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ThinkFun Escape the Room Secret of Dr. Gravely's Retreat - An Escape Room Experience in a Box For Age 13 and Up

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Availability: Only 10 left in stock, order soon!
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Arrives Sunday, May 26
Order within 17 hours and 48 minutes
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Style: Dr. Gravely's - Difficulty INTERMEDIATE


Features

  • Trusted By Families Worldwide - With Over 50 Million Sold, Thinkfun Is The World'S Leader In Brain And Logic Games
  • Develops Critical Skills Gameplay Provides A Stealth Learning Experience, Where Players Learn Critical Reasoning And Logical Deduction Skills As They Follow The Story And Solve Challenges, Unlocking Clues To Unravel The Mystery
  • What You Get - Contains A Scene Card, 4 Sealed Envelopes Which Contain Secret Items, A Solution Wheel And An Instruction Manual. Manufacturer'S Website Has Re-Packing Instructions, Along With Suggestions For Music And Costumes To Create An Immersive Experience. For 3-8 Players, Aged 13+, It Makes A Great Gift
  • Clear Instructions Easy To Learn With A Clear, High Quality Instruction Manual. You Can Start Playing Immediately

Description

A Party Event for Gatherings of 3 to 8 The Mystery: The year is 1913 and you are the lucky winner of a free stay at Foxcrest Retreat, where the famed Dr. Gravely has improved upon the latest in spa treatments and relaxation for those of high social standing. You take a long all-expense-paid train ride to the retreat. Upon your arrival, however, you and your fellow guests may find the "health retreat" is not what it seems.The Objective: Work with your guests to discover the dark secret of Dr. Gravely's retreat by finding clues and solving puzzles. But be carefulin the story, the doors have shut and locked behind you. Will you and your guests discover the secret and escape the room before time runs out?


Product Dimensions: 7.88 x 2 x 10.25 inches


Item Weight: 1 pounds


Domestic Shipping: Item can be shipped within U.S.


Country of Origin: China


Item model number: 7352


Manufacturer recommended age: 13 years and up


Is Discontinued By Manufacturer: No


Release date: January 13, 2016


Manufacturer: ThinkFun


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Sunday, May 26

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

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Top Amazon Reviews


  • Fun, difficult as advertised
Style: Cursed Dollhouse - Difficulty EXPERT
There were a few puzzles that I felt weren't obvious (even after I looked up the solution). So I docked a star for that. But overall it was cleverly done using nothing but paper and cardboard!
Reviewed in the United States 🇺🇸 on November 28, 2022 by Sarahsm

  • Stargazer's Manor is a Great Entry Point to Escape Room Games
Style: Stargazer's Manor - Difficulty BEGINNER
I played this game with my wife and two sons in a hotel room while out of town on a mini-vacation. While we've done an actual escape room before, this was our first time playing one of the lot of games that seek to emulate that experience. The setting is 1869 and a well-respected astronomer has not been seen since the untimely passing of his wife. Strange happenings and noises have been reported from his home. It is up to you to solve the mystery at the Stargazer's Manor! The game consists of 5 sealed envelopes and a code wheel. You will also need a timer. I used my iPhone's built-in timer. The timer is set to 2 hours for 3-5 players and 1.5 hours for 6-8 players. The initial puzzle is fairly easy and allows you to put in the correct code in the code wheel to unlock (open) the first of the envelopes. Solve another puzzle to unlock the next envelope. Rinse and repeat a few more times. Finish in the allotted time and you may, or may not...escape the room. I was pleasantly surprised that there are actually 4 different endings you can get depending on how well you do in the game. Also, there is one decision you have to make at the end that also effects gameplay. My family finished with 32 minutes to spare and we reached what I consider to be the "perfect" ending. We did use two hints early in the game because we were a little confused as to what to do. I chalk it up to being noobs to these types of games. Once we got in the groove, though, we were fine. As far as difficulty goes, I'd say it's right down the middle between easy and hard. For someone new to escape room games, I think this is a perfect entry point. If you think you may want or need hints, you will need to have internet access handy. Hints are available at the ThinkFun website. We had a tablet available, which also allowed us to take advantage of the period music playlists that ThinkFun has put together on their website. We did that as well, and I think it did add a little atmosphere to the experience. The playlists are playable via either Spotify or Pandora. If you want to go all out, the website also provides costume suggestions and reference photos from that time period. Overall, we had a fun time. I think the age recommendation of 10 is probably spot on. My 9-year old was able to help a little bit, but not terribly so. My 7-year old was really a non-factor for solving the puzzles, but did enjoy opening the envelopes when needed. Regardless, we spent some time together as a family and that's always a win. The game recommends 3-8 players. We played the game with four players, with two doing most of the work. I think two adults would be fine playing this game. And I can't imagine playing with more than six, as I don't think there's enough different things to work on at a given time for more than that. I do think the story ends up taking a backseat to the puzzle solving and there is some disconnect between the two. I'm going to say you could mitigate that a little by really playing up the story text more than we did. So is this a replacement for an actual escape room experience? No. But it's a much cheaper and convenient alternative that will give you a "similar" feeling. Finally, there is nothing that you have to destroy in this game, so it can be re-used! So open those envelopes carefully. ThinkFun's website gives instructions on how to put everything back where it was, which is really nice if you want to give it to a friend after you're done. We will definitely try the sequel, Secret of Dr Gravely’s Retreat, which I hear is a little more challenging. ... show more
Reviewed in the United States 🇺🇸 on January 31, 2019 by Dead Kev

  • Sleepover giggles
Style: Stargazer's Manor - Difficulty BEGINNER
I bought this for my 11 and 12 year olds for a sleepover. All 5 girls had a blast! The game lasted a long time but, they loved it! Only thing wrong is they used UPS and it was 2 days late. Fortunately we planned for that.
Reviewed in the United States 🇺🇸 on October 15, 2022 by Sharon

  • Fun, but takes a long time
Style: Cursed Dollhouse - Difficulty EXPERT
3.5 Stars. I got this for my husband as a birthday gift. He loves escape rooms and generally thinks the harder ones are better. With just 2 people, this took several hours (about 2.5) All in all, we got burned out after about an hour and a half. We wished we had broken it into 2 chunks and split it up across multiple days. A few of the puzzles really didn't make sense. We enjoy logic puzzles and are good at them, but we got stuck. Even after looking at the solutions, we thought the puzzles were too much of a stretch and were poorly designed. Overall a fun investment, but I would break it into segments to solve and suggest that they redo some of the less-logical puzzles. ... show more
Reviewed in the United States 🇺🇸 on July 5, 2022 by Mary Layne Brown

  • Amazing fun
Style: Cursed Dollhouse - Difficulty EXPERT
So over all this experience was a blast. The fact that you can reprint pieces to continue the fun or pass it on is really cool. The only downside is on the box we recieved we had to look up one of the answers due to the clue not being clear enough on the wall. With out giving to much away you get a black light that shows invisible markings. It was fantastic but we couldn't make out the symbol due to the fact it looked like a blob or smudge. Other than that, the game is friggin awesome! Me and my wife had a blast. It is a really cool interactive board game and well worth the money! ... show more
Reviewed in the United States 🇺🇸 on July 4, 2022 by Heffalumps

  • Easy but fun.
Style: Stargazer's Manor - Difficulty BEGINNER
I adore the Escape Game phenomenon, and was excited to try out this board game attempt to capture the same type of feeling and fun. Here’s a SPOILER FREE look at ThinkFun’s home version. Basic Gameplay: There is a brief instruction manual that introduces the concept of the game and sets the stage, but really everything the players need to know is explained on the various pieces that will be part of the game. At the beginning the players are presented with five sealed envelopes depicting various areas of the Manor and the first Scene Card. The card sets up the story context for the game and walks the players through how the solution wheel works in a nice little intro. It then points players to the first envelope to begin the game proper. The solution wheel is particularly well done. Solutions to each puzzle / envelope are indicated by paired colors and symbols, and if correctly entered into the wheel a symbol matching the current puzzle will be shown in two places on the wheel, indicating that envelope should then be opened. General Thoughts: Stargazer’s Manor is well designed and produced, and reasonably thematic. The puzzles make sense and are pretty well held together with the story framing. The quality of components is high, particularly at the price point. A good job was done overall evoking a location and providing some hands on puzzling without getting crazy in the cost department, but there is of course a visceral feeling to the exploration of an Escape Room that can’t be captured in a primarily 2d game. The box says it accommodates 3-8 players, and given this type of game can only be played with a given group once we went with the maximum to get as many people involved as possible. It may have been because all but one of us have previously played an actual Escape Room and were experienced puzzlers, but we didn’t need nearly that many people and it was tough keeping everyone involved since it’s mostly a “one puzzle at a time” experience. Four of us would have been plenty, and that’s the number my intuition recommends trying this with. We found the puzzles on the easy side, but still had fun and again it might have been because of our experience level. The game tends to point you rather directly at the next thing to solve, which is a bit of unnecessary handholding given how few things there are to choose between. Outside of possible tape damage to some paper pieces if you aren’t careful when opening things, none of the components are permanently marked while playing. Combined with instructions on the website on how to put everything back in the proper envelopes when finished, the game can be packed back up afterwards and given to a new group to try. Nice touch by ThinkFun. Summary So in conclusion while Escape the Room: Mystery at The Stargazer’s Manor is not quite equal to its inspirational namesake and tends to the easy side, it’s still a fun experience well worth trying out. ThinkFun has another out already (Secret of Dr. Gravely’s Retreat) which I’ll definitely try sometime. ... show more
Reviewed in the United States 🇺🇸 on December 10, 2016 by Xyon McKell

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