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Steve Jackson Games Zombie Dice

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Arrives Wednesday, Oct 14
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Features

  • Fast-Paced & Easy to Learn: Perfect for party settings, Zombie Dice is a quick and simple game that anyone can pick up.
  • Push Your Luck: Collect brains and avoid shotgun blasts with a roll of the dice for an exciting, tense gameplay experience.
  • Fun for Large Groups: With 2+ players, it's ideal for parties or game nights with family and friends.
  • Short Playtime: Each game lasts just 1020 minutes, making it perfect for quick sessions.
  • Great for All Ages 10+: A fun and thrilling game for everyone, from teens to adults.

Description

The dice represent humans. You want their brains. Take 3 out of the cup (without looking), and then roll them. Each time you roll a brain, set it aside. They count for points. If you roll any feet, they got away. If you chose to roll again, you will draw up to three dice and roll again. As you roll, each shotgun blast you get must be set aside. So push your luck, but not too far! If you get three blasts, your turn ends and you lose all of the brains (points) you earned that turn. Add up your brains each round. When someone reaches 13 (or more!), everyone else gets one more chance. The zombie with the most brains wins! Steve Jackson Games publishes books, games, and accessories for fans of gaming everywhere. From cards to dice to good old-fashioned imagination, there's a game for everyone in the family. Steve Jackson did his first game design work for Metagaming, starting in 1977. In 1980, he bought Space Gamer from Metagaming and started his own company. We've published more than 1,500 games, expansions, accessories, books, toys, and other items. Check out our fan-favorites like Munchkin, GURPS, Ogre, Illuminati, The Fantasy Trip, and Dungeon Fantasy. We also publish lots of stand-alone dice games including Zombie Dice and Wiz-War. Munchkin is dungeon crawling, without all that annoying "roleplaying" junk, in the form of a card game. It's fun, it's funny, and it's our top seller ever. GURPS stands for Generic Universal RolePlaying System, and that's exactly what it is: One set of rules that works for all genres. Ogre was Steve Jackson's first game, originally published in 1977. It's a futuristic wargame in which one side has a single giant robot tank, the Ogre, and the other has a force of infantry and armor. A complete redesign of the original game of autoduelling, Car Wars Sixth Edition plays faster and includes new plastic miniatures! Zombie Dice, Gelatinous, and more await you at Steve Jackson Games.

Brand Name: Steve Jackson Games


Number of Pieces: 1


Age Range Description: Kid


Number of Items: 1


Global Trade Identification Number: 65, 19


Item Highlight: Fast Press-Your-Luck Dice Roller with Brains and Shotguns, Quick Zombie Apocalypse Fun for 2+ Players, Ages 10+


Unit Count: 1 Count


UPC: 757183339174 784311746061 797162244976 793631591411 736126153930 899998140832 837654320419 798525887694 885957808547 885700202974 885306731922 080742094765


Included Components: Zombie Dice


Item Type Name: dice game


Manufacturer: Renegade Game Studios


Model Number: SJG31313


Manufacturer Part Number: SJG31313


Set Name: Zombie Dice


Manufacturer Warranty Description: No Warranty


Manufacturer recommended age: 10 years and up


Size: Standard to slightly larger than standard size


Item Weight: 0.18 kg


Item Dimensions L x W: 8.75"L x 5"W


Item Dimensions: 8.5 x 4.75 x 3.75 inches


Theme: Number


Item Shape: Hexahedron


Color: Multicolor


Subject Character: Zombie


Material Type: Plastic


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Wednesday, Oct 14

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

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View our full returns policy here.

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Top Amazon Reviews


  • Everyone Loves this Game! Even Grandma!
Pro: This game is extremely easy to learn, very fast paced, and the more people you have the more fun it is. A very simple dice game that has the whole party excited with each roll. Con: For more advanced gamers it lacks a little depth, but the expansion helps with that a bit and it’s just so darn fun that replaying is never an issue, especially at a party or holiday with the family. Kids: I have a 7 year old and a 5 year old who play and love this game. They love plans vs. zombies so they love the zombie theme and love the idea of being zombies themselves. They got the rules very quickly and because it is a dice game, this is one of the few games our 2 year old can play with our guidance where the physical part of the game he does on his own. (just pick up 3 dice and roll). This helps when playing a game as a family that sometimes is too complicated for him. I would recommend it for a mature 5 year old and certainly for 6 and 7 year olds and older who like games. Other: Because it is a dice game, my brother who has Cerebral Palsy and struggles with fine motor control loved this game, because it was so easy for him to do physically. (He won a bunch of the games.) Overall: This game rocks overall, the only con I had was a slight one, and people who play it once or see it played usually get excited to continue to play it. This has become a family favorite, it is also a game we know we can break out at any time, with any crowd anywhere and have fun with. We had a ton of fun, yelling and cheering on Christmas day at my uncles house, it was a blast (shotgun that is  ) ... show more
Reviewed in the United States on January 1, 2014 by Shawn Vanhuss

  • Most simplest and fun game ever!!! You will have fun!
This product is lightweight and does not take too much space making it very easy to carry. Great quality. Easy to understand. Perfect to purchase it as a gift to a love one or a friend. Super fun and very easy to understand. You can play this game with a group of people from different ages and I promise you everyone will have fun. ... show more
Reviewed in the United States on April 12, 2026 by I love it

  • Great game for kids! Seriously.
What a great game! I have an 8 year old who's just starting to get into horror stuff. She wanted this game because of the zombie on the front, but once we started playing the game, she fell in love with it. It's an easy game with simple rules that can be played quickly. You rack up brains (points) and if you get shot 3 times, you get none for that round. All other dice can be re-rolled. First person to score the right amount of points wins. I believe the instructions say first person to either 13 or 14 points, but my daughter and I have easily adapted this to a 30-50 point game when we were really in the mood to play. I would recommend this to any parent with kids over the age of 5. It's a great counting tool. The zombie drawing on the front is as graphic as anything in the game gets. The dice have a picture of a brain, one of a bang, and one of footprints. You could probably cover the cup they come in (and let your child draw on the cup), and tell your kids the pictures of brains are cotton candy or something. My daughter and I called brains "Points," Shotgun blasts "BANGS," and the footprints "Runners." Let your child decide what the brain shape looks like if you feel that "brains" is too graphic of a term for them. My daughter and I have had HOURS of fun with this time killer. ... show more
Reviewed in the United States on June 15, 2017 by M. Ellis

  • Fun to play, easy to learn, great for any gathering
GREAT game. I pride myself on easy to learn, fun to play, hours of enjoyment kind of games. Any social setting, bring these, and interest is piqued.
Reviewed in the United States on April 11, 2026 by Travis

  • Unbox and Play
I love, love, love this easy to pick up and play game. It's quick, chaotic, and fun. I smile at least once every round I play. Greatest use of under $30 I've spent on nonessential items in a good while.
Reviewed in the United States on April 2, 2026 by Christopher Arndt

  • Braaaaaains!
Zombies rarely speak, but when they do, they typically only have one word in their vocabulary. Saying it like they do ("BraAAaAaaAaains") had us giggling throughout the games. Each player gets a turn with the dice (like Yahtzee) but what a player does with his turn is more exciting for everyone else to watch. The dice have brains, footprints, and gunshot bursts on them. 4 yellow dice have 2 of each symbol, 3 red and 6 green dice have two footprints each, with red having 3 gunshots and 1 brain, and green having the 3 brains and 1 gunshot. You blindly take 3 dice and roll them. You keep your brains to your left, your gunshots to your right, and your footprints in the middle. As long as you haven't been shot 3 times, you can choose between rolling again, or eating (scoring) your brains and passing your turn. If you roll again, you must roll your footprint dice again, plus however many new dice you need to blindly pull from the cup to total 3. If you roll that 3rd gunshot, your turn is over and you don't get to eat your braaaAAAaains! Play continues in a race to 13 brains; once someone gets to 13, remaining players complete the current round and the zombie who ate the most brains wins. Its the same 13 dice every turn, but turns go in a surprising variety of ways. Red footprints are going to have to be rolled again, which is scary, but even a red gunshot is a red die that isn't in the cup anymore - you could try to calculate the probabilities for your next throw, but in the end, you find a balance between your innate mathematical intuitions, the pressures of the current game score, and whatever sense of luck you possess. It's exciting, like gambling, and you are more engaged in your own risk/reward strategy (BraaaaAAaaaAAainnnns!) than with Yahtzee's more relaxed laundry list of things to accomplish. There were no youngsters in my play groups, but I think kids would get this game, and older players can certainly offer helpful advice, so I think there is an educational vector here - its a fun way to exercise the probabilistic thinking muscles. But this is also a game you can introduce people into quickly, play once, and then play again, or do something else. Folks can easily rotate in and out of play. For 2 players, 13 brains takes 5-15 minutes - additional players make the rounds longer, but the race to 13 seems to go faster too. The "cup" is a stiff cardboard tube covered with the product art, with plastic caps on both ends - both come off, which is unfortunate when a zealous shaking pops the bottom off and sends 13 dice in all directions... if you are only a little more intelligent than I, you can avoid that problem. Sturdy black dice with recessed images painted in bright, unmistakable green, red, and yellow, and a succinct rules sheet that folds and fits in the tube complete the product. Its smaller than a beer can so you could take and play anywhere. (Tip: bring/find a little tray to toss the dice into, pass it with the dice cup) This is a good dice game without the zombie motif. It's fast, engaging, and it can get exciting. If you embrace the whole zombie genre, it can get hilarious too. 2 to any number of players, I guess. Ages 9 to 99, I think. BraaAAaAaainnNNsssS! ... show more
Reviewed in the United States on September 21, 2010 by DSMac27

  • FUN!!! See my scoresheet for younger kids (it's not as un-educational as you think!)
I initially bought this just for fun for my own kids. They loved it so much that I use it for some of my kids I tutor. I know you are thinking, "how educational is Zombie Dice!!!??" BUT!! What I do is use the dice as a reward for answering a question. Each student (usually a group of 4 or less) gets asked a question (it depends on the subject what the question might be.) If they get it right, they get to roll. I usually give them hints or something so they don't lose their turn entirely. The first person to reach 13 BRAIIIIINS! is the winner. FOR YOUNGER KIDS (or just to make it eaiser): I made my own little score sheet (I posted an image above in the product photos): It is simply a paper that has the rules and 13 squares. On their turn, the student gets the dice (after their question of course!) They roll. If they have 3 "shotguns" or more...their turn is over. If they have less than that they get to choose to keep rolling or count the brains they have rolled so far. They separate out the shotguns so they can keep track of how close to "3" they are. When they wish to stop (before reaching the limit of 3 shotguns) they cross out that many brains on their scoresheet. Play continues until one player passes the 13 mark. We don't really get into the red, yellow and green colors with most younger students. With older kids, we talk about the sides of the red dice versus the other colors and how the probability is more difficult when you are rolling mostly red dice (versus rolling mostly greens.) Edit: I should have noted that I changed the word "shotgun" to "strike" when I use this at school. "Three strikes you're out" is actually easier for them to remember anyway. It is really a motivating game...I am not even sure why. I almost thought that it might be scary or something for kids, but it is not. They ALL request to play it. Even special needs kids who I assume know what zombies are from television commercials or somewhere. At the end of the school term, I always let them choose one of their favorite games to replay again. The top 3 all-time requests are: 1. Pass the Pigs 2. Zombie Dice 3. Yahtzee Super Mario (which I also modified, I have a photo there, too.) ... show more
Reviewed in the United States on April 26, 2013 by Nanciejeanne

  • A Brilliant Game that Needs a Drawstring Bag
Note: The drawstring bag shown in the pictures is not included. The pictures shown are for the basic set plus the two expansions, all of which neatly fit into the included plastic cup. Zombie Dice is a fun, interesting, brilliant, fast, and EASY game. With the two expansions, a total of eight possible permutations of the game is possible, allowing for a series of games with gradually expanding rules to be played. The drawsting bag is a necessity because mixing the dice in the cup is LOUD, obnoxiously and irritatingly loud. The cup is fantastic for storage but terrible for actual play. The rules sheets were poorly folded and easily ripped, so I scanned mine, printed them out double sided at appropriate sizes, and laminated and trimmed them so that they line the inside of the storage cup. If I were to add one thing to this set, it would be a Bag o' Brains from Twilight Creations. Of the twenty-five brain tokens. I would mark a '5' on nine of them. This would provide enough score tokens for a four-player game. ... show more
Reviewed in the United States on August 16, 2021 by Alan J Wescoat

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