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Fire Emblem: Three Houses

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Arrives Sunday, Aug 31
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Features

  • Here, order is maintained by the Church of Seiros from its headquarters at Garreg Mach Monastery, home to the Officers Academy, where youre invited to teach one of its three mighty houses: The Black Eagles, The Blue Lions, and The Golden Deer.
  • Which house will you choose?
  • As its professor, you must lead your students in class and in tactical RPG battles wrought with strategic, new twists to overcome.

Description

War is coming to the continent of Fódlan.

Publication Date: July 26, 2019


Computer Platform: Nintendo Switch


UPC: 045496593858


Compatible Video Game Console Models: Nintendo Switch, Nintendo Switch - OLED Model, Nintendo Switch 2, Nintendo Switch Lite


Release date: July 26, 2019


Product Dimensions: 0.43 x 6.68 x 4.26 inches; 1.76 ounces


Type of item: Video Game


Language: English


Rated: Teen


Item model number: HACPANVYA


Is Discontinued By Manufacturer: No


Item Weight: 1.76 ounces


Manufacturer: Nintendo


Date First Available: June 12, 2018


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If you place your order now, the estimated arrival date for this product is: Sunday, Aug 31

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Top Amazon Reviews


  • Players voted it Best Game of 2019 for a reason...
Just like the title says: this game was voted by gamers as Best Game of the Year. Not the critics, the PLAYERS voted for it so, yeah, it wasn't an award they bought. From what I understand, this is the first Fire Emblem title to hit it big anywhere outside of Japan and, having played it, I'm glad the devs got some recognition. At first glance (or first couple hours of play time) the game seems straightforward enough. It's a turn based RPG. Pretty much 'nough said in most cases. You either like them or you don't. But. When you're "released" from the normal and necessary exposition and tutorial that always comes with starting an RPG, and you can wander around you meet all the usual characters. Of course you do. It's an RPG. Yeah, this time the premise seems interesting and the "downtime" activities might be a little unusual-- voice acting is certainly a solid notch above what you usually get in an RPG but it's still an RPG though. I mean, you even have the standard archtypes (if quite a few more than usual): the jock, the socially awkward girl, medieval cheerleaders, geek with the glasses in the back.... They're all there. At least, that's how it STARTS... As you start playing though, between managing inventory, leveling, combat, and, of course, unraveling the main plot etc, etc, etc-- something starts to happen. The One Dimensional archtypes that you've written off actually start taking on... well, DEPTH. And the STORY actually starts getting interesting too!!!! I won't front, it had been SO LONG since I had seen this level of good writing that I had honestly forgotten that it was even possible in an RPG. And the acting is just... WOW. Ok. Yeah. Graphics won't make you weep at the beauty and magesty of realistic 4k as you count the individual hairs on the back of your character's head but... that story and that acting more than make up for it. First off you canNOT hope to get through everything on just one playthrough. Forget multiple ENDINGS, this game has MULTIPLE PLOTS. No joke. The WHOLE STORY is different depending on what you pick in the first few hours. Now, you want multiple endings? OMFG!!! Apparently, after spending do NOT tell me how many hours with these characters, the game actually generates a little ending for each and every single character you have gotten to know based on what YOU were doing during your playthrough. Computer-wise, it probably didn't take that long but the writing chops to go through and figure out what would happen to every single possible pairing of 40 characters and never miss a single beat... Wow. Just. Wow. You have REALLY got to have a definitive idea of who these characters are in your head and remain true to that idea in order to do that- I mean, Hollywood has a hard time doing that with less than FIVE over 90 minutes a lotta times. So, yeah, hat's off there. Lol. So, the writing and the acting rocks but, this is a GAME, how's that gameplay, you're asking... I haven't had this much fun with a turned based in a long, long time. The loads of menus IS a little intimidating at first but it's honestly not that difficult to get the hang of things. Tiny touches and flourishes make things both a little easier to pick up and a little rewarding as you do. I love the real time prediction mechanic that shows you how much damage a character can make to an enemy and how much damage they can do back so you can experiment a bit BEFORE you confirm a command. Another nice touch is the little action cutscenes when an attack is made. You CAN turn them off if you want but I left them on because they actually seemed to add a little more drama to the fights. Now, I will admit that this game is a Completionist's NIGHTMARE. Because of all of the different characters and all of the different details and all of the different plots. I tried to do my normal grinding for levels, etc but eventually learned that that's NOT how you're supposed to play this game. You're supposed to just play the game and pretty much let the cards fall where they may when it comes to the details. And that is how I recommend playing it. Also, folks who gots ta has their eye-candy and/or looove that space bar when it comes to playing on the computer (skip cut scenes alot) will NOT find any fun here. Nor is this a good game for action junkies. Y'all got Devil May Cry, etc for that. Go enjoy Astral Chain. Great game too and far more enjoyable for button mashing. You want to wander through a great story with interesting characters and excellent acting though? Yeah. Stop debating, just hit that buy button and-- well, cancel any future plans you got for the next few months. U gon b buzy. :D ... show more
Reviewed in the United States on January 12, 2020 by RobS

  • Fire Emblem: Three Visual Novels + Great Tactical Game
I logged 91 hours only on Blue Lions route, and I will definitely be going back to do Claude & Edelgard's route. FE3H is a full complete game without hidden story DLC for your to buy on release. Good bang for your buck. FE3H is very much an amalgamation of all the Fire Emblem game that came before; it has the ambitious story scope and character roster of Fates, some maps are challenging akin to Radiant Dawn, great detailed world-building. But it stands alone unique and on its own merit, not a mere copy-paste. ============================================================================================= +++ Pros +++ + Story: it is full of intrigue and hidden depths especially when you build supports from various students and faculty. You can just skim through the main story, but the details in the profiles and interactions between characters greatly adds to worldbuilding and understanding of the overall story. One playthrough will not be enough to understand what is happening in Fodlan. The story is gripping and sucks you in. + Unit customization: FE3H maybe the most customizable FE game yet in terms of class, abilities, and weapons (rank and type). While Fates does have relatively more, but I thought FE3H balances it quite well. The game makes it much easier to have certain units catch up to a certain rank for them to class in something to be effective like you want them to. + Big Maps (but not too big): the maps and how the battles are set up are quite interesting. While many of them are "defeat all enemy commanders", there are couple of maps with sub-objectives that gives bonus at the end. Although I had a hard time navigating on the zoomed-in-on-the-ground view, I appreciate the feature of seeing units as if they are truly on the battlefield. The perspective adds to the huge scope. It is a nice feature albeit it cuts into the frame rate. + Characters: while a couple do follow some of the trope you see in anime and previous FE, there are nuances added to give them some depth. But that depends on how much supports (not just protagonist's) you are willing to put in the work. There are various ways within the game to get those support points, not just on the battlefield. Choir practice, dining hall, group goals. Find ways to pair them together and build support points. + Art and art direction: I especially liked the art work from when the chapters begin. The style is so much different from previous FE titles. It looks straight out of a medieval history book. Or it has that style. + Battle system: FE3H took out the weapon triangle, but has the weapon durability. Battle system is in similar veins as Shadows of Valentia, and I'm not complaining. It's fun to play. Gambit is the new feature, and it's different. For one, it gives more customizability to a unit, and having battalions on a battlefield, makes the map more of a battlefield like FE has us to believe. It took some getting used to, but can be an effective tool. + Voice Acting: everything (except protagonist) is voiced. EVERYTHING. English AND Japanese. Wow. And the acting is fantastic. I played with dubbed voice cast the first time, and I had a blast being with these characters. --- Cons --- - Small texts on the big screen: the texts are so tiny on my TV and I could not find an option to change the font size. It was so frustrating. - Drains Switch's battery: fiddle with brightness to save the battery or carry the charger with you. - Lip flaps: talking audio and lip flats doesn't match. I got used to it, but it was jarring the first time. - Cutscenes, or its style: I thought there was relatively more smoothness compared to how it was in Valentia. But there's certain edge and sharpness to the animation. Personally, I am not a hug fan of such a style especially in tender moments, but it works well during action sequences. ============================================================================================= There's no another blue-haired Lord character. So, that's a big change already. There were a couple of story beats that had me scratching my head like troops traveling too fast, too easily across the continent without opposition or monsters. Or how the protagonist has too much special-ness like Corrin from Fates where everyone likes him or her out the gate. Overall, I really like the game and recommend it to those who like FE or strategy games. Even to those who like Visual Novels because FE3H has those elements as well. There is a casual mode and time-undo feature (Divine Pulse) to redo certain moves. The game balances out difficulty for both veterans and newcomers. FE3H has a lot of replay value. Highly recommended. ... show more
Reviewed in the United States on August 8, 2019 by Julia

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