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Nerf Modulus Regulator Fully Motorized Blaster, 3 Firing Modes (Amazon Exclusive)

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Availability: Only 2 left in stock, order soon!
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Arrives Saturday, May 11
Order within 23 hours and 49 minutes
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Product Packaging: Frustration-Free Packaging


Features

  • NERF MODULUS REGULATOR BLASTER WITH SWITCHFIRE TECHNOLOGY FOR 3 FIRING MODES: Single-fire 1 dart per trigger pull, burst-fire several darts per trigger pull, or continuous-fire all the darts
  • FULLY MOTORIZED NERF BLASTER, 2 CLIPS AND 24 DARTS: This Nerf automatic blaster includes 2x 12-dart clips and 24 Nerf Elite foam darts. Requires 4x 1.5v C alkaline batteries (not included)
  • INCLUDES NERF ACCESSORIES: Includes 2 attachable barrel-scopes that can be used as extension barrels or targeting scopes, and an attachable swivel handle to stabilize your aim
  • STORAGE STOCK: With 2 clips included, you can load 1 clip into the dart blaster and store the second clip in the stock to keep it nearby for reloads. The swivel handle also stores in the stock
  • FUN KIDS OUTDOOR TOYS: Nerf toys for boys and girls can be used for indoor or outdoor games for kids.
  • GREAT GIFTS FOR BOYS AND GIRLS: Electric Nerf blasters are awesome toys for kids and teens to enjoy fun, active play with friends and family

Description

The Nerf Modulus Regulator fully automatic Nerf toy blaster features SwitchFire Technology for 3 firing modes. Flip the switch to choose a mode. Launch 1 dart per trigger pull with Single-fire mode. Blast several darts per trigger pull with Burst-fire mode. Select Continuous-fire mode to unleash darts in a continuous stream. Power up the motor with the acceleration button, and pull the trigger for rapid-fire blasting. It includes 2x 12-dart clips and 24 Nerf Elite foam darts. Store the second clip in the stock for reloads. An indicator light shows when the clip is empty. Create different foam blaster styles with the 2 barrel-scopes that you can use as barrel extensions or Nerf scopes. Use the swivel handle to stabilize your aim. Kids toys like Nerf Modulus toy foam blasters are great gifts for 8 year old boys and girls who enjoy active indoor and outdoor play. Each sold separately, subject to availability. Eyewear recommended (not included). Requires 4x 1.5v C alkaline batteries (not included). Nerf and all related properties are trademarks of Hasbro.

Product Dimensions: 3.11 x 16.5 x 17.87 inches


Item Weight: 4 pounds


Item model number: C1294F07


Manufacturer recommended age: 8 years and up


Is Discontinued By Manufacturer: No


Release date: June 28, 2017


Department: Girls


Manufacturer: Hasbro


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Saturday, May 11

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

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Top Amazon Reviews


  • Averages 65 FPS; A comprehensive analysis and opinion; Select-fire function uses weak circuitry (not mod friendly!)
Product Packaging: Frustration-Free Packaging
Nerf Regulator review This is a quirky blaster which was much anticipated in the "Nerfer" community due to the "select-fire" ability. A toggle switch on both sides of the blaster can switch between three settings: single fire, three round burst, and full-auto. This is given a full visual picture of which setting you are switching it to when you look at either selector switch. The Regulator takes 4x 1.5v C-sized alkaline batteries (not included). One cool feature is the empty-magazine-indicator to alert you (and perhaps your opponents) that you have run out of ammunition (and are vulnerable at the moment). In the typical fashion of all of my blaster reviews, I used my ProChrono Digital chronograph to measure the speed of the darts fired by this stock blaster. The Regulator flywheel blaster has an average of 65 feet per second (FPS) on the single-fire setting (the average velocity of an Elite Nerf blaster is 70 FPS). The other two settings were more difficult to chronograph, but by using basic physics, it is assumed that the speed of the darts fired in quick succession from the same flywheels are not going to have a higher velocity than what you can measure under the single-fire setting. Anyway, this blaster uses any standard Nerf Elite dart (it is capable of shooting blue, green, white, orange, purple/grey, Starwars-themed, and decorated Rebelle darts). There are 2 sling-mounts located on the blaster: both are on the sight lines; one on the upper-front, and the other on the upper-rear. All button/switch/triggers can be found in close proximity to the main trigger, including the select-fire switch. Directly behind the select-fire switch is the magazine-release button, being so close to the main trigger has me thinking that if the user ever panics he/she may accidentally press the magazine release and jettison their ammo prematurely (that could be hilarious or frustrating, or both, depending on the person). I have not had any mishaps, but I just thought that I should mention it. Under the main trigger is the acceleration trigger (for those unfamiliar with Nerf flywheelers, it is also called the "rev trigger" and it is used to spin the wheels before the trigger pushes the dart into them, thereby shooting the dart out of the blaster). The 2 Nerf tactical rails on this blaster are in the typical under-barrel and upper-rear locations. In the upper-middle of the blaster is the jam-access door which doubles as the conveyor-belt feeding (firing) mechanism that is responsible for pushing the darts into the flywheels (thereby shooting darts out of the front barrel). This conveyor-belt feeding system is exactly the same as the one found in the Elite Hyperfire and Nerf Rival Khaos, and the longevity of the small rubber belt (with even smaller gripping teeth on it) is called into question. *I will update this review in the future when this part fails completely (my original review was dated 7-21-2017). Another pleasantry I have discovered that this blaster has is it's canted angled flywheels (see picture of motors). This is yet another trait that it shares with the Elite Hyperfire, blessing these blasters with the ability to put a spin on the dart (like a pitching machine does with baseballs). In theory, this causes each shot to fly straighter and more accurately. Whether this works or not is debatable, as foam darts are not very "accurate" forms of projectiles and will spin out of control the faster you spin them. This should make the performance of the canted-angle flywheels less apparent with higher voltage modifications. The ergonomics of the main trigger handle is comfortable enough, even with the finger/hand guard and the smallish size of the handle, it will fit most people. Just know that it is not perfect, as I detected some rough edges that could pose a comfort issue with some people, but nothing as severe as some of the other blasters in the Nerf universe (i.e. the Modulus ECS 10 or Disruptor handles). There are 4 attachments and 2x 12-dart magazines that come with the Regulator. Now personally, I feel that they should have been 18-dart mags because the joy of using the Regulator is to switch the fire rate. The bigger the magazine, the more fun you have making it empty. No biggie there, though, as 18-dart mags or even larger capacity drums could be gained elsewhere. Now for the attachments. Each attachment has it's own unique contribution to support the Regulator: 3 of the front barrels double as scopes, and there is a shoulder-stock attachment that triples as a shoulder stock, spare magazine storage, and front handle grip storage (which I will explain later in the review). The first of the 3 barrels has a tactical rail and can itself be attached to a tactical rail (allowing you to attach another blaster to it even when it is in-use as a barrel). The second does not have a tactical rail, but is more shapely and can also attach itself to a tactical rail, making better use of space to place an under-barrel pistol (like the Firestrike in my pictures), sort of like a "master-key" under-barrel shotgun option if you happen to own an extra sidearm blaster already. The 3rd barrel has a tower sight with a mini scope incorporated into it along with an unmistakable handle which is quite possibly the quirkiest-looking attachment that the Nerf designers have ever decided to make. It is a ratcheting 4-position handle that can allow you to hold the rather big and heavy Regulator blaster better as you move about. This is the handle that allows the third barrel to combine with the shoulder stock (there is a half moon-shaped hole on top of the shoulder-stock where the handle is to be inserted) for storage purposes. In conclusion (and after having rambled-on for what seems like forever), the Regulator is the new flagship blaster that fulfills the long-awaited need for a select-fire blaster in the Nerf universe. The ammo-conscious conservationist Nerfers of the world rejoice with a blaster that is capable of burst fire (despite the fact that toy blasters do not have a recoil, and the accuracy therefore is not affected by the heavy trigger-fingered operator). It has a steep entry price of $59, but it does come with more magazines than the typical blaster, and 3 times more front barrel attachments that have the flexibility of multiple different uses (i.e. barrel to scope, etc.) than any other blaster that Hasbro released to date (correct me if I am wrong). Not to mention the shoulder stock too, all of which have a paint-friendly Modulus shell. I should know, I painted all of mines already. On the other hand, the uncertainty over the longevity, durability, and reliability of the internal parts of this blaster make rating it difficult for me. I wanted to give it a perfect rating but the sad reality is that things built by those without foresight will end up failing. *Update, 10-17-2017 When I first reviewed the Regulator, I stated that if this blaster decides to stop performing well, dysfunction, or break, rest assured that I would be back to update my findings to this review. Well here I am. Apparently a cousin of mine has a Regulator that has bit-the-dust, so to speak. He was using it on a voltage mod of only 8V and it still died. When he opened it up it was found that the main circuit board that controls the select-fire had fried. It appears that the Regulator has an Achilles’ Heel, a weakness that cannot be overcome without removing it’s bread-and-butter function. My Regulator is still working on 11V, but after hearing of other stories on the internet of dead Regulators which befell a similar fate as my cousin’s, I fear mine too will bite-the-dust. This directly affects my previously perfect rating, dropping it to a mere 3 stars (which is still generous imho). I have decided to try using it on regular alkalines, and we will see how long it lasts. If it still dies, I will definitely return to further decrease this 3-Star rating. Before my most recent update (prior to 10-17-2017) I had tested the Regulator with 3x Efest 14500 IMR 3.7v AA batteries with C-size adapters and one dummy conduit spacer battery (and no other modifications), and the average velocity in FPS jumped from 65 FPS to 86 FPS. But be Forewarned! This setup works for a war or two but it is momentary. The increased heat is bound to destroy the Regulator’s circuitry. Do not be fooled into thinking that it will last even if it works fine for the moment. ... show more
Reviewed in the United States on July 22, 2017 by Mark Masaki Mark Masaki

  • works great
Product Packaging: Frustration-Free Packaging
kids love it
Reviewed in the United States on October 5, 2023 by denease stevens

  • A
Product Packaging: Frustration-Free Packaging
A
Reviewed in the United States on September 5, 2023 by Lee

  • Fun nerf gun
Product Packaging: Frustration-Free Packaging
Really fun and also quite big. Only drawback is it gets jammed frequently, and shreds the bullets when firing in full auto.
Reviewed in the United States on April 25, 2023 by David R.

  • Not overly impressed but works great
Product Packaging: Standard Packaging
I wanted to get my wife and I some nerf to play with against our kids. I do like this blaster, and was pretty excited for the auto fire feature. In the end, I don't think it was worth it and wish I just had a standard one. The modularity of this setup is nice because it uses a few standard rails, as well as so many attachments that come in the box. This was on a lightning deal and we got them at a good price, but I probably wouldn't buy again. It also does have some power behind it, which has been fun! ... show more
Reviewed in the United States on June 19, 2023 by Jon

  • Perfect for the nerf collector
Product Packaging: Frustration-Free Packaging
This was on my 9 yo wish list. Was surprised at how heavy/well made it was. Very happy with purchase.
Reviewed in the United States on July 10, 2023 by Amy V

  • Fun nerf gun
Product Packaging: Frustration-Free Packaging
The ability to use parts from this blaster with other blasters of this series is a great concept. Parts were of high quality and overall it is great.
Reviewed in the United States on June 26, 2023 by An odd man

  • Good gun! Doesn't jam much!
Product Packaging: Frustration-Free Packaging
The Modulus Regulator is a very good gun, and one of the reasons that I bought it is because of its function to switch between semi- automatic, burst fire, and automatic. I also liked that it held two clips, (one in the gun, one in the the stock for storage) and because the stock was very sturdy, unlike the Modulus ECS 10, which has a very unstable stock. I bought it for a Nerf War that I had, and it worked pretty good for what I intended it to do. I also bought the Nerf Disruptor, for a smaller gun in case the Regulator jammed. The Regulator didn't jam as much as I thought it would, but was very hard to un-jam when it did jam. because the jam door doesn't open very wide, it is kind of a tight squeeze to get your finger or a bullet in there to get the other one out. I didn't jam enough to make much of a difference in combat, and so I liked the gun. The light that comes on when it is out of bullets is annoying, because the bullet has to be in exactly right place in order to trigger the sensor, and when the light comes on falsely,( and on any other time the light comes on) it cuts power to the conveyor belt that pushes the bullet in the the fly wheels. It takes four C batteries, and for that reason, is hard to hold up with one hand when you have all the attachments off, making it into a hand gun type gun. That said, when the stock is on, it isn't hard to hold up with two hands at all. It works well with different kinds of bullets, even suction cup darts. I would not recommend this gun for any one that is under seven years of age, because this gun is long, and can be very bulky if you are small. Over all, this is a good gun, and it did what I intended it to do when I bought it. ... show more
Reviewed in the United States on December 2, 2018 by Spookyru

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