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Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4

Ghost of Tsushima Launch Edition - PlayStation 4

Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
Ghost of Tsushima Launch Edition - PlayStation 4
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Features

  • In this open-world action adventure, you'll roam vast countrysides and expansive terrain to encounter rich characters, discover ancient landmarks, and uncover the hidden beauty of Tsushima.
  • The Rise of the Ghost: In his quest to reclaim Tsushima, Jin must seek support from old friends and new unlikely allies.
  • Challenge opponents with your katana for an immersive samurai combat experience, master the bow to eliminate distant threats, and develop stealth tactics to disorient and ambush enemies with surprise attacks.

Description

The Ghost of Tsushima Launch Edition includes the following content: • Game • Ghost of Tsushima Digital Mini Soundtrack* • Ghost of Tsushima Jin Dynamic Theme* • Ghost of Tsushima Jin Avatar* Pre-order to ensure your copy at launch. At participating retailers, while supplies last. In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan. As the island burns in the wake of the first wave of the Mongol assault, samurai warrior Jin Sakai stands as one of the last surviving members of his clan. He is resolved do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima. • In War-Torn Tsushima, Ancient Beauty Endures: In this open-world action adventure, you’ll roam vast countrysides and expansive terrain to encounter rich characters, discover ancient landmarks, and uncover the hidden beauty of Tsushima. • The Rise of the Ghost: In his quest to reclaim Tsushima, Jin must seek support from old friends and new unlikely allies. He must break away from tradition, become a new kind of warrior, and protect what’s left of his home at all costs. • Mud, Blood, and Steel: Challenge opponents with your katana for an immersive samurai combat experience, master the bow to eliminate distant threats, and develop stealth tactics to disorient and ambush enemies with surprise attacks. *Redeem digital items by 12/31/2023


ASIN B085JSJFGK


Release date July 17, 2020


Customer Reviews 4.8 out of 5 stars 390 ratings 4.8 out of 5 stars


Best Sellers Rank #449 in Video Games (See Top 100 in Video Games) #36 in PlayStation 4 Games


Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.


Product Dimensions 0.6 x 5.3 x 6.7 inches; 3.36 ounces


Rated Mature


Item model number 3005265


Item Weight 3.36 ounces


Manufacturer PlayStation


Date First Available March 1, 2020


Shipping

This product includes free shipping to all US addresses.


Delivery

Unless otherwise stated above, most products arrive within 2-3 business days. Larger items may take 6-9 business days. Tracking information will be automatically provided as soon as your order ships.


View our full shipping policy here.

Returns

This product can be returned within 30 days of delivery for a full refund. Please visit our returns center to begin a return.

View our full returns policy here.

Features

  • In this open-world action adventure, you'll roam vast countrysides and expansive terrain to encounter rich characters, discover ancient landmarks, and uncover the hidden beauty of Tsushima.
  • The Rise of the Ghost: In his quest to reclaim Tsushima, Jin must seek support from old friends and new unlikely allies.
  • Challenge opponents with your katana for an immersive samurai combat experience, master the bow to eliminate distant threats, and develop stealth tactics to disorient and ambush enemies with surprise attacks.

Description

The Ghost of Tsushima Launch Edition includes the following content: • Game • Ghost of Tsushima Digital Mini Soundtrack* • Ghost of Tsushima Jin Dynamic Theme* • Ghost of Tsushima Jin Avatar* Pre-order to ensure your copy at launch. At participating retailers, while supplies last. In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan. As the island burns in the wake of the first wave of the Mongol assault, samurai warrior Jin Sakai stands as one of the last surviving members of his clan. He is resolved do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima. • In War-Torn Tsushima, Ancient Beauty Endures: In this open-world action adventure, you’ll roam vast countrysides and expansive terrain to encounter rich characters, discover ancient landmarks, and uncover the hidden beauty of Tsushima. • The Rise of the Ghost: In his quest to reclaim Tsushima, Jin must seek support from old friends and new unlikely allies. He must break away from tradition, become a new kind of warrior, and protect what’s left of his home at all costs. • Mud, Blood, and Steel: Challenge opponents with your katana for an immersive samurai combat experience, master the bow to eliminate distant threats, and develop stealth tactics to disorient and ambush enemies with surprise attacks. *Redeem digital items by 12/31/2023


ASIN B085JSJFGK


Release date July 17, 2020


Customer Reviews 4.8 out of 5 stars 390 ratings 4.8 out of 5 stars


Best Sellers Rank #449 in Video Games (See Top 100 in Video Games) #36 in PlayStation 4 Games


Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.


Product Dimensions 0.6 x 5.3 x 6.7 inches; 3.36 ounces


Rated Mature


Item model number 3005265


Item Weight 3.36 ounces


Manufacturer PlayStation


Date First Available March 1, 2020


Shipping

This product includes free shipping to all US addresses.


Delivery

Unless otherwise stated above, most products arrive within 2-3 business days. Larger items may take 6-9 business days. Tracking information will be automatically provided as soon as your order ships.


View our full shipping policy here.

Returns

This product can be returned within 30 days of delivery for a full refund. Please visit our returns center to begin a return.

View our full returns policy here.

Features

  • In this open-world action adventure, you'll roam vast countrysides and expansive terrain to encounter rich characters, discover ancient landmarks, and uncover the hidden beauty of Tsushima.
  • The Rise of the Ghost: In his quest to reclaim Tsushima, Jin must seek support from old friends and new unlikely allies.
  • Challenge opponents with your katana for an immersive samurai combat experience, master the bow to eliminate distant threats, and develop stealth tactics to disorient and ambush enemies with surprise attacks.

Description

The Ghost of Tsushima Launch Edition includes the following content: • Game • Ghost of Tsushima Digital Mini Soundtrack* • Ghost of Tsushima Jin Dynamic Theme* • Ghost of Tsushima Jin Avatar* Pre-order to ensure your copy at launch. At participating retailers, while supplies last. In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan. As the island burns in the wake of the first wave of the Mongol assault, samurai warrior Jin Sakai stands as one of the last surviving members of his clan. He is resolved do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima. • In War-Torn Tsushima, Ancient Beauty Endures: In this open-world action adventure, you’ll roam vast countrysides and expansive terrain to encounter rich characters, discover ancient landmarks, and uncover the hidden beauty of Tsushima. • The Rise of the Ghost: In his quest to reclaim Tsushima, Jin must seek support from old friends and new unlikely allies. He must break away from tradition, become a new kind of warrior, and protect what’s left of his home at all costs. • Mud, Blood, and Steel: Challenge opponents with your katana for an immersive samurai combat experience, master the bow to eliminate distant threats, and develop stealth tactics to disorient and ambush enemies with surprise attacks. *Redeem digital items by 12/31/2023


ASIN B085JSJFGK


Release date July 17, 2020


Customer Reviews 4.8 out of 5 stars 390 ratings 4.8 out of 5 stars


Best Sellers Rank #449 in Video Games (See Top 100 in Video Games) #36 in PlayStation 4 Games


Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.


Product Dimensions 0.6 x 5.3 x 6.7 inches; 3.36 ounces


Rated Mature


Item model number 3005265


Item Weight 3.36 ounces


Manufacturer PlayStation


Date First Available March 1, 2020


abunda_amazon_reviews First impression is that it's like a fusion between 'Sekiro: Shadows Die Twice' without the harsh difficulty + better story, and open world Ubisoft games (Assassins Creed, Far Cry, Watch Dogs), but as you play more you find out that the game moves the open world genre forward through it's presentation and gameplay mechanics. Over arching story is better than Sekiro in my opinion as it's more grounded in reality. Flow is really good without having to retry multiple times/deep learning curves makes for a smoother story telling experience. Story lean toward historical accuracy and samurai films than mythical/spiritual themes As an open world game, one of the best in terms of exploration, doesn't' string you along by pointing you where to go like most open world games -Story/Plot: The mongols take over Tsushima Island lead by Khotun Khan. You (Jin) have to retake territory and defeat Khotun Khan. Jin was a honorable samurai pre invasion facing enemies head on. Being outnumbered by powerful enemies, he must adapt and do cheap tactics like stealth and ambushes. You see Jin's inner conflict when he has conversations with other characters as he becomes samurai batma...the Ghost of Tsushima -Presentation Graphics is really good for an open world game. One of the best looking games on the PS4. Foliage, falling leaves, and fog are especially noticeable. Draw distance is really good, no pop in. Something is always going on in the environment whether it's leaves falling, flowers/grass blowing in the wind or fire embers floating in the air. The world is not as expansive as like an Assassin's Creed game for example, but the space it uses don't feel wasted or copy/pasted. Each area has it's own biome and color theme attached to them. There's a Kurosawa mode in the game which turns on a black-and-white filter similar to old samurai films. Gives the game more cinematic flare, but best reserved on second playthrough as it hinders gameplay Game has 3D audio. If you have a setup that supports it, can have an advantage in battle and gives a more immersive experience. If you play in Kurosawa mode; the 3D audio is turned off, and you get a tinny stereo sound to the audio Character performances are excellent (although over dramatic at times), but the lip syncing is a bit off. Didn't break the immersion for me though as there are a lot of great emotional cinematic scenes and set pieces --Gameplay: Main weapon is your katana. Strike, block, dodge and switch stances. Timing and knowing enemy attack animations are important as a missed attack leaves you open. Few strikes from a strong enemy will leave you with a game over screen. Not a button mashing game, as you have to be patient at times with the enemy. As you progress, you gain consumable weapons like arrows, throwing knifes, and variety of bombs. The game consider this Ghost techniques/tools (thus the name of the game) as you're using weapons/tools outside of traditional samurai combat By defeating enemies you increase your resolve meter which you can use to heal or do special attack There's no lock-on system. When crowded by enemies can be hard to focus on who you're attacking especially when you need to dodge an incoming attack inside a tight area like in a building/hut. Enemies don't all attack at the same time similar to Assassin's Creed or Arkham Batman games where they attack one at a time (most of the time), so there's lee way there. Since there is no lock-on, the character movement does feel more fluid and cinematic, so it got that going for it. Take advantage of stances. Some stances are more effective than others depending on enemy type. You can switch stances on the fly where the game gives off a brief slow motion indicator There is stealth in the game, but it's very lenient. You don't need to worry about enemies' bodies after you take them out. Once you take someone out without being spotted, you're practically safe. Assassin animations are way better than anything i've seen in the Assassin's Creed series. Boss battles have the camera hone in on two combatant making for a more epic presentation . Load times are really fast, even for fast travel. Game over loading screen is masked by death animations There's no large objective indicator or mini map, rather you follow where the wind blows (after you set an objective marker on your map). If you're having a hard time, just use the directional pad and it makes the wind more apparent. Makes for a more immersive experience as you focus on the environment around you rather than event markers on your HUD. Gives off a sense of destiny as the world draws you to where you need to be. Camera is a mixed bag. Sometimes it's good, other times if you're in a confined area, the wall can block your view. Best not to fight indoors when possible Main mission and side missions (character, side, and mystic quests) stack. Can take them all on at once, no need to tackle them one at a time. Some side missions can be boring from a gameplay perspective at times as they focus on conversations while walking with NPC to draw out the lore, or have you do fetch quests that feel like doesn't go anywhere. Doing these do help your character as they unlock new weapons and abilities There's no real level up system, rather exploration just give you more tools/perks (easier aiming, larger stagger on enemies), and upgrades (bigger time window on moves, larger draw distance, etc) to defeat enemies with. Able to collect materials to upgrade/craft weapons damage/capacity and armor effectiveness. There are also different armor you can equip that serve different purposes: one can be one combat based and other stealth based. There are charms you can collect which at like materia slots in Final Fantasy VII remake, giving you passive abilities and/or additional stats You can stick to the main story if you want, but you'll be missing out on hidden lore and new gameplay mechanics Main campaign will last you 25-30 hours depending on how many side missions you plan to take on. Very fun game overall. One of the best, if not the best immersive open world games I've played. Along with Last of Us Part 2, great first party game to end the PS4 era with as we move onto the PS5;;Reviewed in the United States on July 17, 2020;;4.0 out of 5 stars;;Samurai Open World;;Vincent;;;There are two ways to play this game... either as a samurai or as a ghost (assassin). You are not limited to playing either, but it does change the experience that you have. If you mainly play using stealth tactics, you are likely to end up like some reviewers and just palming the game off as an Assassins Creed game. The samurai style gameplay on the other hand, is in a class of its own. After the initial hour, you slowly start to unlock more and more abilities, and trust me, there are no shortage of different move sets in this game. In fact, learning to make it all work together fluently may take a little practice but it just works! The difficulty can either make the game more 'hack and slash' or it can turn the fighting into a tactical masterpiece, punishing you for running in swinging blindly. I WOULD HIGHLY RECOMMEND PLAYING ON HARD MODE, and turning off the heads-up display once you have a decent grasp on the games mechanics. All in all, I could not put the game down. It is beautiful, interesting, and the combat is satisfying. Well down Sucker Punch!;;Reviewed in the United States on July 17, 2020;;5.0 out of 5 stars;;The Best way Sony could have ended the PS4 generation;;Nero In a Nutshell;;;I’ve been playing this game nonstop ever since it arrived and I am absolutely loving it. Oddly, I’m getting a lot of Red Dead Redemption vibes from it, mostly due to the open world and the way some of the mechanics work. I decided to play it in Japanese with subtitles, but I appreciate the multitude of options for customization in terms of languages. Combat requires some getting used to but I have fully gotten used to it and I have been enjoying what feels like episodic samurai movies as chapters within a video game. I’m a huge Kurosawa fan and this feels similar to his movies, not as deep, but aesthetically they fit right in. I definitely recommend this game if you enjoyed Sekiro, this is significantly easier, or enjoy Japanese culture and action games.;;Reviewed in the United States on July 20, 2020;;5.0 out of 5 stars;;A great way to end the PS4;;Jor;;;The idea of a vengeful warrior is great. With the setting and everything. Couple of hours in the game will seem very linear. Same missions, slow pace, and just not too much fun after beating the game. Do not recommend this game to anyone that is looking forward to playing as a vengeful samurai, the idea is much better than the actual execution!!!;;Reviewed in the United States on July 19, 2020;;1.0 out of 5 stars;;Don't waste $$;;Ali;;;Since I see the game has no reviews yet, unless they holding back I'm shooting to be first (because if you ain't first your last) Like many I have a lot of home time right now and a little background been playing RDO for over a year but lack of update drove me away. Big fan of TR 2013 and rise of TR. Shadow of TR and something like Spiderman or AC odessy not a big fan mainly because I find the combat and controls wonky. Combat fluidness is very important to me. So far so good. I like the combat mech. Also a big plus no microtransactions that hinder progress I see so far Graphics on PS4 pro with 4k are pretty spectacular but that doesn't really sell a game for me. Only gripe so far is not a big fan of cutscenes/narrative based games or game on rails like do many of the studios are doing lately. Nice mix at beginning but a little cutscene heavy. Like the open world Just started but game is checking all the right boxes early. Plan to take it slowly but I'm giving game 4* to start.;;Reviewed in the United States on July 18, 2020;;4.0 out of 5 stars;;Just started but I'm liking it;;Mike E;;;I just started playing but so far I like what I see. The environment is gergous. The setting takes place in medieval Japan (1200's) during the time of the Samuri's.. The gameplay itself is a hack N Slash but not really (play the game).... But there's tons to do over the 30 hrs of gameplay. And, Sucker Punch actually uses Japanese actors to mo cap and voice which gives it a realistic feel. I didn't think I'd like this game but I very much do recommend it. Because, hey, you most probably will learn something in the process.;;Reviewed in the United States on July 17, 2020;;4.0 out of 5 stars;;Beautifully made;;Marc Klein

Shipping

This product includes free shipping to all US addresses.


Delivery

Orders placed now will arrive in 6-9 business days. Tracking information will be automatically provided as soon as your order ships.


View our full shipping policy here.

Returns

This product can be returned within 30 days of delivery for a full refund. Please visit our returns center to begin a return.

View our full returns policy here.

Top Amazon Reviews


4.0 out of 5 stars
By Vincent - Reviewed in the United States on July 17, 2020
Samurai Open World
First impression is that it's like a fusion between 'Sekiro: Shadows Die Twice' without the harsh difficulty + better story, and open world Ubisoft games (Assassins Creed, Far Cry, Watch Dogs), but as you play more you find out that the game moves the open world genre forward through it's presentation and gameplay mechanics. Over arching story is better than Sekiro in my opinion as it's more grounded in reality. Flow is really good without having to retry multiple times/deep learning curves makes for a smoother story telling experience. Story lean toward historical accuracy and samurai films than mythical/spiritual themes As an open world game, one of the best in terms of exploration, doesn't' string you along by pointing you where to go like most open world games -Story/Plot: The mongols take over Tsushima Island lead by Khotun Khan. You (Jin) have to retake territory and defeat Khotun Khan. Jin was a honorable samurai pre invasion facing enemies head on. Being outnumbered by powerful enemies, he must adapt and do cheap tactics like stealth and ambushes. You see Jin's inner conflict when he has conversations with other characters as he becomes samurai batma...the Ghost of Tsushima -Presentation Graphics is really good for an open world game. One of the best looking games on the PS4. Foliage, falling leaves, and fog are especially noticeable. Draw distance is really good, no pop in. Something is always going on in the environment whether it's leaves falling, flowers/grass blowing in the wind or fire embers floating in the air. The world is not as expansive as like an Assassin's Creed game for example, but the space it uses don't feel wasted or copy/pasted. Each area has it's own biome and color theme attached to them. There's a Kurosawa mode in the game which turns on a black-and-white filter similar to old samurai films. Gives the game more cinematic flare, but best reserved on second playthrough as it hinders gameplay Game has 3D audio. If you have a setup that supports it, can have an advantage in battle and gives a more immersive experience. If you play in Kurosawa mode; the 3D audio is turned off, and you get a tinny stereo sound to the audio Character performances are excellent (although over dramatic at times), but the lip syncing is a bit off. Didn't break the immersion for me though as there are a lot of great emotional cinematic scenes and set pieces --Gameplay: Main weapon is your katana. Strike, block, dodge and switch stances. Timing and knowing enemy attack animations are important as a missed attack leaves you open. Few strikes from a strong enemy will leave you with a game over screen. Not a button mashing game, as you have to be patient at times with the enemy. As you progress, you gain consumable weapons like arrows, throwing knifes, and variety of bombs. The game consider this Ghost techniques/tools (thus the name of the game) as you're using weapons/tools outside of traditional samurai combat By defeating enemies you increase your resolve meter which you can use to heal or do special attack There's no lock-on system. When crowded by enemies can be hard to focus on who you're attacking especially when you need to dodge an incoming attack inside a tight area like in a building/hut. Enemies don't all attack at the same time similar to Assassin's Creed or Arkham Batman games where they attack one at a time (most of the time), so there's lee way there. Since there is no lock-on, the character movement does feel more fluid and cinematic, so it got that going for it. Take advantage of stances. Some stances are more effective than others depending on enemy type. You can switch stances on the fly where the game gives off a brief slow motion indicator There is stealth in the game, but it's very lenient. You don't need to worry about enemies' bodies after you take them out. Once you take someone out without being spotted, you're practically safe. Assassin animations are way better than anything i've seen in the Assassin's Creed series. Boss battles have the camera hone in on two combatant making for a more epic presentation . Load times are really fast, even for fast travel. Game over loading screen is masked by death animations There's no large objective indicator or mini map, rather you follow where the wind blows (after you set an objective marker on your map). If you're having a hard time, just use the directional pad and it makes the wind more apparent. Makes for a more immersive experience as you focus on the environment around you rather than event markers on your HUD. Gives off a sense of destiny as the world draws you to where you need to be. Camera is a mixed bag. Sometimes it's good, other times if you're in a confined area, the wall can block your view. Best not to fight indoors when possible Main mission and side missions (character, side, and mystic quests) stack. Can take them all on at once, no need to tackle them one at a time. Some side missions can be boring from a gameplay perspective at times as they focus on conversations while walking with NPC to draw out the lore, or have you do fetch quests that feel like doesn't go anywhere. Doing these do help your character as they unlock new weapons and abilities There's no real level up system, rather exploration just give you more tools/perks (easier aiming, larger stagger on enemies), and upgrades (bigger time window on moves, larger draw distance, etc) to defeat enemies with. Able to collect materials to upgrade/craft weapons damage/capacity and armor effectiveness. There are also different armor you can equip that serve different purposes: one can be one combat based and other stealth based. There are charms you can collect which at like materia slots in Final Fantasy VII remake, giving you passive abilities and/or additional stats You can stick to the main story if you want, but you'll be missing out on hidden lore and new gameplay mechanics Main campaign will last you 25-30 hours depending on how many side missions you plan to take on. Very fun game overall. One of the best, if not the best immersive open world games I've played. Along with Last of Us Part 2, great first party game to end the PS4 era with as we move onto the PS5

5.0 out of 5 stars
By Nero In a Nutshell - Reviewed in the United States on July 17, 2020
The Best way Sony could have ended the PS4 generation
There are two ways to play this game... either as a samurai or as a ghost (assassin). You are not limited to playing either, but it does change the experience that you have. If you mainly play using stealth tactics, you are likely to end up like some reviewers and just palming the game off as an Assassins Creed game. The samurai style gameplay on the other hand, is in a class of its own. After the initial hour, you slowly start to unlock more and more abilities, and trust me, there are no shortage of different move sets in this game. In fact, learning to make it all work together fluently may take a little practice but it just works! The difficulty can either make the game more 'hack and slash' or it can turn the fighting into a tactical masterpiece, punishing you for running in swinging blindly. I WOULD HIGHLY RECOMMEND PLAYING ON HARD MODE, and turning off the heads-up display once you have a decent grasp on the games mechanics. All in all, I could not put the game down. It is beautiful, interesting, and the combat is satisfying. Well down Sucker Punch!

5.0 out of 5 stars
By Jor - Reviewed in the United States on July 20, 2020
A great way to end the PS4
I’ve been playing this game nonstop ever since it arrived and I am absolutely loving it. Oddly, I’m getting a lot of Red Dead Redemption vibes from it, mostly due to the open world and the way some of the mechanics work. I decided to play it in Japanese with subtitles, but I appreciate the multitude of options for customization in terms of languages. Combat requires some getting used to but I have fully gotten used to it and I have been enjoying what feels like episodic samurai movies as chapters within a video game. I’m a huge Kurosawa fan and this feels similar to his movies, not as deep, but aesthetically they fit right in. I definitely recommend this game if you enjoyed Sekiro, this is significantly easier, or enjoy Japanese culture and action games.

1.0 out of 5 stars
By Ali - Reviewed in the United States on July 19, 2020
Don't waste $$
The idea of a vengeful warrior is great. With the setting and everything. Couple of hours in the game will seem very linear. Same missions, slow pace, and just not too much fun after beating the game. Do not recommend this game to anyone that is looking forward to playing as a vengeful samurai, the idea is much better than the actual execution!!!

4.0 out of 5 stars
By Mike E - Reviewed in the United States on July 18, 2020
Just started but I'm liking it
Since I see the game has no reviews yet, unless they holding back I'm shooting to be first (because if you ain't first your last) Like many I have a lot of home time right now and a little background been playing RDO for over a year but lack of update drove me away. Big fan of TR 2013 and rise of TR. Shadow of TR and something like Spiderman or AC odessy not a big fan mainly because I find the combat and controls wonky. Combat fluidness is very important to me. So far so good. I like the combat mech. Also a big plus no microtransactions that hinder progress I see so far Graphics on PS4 pro with 4k are pretty spectacular but that doesn't really sell a game for me. Only gripe so far is not a big fan of cutscenes/narrative based games or game on rails like do many of the studios are doing lately. Nice mix at beginning but a little cutscene heavy. Like the open world Just started but game is checking all the right boxes early. Plan to take it slowly but I'm giving game 4* to start.

4.0 out of 5 stars
By Marc Klein - Reviewed in the United States on July 17, 2020
Beautifully made
I just started playing but so far I like what I see. The environment is gergous. The setting takes place in medieval Japan (1200's) during the time of the Samuri's.. The gameplay itself is a hack N Slash but not really (play the game).... But there's tons to do over the 30 hrs of gameplay. And, Sucker Punch actually uses Japanese actors to mo cap and voice which gives it a realistic feel. I didn't think I'd like this game but I very much do recommend it. Because, hey, you most probably will learn something in the process.

Recent Reviews


4.0 out of 5 stars
By Vincent - Reviewed in the United States on July 17, 2020
Samurai Open World
First impression is that it's like a fusion between 'Sekiro: Shadows Die Twice' without the harsh difficulty + better story, and open world Ubisoft games (Assassins Creed, Far Cry, Watch Dogs), but as you play more you find out that the game moves the open world genre forward through it's presentation and gameplay mechanics. Over arching story is better than Sekiro in my opinion as it's more grounded in reality. Flow is really good without having to retry multiple times/deep learning curves makes for a smoother story telling experience. Story lean toward historical accuracy and samurai films than mythical/spiritual themes As an open world game, one of the best in terms of exploration, doesn't' string you along by pointing you where to go like most open world games -Story/Plot: The mongols take over Tsushima Island lead by Khotun Khan. You (Jin) have to retake territory and defeat Khotun Khan. Jin was a honorable samurai pre invasion facing enemies head on. Being outnumbered by powerful enemies, he must adapt and do cheap tactics like stealth and ambushes. You see Jin's inner conflict when he has conversations with other characters as he becomes samurai batma...the Ghost of Tsushima -Presentation Graphics is really good for an open world game. One of the best looking games on the PS4. Foliage, falling leaves, and fog are especially noticeable. Draw distance is really good, no pop in. Something is always going on in the environment whether it's leaves falling, flowers/grass blowing in the wind or fire embers floating in the air. The world is not as expansive as like an Assassin's Creed game for example, but the space it uses don't feel wasted or copy/pasted. Each area has it's own biome and color theme attached to them. There's a Kurosawa mode in the game which turns on a black-and-white filter similar to old samurai films. Gives the game more cinematic flare, but best reserved on second playthrough as it hinders gameplay Game has 3D audio. If you have a setup that supports it, can have an advantage in battle and gives a more immersive experience. If you play in Kurosawa mode; the 3D audio is turned off, and you get a tinny stereo sound to the audio Character performances are excellent (although over dramatic at times), but the lip syncing is a bit off. Didn't break the immersion for me though as there are a lot of great emotional cinematic scenes and set pieces --Gameplay: Main weapon is your katana. Strike, block, dodge and switch stances. Timing and knowing enemy attack animations are important as a missed attack leaves you open. Few strikes from a strong enemy will leave you with a game over screen. Not a button mashing game, as you have to be patient at times with the enemy. As you progress, you gain consumable weapons like arrows, throwing knifes, and variety of bombs. The game consider this Ghost techniques/tools (thus the name of the game) as you're using weapons/tools outside of traditional samurai combat By defeating enemies you increase your resolve meter which you can use to heal or do special attack There's no lock-on system. When crowded by enemies can be hard to focus on who you're attacking especially when you need to dodge an incoming attack inside a tight area like in a building/hut. Enemies don't all attack at the same time similar to Assassin's Creed or Arkham Batman games where they attack one at a time (most of the time), so there's lee way there. Since there is no lock-on, the character movement does feel more fluid and cinematic, so it got that going for it. Take advantage of stances. Some stances are more effective than others depending on enemy type. You can switch stances on the fly where the game gives off a brief slow motion indicator There is stealth in the game, but it's very lenient. You don't need to worry about enemies' bodies after you take them out. Once you take someone out without being spotted, you're practically safe. Assassin animations are way better than anything i've seen in the Assassin's Creed series. Boss battles have the camera hone in on two combatant making for a more epic presentation . Load times are really fast, even for fast travel. Game over loading screen is masked by death animations There's no large objective indicator or mini map, rather you follow where the wind blows (after you set an objective marker on your map). If you're having a hard time, just use the directional pad and it makes the wind more apparent. Makes for a more immersive experience as you focus on the environment around you rather than event markers on your HUD. Gives off a sense of destiny as the world draws you to where you need to be. Camera is a mixed bag. Sometimes it's good, other times if you're in a confined area, the wall can block your view. Best not to fight indoors when possible Main mission and side missions (character, side, and mystic quests) stack. Can take them all on at once, no need to tackle them one at a time. Some side missions can be boring from a gameplay perspective at times as they focus on conversations while walking with NPC to draw out the lore, or have you do fetch quests that feel like doesn't go anywhere. Doing these do help your character as they unlock new weapons and abilities There's no real level up system, rather exploration just give you more tools/perks (easier aiming, larger stagger on enemies), and upgrades (bigger time window on moves, larger draw distance, etc) to defeat enemies with. Able to collect materials to upgrade/craft weapons damage/capacity and armor effectiveness. There are also different armor you can equip that serve different purposes: one can be one combat based and other stealth based. There are charms you can collect which at like materia slots in Final Fantasy VII remake, giving you passive abilities and/or additional stats You can stick to the main story if you want, but you'll be missing out on hidden lore and new gameplay mechanics Main campaign will last you 25-30 hours depending on how many side missions you plan to take on. Very fun game overall. One of the best, if not the best immersive open world games I've played. Along with Last of Us Part 2, great first party game to end the PS4 era with as we move onto the PS5

5.0 out of 5 stars
By Nero In a Nutshell - Reviewed in the United States on July 17, 2020
The Best way Sony could have ended the PS4 generation
There are two ways to play this game... either as a samurai or as a ghost (assassin). You are not limited to playing either, but it does change the experience that you have. If you mainly play using stealth tactics, you are likely to end up like some reviewers and just palming the game off as an Assassins Creed game. The samurai style gameplay on the other hand, is in a class of its own. After the initial hour, you slowly start to unlock more and more abilities, and trust me, there are no shortage of different move sets in this game. In fact, learning to make it all work together fluently may take a little practice but it just works! The difficulty can either make the game more 'hack and slash' or it can turn the fighting into a tactical masterpiece, punishing you for running in swinging blindly. I WOULD HIGHLY RECOMMEND PLAYING ON HARD MODE, and turning off the heads-up display once you have a decent grasp on the games mechanics. All in all, I could not put the game down. It is beautiful, interesting, and the combat is satisfying. Well down Sucker Punch!

5.0 out of 5 stars
By Jor - Reviewed in the United States on July 20, 2020
A great way to end the PS4
I’ve been playing this game nonstop ever since it arrived and I am absolutely loving it. Oddly, I’m getting a lot of Red Dead Redemption vibes from it, mostly due to the open world and the way some of the mechanics work. I decided to play it in Japanese with subtitles, but I appreciate the multitude of options for customization in terms of languages. Combat requires some getting used to but I have fully gotten used to it and I have been enjoying what feels like episodic samurai movies as chapters within a video game. I’m a huge Kurosawa fan and this feels similar to his movies, not as deep, but aesthetically they fit right in. I definitely recommend this game if you enjoyed Sekiro, this is significantly easier, or enjoy Japanese culture and action games.

1.0 out of 5 stars
By Ali - Reviewed in the United States on July 19, 2020
Don't waste $$
The idea of a vengeful warrior is great. With the setting and everything. Couple of hours in the game will seem very linear. Same missions, slow pace, and just not too much fun after beating the game. Do not recommend this game to anyone that is looking forward to playing as a vengeful samurai, the idea is much better than the actual execution!!!

4.0 out of 5 stars
By Mike E - Reviewed in the United States on July 18, 2020
Just started but I'm liking it
Since I see the game has no reviews yet, unless they holding back I'm shooting to be first (because if you ain't first your last) Like many I have a lot of home time right now and a little background been playing RDO for over a year but lack of update drove me away. Big fan of TR 2013 and rise of TR. Shadow of TR and something like Spiderman or AC odessy not a big fan mainly because I find the combat and controls wonky. Combat fluidness is very important to me. So far so good. I like the combat mech. Also a big plus no microtransactions that hinder progress I see so far Graphics on PS4 pro with 4k are pretty spectacular but that doesn't really sell a game for me. Only gripe so far is not a big fan of cutscenes/narrative based games or game on rails like do many of the studios are doing lately. Nice mix at beginning but a little cutscene heavy. Like the open world Just started but game is checking all the right boxes early. Plan to take it slowly but I'm giving game 4* to start.

4.0 out of 5 stars
By Marc Klein - Reviewed in the United States on July 17, 2020
Beautifully made
I just started playing but so far I like what I see. The environment is gergous. The setting takes place in medieval Japan (1200's) during the time of the Samuri's.. The gameplay itself is a hack N Slash but not really (play the game).... But there's tons to do over the 30 hrs of gameplay. And, Sucker Punch actually uses Japanese actors to mo cap and voice which gives it a realistic feel. I didn't think I'd like this game but I very much do recommend it. Because, hey, you most probably will learn something in the process.