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Immortals Fenyx Rising - PlayStation 4 Standard Edition

  • Based on 2,193 reviews
Condition: New
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Availability: In Stock.
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Arrives Wednesday, May 7
Order within 3 hours and 36 minutes
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Platform For Display: PlayStation 4


Edition: Standard


Features

  • Wield the powers of the gods like Achilles' sword and Daidalos' wings to battle powerful enemies and solve ancient puzzles.
  • Fight iconic mythological beasts like Cyclops and Medusa in dynamic combat in the air and on the ground.
  • Use your skills and diverse weapons, including self-guided arrows, telekinesis, and more, for devastating damage.
  • Discover a stylized open world across seven unique regions, each inspired by the gods.

Description

From the creators of Assassin’s Creed Odyssey comes a storybook adventure set on an island full of mythical monsters. Save the Greek gods by taking on tricky challenges, dangerous dungeons, and heroic trials.

Publication Date: December 3, 2020


Computer Platform: PlayStation 4


Release date: December 3, 2020


Product Dimensions: 0.58 x 6.67 x 5.32 inches; 2.4 ounces


Type of item: Video Game


Language: English


Rated: Teen


Item model number: E3_2019_Placeholder20


Item Weight: 2.39 ounces


Manufacturer: Ubisoft


Date First Available: December 31, 2018


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If you place your order now, the estimated arrival date for this product is: Wednesday, May 7

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Top Amazon Reviews


  • Great game
Platform For Display: PlayStation 4 Edition: Standard
Great game and great price.
Reviewed in the United States on March 27, 2024 by madcow

  • A really enjoyable experience and mostly appropriate for kids. Free upgrade for PS5
Platform For Display: PlayStation 4 Edition: Standard
We just finished this game and really enjoyed it. The ability to upgrade for free to the PS5 version was nice too. One of the things that we enjoyed most was the tongue-in-cheek story-telling. Being oriented around the Greek mythology, there's plenty of funny references, and it's done in a goofy way that was surprising given the promotional materials. I highly recommend that you try and play through without using far-sight to scan for hidden things, and play it more like Zelda Breath of the Wild, from which the games takes a LOT of it's design and gameplay direction. Using far-sight just kinds of cheapens the experience of exploring new areas and happening upon new things discovering hidden areas. The puzzles inside and outside the vaults become overly repetitive and there's a TON of them. I don't know if we'll decide to do them all, but it would be a massive grind to do so. Play it at your own pace. Do the challenges and upgrade your weapons and armor and the game becomes an absolutely breeze on normal difficulty. Fun for the whole family, even given the occasional joke that's kids won't understand, but adults will look at each other and smirk. It's Greek mythology after all. ;o) ... show more
Reviewed in the United States on February 11, 2021 by Thomas & Jessii

  • Great game after disabling network connection
Platform For Display: PlayStation 4 Edition: Standard
First, the reason I decked a star - the game will force you to create a Ubisoft account every time you start it unless you disable the network connection on the console. There is no option to skip, opt out or select an offline mode. At this point, your choices are to force the game to close or proceed to account creation. This is clearly a ploy to get you to use the built-in microtransaction store. Strike two. I was furious, almost uninstalled the game and was about to put it on EBay without even playing it, but then I decided to try disabling the WiFi. This removed the mandatory account creation prompt and let me play. Once in, I was hooked - the world is beautiful with graphics that were clearly inspired by Zelda Breath of the Wild, and so is the gameplay. It's an open world game that let's you climb up on almost anything and glide through the sky, or ride on different collectible mounts, which is a ton of fun. There's also a fast travel system for places you've visited. You progress through the game by collecting upgrades, clearing puzzles, finding and opening chests and killing monsters, including unique bosses inspired by Greek mythology. It looks like a huge game. At 20 hours in, I'm only in the first region after the island where you start, and though this looks like the biggest region from the map, there are 4 more that are also quite sizeable. The story doesn't take itself seriously and is a parody of Greek mythology. There are no long-winded cutscenes or dialogues that break up the gameplay. Instead, you continue doing your thing with the narration popping up from time to time when you reach certain places or complete objectives, often providing comic relief, which is great. If you've played Zelda, the puzzles will be familiar, and can range from plain easy to harder to at times frustrating. I can already see the combat becoming repetitive, but fortunately, you can avoid many encounters, or kill things in different ways (use your godly powers, throw rocks and boulders, or just cut them down with a sword or axe). The combat is fluid, complete with a dodge and parry, and many skill and power upgrades. There's also a stealth mechanic, which doesn't work very well until you get an upgrade that gives you ironclad invisibility at the cost of stamina while sneaking. This fixes the mechanic, and adds some strategy to it, since your stamina will quickly run out if you go invisible too soon. You can also collect weapon and armor sets that provide different boosts, and freely apply the visual appearance of those you like to those with the boosts you want. Overall, I love the game so far and I'm having a lot of fun. It's a shame corporate greed has yet again creeped in, with the issues I described above, with content likely cut only to be offered as a preorder bonus for a season pass for 3 upcoming DLCs with a price tag of $40 (almost as much as I paid for the base game). ... show more
Reviewed in the United States on December 19, 2020 by Mira

  • Great game
Platform For Display: PlayStation 4 Edition: Standard
Great game to play,. Not a easy game. Has a lot of puzzles to challenge your mind.
Reviewed in the United States on May 1, 2024 by Jeremy

  • I
Platform For Display: PlayStation 4 Edition: Standard
Like
Reviewed in the United States on April 6, 2024 by RenauldoA.Ferguson

  • Immortals Fenyx Descending
Platform For Display: PlayStation 4 Edition: Standard
[Time played - 116 hours] *Sighs* I was so, so, so excited about this game, mainly because the AC Odyssey team was behind it. In fact, I loved Odyssey so much that I was 100% sure that Immortals Fenyx Rising would be a hit with me. However, this game didn’t exhibit any of the traits that made Odyssey so great. [Combat]I enjoyed the combat — At first. It felt fluid, and the default layout for melee attacks was R1/R2, and that’s always a winner. It started to go downhill for me when I realized how easy the game was (more on that later). I really wished they would have approached the combat like they did in Odyssey. Odyssey used a traditional light/heavy attack method that’s found in many action games. IFR decided to go with mapping weak attacks to a sword, and heavy attacks to an axe. That’s problematic because the sword does minimal damage and was really a waste of time. I ended up doing mostly heavy attacks or moves that incorporated the heavy attack. On the defensive side of things, there’s a standard dodge and parry system. Like most modern action games, you’ll be able to unlock a perfect dodge that contributes to making the game very easy. I’m not a parry guy at all - AT ALL! However, I was able to easily parry attacks whenever I wanted, and that tells me there are very generous parry windows. [Weaponry]Like I mentioned earlier; there are two main weapons in the game, and that’s a missed opportunity. I’m all about player agency, so please allow me to pick from a selection of weapons (thankfully, we can select from different pieces of gear). If I’m being transparent; if I had a selection to choose from, I probably would have gone with a spear or a staff. There’s a bow and arrow for ranged combat, but I barely touched it. Throughout your journey, you’ll unlock various skills that you can map to the face buttons. If you want a challenge, I’d suggest not using the skills because they also contribute to making the game very easy… [Enemies]Yet another disappointment. The game is based on Greek mythology, so can’t they come up with more than a handful of enemy types?? There’s nothing more boring than encountering the same enemies over and over again. Encountering the same enemies means we don’t have to worry about learning new attack patterns. I initially thought the boss battles were good, until I realized they were merely larger versions of an enemy type I’ve already seen! Same can be said for the legendary encounters: They’re bigger, stronger versions of something I’ve already fought a zillion times. Granted, I was a couple missions away from completing the campaign, but I’m fairly certain I wasn’t going to see any new enemies, with the exception of the final boss. [Miscellaneous]The vaults are by far the worst part of the game. Because of how annoying they are, the word “vault” is now a trigger for me. I love the Olympics, and one of my favorite things to watch are the women’s gymnastics because those little ladies put on a show! However, when they started the vault routine, I changed the channel because I can’t do it. The mere mention of the word “vault” sends me on a downward spiral. The puzzles aren’t much better because there’s far too many of them! I’ll solve a very complicated puzzle just to unlock a chest of — materials. Really, Ubisoft??? I love the graphics though, as I’ll always be a fan of that cartoony style of art. Although the story was generic, it had its funny moments. If you’re a fan of Greek mythology, you’ll probably enjoy it. I know I didn’t finish the game, but I played it long enough to know it was a disappointment. I hear so many folks saying it’s a “different” game, and how they’d like to see Ubisoft make more games like this. I disagree. Their next game needs to have more challenging combat, better enemy variety, more weapons to choose from, less puzzles, and zero vaults. If that happens, sign me up!!! Mass Effect Legendary edition; you’re up next!!! ... show more
Reviewed in the United States on September 18, 2021 by Leohlyon

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