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Oculus Quest All-in-one VR Gaming Headset – 128GB

  • Based on 6,563 reviews
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Features

  • All-in-one VR: No PC. No wires. No limits. Oculus quest is an all-in-one gaming system built for virtual reality. Now you can play almost anywhere with just a VR headset and controllers.
  • Oculus touch controllers: arm yourself with the award-winning Oculus touch controllers. Your slashes, throws and grab appear in VR with intuitive, realistic Precision, transporting your hands and gestures right into the game
  • Easy set up: the world is your arcade. Set up is easy whether you're at home or someplace new. Oculus quest works with your environment, so you can play standing or sitting in spaces big or Small.
  • Incredible VR games: stop watching games and step into them. Whether you're dodging spells or slashing through enemy hordes, you've never been this close to the action.
  • Guardian helps keep you safe: explore the universe without tripping over the coffee table. The Oculus Guardian system is designed to help you avoid nearby objects while you're in-game.
  • Oculus Quest requires your Facebook account to log in, making it easy to meet up with friends in VR and discover communities around the world.

Description

Oculus quest gaming system 128GB - Oculus quest us/ca/jp/tw, 128GB.

Brand: Meta


Color: Black


Special Feature: Microphone Feature


Connectivity Technology: Bluetooth


Included Components: Product Instruction


Compatible Devices: Personal Computer


Age Range (Description): Adult


Model Name: 301-00171-01


Product Dimensions: 14.7"D x 9.1"W x 5"H


Operating System: Android


Additional Features: Microphone Feature


Connectivity Technology: Bluetooth


Compatible Devices: Personal Computer


Operating System: Android


Field Of View: 360


Sensor Technology: Inside-out tracking


Display Maximum Resolution: 1440 x 1600


Memory Storage Capacity: 128 GB


Platform: Meta


Resolution: 1440 x 1600


Display Refresh Rate in Hertz: 90


Screen Size: 4


Display Type: OLED


Controller Type: Touchpad Control


VR Operating Platform Compatibility: Standalone


Display Resolution Maximum: 720 x 800


Item Dimensions D x W x H: 14.7"D x 9.1"W x 5"H


Item Weight: 1.1 pounds


Brand: Meta


Built-In Media: Product Instruction


Age Range Description: Adult


Model Name: 301-00171-01


Model Number: 301-00171-01


UPC: 815820020288


Global Trade Identification Number: 88


Manufacturer: Oculus


Number of Items: 1


Unit Count: 1 Count


Number of Packs: 1


Mfr Part Number: 301-00171-01


Warranty Description: Limited Warranty


Color: Black


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Sep 17 – Sep 23

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Top Amazon Reviews


  • The Future has finally arrived!!
Size: 1
I've been waiting for "virtual reality" since i was a kid. And after my 8-bit Nintendo gave way to the 16-bit era (and sega's Genesis vs the Snes) that was the VERY first time I can remember seeing articles about virtual reality systems and imagining what this experience could be like... But when?? And Mind you- we hadnt even seen Mario 64 yet, let alone a PlayStation or an X Box... So im talking about the early/mid '90's at this point, and The technology was still a ways off--still in developmental stages and just beginning to be explored, and the surface just being scratched on how it could realistically be brought to the masses... While remaining affordable too. And so Like everyone else, I waited. And waited. And then waited some more. And it would take around 20 years before i could finally say that the future was finally here!! Attention gamers (or just anybody who's curious about the "self-immersive" game experience), the time for waiting had finally come to an end. The future was here!! My first experience with the Oculus quest was using one that a friend of mine had gotten around time of the quest's initial release (post Rift, and Rift-S). And when he brought it over and let me play with it that first time, I was immediately blown away!! The execution and the overall experience of the headset was jaw-droppingly incredible. with the headset on i was finally transported to a new digital construct... I was IN the game. I was finally living out something i had dreamed about since i was a teenager. And what helps differentiate the quest from other VR headsets is that it's wireless!! No being tethered to a power source by cables or wires. And the full 360° interactive field of vision is something that you must experience in order to fully appreciate and see wh a t it is like... Words may do a fair job at describing it, but being able to visualize it; seeing it with your own two eyes is the only way that you can truly do it the service that it deserves. Since the technology entails manipulating sight and vision of the user, it is thee only way to understand what this experience truly feels like. The quest is a breakthrough achievement. Hands down! And for around $550 (tax included for the larger memory 128 gb version. There are 2--the other a 64 gb at $400), I think it's relatively inexpensive given the price tags for their rival competitor's headsets, and simply for the All-around quality that you get. The setup and interface is really straight forward. And with a "digital store" at your disposal you can get games instantly downloaded and that for the most part range from $15-30. When compared to the prices of console games, these are less than half of those. I can't rave enough about my purchase and how impressed i am with the entire machine. I will say this: you're gonna have to (or 'should', anyway) spend another 200 bucks for done essential accessories--including a few games, some valuable add-ons i think you should purchase are: a display stand, a head pad to improve the comfort of the headset while you wear it- which does feel a little lacking in that department but v that's probably my biggest criticism. Some controller grips that help with the handling of them,vand perhaps MOST important of all--invest 15-20 bucks for a rechargeable double A battery charger. This is really (besides the game and the head pad) thee only real "must buy" bc the batteries do drain on the faster side--lasting only a couple weeks before with the 2 batts that are included). But, if you're scrolling thru these reviews bc you're still on the fence and "unsure" and want to see what people are saying--please take it from me. This new virtual experience is the best thing since Mario. But I get it-- I'd do the same;) But, honestly-- get this! You will not regret it! And that's a promise I make with the utmost of confidence. And in case you're thinking this review is just "too darn good" well I want to go on record and officially say that I'm not a "plant" or some phony reviewer either--I have no affiliation with oculus or the company what so ever:) I'm just a 40-year-old dude who had been dreaming of the day that virtual reality would finally arrive and be good enough and affordable enough to lay down some money for and being into your home. I haven't been playing my other consoles as much bc ive been so sucked into this, I almost feel bad... But notice i said almost lol. When you're having this much fun you shouldn't feel guilty about a thing;) I'm truly happy to be writing such a favorable/positive review for something that ive been waiting so long to experience;) It's like I said-- the future is here! You're not just playing games anymore...You are IN the game now. IN IT. It really feels like you're there! I'm not kidding-when you try it you will see what im saying; A purchase you will not regret! As for the library and having variety-- as you can imagine there are many first person shooter types that take advantage of the hardware, but the ones that I've played are excellent. But beyond that I There are games where you can climb, fly, fight. There's a little bit of everything. And You can get a real workout playing some of them--and actually sweat from the activity that can be involved--No joke. "Racket NX" is probably my favorite "sports game" (a futuristic tennis/racketball hybrid). Also, "drop dead" and "robo recall" are great first-person shooters that I'd recommend be in anyll quest owner's gaming library. And "Moss" is an incredible adventure game that is kinda in the vain of Zelda, but instead of Link you control a cute armor-wearing mouse with a sword. It was actually my VERY first game purchase, and it's a game unlike any other in that it combines first and third person perspective, based on this accomplishment I can't wait to see what the developers do next bc i think it's a remarkable achievement:) and if a few days ago, "Vacation simulator" was my most recent purchase (i probably have bought 8 games)b and if full of mini games and lots to tackle to keep you playing for hours on end. Plus there are a lot of demos and free games... Vader Immortal: episodes1-3 came as a free bundle, but I'm not sure if that was just a limited time promo??But the feeling of finally wielding a light saber and to hear it's energy swirl around you as you swing it was a highlight that makes me giddy again just thinking about it...But standing face to face with the dark lord himself was as much treat as it was frightening. Unfortunately it's a quick experience which can be completed in a total of 3-4 hours but each episode has as mini lightsaber have that had some replay value. And just may be the best part besides the new content that you're seeing unfold in the story-mode of the game itself. The only "negative" (and i use that very loosely since it's really more of a minor "warning" than a legit pro/con point), is that some may take need a little "adjustment period"... Or just some time to get acclimated and/or accustomed to what it's like to experience VR in general, and the foreignness of the full sensory engagement that VR undoubtedly is at it's core. That being said, it's not uncommon to feel a little motion sickness when you first play... but there are a couple ways that this effect can be reduced in the settings-- by changing each individual game's modes of "transport" (or getting around) to "teleporting" as opposed to "walking". And also, changing your "guardian's boundaries" that you set each time you turn on your quest-- "stationary mode" has less locomotion (since you're usually seated), whereas setting the guardian to a "roomscale mode" allows for a more liberating and freely moving experience... And add you might think--you may experience some motion sickness, but for me it was just in the first couple days off using it and not i can't recall the last time I've felt even the slightest bit "off or nauceous". Honest. But it really just boils down to individual sensitivity and familiarizing yourself with this, then the less likely you will feel it. Just remember, those who have any concerns about this should know that it can always be adjusted:) which brings me to my last "easing" of your mind, if that's what you're looking for in this review... Those fearing that they may "walk into something, or break something while playing--the "guardian" (which i mentioned earlier) defines the "playing area" that you will be using, And if you get close to the edge of that "invisibly digitally drawn and designed game zone- you will be alerted with vibration, and the headset also switching out of the "game's headset view" to a view of your "actual real world surroundings" by way be if the 4 cameras on the four corners on the front of your headset. And for those that are hesitant still bc of the price, know this: I got my Oculus using the no-interest-payment plan over 12-months that's specifically offered using the Chase Amazon credit card. This is basically 0 percent financing for purchases you decide and im literally paying only $41 a month fl over 12 months for mine. I think it's beautiful! ;) And I'll say it again-- At 0 (zer0) interest. Not a single penny. Anyhow, I could write on and on about how pleased and full of joy ive been with my Oculus purchase. I really do love it! So, trust me-- If you've been thinking about getting one, just do yourself a favor and stop waiting;) I would think it nearly impossible for anyone (even seniors bc you can just toggle and adjust the settings to help cater certain effects to the user. And remember- the VR experience isn't only about "games". There's apps for travel and entertainment too, and you can even watch TV and movie on it like your "prime video" or your "Netflix", Making it useful and fun for people of all ages! Oh, and i almost forgot--the fact that you have "hands" in these games and experiences now is what also takes it to a whole other level. That's what the controllers are for--They give you "virtual hands". What a trip it is!! Anyway- Take my word for it and don't wait any longer-- get yourself one of these today! I promise- you will not be disappointed! I can't imagine how anyone could be, with the Oculus quest! For the future is here people! And all u need to jump in is a wifi connection! Now, Have some fun! Bc I guarantee you will from the moment you don it for the very first time:) ... show more
Reviewed in the United States on February 6, 2020 by Nick

  • Bravo
Size: 1
This is by far the longest review I have ever written, however if you're on the fence or unsure of which VR to get, I hope you may find some answers or information in this writeup. I can't really compare these to recent VR models, but I have been gaming since the mid 80s, so I have a lot of experience with the evolution of video games, PCs, hardware, gaming peripherals, etc. Since I have been gaming for most of my life, I am pretty selective about the games I play now, typically only groundbreaking newer stuff. A lot of titles feel redundant and worn out. I remember VR in the early 90s, which was a terrible flop. I could never justify buying one given the units were both expensive and low quality i.e. 263 × 230 LCD displays capable of 256 colors for $1K....ouch, no thanks. When Facebook bought Oculus, many other companies followed their lead. The first generations of these new VR headsets again were not really that great, but better than the 90s. I got to try the first Oculus and I wasn't very impressed, assuming these would flop as bad as the VFX1 from the 90s. There was also very little content, so I passed and waited. As with mose tech, they would either flop and go away or get refined and polished. I stumbled across a Youtube video on the top 15 VR games of 2020 and quite a few titles caught my attention. After spending about a week researching VR sets and options, I settled on the Oculus Quest. This wasn't an easy decision, given there are a lot of options out there for VR headsets today. I cross referenced the games I really wanted to play with each headset, and I was still unsure if the Quest would work with the Link cable to play some Steam games which would be very limiting for me. I mean after playing the first two Half Life games, it's pretty darn hard not to want to play Alyx. I took the gamble because I would send it straight back to Amazon if it fell even slightly short. I don't even own consoles, since I chose to put my money in good gaming PCs that I build myself. I can say easily that the Quest did not disappoint. Not having a tether nor external cameras is really nice, and I can live with a tether for something like Halflife because it's well worth the compromise. I should state that I do not have marathon gaming sessions on the quest. I find short bursts to be enough, and I have not used it more than an hour. That being said, that hour is pretty intense. I do find it harder on my eyes than a good gaming monitor. It's probably the distance to the screens combined with a lower refresh rate. For reference my main gaming monitor has a 144 hertz refresh rate while the Quest is at 72 hertz. The virtual desktop app is really neat (you have to buy that one). While it takes a few extra steps to get Steam VR up and running it is worth it. I don't see myself using it for PC gaming, it's just not as clear and seems to have a slight lag. You can see all of your PC monitors in there, but text can be a bit hard to read (I'm at that age where my eyesight is going, it comes with having gaming experience in the 80s) I'm not sure how many more games will be released in the future, but I feel there is enough to keep me occupied for quite a while. Onto my complaints. 1) It's not overly comfortable, which is another reason I only do shorter durations. It kind of feels like wearing a tight helmet, but tight just around your eyes, vs your whole face. Time will make these units smaller, lighter and less noticeable. 2) It's hard to get the view just right. As with most optics there are two factors that have a huge effect: eye relief and angle. Basically where your eye needs to be for the clearest image through a lens. Not only where it needs to be, but how much it can deviate from this location without losing clarity. With the Quest it's "not much" which makes it hard to get the image perfect, especially when changing between multiple people. 3) There is no option at the moment for different user profiles. This is flat out lame today. This is setup to push the idea that your family members need to have their own Quest. Maybe that would be an option if they dropped the price. At a minimum the games should have the ability for different save files (some do), users, or player progress. This is mainly and issue where this is a campaign mode (like Beat Saber which is really fun). 4) The OEM Link cable is $80, that's a bit high for a "quality" 3.0 USB. You can use an aftermarket cable (which I am), but it took me a few to find one that didn't constantly disconnect from the PC, which was beyond annoying. 5) Your 3.0 USBs or your USB-C may not work with the Link cable. My high end Asus ROG motherboard has 4x 3.0 USB and even a USB-C port. However at least one of the 3.0 USBs didn't work (called a weak port), and the drivers for the USB-C are "incompatible" with the Quest. Baffling to me, not what I expected from a top line gaming motherboard (it's a bit dated, but not much has changed as far as gaming tech). Some sources claim extra USB devices can "weaken" USB ports, and I have an 850W power supply? Go figure. Even with my complaints the verdict is a win and worth it. It's really well done, the internal cameras, guardian boundary, and tracking is just amazing. You are using a device that is essentially a wireless gaming platform with wifi, bluetooth, monitors, sound and cameras (calculating your position and movement) all attached to your head and all working flawlessly to provide an unreal VR experience. Even the controllers are really well done, both in their setup and how they look and work in VR. I look forward to where this tech is going in the future and I'm hopeful for more quality games, which is still a bit limited. Hopefully with the success and popularity of Half Life, more will come soon. ... show more
Reviewed in the United States on August 5, 2020 by ChunkMaster

  • Wow
Size: 1
This thing is amazing! You need to create a boundary system pretty much every time. But it takes only seconds. As opposed to previously, where you had to go into the settings, and walk around the room with the controller. Robo Recall supports cross buy. I would recommend it if you don't have it. It runs extremely smooth. I tested shooting behind my back and out of my field of view. It picked up everything. The library is weak as of today. But that's just because they're trying to sell you old games at full price. Job simulator? $30 really? Where's my vacation simulator!? Games are expensive on here. But it's not like the Oculus Go. It's more like the PSVR running on a regular PS4. I own every headset that's ever come out. Even the virtual Boy. This thing is definitely worth it. I dropped it 1 star because of the overpriced library, even for people that have owned these games for 2+years. Once the library picks up It will be amazing. Update: I used my Bionik headphones that I had for my PSVR on it. See pic. They're a tight fit, but work great. And they're super comfy. Update: If you are in the fence I recommend waiting if you can. It's been over a month and there is NOTHING in the store. I play beat saber mostly now because it's getting boring. No new games, no announcements. I know they're just trying to hold out so people will re buy 3 year old games at full price. Once the library picks up however, I may get rid of my rift ... show more
Reviewed in the United States on May 23, 2019 by Caleb Buckley

  • Way more impressive than it should be!
Size: 1
This is not a perfect VR experience, but for the money, this is more than you might expect. Let's talk about the bad first. VR inherently has some issues. The biggest is that you're strapping a computer to your face, and your face wasn't designed (or evolved) for that. Because of that, my forehead was feeling a bit of a pressure headache after about an hour and a half of play. However, that is a problem you're going to see on every VR headset, and is in no way unique to the Quest. The other big problem with VR, is most people don't have an open space in their house/apartment big enough for VR, so you're going to have to move some furniture. This may not be a big deal for some, but I was surprised on just how much room you really need for VR. I moved all the furniture out of an 8x10 area, and I was still running into the boundaries every now and again. Let's talk about the awesome. The hand presence is incredible. It's not just hand presence, it's finger presence. The controllers are sensitive enough to feel when your fingers have just grazed the buttons or triggers, and show your fingers, in game, to match to that. It's so impressive that you really lose yourself in the world. There is something magical about that moment because everything just intuitively makes sense. It's so much fun. The tracking is way better than it should be. There are no external trackers like you would see with the Oculus Rift, or VTC Vive. All the tracking is done with the four front-facing cameras. So you would think that as soon as you hand goes out of view of those cameras it would lose it, but it doesn't. When playing games like Robo Recall, where you grab guns by reaching behind you (outride of the view of the cameras) the Quest flawlessly knows what you're doing. Speaking of those front-facing cameras, the guardian system is excellent. You can redraw your play space anywhere, but better than that, when you move beyond your place space you see a black and white version of the world. This has already been helpful when I need to just quickly grab my phone from the other room. I just exit the guardian boundary and I can walk around as if I wasn't wearing the headset. This may also be useful if you want to go from room-scale play to sitting down to watch a movie or Netflix. You can navigate to the couch and resume, all without taking off the headset. The best part of the Quest though is the price. This is an incredible level of VR all without buying an expensive PC. I am blown away. ... show more
Reviewed in the United States on May 22, 2019 by Mara

  • Amazed. Simply amazed.
Size: 1
Ok, been waiting for this to be released for over a year. Amazon got it delivered to me on the release day. When I opened the shipping box last night I was amazed at the slick packaging. Beautiful. When you open the well made box and see that beautifully finished piece of tech it is even more impressive. There is not much documentation on how to get started, so i plugged in the super long usb c cord, removed the cardboard insert over the lenses advising you to download the Oculus App and put them on . The first display you see also tells you to download the app. I already had it from my Go so I opened the app, hit pair new headset, chose oculus quest from the list of possibilities and entered the code being displayed on the screen of the headset. At that point the headset walks you through the next steps of setup. When the initial demo began I was very happy to see that the Oled screen lived up to my hopes. The resolution is excellent compared to the go or the gear vr, the blacks are now actually black!! The headset straps are more rigid and easier to get on your noggin. I put the eyeglass spacer in right away even though I don't wear glasses. It seems to hold the headset at a distance my eyes like better. The controllers are fantastic. They are well made, well thought out and beautiful to look at. This whole system is beautifully made. I spent a couple of hours last night experimenting with them in the basement. One of the things it teaches you right away is how to set up a guard area. This defines your playing space and alerts you when you are getting out of it. It never once let me stray out and hit something. Simply amazing for a self contained system. One of the first things I found was that a lot of the apps you have for your Go aren't available on Quest. Like Pigasus, Endspace, Gunjack, BlazeRush, Daedalus, Oculus Rooms, Eclipse and others. I was a little disappointed by that. It would be nice if the Quest could dumb down enough to play the Go titles I like so much. Even the oculus video app behaves differently. There doesn't seem to be any way to play your purchased Oculus store movies in this app and the theater environment is sadly gone. I was really looking forward to being able to use that environment again with the true blacks offered by the Oled screen. Now remember, this system is only a day old and all of this may be resolved in future updates. Also, Bigscreen is available but crashed every time I tried to enter the lobby. While a slight bummer, these issues don't take away from the fact that this is an awesome system. I bought Vader Immortal and discovered that this headset will download far faster than the Go. Vader is over 2 gb and downloaded in only a few minutes. If the initial demo the headset ran you through amazed you like it did me, Vader will blow you away. I wish I had a video of me thrashing around in the basement with a lightsaber only I could see. If you want to calm down and just watch a movie or something, then right now the Oculus Gallery app or Skybox appear to be your best option. Skybox works as great as it does on the Go but oddly seems like an earlier version, it isn't quite as fast as the Go version when listing content from a network. The cool thing about the quest version of Skybox is you can actually walk around the initial "lobby" area. You can also walk around in the theater, but if you turn around and look back towards the projection booth the seat backs are now transparent. Not a problem, just a glitch that being able to move around has created. The initial "living room" that you have as your home environment is beautiful and you can walk around that too. If you choose something from the oculus gallery app, it will play on a screen in that environment. The only thing I have found that I could really consider a glitch is once in a while you see little sparkles of light in certain circumstances. Not sure if that was defects in a 360 video I was watching or what the cause was, didn't see it enough to be able to pin down exactly when or why it happens. The built in cooling fan makes a slight background noise that didn't bother me at all (I wasn't even using earbuds). It does it's job too, after two + hours of hard use it never got warm. The only problem I had with the headset was the center of my forehead began to hurt after those 2+ hours. That might be solved by more tinkering with the straps. Is this worth buying? Hell yes. If vr trips your trigger like it does me, then it's a no brainer. I got the 128gb version and would recommend it. Everyone says "oh, 64 is enough." I said that with the 32 gb Go and have always been pissed. The apps for this headset are bigger and I would urge you to consider it. I don't think you will ever wish you had less storage. Enjoy everyone and thank you Oculus, I don't think anyone else can stand up to this amazing piece of tech. Update 10/16/19 One thing that disappointed me when I got the quest was that the apps I really enjoyed on the Go didn't work on the Quest. They have taken steps to fix this. If you have purchased an app on the Go or Gear that has a version for quest, you can get a free upgrade to the Quest version. I have gotten angry birds, endspace, starmap, gun glub vr, ultrawings and wander all downloaded on my Quest now and I am even happier with the system. In addition, certain Go games can be played in their original form on the Quest now, such as Daedalus, which I am also happy about. If you look in your library, you will see Quest up at the top with a drop down arrow. If you click on that arrow, you can choose Go Apps that you have purchased and are playable on Quest. This is all a big step forward. You still cannot play movies on the Oculus Video app that you purchased from the store on Go or Gear, but hopefully that is coming. ... show more
Reviewed in the United States on May 22, 2019 by Siegfried

  • Virtual Reality without a tether
Size: 1
My Son convinced me to try the Oculus to get involved in several of the fitness programs/games. I was very skeptical because I am VERY susceptible to motion sickness and did not want to spend that kind of money if it would make me ill after the first 5 minutes. After about a month of use, I can say it was a very good purchase and I have used it without issue - if I follow certain guidelines. PROs: 1. Quest is all in one and does not need to be hooked up to (tethered to) a PC. There is no cord to get tangled, unless you don't want to use the internal battery. 2. The game/program store includes a 'comfort level' description of each game, so you can better gauge if it will be challenging for motion sick prone players. I have chosed "Comfortable" level games and had no issue at all, and I am someone who gets ill playing any Xbox FPS game. 3. The game play and immersive quality of the 360 virtual environment is amazing. It is VERY easy to forget you are standing in your living room (more on that later). 4. The number of games/programs is fairly rich and appears to be growing as the number of Oculus users grow. 5. Audio is from built in speakers in the headset and it is very good. The player can hear everything they should from the program and others in the room hear very little. Of note, the player can still hear the ambient noises of the REAL environment - which I feel is a pretty good safety function. But you can use plug in ear buds/headphones if you choose or need to be totally contained. CONS: 1. The headset is an all in one unit (display, CPU, Memory, etc). That equates for a bit of heft to the headset. I don't feel it at first but find that after an hour or two I start to feel the weight on my forehead/bridge of the nose. It is a minor thing and now I know to expect it, but at first it was an adjustment to work through. 2. The lenses are sensitive to 'exact' placement. If you don't have the headset positioned correctly, you have a reduced field of clarity. There is an adjustment control to help match eye spacing and angle, but the 'sweet spot' is fairly small and takes a bit to find. Those who wear glasses for near vision will need some time to perfect the view. 3, I find that the system will last about 2.5 to 3 hours on a charge. And really that is quite long enough most sessions. If you wanted to continue past that you can plug the headset back up to the charger (USB cable) and continue playing (with attention to ensuring the USB cable is out of the way). 4. Hand controller units run on a single AA battery (each). I like the ease of replacing a ubiquitous AA, but for some games that you are 'holding' a tool (gun, sword, boxing glove, etc) then entire game, you are continuously using the controller battery. I have about 15 hours of game play total and just replaced the AA batteries for the first time. I plan to switch to rechargeable AA's to cut down on replacing batteries. Other comments: - Oculus has a great return policy. If you purchase a digital game from their store and you find it does fit your expectations (bad gameplay, makes you sick, etc), they will refund the price -- As long as you do it within 14 days AND you have played the game less than 2 hours. - In my first week of playing, I got absorbed in the Virtual environment in a tennis game and actually tried to 'run' to hit a volley. I crashed into a table and caused all kinds of damage (to the table and myself). I hear that is part of the learning curve -- and I learned my lesson. Just shows how immersive it really is. -Favorite games so far are Beat Saber, Fit XR and Gunclub VR. Another fun one is Sports Scramble, but it is more kid-oriented. - Note about Motion Sickness - In addition to games, you can also watch free Concerts/sports or action videos (hang gliding, acrobatic flying, surfing, virtual tours, etc). I have found that most of the action videos are not comfortable for me, but I am testing to find what is. If they move the camera quickly and/or wildly, I have to stop it and take a break. Nearly all the games you can see a demo version either via the headset or online. Many of the action games can have challenges for me, but the Comfort level indicator in the store is a good heads and has been accurate for me so far. - I am a 59yr old slightly overweight male and if I can have fun with it, anyone can. I have played online games with my computer and stand alone boxes since my kids were kids and find I am increasingly more susceptible to motion sickness with both. I have found the game choices for the Oculus offer great fun and fitness options for me and I can play without getting headaches or motion sick. - Bottom Line it is very fun with lots of variety and lots of options for all types of game genres ... show more
Reviewed in the United States on August 23, 2020 by Chuck & Karen

  • Amazing fun!
Size: 1
We got this with some research, however you never really know what it will be like until you use it. It is fun. I mean, a LOT of fun. The touch controllers are pretty intuitive. Even me (who doesn't play a lot of games) can do it without a ton of instructions from my kids. My son plays a ton of games and he is even better at it. We did see that a lot of people are having technical issues with it, such as battery charging issues. Ours is a little finicky to get to charge when the battery is really low, but it does charge. We only had that problem once, so maybe it was because the batteries were at zero. Overall, it is indeed awesome, but it almost feels like the whole system itself isn't quite finished. The headset is great (if you don't have any difficulties), but there are difficulties. It is hard to share screen shots and videos with friends or the casting to tv. We play this as a family most times, not alone, so we need it to cast. I mean, what are the other people going to do while one person is wearing the headset. We only have one headset, so we haven't tried interacting with them...yet! Our favorite games so far are Job Simulator, Beat Saber, VR Chat and Moss. We have only had it a few days now and I am sure as the platform expands and we explore more, we will find other favorites. For casting, we did get it to work by sort of tricking it. We cast from the quest to our phone, then on the phone, we cancelled the cast, but requested cast on the tv. That seemed to work. There were occasional stutters or freezes, but it was minimal. We have both a televition with ChromeCast built in and a dongle. The casting would not work at all with the built in ChromeCast, but did (with the phone method) using the little ChromeCast dongle thing. The VR itself is amazing including the touch controllers. The overall experience of playing VR games is great and it i very fluid and comfortable. You actually believe you are in the VR world, but the overall user experience is still a little rough around the edges. However, it shoudn't be an issue within a few months with updates. It isn't cheap. My kids pooled their money from birthdays and graduation to help get it and I was hoping they didn't make a mistake. So far I think they made a great choice! ... show more
Reviewed in the United States on May 26, 2019 by Nanciejeanne

  • Forget the HTC Vive, or any PC or Platform system, this is the future!
Size: 1
I am just blown away with what this system delivers. I have had the HTC VIVE, after spending thousands to build a state of the art gaming PC, $600 on the Vive, I loved it. I spent another $500 to make it wireless, but still tied to my PC, still only works in the area I setup with the sensors. Then, I got this. Turn it on and using the controls define the boundary of the play area by painting a line on the ground, that’s it. It needs no PC, no cables, it is completely self contained. I have games on both systems, many reviewers claim the Quest is not quite as good in terms of tracking or resolution. That couldn’t be further from the truth. Not only is it identical, I haven’t had any of the tracking issues or crashing games I had on the Vive. Or issues finding the sensors, since there aren’t any. You can enable developer mode and increase the resolution, too. It eventually slows the thing down but let’s you see just what it’s capable of, and it’s amazing. There’s plenty of instructions out there that show you how to play your Vive and Steam games on the Quest, as well as pairing a keyboard and mouse to it. Besides the incredible games and fun you’ll have, just using the standard tools. I have been using it on long flights. Playing a movie from my phone was okay before, but now with the goggles I am sitting in a full-sized movie theater looking at a full sized movie screen playing my movie, from my seat on the plane. The immersion really helps you forget you are cooped up on a plane for hours and hours. I bought a compact carry case, and now the VR experience is completely portable. Pros: Everything. Hands down the best VR experience available. Sitting gates, room scale games, movies, you name it. It’s amazing, and you just can’t even imagine the experience until you try it. I have used the HTC VIVE for years and I can’t stress how blown away I am by this device. Cons: battery life. I solved this with a 3rd party headstrap, let’s me attach a rechargeable pack I bough for the HTC Vive wireless upgrade. It works for about 4-5 hours of intense use without the pack, maybe more, but can go all day with the right pack. The controllers use AA. I found they could be swapped every week, one per controller. Why these aren’t rechargeable like the Vive, who knows. So I bought a 4-pack of rechargeable and never worry about it. The last con is personal preference, but I have heard it from others. The faceplate doesn’t cover completely letting light in, and leaving marks on your face. I do suggest investing in a nice padded replacement. But even without it, it’s still 5-star amazing. If you are in the fence, just buy it. I can tell you that you will NOT regret it. You might regret buying the 64GB option when you run out of space. But because this is not tied to a PC the games are much more compact and streamlined. An 8GB game on my Vive may be 1.2GB on the Quest, and I am telling you they are identical to me, I can not tell any difference. Opinion: I have heard people dislike the audio and get headphones. First, I love the audio, I can’t even tell where it comes from, but it sounds good, clear and 3D. However there is options if you don’t like it. Plug any headphone into the jack to use it. Or, enable developer mode and add software to pair AirPods and other BlueTooth headphones. That’s pretty slick, I have to admit the audio and bass with my AirPods is impressive, but most of the time I don’t bother using them, because the built in is really nice for most games. But, for beat saber and movies I will use the AirPods. If you found this review helpful please click helpful, below. ... show more
Reviewed in the United States on September 16, 2019 by Adam White

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