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Czech Games Codenames: Duet - The Two Player Word Deduction Game

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Arrives Thursday, Mar 5
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Edition: Codenames: Duet


Features

  • Play cooperatively to find 15 agents hidden in a 55 grid
  • Each player sees only part of the key, requiring teamwork and smart clues
  • Give one-word clues and a number to guide your partner while avoiding dangers
  • Choosing an assassin ends the game instantly, adding high risk to each guess
  • Includes 400 new words compatible with Duet and original Codenames
  • New edition includes revised words, refreshed art, better insert, and a streamlined rulebook

Description

Codemes duet keeps the basic elements of codemes give one word clues to try to get someone to identify your agents among those on the table but now you're working together as a team to find all of your agents. Why you don't already know who your agents are is a question that CONGRESSIONAL investigators will get on your back about later to set up play, lay out 25 word cards in a 5x5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5x5 grid on the card, with nine of the Squares colored Green representing your agents and one square colored black representing an assassin. the assassin is in different places on each side of the card, and three of the nine Squares on each side are also Green on the other side collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. Either player can decide to give a one word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that Agent. If correct, they can attempt to identify another one. If they reveal as many as the number stated by the clue giver, then they can take one fil guess, if desired. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose.

Product Dimensions: 9 x 6.5 x 2.75 inches


Item Weight: 1.41 pounds


Item model number: CGE040


Manufacturer recommended age: 10 years and up


Is Discontinued By Manufacturer: No


Release date: October 1, 2012


Language: English


Manufacturer: Publisher Services Inc (PSI)


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If you place your order now, the estimated arrival date for this product is: Thursday, Mar 5

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

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Top Amazon Reviews


  • Even better than the original Codenames! Plus, just two people can really enjoy this game!
Edition: Codenames: Duet
My husband and I really enjoy playing the original version of Codenames with our friends, so we also bought this version designed to enhance the experience for just two players (or more,) not knowing what to expect. To our delight, Codenames: Duet is even more fun! While the basic theme and method of play are similar to the original game, we like that the way to success is truly cooperative. Whether it’s just the two of us playing or if we’re playing the game with others, the goal of the teams is to identify agents (the good guys) and assassins (the bad guys) so the good guys can prevail. The game is easy to set up and the rules are not complicated, so plays can start quickly. Included is also a way of playing (finding agents in different cities) that extends cooperative play but doesn’t put stress or pressure on any one player like the game Scotland Yard tends to do. Altogether, Codenames: Duet has been designed to provide an experience that encourages discussions of strategy and gameplay that are enjoyable for everyone and it doesn’t take hours to play. We recommend this game for couples, families and groups of people who prefer cooperative play where every player is important and involved rather than cutthroat competitions where people are only in it for themselves and their fellow players are essentially the enemy. With a Codenames: Duet, a relaxing and friendly time can be had by everyone. I pay full price for all of my Amazon purchases and I rarely write 5 star reviews. Codenames: Duet truly deserves 5 stars! ... show more
Reviewed in the United States on April 12, 2019 by dakwriter

  • Get it!
Edition: Codenames: Duet
I'm not a fan of most spinoffs of games, but this one is great! I might actually like it more than the original. It's very versatile on the amount of players and it's so fun!
Reviewed in the United States on February 7, 2026 by Bridget Gerads

  • Cooperative two person fun game!
Edition: Codenames: Duet
Finally found a great two person game! I love that it is a cooperative game which is nice for a change of pace....probably saving our marriage....lol! This game makes you think outside of the box to come up with good clues that fit your cards, but not fit the kill cards. My only con (ish) is that they give you way too many "key cards" that are so not needed....could play with 20 or 30 at the most and then give us more word cards instead as that is what you go through the most. We actually pulled out our regular Codenames and added those cards to this version. Also bought a game called Clue-nect that has picture cards and we use those for a variety. Very fun game! ... show more
Reviewed in the United States on April 3, 2025 by AH

  • Good game for two
Edition: Codenames: Duet
Overall, Codenames: Duet is an enjoyable and challenging game that offers great value for two players. It strengthens communication, provides hours of entertainment, and has good replay value. Despite a slight learning curve and occasional frustration, it’s a game we keep coming back to. I highly recommend it to anyone looking for a fun and engaging two-player word deduction game. ... show more
Reviewed in the United States on July 6, 2024 by Practical Farmer

  • Fun game for two
Edition: Codenames: Duet
We also have the other version for more than two players - which the family enjoys playing, but sometimes there are only you and your husband - so this is the two player version
Reviewed in the United States on January 25, 2026 by Amazon Customer

  • Excellent combination of Codenames gameplay and co-op mechanics
Edition: Codenames: Duet
This is a great cooperative game, which expertly blends the basic Codenames mechanics with cooperative play, while maintaining the pressure of playing against another team as in regular Codenames. The board set up is the same as in the original Codenames -- a 5x5 grid of cards with single words. The rest is different. There's a single set of team cards -- 15 green cards that you share between the two players in order to reflect successful guesses (rather than blue and red from the original game). The object of Codenames Duet is to together guess 15 words correctly without running out of time or hitting an assassin (of which there is more than one). There are 11 little tokens that help mark how many turns you have left, and mark wrong guesses (they serve both functions) -- the game says to start playing with 9 tokens (meaning you have 9 turns to get 15 guesses) and then add 2 more if that seems too hard (and I suppose you could play with fewer to make it harder). The guide cards, which tell you which words the other player needs to guess, a very different from regular Codenames. Each card is double sided, and has a different arrangement of green (9) , tan (13) , and assassin (3) squares laid out over the 5x5 grid. You set up the card between you in a stand as in the regular game so that you're each seeing only your side of the card. Each side has a different combo of squares -- some will overlap, but you'll have some squares green on your side (meaning your teammate has to guess those words) that will be tan or black on the other side of the card meaning your teammate has to keep you from guessing those words). You take turns playing Codenames Duet exactly as in the original -- you give a single word clue and a number. If someone guesses everything correctly, they take a time token. If they get a word wrong by hitting a tan square, they put a token on the card (but keeping it open, because it might be a clue for the other player), and then the turn ends. In this way, the tokens mark the passage of time -- you need to get 15 words between you (that is, use all 15 green cards to cover words) before the 9 (or 11) tokens run out. If either of you hits what is reflected as an assassin in your teammate's side (and these are different on each side), then you both lose. Overall, this seems like an excellent blending of cooperative gameplay with the basic mechanics of Codenames that are so much fun. If you want to play Codenames but there are only two of you, this is definitely worth getting. ... show more
Reviewed in the United States on September 28, 2017 by MissLemon

  • Great game!
Edition: Codenames: Duet
We have long loved the original Code Names. It’s one of the few games the whole family likes to play. But we always needed to wait until kids were home from college and everyone had time. With Code Names Duet, we can play with just two. The game play is a little different and is more collaborative, which is fun. It’s also challenging to get it in the number of turns allotted. It is a little confusing that one person’s assassin or bystander can be a code name for another person, but we got the hang of it. Strongly recommend! ... show more
Reviewed in the United States on December 26, 2024 by KiUlv

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