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Collective Minds Strike Pack FPS Dominator for PS4 | Wired Controller MOD Kit with 2 Remappable Paddles | Built-In Mods, On-the-Fly Mapping & Lag-Free Gaming | DualShock 4 Compatible

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Arrives Friday, Oct 9
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Style: 2 Button Strike Pack


Features

  • WHATS INCLUDED & EASY SETUP: Includes FPS Dominator module, 2 remappable paddles, 10ft USB cable & QR guide. Plug-and-play design attaches instantly with no app required, while optional Mod Central software unlocks advanced customization.
  • PS4 CONTROLLER COMPATIBILITY: Works with standard PS4 DualShock 4 controllers. Not compatible with PS5. 3.5mm headset audio supported on CUH-ZCT2U models; older CUH-ZCT1U requires USB headset for audio functionality.
  • BUILT-IN MODS & ADVANCED FEATURES: Includes anti-recoil, rapid fire, quick scope, drop shot, burst fire, turbo melee & more. Activate MODs instantly or map them to paddles for faster execution and enhanced gameplay across shooters and action games.
  • ON-THE-FLY PADDLE REMAPPING: Assign any controller input to either paddle instantly without apps or PC. Keep thumbs on sticks for faster reactions, improved accuracy & smoother gameplay with a competitive edge in every match.
  • ERGONOMIC DESIGN & CUSTOM COMFORT: Precision fit with responsive switches for fast inputs and reduced fatigue. Detachable magnetic paddles allow customization for different hand sizes, ensuring comfort and control during long gaming sessions.

Description

No longer is there a need to buy expensive custom controllers and the subsequent costly replacements. With the Strike Pack you can map any controller button to any of the two paddles, take advantage of built-in MODS and enjoy a gaming experience on a whole new level. Ease of use is the hallmark of the Strike Pack device. Simply attach the Strike Pack onto your PlayStation 4 controller and enjoy the benefits of extra paddles and built-in MODS. Do you want to go beyond basic functionality? Then download the Mod Central Windows software available through the Collective Minds website to expand the functionality of the Strike Pack and expand all the customization options that are available. If you encounter any issues please contact . PC Games are NOT supported as this product is designed for console use only.

Compatible Devices: Playstation 4


Controller Type: Paddle


Connectivity Technology: USB


Additional Features: Ergonomic


Button Quantity: 2


Hardware Platform: PlayStation 4


Power Source: Battery Powered


Compatible Video Game Console Models: Sony PlayStation 4


Item Weight: 0.16 kg


Package Quantity: 1


Item Dimensions: 3.94 x 4.72 x 1.18 inches


Cable Length: 120 inches


Brand Name: Collective Minds


Model Name: PS4 Strike Pack F.P.S. Dominator


Manufacturer: by Collective Minds


UPC: 183654000838 183654000852 183654000821


Model Number: CM00085


Unit Count: 1 Count


Manufacturer Part Number: CM00083


Color: Original Version


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If you place your order now, the estimated arrival date for this product is: Friday, Oct 9

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Top Amazon Reviews


  • I Didn’t Want To Write This Review
Style: 2 Button Strike Pack
Ever think people buy positive reviews for their product? I think someone is doing the opposite for this one and putting negative reviews on here. I first looked at a Scuf controller 5 years ago. I filled out what controller I wanted and almost laughed when I saw the price was $180. How did it cost $130 for them to just put a couple tiny plastic paddles on the back of a controller? I never bought one and refused to because that price was ridiculous. So I see this Strike Pack a couple months back. I read reviews for a couple weeks and watched videos and finally decided to order it. It came in the mail and I set it up and plugged it in. It didn’t work. Long story short I fiddled around for an hour and realized the USB wasn’t even fully plugged in to the controller. I read some people say that you really had to PUSH HARD on the USB until it clicked a second time, but I underestimated how hard you had to push. So I really gave it some elbow grease, it snapped in, and ouilla it worked. It took 30 seconds to sign in and map the buttons and I was off. The game I’m playing is the one everybody is sick of hearing about, Fortnite. But the very first game I was able to jump around and build and shotty at the same time without moving my thumbs. It was amazing. Now here we are a couple months later and I’m twice as good as I was then. I’ve won a bunch of Solos and have no problem outplaying most people because I don’t have to move my thumbs around. This thing has worked amazing and it’s incredibly cheaper than anything else like it out there. I didn’t want to write the review because I have an advantage over everyone on console by using this thing. But at the same time I hate that Scuf has a monopoly on modded controllers and charges 400% of what this thing costs. And it’s also odd to me that the negative reviews on here will end up saying they should “Just buy a Scuf” instead. So if you’d rather spend $40 instead of $150+ I’d say give this thing a try. You won’t regret it ... show more
Reviewed in the United States on May 18, 2018 by Rex Bacon

  • Bought for the Paddles and very satisfied - and it gets better and better with every Firmware Update
Style: 2 Button Strike Pack
UPDATED to 5 STARS due to great support and new features (mapping paddles now also to Triggers, Touchpad and PS Button; on-the-fly button swapping; Remapper Tool for PC enabling stuff like remapping and deadzone controler) via Firmware Updates - check changelogs at http://collectiveminds.ca/shop/playstation/ps4/strikepack-fps-dominator/ - then Downloads and scroll down a bit. (June 8th 2017 - see details at the bottom) Short summary: + Paddles work great + Easy Set-Up + Solid Quality UPDATE: + Great Support and great new features via Firmware Updates and a Configurator UI - only works with provided, custom USB-Cable - cable stands out when plugged in, carrying controller's weight when on an even surface Note: Prepare to need some time to adjust to the paddles. I wanted paddles on my controller for a while, but I kept hearing bad stuff about Scuff and Sharq and others, especially when it comes to longevity and their lack of long-term warranty. And yes, price was also an issue, since I really didn`t see why I should pay 30 bucks more just so I can re-map what my paddles do. Then I stumbled across an ad for the Dominator and spent a week bothering their support team with all kinds of questions. In the end, I bought it, imported it to Europe, since it's not out there, yet. And I am quite happy, I did. I don't use mods - no cheating ;), so I cannot say anything about those, but the paddles so far work fine and that is enough for me. Their position on the controller is pretty much perfect, even if I had to get used to them being there - and used to my ring fingers doing some work while playing - I play with my middle fingers on the triggers at all times, so the ring fingers are the paddle fingers. The setup was easy and straight forward, but I did have to press quite hard to get both the Dominator plugged into the controller and the cable plugged into the Dominator, but they do fit solidly with no wiggle room. Using it with my USB PS4 Gold Headset also works fine - you just have to turn it on after you've activated and registered the Dominator. As I am very lazy - and am very wary of the weakness of plugs and ports and cables, I keep mine plugged in at all times. Which you can do (even if the manual says otherwise), if you follow a certain procedure to start up the console and the controller (it also helps if you have your profile set to automatically log-in): Power up the console by using the button on the console, NOT the PS button on the controller. Once you're in your Profile, then press the PS button on the controller (after one of the FW updates, you don't even need to do that anymore). (If you have a USB headset, now you can turn it on, then you have to select your profile and you're good). Note: This also works when powering up from rest mode, but you have to set rest mode to NEVER provide power to the USB ports and restart the console with the console power button, not the controller. When I first started playing with it, I noticed that I had an issue pulling the triggers, since the Dominator attaches to the controller's underside in the space where my middle fingers would usually curl into. For the first few hours having something there was driving me crazy, but now, after a few days of playing I don't notice it at all. I must've shifted my grip a bit - evidenced by a few little muscles pains, like the ones you get when using muscles you're not used to using, after two days that then quickly vanished. The paddle mapping was easy and I have so far never needed to do it again - the mapping still worked after every restart so far. The paddle operation itself feels good, their position is pretty much perfect and the haptic feedback accurate and nice. I have noticed that they are not quite as snug in their sockets as I'd like them to be, there is a little wiggle room, but I am not sure why and so far it hasn't affected my gameplay. There are two big issues I have with the Dominator though, and that is the USB cable and the angle it protrudes from the controller when plugged in. First, the USB cable is a custom cable with a very specific plug that allows it to fit snugly and securely in the Dominator's port. Which is great until the cable breaks, because most of the regular cables I've tried (including my favorite hardcore super-strong cables from Volutz) do not fit. Collective Minds told me that they'll send a replacement if the cable breaks, but being able to use any cable would've been a plus. Second, when the cable is plugged into the Dominator, due to the special plug and the Dominator's port it protrudes at a downward angle and as a result, if you put the plugged-in controller onto an even surface, the weight does not rest on the triggers as normal, it's fully on the cable - and thus on the Dominator's port and thus on the controller's port. Might not sound like much, but it's a continuous strain on the weakest points in the connection chain simply by laying down your controller. For now I put something underneath it that takes the weight so the cable is hanging freely, but it is kinda annoying. All in all though, I am very happy :) UPDATE: After over half a year of daily use I am still very, very happy. It works great and shows no signs of wear (but I am careful with that kind of stuff). And since Collective Minds keep updating the Firmware and adding and providing new features, I have now given this 5 stars. With the current update (1.40), you now can swap all buttons (and even triggers, like X=RT) on the fly while playing - they even integrated a lock to the remapping, so you don't accidentally do it (all documented in the new updated manual at: http://collectiveminds.ca/wp-content/uploads/ps4_fps_1.4.0_manual_english.pdf ). And the Strike Pack Configurator tool for PC allows for even more options, including setting stick deadzones, that allowed me to keep using my three year old launch controller, that in many games drifts to one side on one stick. It's great to see a company give such dedicated and thoughtful support to their product :) ... show more
Reviewed in the United States on November 21, 2016 by Amazon Customer

  • Great Alternative to Custom Controllers
Style: 2 Button Strike Pack
As a person who adopted Scuf controllers back when they were first released back in the 360 days, I have gotten to the point where playing on a controller that does not have backside inputs feels foreign to me. Whether it is competitive gaming or casual, I have grown accustomed to the customizability that having rear inputs affords. It is a feature that I believe all gamers can benefit from, yet one that console makers have thus far refused to bring into the mainstream. Despite this, paying the exorbitant prices that custom controller manufacturers seek is sometimes a hard pill to swallow. When I came across the F.P.S. Strike Pack for Playstation 4 and saw that it offered essentially the same exact functionality as a Scuf controller, in addition to being detachable and replaceable—and, most importantly, that it only cost forty bucks—I was intrigued. So, I ordered one. In terms of design, the Strike Pack is fairly minimalistic. Aside from the little alien head on the back, there is no company branding. When the device is attached to the DualShock4, it flows well the original design contours and feels like an extension of the original design. It feels great in the hand, the paddles are positioned well ergonomically, and it doesn’t add much weight when you’re playing. The paddles are plastic, magnetically attached, and easily removable. Squeezing them provides a tactile click, and the effort required is just right. A small piece of protective foam rests on the inside of the paddles so that should you get a little too aggressive and force the paddles into contact with the body of the controller (under normal pressure there is about a millimeter of clearance between the two), you won’t cause any damage to the controller. Hooking the F.P.S. Strike Pack to the DualShock 4 is simple and straightforward. Plug the device into the DualShock 4’s USB input and fasten it with the plastic lever that runs up and under the controller. The lever snaps into the DualShock 4’s speaker grills and once everything is in place it feels surprisingly sturdy. If you want to attach a headset, there is a microphone jack on the bottom of the device that provides the same functionality as the native controller input. When you have everything set up to your liking, run the provided 6ft USB cable from the Strike Pack to the console and you should be good to go. Remapping the input to each paddle is equally simple. There are two square buttons on the upper portion of the device that correspond to the left and right paddles. Hold the button on either side down, press the corresponding button that you want to be mapped to the paddle, release the button, and you’re good to go. For the most part, once you map an input to one of the paddles, it will stay that way all through your play session and well into the next. But, on occasion, you will find that the device resets itself and your desired input goes back to default. It’s hard to pinpoint what exactly causes it, but it doesn’t happen often, and in my play time it isn’t obtrusive enough to be a major problem. There are a few caveats that are worth mentioning. First, the speaker on the DualShock 4 will no longer function with the Strike Pack attached. Secondly, you’ll have to use the controller in a wired state or the device will not function. Third, despite my best efforts, it seems that you cannot use the Strike Pack’s functionality in any PC games. I doubt any of these will be a deal breaker, but there you have it. Also, one caveat about this review: there are a number of built in mods that you can implement should you want to cheat a bit, but I haven’t experimented with those so I can’t comment. Overall, I am quite satisfied with my purchase. Considering the price point, I don’t think there’s any real way to beat it. If you want the functionality of a professional grade controller but are not professional enough to justify the purchase, I strongly you suggest you give the Strike Pack a look. ... show more
Reviewed in the United States on July 17, 2017 by Robert

  • Good Budget Starter Paddle (If You Treat It With Care)
Style: 2 Button Strike Pack
Like many, I was interested in being able to use the face buttons without having to move my fingers from the thumb sticks, but I flinched at the high price tag of professional gaming controllers with paddles ($150+). This seemed like a good middle ground to find out if such a controller was worth the investment. I purchased this in January of 2017 and used it for seven months of heavy Destiny play, so I can attest to it working for a long period if you treat it with care. When I received the Strike Pack, I was struck by how fragile it seemed. It is made primarily of light plastic, and I was wary of it surviving long. However, it does wrap very securely around a PS4 controller, with a bottom bracket to secure it in place around the PS button. Many of the reviews when I initially purchased this cited an issue with the USB port and included USB cable, stating that it did not tolerate insertion and removal well. This makes sense, as it is a snug fit. I only plugged it in once and never removed it, so I had no problems with this. Starting it up is a little convoluted, but relatively easy to use once you figure it out (the instructions included mention this). You first must start up the controller (with the USB connection to the console disconnected, this is not a problem to plug in and remove when needed). Then you plug in the USB cable to the Strike Pack, press the Playstation button, and reselect your logged in profile. After you do this, it will work flawlessly. The audio is not actually passed through. Instead, the Strike Pack acts as a USB headset (likely a part of the price tag to make this work) in addition to a wired controller. The buttons fit nicely on the underside of the PS4 Controller. I found them very easy to use, and once i got used to being able to jump and turn at the same time, it was hard to go back to a traditional controller setup. After using this for many months, I purchased a Scuf controller, but I have no complaints about this unit. Just be aware that setup can be tricky. I would also recommend leaving the USB cable permanently attached to the Strike Pack, particularly since it only works as a wired controller, in order to avoid the potential issue with the USB port breaking. ... show more
Reviewed in the United States on September 22, 2017 by Rob Solomon

  • Good Quality
Style: 2 Button Strike Pack
I live it
Reviewed in the United States on September 12, 2026 by Quon

  • UPDATER CSOTS MONEY
Style: 2 Button Strike Pack
YOU HAVE TO SUBSCRIBE TO THEM FOR THEIR SOFTWARE TO RECOGNIZE THE STRIKE PACK!!!!!!!! You have to subscribe to them for 15 bucks a year through your credit card for the strike pack mod central to even recognize your controller. I couldnt get my PC to allow me to use the pack to play APEX on my computer but then again I aint giving these people my credit card. I like to use PAYPAL for stuff like this because I can manage my subs from paypal. Companies who do not allow you to use paypal usually try to play games with cancelling subs.. The sad part is that if your Strike Pack needs a firmware update you can not do it unless you give them 15 bucks.... My opinion and my boys is that it is useless in its default format for games like Apex Legends it is useless... I will explain, weapons like the R-99 are arguably OP and pref by most players. That weapon has a savage recoil the first half of the clip and then it holds dead still for the second half. There just isnt a way for this strike pack to accomodate for it by using the default mods. Maybe the the software has an option that lets you time the recoil mitigation but I doubt it.. Strike pack anti-recoil works by simply applying a varying amount of downward input on the analog stick. You can adjust the amount of downward pressure applied using the left and right bumpers while holding left dpad... MY 14 year old refuses to use the thing with apex because it doesnt offer him any advantage. He has been playing the game long enough that he instintivly applies the correct amout of down pressure through muscel memory that the anti-recoil this thing provides is just another muscle memory to re-learn. To be fair he is a complete sweat and competes in Master Ranked matches daily. Now for games like Warzone or Multiplayer COD I can see how it could be beneficial IF and only IF you drop in with loadouts so you have your Strike Pack pre adjusted to that particular weapon... Because the rapid fire is similar to the anti recoil and you need to adjust the rate of fire to sync with your chosen weapon or you end up with a much much lower rate of fire.. However, using Rapid Fire with anti-recoil will give you another distinct set of advantages in COD because of how recoil is applied in the game via fire rates.. The longer you hold the trigger the greater your recoil becomes in games like this. So with rapid fire essentially mimmicing you pulling the trigger as fast as possible you do not add those compounding affects and gives the anti-recoil mod a stable adjustment.. All and all the strike pack does what it claims to do.The Game Pass thing is kinda a crappy thing to do to your customers. I thought I had a driver issue and tok me about an hour to figure out that I can not even detect my controller unless I have an active subscription.... WHY... I would like to be able to plug the controller into my PC and use it but it WILL NOT. Only useable with PS4. CRAPPY.. The PS4 controller natively connects sooo blah!!! I would love to be able to plug it in and make adjustments to my setting in real time instead of fumbling through all the button holds but YOU CAN NOT. WHY DO I NEED A SUBSCRIPTION FOR THOSE THINGS? Why wouldnt you just give me a month free of game pass subscription? Maybe, just maybe there is functionality there that makes this thing more suitable for my needs! I think I will hot glue a bobble head on this and stick it on the dash of my truck.... That is an honest statement, I cant imagine the game pass making this thing more functional and I am not buying your hype! Giving swagg to youtubers for reviews wont make this better... ... show more
Reviewed in the United States on June 3, 2021 by Famous Artist Music

  • Great product, paddles work like a charm.. disconnection issues make this a 3*...
Style: 2 Button Strike Pack
Out the box this is a odd item. I did my research and I needed something to replace my scuf since I'm sending it out for a repair. This took a couple games to get used to but I got it quick since it's the same as a scuf " 2 paddles not 4 like the impact scufs". It's kind of off because in order to get sound from my TV again I have to turn on my wireless headset after already identifying that I'm using the controller, and then turn off my wireless headset " Sony platinum wireless headset" in order to get sound from my TV. I got used to it so not much of a worry. The main reason this is a 3 is obviously " stated in the headline" because of the disconnections I get. I play cod multiplayer, and it's annoying she. You're streaking and this turns off. Ruins the whole game and I was lucky to not get killed. You have to disconnect the controller " forgot to mention it's also wired all the time", turn in the controller, plug in the controller, accept that you're using this controller, turn on headset, accort that you're using a headset, etc it's a process that is more than likely to get you killed. It would be a solid 5 if I didn't have the headset issues. I got the issue only 2 weeks into using them. I've had it for almost a month and I've disconnected about 5 times less than 10. I usually play for about 1 hour to 3 at times.. maybe mine was defective who knows.. I see this a lot so it wasn't a surprise.. I mean it was a surprise especially since I'm dropping nukes on people 😂😂 I don't rage so it's all good. Proceed with caution. You've been warned.. ... show more
Reviewed in the United States on March 9, 2018 by Amazon Customer

  • My Scuf Replacement
Style: 2 Button Strike Pack
As an early review, I really like both the idea of this and the product itself. My Scuf has been starting to crap out on me. I was really trying to avoid having to spend another $130+. This is a great replacement that I can use on any controller. The position of the paddles threw me off a bit. If you're not careful, they're much easier to press compared to my old Scuf paddles, but after an hour or two, it starting feeling pretty natural*. Upon first use, the paddles seems kinda cheap until I figured out why. The paddles use a fairly strong magnet to keep it in place. You shouldn't ever worry about them falling off during gameplay. Similar to Xbox One Elite controller. This means replacing these should be no hassle if they ever break. Once I got used to using them, they seem to have a pretty satisfying click. The paddles can also be configured to any button very easily on the fly. I was very impressed with how quickly I could change them. The Strikepack needs to be wired to the console via micro-usb. While this is not ideal for everyone, the direct connection provides lag free input even with older PS4 Controllers. As an FPS player, I actually noticed the difference and had a lot less "why didn't my gun fire?!" moments. The included cable is 10ft so there is plenty of room for most people. Any micro-usb works as well. As for the mods, while I'm not really into using a modded controller, I did test them out. I will say if you are planning on using the mods, you should always keep the instruction book handy. You will not need a computer to activate these. I believe all of the mods can be activated but holding on of the directional pad buttons and pressing another. Pretty easy overall. The Strike Pack offers a plethora of mods so navigating and remembering how to get to them can be challenging. Also, it goes back into the tournament or non-mod mode after being turned off. There may be an option to keep them on, but I am not sure at this time. I'm sure if you find some mods you like and use frequently, you will remember how to turn it on. This StrikePack offers a lot of utility. Just be sure to read to instruction book to get the most out of it. I am very pleased any will be ordering a second one. *Just a note: I've already gotten used to using paddles with my Scuf and Xbox One Elite controller. The learning curve with paddles is a little tough and can be frustrating at times, but is very worth it when you get used to it. I believe it took me about 2 weeks with a decent amount of play time to really get the feel for them. If these are your first paddles, be patient and try using the paddle exclusively. ... show more
Reviewed in the United States on November 2, 2016 by MeganBound

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