Search  for anything...

Arcadia Quest Board Game (Core Game) | Campaign-Based Strategy Game | Fantasy Adventure Game with Miniatures for Adults and Teens | Ages 14+ | 2-4 Players | Average Playtime 60 Minutes | Made by CMON

  • Based on 388 reviews
Condition: New
Checking for the best price...
$79.99 Why this price?
Labor Day Deal · 20% off was $99.99

Buy Now, Pay Later


As low as $13.33 / mo
  • – 6-month term
  • – No impact on credit
  • – Instant approval decision
  • – Secure and straightforward checkout

Ready to go? Add this product to your cart and select a plan during checkout.

Payment plans are offered through our trusted finance partners Klarna, PayTomorrow, Affirm, Afterpay, Apple Pay, and PayPal. No-credit-needed leasing options through Acima may also be available at checkout.

Learn more about financing & leasing here.

Free shipping on this product

This item is eligible for return within 30 days of receipt

To qualify for a full refund, items must be returned in their original, unused condition. If an item is returned in a used, damaged, or materially different state, you may be granted a partial refund.

To initiate a return, please visit our Returns Center.

View our full returns policy here.


Availability: Only 10 left in stock, order soon!
Fulfilled by Amazon

Arrives Friday, Sep 5
Order within 6 hours and 17 minutes
Available payment plans shown during checkout

Features

  • ADVENTURE GAME: The city of Arcadia has stood as a bastion of peace for the past 1000 years. But now, the evil Lord Fang has taken over the Temple of Dawning Twilight. Hes joined forces with the trolls, orcs, and goblins to ensure this city will fall!
  • STRATEGY BOARD GAME: In Arcadia Quest, each player controls a group of Heroes joined together in a Guild. They will do battle with Fangs minions and each other, completing quests and upgrading their team on the path to a climactic showdown with Lord Fang.
  • SIMPLE BATTLES WITH AWESOME MINIATURE FIGURES: Confrontations are quickly and easily resolved with intuitive dice combat. Attackers attempt to score hits with their rolls and defenders get a chance to roll for blocks. With twelve highly-detailed Hero figures and tons of monsters, like Orcs, Beastmen, and Trolls, the adventures will be larger than life.
  • INCREDIBLE UPGRADES: Players can gain items and equipment upgrades that will customize their Guild Heroes, making them even more formidable opponents throughout the course of a campaign.
  • NUMBER OF PLAYERS AND AVERAGE PLAYTIME: This immersive fantasy adventure game is made for 2 to 4 players and is suitable for ages 14 and older. Average playtime is approximately 60 minutes.

Description

FOR HONOR, GLORY, AND THE LOOT! The city of Arcadia has stood as a bastion of peace for the past 1000 years. But now, the evil Lord Fang has taken over the Temple of Dawning Twilight. He’s joined forces with the trolls, orcs, and goblins to ensure this city will fall! In Arcadia Quest, each player controls a group of Heroes joined together in a Guild. They will do battle with Fang’s minions and each other, completing quests and upgrading their team on the path to a climactic showdown with Lord Fang.


Product Dimensions: 11.81 x 11.81 x 3.94 inches


Item Weight: 6.16 pounds


Country of Origin: China


Item model number: AQ001


Manufacturer recommended age: 14 years and up


Is Discontinued By Manufacturer: No


Release date: May 1, 2019


Manufacturer: CMON


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Friday, Sep 5

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

  • Klarna Financing
  • Affirm Pay in 4
  • Affirm Financing
  • Afterpay Financing
  • PayTomorrow Financing
  • Financing through Apple Pay
Leasing options through Acima may also be available during checkout.

Learn more about financing & leasing here.

Top Amazon Reviews


  • I cannot decide between 4-star or 4.5-star. Depends on our playing group and who likes dice and who doesn't
We are an active gaming house and have owned and played over 300 modern board/card games in the last couple of years. What caught our interest on this one (other than all the youtube reviews said it was "fun!") is the fact that there is a mechanic not found in many games. + PVP and re-spawning This game has pvp (player vs. player) and respawning, just like video games. You may die, but you may kill others multiple times in one session. The game quests actually encourage this aspect for most scenarios. + Components Like everything we've tried from CMON so far, the components are fantastic. It makes you feel like you're getting your money's worth with the quality of components in this game. + Miniatures! Yes, this is one of the components, but the miniatures have great detail a I've seen some great paint jobs on boardgamegeek. > This game really needs an organizer. Once you punch the tokens you cannot fit the game back in the box. We had to dump the box the character figures came in, so the bags of tokens had someplace to reside. I found some great foamboard organizers people self-made (which is probably what we'll do), but there are some nice foam organizers a person can buy for almost the same cost as the game. ack! -- Loss of a star because the LUCK is high in this game! Everything comes down to two actions: dice rolling and what items you're team of characters are offered during the upgrade phase of the game. We had a punny, 2-attack goblin roll 8 crits in a row and thus decimated a character with 12 defense dice. Large swings in chance like this were the reason some of our family don't want to play this any longer, since their entire strategy can get derailed with the chance of a dice roll. Also, sometimes you have a ranged caster and no magic items provided in the item upgrade draft. So you go one or more scenarios without any upgrades. > Leans more toward melee. The chance of rolling ranged attacks is 3 (2 ranged + 1 crit) on a six sided die and melee is 4 (3 swords + 1 crit) on a six sided die. I get it, that ranged have the advantage of hitting from across the map (if unblocked), but it was no joke the number of swords a ranged attacker would roll compared to the roll they needed. This probably goes back more to the luck aspect than the fact that it isn't balanced. + Eleven (11) scenarios in the base game and a full "campaign" uses 6 of the 11. If you run through a second campaign to play all the scenarios you missed the first time, only the last, final battle is repeated. It took us about 10hrs to get through 6 scenarios (1 campaign). + The game scales fine for 2, 3 or 4 player. We had more fun with even numbers as there were more competitors to keep each other busy and less ganging up on one person. -- We have six in our family and I could not find an expansion for 5 or 6 players. Bummer! I guess a second copy of the game and you could add more players, by putting the maps next to each other, but I don't know if that would be recommended. + Expansions galore! With all the expansions that are out there, I think I read that there are over 100 playable characters now for this game. So even though the base game starts with 12 characters, there is plenty variety that can be captured through the expansions and characters for sale out there. > Weak story. This is a action video game not a role-playing adventure story. This may throw some people off. This game is all about combat! + Across six scenarios in a campaign, scenario #2 and #3 I almost got no money = no ability to purchase upgrades. I was going to hate on this game for what I was assuming, "if you fall behind early, there is no competing with the others later." But I was wrong and I found scenario #4 and #5 worked in my benefit. Thus entering the final battle I was able to compete with other players. > I'm not sure about the balance of the game. We found we had more success taking all our equipment upgrades and buffing out one main character out of our three, making that one as strong as possible. This left me wondering why do I even bother with a third character when all four of us would only play with one, maybe a second through an entire scenario? I realize the intent is that you buff out your characters evenly, but lack of upgrades because a scenario doesn't go in your favor may mean you can only afford one or two cheap upgrades that barely give one character the advantages of the next scenario which is always more difficult. OVERALL: We had fun and there were some very memorable battles. After speed playing through a full campaign we are tired and ready for a very different flavor game before we're ready to tackle another campaign. Was it worth the $50 I picked this up for on Amazon? Yes! Did I order some additional characters to add variety? Yes. Will we sell this or keep it after another two or three campaigns? Maybe. We feel Imperial Assault has more replayability even though that is mostly combat focused too and has great miniatures. But this has a different, more fun feel and one we are still having a lot of fun with. ... show more
Reviewed in the United States 🇺🇸 on May 22, 2017 by LoveBoardGames

  • Arcadia Quest is a fun dungeon crawling game that has players going against the ...
Arcadia Quest is a fun dungeon crawling game that has players going against the board and each other. At the start of the game, players, two to four, are given three characters to play through a campaign or stand alone adventure. A campaign is six scenarios which are made up of the games eleven scenarios that it comes with in the game. Each scenario will ask players to complete three objectives which two are driven by the scenario and a standard eliminate the other players. The first player to complete either the two objective scenarios with one eliminated player character, or two player character eliminations and one objective scenario will win that current scenario. This leads to what makes the game fun is that a player is never out of the running if they have one of their characters defeated. If they are eliminated by the enemies of the board, or fellow players, they can return by doing a simple rest action. That is the great mechanic of this game. Every time a player does an attack with one of their three characters they will have to place an exhaust token on that weapon. Eventually a player will no longer be able to do something and will need to rest. This gives a lot of strategy and timing that a player needs to consider on their turns. Combat itself is rolling dice, which is defined by being a range, bows, or close range attack, swords. Special equipment can add a little more to what a player can do, but it is still just rolling dice against enemies/players. When combating an enemy from the board a player chooses who they are using for their turn and activating a weapon for attack. That weapon dictates the amount of dice used, are they wanting swords or bows, and whatever other special power the player may have of that particular character. They then simply roll the attack trying to match or exceed an enemies health. This leads to another great effect in the game as enemies have an overkill rating. The overkill rating is the amount of success that needs to be rolled to avoid a retaliation attack. If a player does not hit that value the enemy gets to attack that player back, even if the player managed to eliminate the enemy. Players do not get the same counter attack when targeted by a player, but they can roll defense against a player's attack. Combat is fun, fast, and easy to learn. At the end of each scenario the players will tally up the amount of gold they earned from completing quests, being the first to complete a quest, and eliminating enemies/players. Then a drafting round will occur that gives players a chance to improve their characters for the next round. Someone would consider that this is the moment where the game will fall apart as the player with the most money will win the game, that is not true. Players are limited to only being able to buy three things. The items available to purchase are strong, but some can also be really cheap for players with little money to purchase. Yes, there are expansive powerful items, but never so much that it will make someone think the next round is going to that player. Also, since it is drafting, six cards dealt to each player as they pick two and pass the rest, players are able to choose to keep the most powerful item cards out of the other players hands by drafting that card, since that player can afford it. This series has fantastic miniatures to immerse anyone into the game, and plenty of expansions to keep players interested if they really fall in love with the series. Highly recommended for anyone who wants a dungeon crawler that is not co-operative, nice amount of dice chucking, and a fantastic amount of replay value. ... show more
Reviewed in the United States 🇺🇸 on July 16, 2017 by Ernesto

Can't find a product?

Find it on Amazon first, then paste the link below.
Checking for best price...