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HORI Nintendo Switch Battle Pad (Zelda) GameCube Style Controller - Nintendo Switch

  • Based on 5,301 reviews
Condition: New
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Availability: Only 7 left in stock, order soon!
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Arrives Thursday, May 22
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Style: Zelda


Features

  • GameCube-style wired USB Controller with 10 ft. cable
  • Anti-snapback analog sticks and fast-action L/R & ZL/ZR Buttons
  • Toggle shoulder button functions
  • Turbo settings
  • Officially Licensed by Nintendo

Description

New challenger approaching! HORI is bringing it back to the old school with the Nintendo Switch battle pad. GameCube-style contours with traditional c-stick will feel at home in the hands of any smash Bros vet, but the battle pad's extra features set it apart from the Pack. Anti-snapback Tech for increased stick precision, and fast-action digital L/R & ZL/ZR for Hyper response speed, and textured grips to keep the battle pad firmly in place - in even the most heated battles. Swap L/R & ZR/ZL functions to play how you want, or get really wild with Turbo settings. Wired USB Controller with 10 ft. cable. Featuring your favorite Nintendo characters & colors - choose your fighters and Gear for battle! Officially Licensed by Nintendo.

Release date: November 23, 2018


Product Dimensions: 3.94 x 3.94 x 1.18 inches; 3.53 ounces


Type of item: Video Game


Language: Italian


Item model number: NSW-108U


Is Discontinued By Manufacturer: No


Item Weight: 3.53 ounces


Manufacturer: HORI


Batteries: 2 AA batteries required. (included)


Date First Available: September 25, 2018


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Thursday, May 22

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

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View our full returns policy here.

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Top Amazon Reviews


  • Very happy with it overall
Style: Mario
I brought this to a computer festival for some GameCube emulation. Well I did have to install a third-party driver for a macOS 10.15. (I believe it was the Xbox 360 controller driver), once that was done, this worked like a charm. Overall, I would say these are close to an original game game controller, but not 100% perfect. I asked people how it felt, and more experience, GameCube players said “close, but not exact”. I agree: close, but not exact. As far as I’m concerned, it’s close enough, are of good quality, it’s really nice not having to deal with batteries, or wireless controller is going to sleep all the time. I’m very happy I purchased this. I haven’t used it with the switch yet, but I’m hoping this will be perfect for GameCube games when the Switch 2 comes out. Very comparable to the Power A brand. I couldn’t necessarily tell you, which one was which if I wasn’t looking. ... show more
Reviewed in the United States on April 10, 2025 by RAK

  • Amazing replacement or alternative than the original GameCube controllers
Style: Zelda
Here's a real review ... Yes it's not a original Nintendo GameCube controller ... It's more or less a remaster that is amazing for the price !!! Has great sticks for short hopping with any jump button u are comfy with !! Has great pivoting options and is a huge improvement from my aging original controllers ... Triggers are different but feel good game. .. really good controller has a nice grip on the handles and offers a great shape for your hands that long hours of play will feel good at least for my hands ... Long cord too everything you need and probably better than the current smash ultimate GameCube controllsrs ... show more
Reviewed in the United States on December 29, 2018 by Catherine Pezzotti

  • The best
Style: Zelda
Works great. buttons all do what there saposed to do and well
Reviewed in the United States on December 25, 2024 by Jesse Brewer

  • It's a decent controller.
Style: Zelda
It's been a little bit over year since I've purchased this controller, and now is the time that I feel confident to tell the experience I had this controller. As the headline says, it's a decent controller -- it truly is. I had a friend recommend it to me to buy so I did because I was getting into Smash and I felt that using joycons weren't going to cut it if I wanted to up my game as a Link main (LINKS RISE UP). When I first got this controller, it was pretty amazing. The controller was pretty responsive and I liked the feel of of it. The body of the controller is fully made of plastic. The back of the controller has grip, which I liked, but that too was also plastic. The controller had good snapback and most of all buttons were functional. The controller actually kind of simulated a gamecube styled controller very well regardless. The durability of the controller, however, is a different story. This is where I feel that I need to let you future purchasers know before making this purchase. Over the span of a few month with rigorous use of the controller for Smash, the direction stick began to drift. At first, I didn't mind it since I was used to drifting joycons. Overtime, that got worse. The drift on this controller could put Tokyo Drift to shame. I couldn't do diagonal inputs anymore and I would do misinputs frankly because of the direction stick not inputting what I want it to do. This made doing tech kind of hard to do and it would frustrate me because what I expect to happen just did not happen at all. I don't know if it was just my controller, but the c-stick is kind of dysfunctional. I use my c-stick for tilts in Smash and frankly, I would run up to someone and flick my c-stick and NO INPUT WOULD REGISTER. No matter how hard I flicked or multiple times I flicked the c-stick, the tilt attack would not come out. The times when it does, it'll be very late like two to three seconds afterwards. I felt it was kind of unreliable to use the c-stick. Fast forward to 9 months in where the drifting got so bad that I had no control over it and it took banging my controller on a surface to get it to stop, the impossible happen. I MANAGED TO FRY MY ZR BUTTON. It was due to a little static I had on my finger, and when I picked up my controller, my ZR button got the brunt of it. It was that day forth that I knew the buttons were DIGITAL inputs instead of ANALOG inputs. My ZR button was my grabbing button and I had reprogram myself to use the grab button with ZL. This was also the time I've learned about the turbo feature. Not only did I play Smash, but I also play Asphalt 9, a racing game that uses ZR to accelerate. I was very conflicted when I found out that my ZR button just gave out due to a little static, but it was enough to fry the input of it. I used the turbo button for it until I learned that Asphalt had an auto-accelerate feature. Turbo mode had like three modes before toggling off, so I would adjust accordingly. There's also some red/orange turbo mode feature as well? The manual tells us about it, but I really never cared for turbo that much. I saw it as a useless option unless this whole ordeal kind of went down. Now since I had the turbo feature set to my ZR button (which somehow worked just for the turbo feature), sometimes in Smash, mashing out of grabs could enable the turbo feature if you're not careful. This lead to me grabbing, spotdodging, AND rolling repeatedly in battle (honestly I had one fight with a quickplay Luigi and that Luigi player waited so patiently for me to stop rolling and grabbing. I wish they knew what was happening. I have a video of it as well I believe.). Whenever I start doing that, I have to look at my controller to see if I accidentally triggered turbo mode somehow and have to stop it as quickly as possible. To me, the turbo feature was both a blessing and a curse. You could do without it, to be quite honest. ON THE PC The controller works very well for PC. You might have to remap your buttons, but it works nicely! It kind of registers as an XBOX controller for some reason. If your controller drifts, then expect to see some drifting on your PC as well. The control pad ( the + looking pad with the arrows) was something I used for TEKKEN 7. I honestly did not have much of a problem with it. I did not reliably trust using the direction stick; I felt more control in the control pad. Sometimes if I mash too much to tech off the ground in TEKKEN, the turbo button might trigger and release my rage art (because of course, it's tied to my ZR button), so I have to look down at my controller and stop turbo mode from turboing it up. Oh, and the rubber on my controller is wearing out immensely. You might want to invest in getting rubber caps and good maintenance of the controller itself if you plan to have it for more than a year. I kind of rode this controller until the brakes fell off. I feel that I covered everything I wanted, but I'll edit this if I forgot something vital to tell. I've debated giving this controller a 3 star due to some of the complications I have, but HORI is a pretty nice company and this is also my first controller for the Switch/PC. I'm currently using a new controller by PDP, which has analog inputs and generally more smooth and snappier, but I'll miss the feel that was my first controller. TL;DR: Controller is nice, but the lifespan could be short depending how you use it. Plastic feel. It has digital inputs -- beware of static. Drifting may occur after heavy use. It's compatible with PC usage and games. It has a turbo feature, but very niche applications. Link is pretty cool. :) ... show more
Reviewed in the United States on May 14, 2020 by James C.

  • It's a very comfortable controller, and awesome for Smash Bros Ultimate.
Style: Mario
This controller is slightly bigger than the original Game Cube controller. This is perfect if you have big hands like me. If you were considering the Nintendo Switch Pro controller, you should definitely get this one. Not only is it cheaper, but the quality of this controller is amazing. Because of how this joy stick is designed, it feels like there's grip to it. The buttons and control do not feel cheap at all. I prefer this controller to the original Game Cube Controller, because the top buttons on this controller will allow you to block and grab fairly fast. The Game Cube top buttons take longer to press. This controller will take you a few matches to get used to it, but you will love it. It's very ergonomic. The bottom of the controller has grip, which is made out of the controllers plastic. To me, that's the only negative about the controller, because the grip feels a bit like sand paper. You should get this controller because it is wired, which reduces input lag. Wireless controllers have input lag. The overall quality of this controller is very solid. ... show more
Reviewed in the United States on August 23, 2019 by Miguel C.

  • Great but WARNING
Style: Zelda
This controller feels lighter than a regular gamecube controller but otherwise feels great to play. However, be aware that the ZL/L and ZR/R are swapped from how a regular switch pro controller is. So the triggers are the bumpers, and vice versa. But if you hold down ZR and ZL as you plug it into the switch a red light will turn on and the bumpers and triggers will be switch back as long as that light stays on. I didn't know this when I bought it and had to google it. ... show more
Reviewed in the United States on October 20, 2024 by Jason Livesey

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