Search  for anything...

Dragon Age Inquisition - Standard Edition - Xbox 360

  • Based on 876 reviews
Condition: New
Checking for the best price...
$13.30 Why this price?
New Year Deal · 61% off was $33.99

Buy Now, Pay Later


As low as $3 / mo
  • – 4-month term
  • – No impact on credit
  • – Instant approval decision
  • – Secure and straightforward checkout

Ready to go? Add this product to your cart and select a plan during checkout.

Payment plans are offered through our trusted finance partners Klarna, Affirm, Afterpay, Apple Pay, and PayTomorrow. No-credit-needed leasing options through Acima may also be available at checkout.

Learn more about financing & leasing here.

Selected Option

Free shipping on this product

FREE 30-day refund/replacement

To qualify for a full refund, items must be returned in their original, unused condition. If an item is returned in a used, damaged, or materially different state, you may be granted a partial refund.

To initiate a return, please visit our Returns Center.

View our full returns policy here.


Availability: Only 2 left in stock, order soon!
Fulfilled by Amazon

Arrives Thursday, Jan 15
Order within 14 hours and 13 minutes
Available payment plans shown during checkout

Protection Plan Protect Your Purchase
Checking for protection plans...

Platform For Display: Xbox 360


Edition: Standard


Features

  • Become the Inquisitor: Wield the power of the Inquisition over the course of an epic character-driven story, and lead a perilous journey of discovery through the Dragon Age.
  • Bond with Legends: A cast of unique, memorable characters will develop dynamic relationships both with you and with each other.
  • Discover the Dragon Age: Freely explore a diverse, visually stunning, and immersive living world.
  • Change the WorldYour actions and choices will shape a multitude of story outcomes along with the tangible, physical aspects of the world itself.
  • Play Your WayCompletely control the appearance and abilities of your Inquisitor, party of followers, outposts, and strongholds. Decide the makeup of your Inquisition forces and your own style of combat.

Description

Become the Inquisitor: Wield the power of the Inquisition over the course of an epic character-driven story, and lead a perilous journey of discovery through the Dragon Age. Bond with Legends: A cast of unique, memorable characters will develop dynamic relationships both with you and with each other. Discover the Dragon Age: Freely explore a diverse, visually stunning, and immersive living world. Change the World Your actions and choices will shape a multitude of story outcomes along with the tangible, physical aspects of the world itself. Play Your Way Completely control the appearance and abilities of your Inquisitor, party of followers, outposts, and strongholds. Decide the makeup of your Inquisition forces and your own style of combat.

Publication Date: November 18, 2014


Computer Platform: Xbox 360


Global Trade Identification Number: 68


UPC: 014633729368 012301020885 146337293682 014445102656


Compatible Video Game Console Models: Microsoft Xbox 360, Microsoft Xbox 360 E


Release date: November 18, 2014


Product Dimensions: 0.55 x 7.45 x 5.35 inches; 2.82 ounces


Type of item: Video Game


Language: English


Rated: Mature


Item model number: 72936


Is Discontinued By Manufacturer: No


Item Weight: 2.82 ounces


Manufacturer: Electronic Arts


Date First Available: April 18, 2014


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Thursday, Jan 15

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

  • Klarna Financing
  • Affirm Pay in 4
  • Affirm Financing
  • Afterpay Financing
  • PayTomorrow Financing
  • Financing through Apple Pay
Leasing options through Acima may also be available during checkout.

Learn more about financing & leasing here.

Top Amazon Reviews


  • Join the Inquisition!!!
Platform For Display: Xbox 360 Edition: Standard
If developer Bioware(Mass Effect,Star Wars Knights Of The Old Republic) isn't enough for you to buy this game, then take my word for it because this game rocks. I must admit that just by watching the gameplay videos of DAI on YouTube didn't fully blown away but I was so far from the truth. There are three classes and each class has their own specializations so that you can have your own fighting style, withing your class. In my opinion the mage-class is the best because a lot of the enemies have long range attacks ,and sometimes you are going to have to take down a strong foe that is far and casting a spell. As you go on your quest, you are recruiting allies to the inquisition,a la Mass Effect ,and they all have their own stories...personalities and unique powers. I really like how you can switch between characters and use all of their attributes in battle so that way the combat never gets boring. You are encouraged to explore, collect stones,schematics, for weapon and armor upgrades. DAI, has a really deep customization system that has been updated and improved. Through DAI there are ten dragons that you have to locate. Each dragon has an unique power and weakness;this hunts are one of my favorite parts of the game This game is one of the longest that I've ever played and enjoyed thoroughly. It has a great combat system,story, and customization. The only flaw with it ,is that there are minor bugs, and the graphics coul've been better. For any true rpg fan,this is the game for you and should not miss it! ... show more
Reviewed in the United States on April 14, 2016 by emmanuel

  • Great addition to the franchise
Platform For Display: Xbox 360 Edition: Standard
Pretty awesome game that lets you see some of your older characters (Not going to spoil anything here). The fighting is a big improvement over the last 2 games (especially since you can dodge some attacks now!). Multiplayer was also added to this game. Single player is where you will spend most of your time (I docked in at 116 hours by the time I finished my first playthrough) thanks to a ton of sidequest and war table quest. While some sidequest are long and will take a few hours to do, some are simple as item collecting or defeating a monster. Don't let this turn you away though! Most collection quest are for items that you'll pick up throughout the game anyway so you will usually have 2-3 times as many items as they want by the time you get back to them. You also have to do some small sidequest for most of your party members (You can get 5 of them from the main quests but you don't have to accept anyone outside of the original 3). Some party members are obviously better to bring than others but the game has some small dialogue that can be changed if you bring along certain people. Multiplayer is different than single player in that you don't create your own character but use specific classes. As of writing this there are 12 classes. Each class has their pros and cons but all are pretty fun to use. You do get to choose their skills through 2 modified skill trees. ... show more
Reviewed in the United States on May 29, 2015 by Josh

  • starting with the nice first: THE GOOD - It's big
Platform For Display: Xbox 360 Edition: Standard
Well, I've taken the time to play through the game twice now (once as a mage and once as a warrior), and I thought it was time to share a few thoughts. As my mum taught me, starting with the nice first: THE GOOD - It's big. Very big. Big in terms of actual map/game play size. I read somewhere that the first open region map you encounter is larger than all of Origins combined; and that is believable. There is just so much space to cover! (It can get intimidating.) It's also big in terms of side quests. A lot of things to do. Much of this is in the order of Destiny-esque go here and kill/gather twenty widgets, but there is some variety to this, which is pleasant. Plus there are just a lot of characters to meet and converse with. - The scenery can be quite breathtaking. The backgrounds and landscapes you encounter are typically gorgeous, with nice atmospheric effects like wind and rain tossed in. It may not be on the same level as the beauty of first visiting Skyrim, but there are plenty of pristine mountain lakes and charming waterfalls, lovingly rendered, that can be a feast for the eyes. - The sound. In general bioware is the gold standard in voice acting, and once more the actors in this game are a good head and shoulders above a typical release. The score of the game is also quite well done, with lots of nice background mood music interspersed with martial airs to make wandering Thedas more fun. And the sound for combat is rich and varied: spells roar and exploding arrows really hit with a nice thud. - Combat can be quite engrossing (see more below). There are a great many different skills for your party to learn, many with spectacular animations that allow you to feel a certain degree of awesomeness as you are beating down your fiftieth or so zombie. (Poor buggers - they should get a union.) There is a certain depth to the strategy of designing your party and building your skill sets. Though this depends greatly on difficulty settings - on normal difficulty I found a tactic of repeated button mashing to be quite effective. AND THE BAD - The 360 version is glitchy. Like on a level of wow. Frozen screens, long loading times that suddenly just give up, dialogue that refuses to run as characters stand and stare for minutes on ends. Repeatedly the game just would freeze up and you are forced to shut down and hope that your last save file still exists and isn't too far back. And those dialogue glitches are pervasive as well as pernicious - conversations turn into gibberish as well as just refuse to take place. I had to get creative to manage to get past a few (like by forcing a 'disconnected controller' error message to allow me to move past one mandatory conversation). Very frustrating and a sign of QA rushed for a pre-Xmas release. - Character rendering can be awful to painful to ludicrous. I mean Bad. Not just in comparison to the latest platforms; I mean in comparison to older games on the 360 (like the first Mass Effect), let alone other gold star releases this year like Destiny. This is a real step back for character animation and is surprising in itself. Hair looks shiny and plastic, as if every character stepped out of a Ken and Barbie box set, and in some cut scenes the faces of the participants can look grotesque to just ridiculous to 'is that supposed to be a person' abstract. You'll be squinting to decide where the mouth nose and beard are supposed to be. - Speaking of squinting, don't try to read the in-game text. Just don't. Which is a shame because I'm sure there is a lot of interesting information in the many copious pages of text provided. It's just that the text is rendered so tiny in white on black screens that you'll be putting your face up to the screen to make out T's and I's. This can go beyond an annoyance for people trying to get story or background info as some of the text relates to quest goals. Then you are in real trouble (and may be forced to turn to the world wide web for instructions to complete that quest). Incredibly frustrating. - Combat can be engrossing but it can also be immensely dull. That's not just the aforementioned difficulty question but also an issue of streamlining the combat system in this game. Much of the programmable party strategy from the first has been removed. You still have ways to give commands to party members, and even a chance to say give preferences to certain skills to be used, but the earlier hierarchy and targeting complexity is gone. The AI can get very wonky with people refusing to act in any sensible manner (or enemies just standing there as you beat on them). I suggest you go into the options menu and play with the combat settings to find a level that engrosses you (say for example turning on friendly fire for the extra challenge, etc.). - The camera is positioned too far back. This seems to be a new paradigm of the giant games of late: you build a massive world full of lots of fascinating, beautifully rendered details, and then put the camera out in the bleachers with limited options to zoom in (I'm looking at you Halo: Reach). All this action, spells and arrows flying, and yet for all purposes, you the gamer are sitting up in the nose-bleed section for much of it. I switched to a warrior for the second play through just because wizard battles at range were so nondescript: you would barely see the names hovering over the heads of your enemies in the distance before unleashing the onslaught. No chance for that zombie to moan and stagger, before its just a little depleting life bar above a tiny stick figure. Why do this? I mean in the early atari games at least the skeletons looked like 2D skeleton-abstracts on your little screen. Not just tiny smudges in some forced perspective distance. - Healing is now limited to a number of potions that are shared amongst the party. No healing spells (albeit limited healing abilities at higher levels) and no healing between battles. This must have been a game design choice which I assume was to create a level of difficulty. But in all practical terms it means that on the higher difficulty settings you spend a lot of time tracking or fast traveling to and from camps to those dungeons, sometimes revisiting identical cut scenes and rewatching them (which really takes you out of the feeling of the story), which is just dull busy work. Why not have a healing spell? Or allow enemies to drop potions so you can restock over the course of a dungeon instead of being slaves to the programmer's positioning of convenient refill chests? - The story. I hesitate to put this in the 'Bad section' because I think that this will definitely be a 'your mileage may very' category. But for my part I found the story a bit un-engaging and poorly paced. I suspect this might be the result of the new 'open world' design: previous bioware games had a degree of freedom and non-linearity to them - you could choose the order of the planets in Kotor or the regions and quests in Origins - but those areas were like self-contained chapters in a novel, still strongly related to the central theme and goals of the story. Here, not so much. There is a lot of busy work and tangential side quests that can go on for what feels like forever as you power level. Even then there is the problem of the villain, who is such a cypher as to be almost immediately forgettable. No real relation to the protagonist; no real stake other than the 'save the world' generic one. I know people complained about Sarin in the first Mass Effect when that came out, but compared to inquisition, Sarin comes across as a veritable Richard III oozing personality. Bland, bland, bland all around (and I hate to say it, but this includes much of the supporting cast: underwritten and dull. And I liked Varric from DA2! I feel that this might be just a result of the 'more is better' attitude - we will tell the gamers that there is now a huge party of a dozen potential followers. Wow! But if they are for the large part uninteresting it doesn't really matter. I would certainly trade them all in for the much smaller group from ME1). There are shout outs to previous games, some extremely minor, but this could easily be just a generic fantasy world from any low budget release. And the finale just fell flat for me. It's been a while since we had the blood pounding excitement of making your way through the Star Forge, or assaulting the Collector base, with the appropriate fist pumps that followed. Still this, I actually yawned both times I got there. THE BOTTOM LINE It's not a great game. It may not even be a 'good' game. But there just aren't that many long narrative driven rpgs out there for us to be that picky. So in the end I'm giving it three stars, and I figure after six months or so when the patches start rolling out I'd bump that up to 3.5 or even 4. But right now I would either wait until the price drops (which last I checked on amazon it had fallen a full twenty bucks just a month after release), or wait to get it when you upgrade your system to the One or PS4 - hopefully at least the glitches and graphics issues will not be so prevalent. ... show more
Reviewed in the United States on December 21, 2014 by ConspicuousConsumption

  • 60 hours later....
Platform For Display: Xbox 360 Edition: Standard
This game is amazing! Lots of details and great combat. Though the only problems I have is the render is kind of buggy. Though that is to be expected of 360 games. The story is confusing and you may have to do research before hand. It still is a great game, definitely larger than Skyrim. Even WITH the downloadable content. I was blown away. Though I should say that you REALLY need to do research on lore and classes before hand. I picked a mage elf, but have less attachment to it cause he is so scrawny. Nevertheless, it is a fun game. I am rushing and only just got to, what I believe to be, the halfway point in a total of 60+ hours. There is still plenty of side quests and rifts to destroy. I still haven't explored the first area fully yet. I will restart soon, and I guarantee the game will still be dynamic. ... show more
Reviewed in the United States on January 7, 2016 by Amazon Customer

Can't find a product?

Find it on Amazon first, then paste the link below.
Checking for best price...