them before. This game is a must have if you own a Wii! ... show more
Reviewed in the United States on July 3, 2010 by MAL

Better than the Original
Super Mario Galaxy 2 for the Wii is a great improvement over the original. Bowser once again kidnaps the Princess and it’s up to Mario to rescue her yet again. Typical story for a Mario game but still fun. Returning favorites like Yoshi and the ultra nostalgic music and courses redone for this game. Story is great. Reliable and lengthy. ... show more
Reviewed in the United States on July 8, 2026 by Amazon Customer
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