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Far Cry 4 - PlayStation 4

  • Based on 2,983 reviews
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Availability: In Stock.
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Arrives Thursday, Jun 13
Order within 20 hours and 39 minutes
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Platform For Display: PlayStation 4


Edition: Standard


Features

  • REVOLUTIONARY OPEN WORLD CO OP: Far Cry 4 allows for a second player to drop in and out at any point, re imagining the cooperative experience in the true spirit of Far Cry for the next generation
  • MASSIVE OPEN WORLD: Discover the most diverse Far Cry world ever created; With terrain spanning from lush forests to the snow capped Himalayas, the entire world is alive and deadly
  • ABUNDANT NEW WILDLIFE: From leopards, rhinos, black eagles, and vicious honey badgers, as you embark on your hunt for resources, know that something may be hunting you
  • NEW WAYS TO GET AROUND: Scout enemy territory from above in the all new gyrocopter and then plummet back to earth in your wing suit; Climb aboard the back of a six ton elephant and unleash its raw power on your enemies
  • POWERFUL NEW WEAPONS: Choose the right weapon for the job, no matter how insane or unpredictable that job might be; With a diverse arsenal, youll be prepared for anything

Description

SEQUEL TO THE 1 RATED SHOOTER OF 2012 Built from the legendary DNA of its award-winning predecessor, Far Cry 4 delivers the most expansive and immersive Far Cry experience ever in an entirely new and massive open world. With integrated drop-in/drop-out open world co-op play, Far Cry 4 re-imagines the cooperative experience for the next generation. You’ll now be able to discover and explore the living open world of Kyrat together. Hidden in the towering Himalayas lies Kyrat, a country steeped in tradition and violence. You are Ajay Ghale. Traveling to Kyrat to fulfill your mother’s dying wish, you find yourself caught up in a civil war to overthrow the oppressive regime of dictator Pagan Min. Explore and navigate this vast open world, where danger and unpredictability lurk around every corner. Here, every decision counts, and every second is a story. Welcome to Kyrat. Based on Metacritic as of 12/18/2012.

Release date: November 18, 2014


Product Dimensions: 6.69 x 5.2 x 0.59 inches; 2.4 ounces


Type of item: Video Game


Rated: Mature


Item model number: UBP30500962


Is Discontinued By Manufacturer: No


Item Weight: 2.4 ounces


Manufacturer: Ubisoft


Date First Available: May 11, 2014


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If you place your order now, the estimated arrival date for this product is: Thursday, Jun 13

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Top Amazon Reviews


  • Terriffic game that keeps on playing
Platform For Display: PlayStation 4 Edition: Standard
I am updating my review of this game after having played through it three times. I am not a big console gamer and my comments will be most relevant to others in that same boat. If you are someone who doesn't play games a lot and doesn't fully understand the game "lingo" found in other reviews, maybe this will help you. There are a few spoilers, but nothing major (I won't ruin it for you) and most of them are what you will experience in the first 15 minutes of the game. I should point out that I have not played any of the previous FarCry games. I should state that I am biased towards open-world games, which means there is a huge world that you get to wander around in and explore. The gamers call this a "sandbox". I eventually got around to the actual story and doing the missions, but I do like to just wander and do my own thing. Because of this I am also biased towards single-player games rather than playing with others online. This particular game allows for both, but I have no experience or desire for playing the online side. This game is complete and satisfying as a single player game. This game is 1st person, which took some getting used to. Other open-world games that I have played (Grand Theft Auto, Red Dead Redemption) are 3rd person where you see the character in front of you. But you don't actually see the character in this game, but rather you see the world through his eyes; occasionally catching glimpses of his hands and feet. One thing that I don't like is that the field of view is very narrow; it is kind of like having blinders on. This goes back to my preference for games that are 3rd person because you can see more of what is happening on either side of you. The premise is that you are arriving in a fictional country named Kyrat which is located next to India. You can see the Himalaya mountains in the distance and the culture is kind of a mixture of being in Tibet, India and Nepal. The character you play is a young man named Ajay; probably in his early 20s. Ajay was born in Kyrat, but his mother left with him to America when he was three years old and so he was raised as an American. Ajay arrives with an urn containing his mother's ashes; her dying wish to be brought to a location in northern Kyrat. Ajay has no idea about his father and knows nothing about the place of his birth. He is thrown suddenly into a war-torn country and has to learn how to cope, as well as pick sides. Ajay arrives in the mist of a civil war that has been going on for years if not decades. There are two factions; the imperial army that is ruled by Pagan Min, and the freedom fighters that call themselves "The Golden Path" (which itself is divided by two different leaders). Kyrat is a beautiful, mountainous third-world country that is largely undeveloped and has limited technology. Fighting skirmishes are everywhere and there are wild animals of all kinds, most of them predators trying to hunt you. Aside from the war and the battles there is plenty to keep you busy and entertained without even getting into the meat of the game. Hunting is a big part of this game and is required to advance through it. As you hunt you will also be hunted (by animals and enemies) which helps to keep you on the edge of your seat. In addition to the story line missions there are scavenge hunts, which you can do as much or as little of as you wish. Depending on what you are looking for (treasure chests, masks, father's journal, letters), there are sometimes associated rewards. You can do these scavenging hunts as you play through the missions, or on their own; they are optional and add a lot of fun and richness of the game. Collecting his father's journals and reading the entries gives insight to the back-story of Ajay's family history and the history of the country. After the initial introduction of the characters, you can wander around a limited area of the map. After completing the first three or so missions you will have access to the entire southern region (although it will largely be under enemy control). The northern part of the country is blocked off until you successfully complete many more missions. In the meantime there will be a lot that you can do in the south, both following the story missions and all of the side stuff. You can mind your own business and do what you want, or you can engage in any number of the missions and scavenger hunts. There are towers to liberate, outposts to conquer, prisoners to free, supplies to steal, skills to learn, and any number of interesting things to do. So it never gets boring. It is such a huge world and so much to explore. It's impossible to stay out of trouble and it is incredibly fun. The amount of choice that you have in this game kept my interest for many hours. For parental concerns; there is some swearing in the game; including the occasional F word, but it is not excessive. The sad part is that it could have been eliminated altogether without diminishing the quality or experience of the game in any way. There is no sex or sexual themes. There is a small amount of nudity in the middle of the game; a couple bare-chested women (although they are covered in war paint). Things that I did not like: - There is a radio talk show guy that comes on the radio any time you drive a car. At times he is entertaining, but he continually talks about his butt, pooping, toilets and bowel movements. He also brings up sex on occasion and goes into way too much detail. Most of the cussing in the game is done by him as well. He also talks about how great drugs are. You can turn off the radio, but you have to do so every time you get into a vehicle. The radio host will repeat himself over and over gain. - The default driving controls are awkward. They allow to drive and shoot at the same time, but I could never get used to them. There is an option to switch to driving controls that are like those in GTA (more natural), but two things happen when you do that: 1. You can no longer shoot while you drive 2. You can't turn off the radio - At some point in the game there is a mission that takes you to a place called Shangrala, which is referred to as "paradise" in their culture; I think it is supposed to be heaven. At first it is really cool and peaceful, but suddenly the peacefulness ends and you have to fight demons. There was something about this that I just found unsettling. Other reviewers either loved it or hated it and I am no exception. Demons appear further into the story as well. - Drugs. I don't mind that there are drugs in the game; they have been a part of numerous wars in the past, but they are simply too big a part of this game. You get involuntarily drugged several times and there are just so many drug overtones throughout the game. Some of them were intended to be funny but I thought it was excessive and took away from an otherwise brilliant game. - Weapon switching. When you kill or come across a killed enemy, you search them for supplies. The same button used to search them also switches your weapon for theirs. This makes it too easy in inadvertently switch for a undesirable weapon. When quickly searching lots of bad guys, this can happen quite easily and you may not notice until later when you have some crappy AK instead of the weapon you thought you had. - This is a minor point but one of the side missions is called "Assassinations". You are forced to complete the mission of killing the bad guy with a specific weapon that is dictated by the game; usually something you would never use such as a revolver. It kind of ticked me off that I was forced to put my character's life in jeopardy by using a weapon that wasn't my choice. Despite the negatives, overall this is one of my favorite games to play. The acting of the villain was brilliant, and the storyline kept me engaged, as did the side missions and the various scavenger hunts. Most of all I loved the open world and the choice of being able to do what I wanted when I wanted. The environment was huge and beautiful with lots of variety. I liked that there was danger at every corner and that I had to learn how to utilize resources wisely. This game has great re-playability. In addition to playing different levels of difficulty, you are also given choices in the game to favor one leader over another, which results in slightly different missions. Also, when you conquer an outpost, you can reply that outpost as many times as you like which provides opportunity for trying different tactics. I am so enthusiastic about this game that I will be buying FarCry 3. It is only available for the PS3, but I still have my old console. ... show more
Reviewed in the United States on February 25, 2015 by Makinitwork

  • visuals and enemy AI make it stand out
Platform For Display: PlayStation 4 Edition: Standard
First off, playing this on a PS4 the game looks great. The light especially is far more realistic than anything I've become used to on the PS3, and other releases on PS4. The shadows, foliage, the interplay of reflections on water with its surroundings... it's as pretty as a fully modded ENB play of Skyrim on a gaming PC. Gameplay is very good. if you played FC3, you will be instantly familiar with outposts and how to tackle them, and the... be pawned for being unprepared and thinking that you can just bulldoze your way out of a sticky situation. These NPC's don't run on your dad's AI. Instead, you will be forced to actually strategize your approach, especially if you play stealth. NPC's will hear you moving around if you don't do it carefully. To me, that was the biggest surprise in gaming overall: that a studio bothered to develop NPC's such that they don't just see you but really do hear you and investigate. Story-line felt thin and generic IMHO, but the main antagonist has an interesting personality. For me, the most relatable person was a side-kick named Rabi Ray Rana, who is a pirate radio operator talking your ears off every time you drive a car. I found his shtick very entertaining and ridiculous, and the best part: he has his own side-quest, so I actually got to meet him, adding to the immersion. This demonstrates the level of detail the world has to offer. Forget racing though this game in 50 hours. you'd be missing out on too much by just focusing on main story missions. The world is humongous, so big in fact that i personally found it to be daunting. This is mostly due to the fact, that unfortunately, a lot of the non-quest activities are just too generic. The locations start to look the same after a while, so I don't see why I should bother trying to discover all 500 or so of them. PRO: very good enemy AI makes gameplay satisfying and a challenge enormous world keeps you busy for a while the art and feel and look of the world is simply outstanding - it really feels like a "world" not a "game", something that GTA V on PS4 did not achieve IMHO CON: world locations are repetitive after a while and the world ends up being simply big but nothing else story missions advertise "choice" - forget about it, i'ts got no real effect, you just have slightly different cut scenes and 2 options of location for your final mission PRO TIP: don't miss out on side quests. some of them are just plain fun, others wonderfully silly, but rarely a tedious kill-n-fetch ... show more
Reviewed in the United States on January 27, 2015 by anonymoucity

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