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Calliope Games Roll for It! Deluxe Edition Board Game

  • Based on 773 reviews
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Availability: In Stock.
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Arrives Feb 9 – Feb 12
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Features

  • DELUXE SET POCKET TIN: Combines everything from both red and purple standard edition sets with beautifully upgraded design elements. Portable & stylish for any gamer. Convenient to play anywhere!
  • PORTABLE FAMILY GAME: Play at home, in the car, in the park, anywhere! This tin of cards and dice is all you need for a quick game! Roll the dice right into the flocked tin to play on the go!
  • EASY TO LEARN: Learning a game has never been simpler. Roll the dice, match them to cards on the table, and win points. But watch out for canny players looking to steal the card you are after!
  • A GAME OF CHANCE AND QUICK DECISIONS: Take turns choosing your best options as you race to collect 40 points by matching cards to your dice. Each turn is loaded with lots of dice & numerous choices.
  • WHO CAN PLAY? This is truly a game for all ages! 2-8 players ages 8+. Includes 60 cards, 48 dice, an embroidered dice bag for storage, an embossed hinged tin with flocked interior, and rules.

Description

Read more Roll the Dice Everyone takes turns rolling their dice. Decide which dice to assign to a card and which to keep to roll on your next turn. Match your Dice to a Card There are always three cards in the center, each with specific dice combinations. Assign dice to cards. Careful, someone might finish the card before you! Get Points! Every time you match dice to a card, you get the points listed on the card. First to 40 pints wins! Read more Its Fast, Fun, and Easy! Roll For It! Deluxe combines the fast-paced action of Roll For It! with the beauty of Calliope's iconic artwork. Read more Read more Tsuro Phoenix Rising Tsuro of the Seas Hive Mind Ancestree 12 Days 4+ Star Rated by Customers ✓ ✓ ✓ ✓ ✓ Approximate Game Play Time 20-50 Minutes 20-40 Minutes 30-90 Minutes 15-20 Minutes 15-20 Minutes Player Count 2-8 Players 2-8 Players 3-12 Players 2-6 Players 3-5 Players Replay Value Very High Very High Very High Very High Very High Quick to Learn ✓ ✓ ✓ ✓ ✓


Product Dimensions: 1.63 x 4.13 x 5.88 inches


Item Weight: 10.9 ounces


Item model number: CLP127


Manufacturer recommended age: 8 - 15 years


Is Discontinued By Manufacturer: No


Release date: November 13, 2014


Mfg Recommended age: 8 - 15 years


Manufacturer: Calliope


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Feb 9 – Feb 12

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

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Top Amazon Reviews


  • Easy to teach - Easy to Play - a Hit with non-gamer relatives.
Roll for It is a simple dice game that is fun to play with people who don't like to play complicated games. I love boardgames, and have about 60 of them so far in my collection . When I take games to family gatherings it is difficult to convince my relatives to play. The game has to be simple enough for them to understand in less than 2 minutes. I tried to get them to play King of Tokyo (too complicated for them), Bang the Dice game (far to complex for them), and even Spyfall (over their heads), so most of the time we end up playing my brother's Liar's Dice (a game I loathe) simply because everybody can understand the rules. So I have in my collection of games ones that I think are super easy to teach. The card game No-Thanks, the Dice game STRIKE, and now Roll For It all have gone over great at family functions. Its an easy "filler" to play when my more "gamey" friends come over for game night too. The concept is super simple - Watch the "Watch it Played" episode of Roll for It on Youtube to get a good understanding of how to play. It's really easy to teach and fun to chuck some dice. Is it complex? Hardly. Does it rely on luck more than strategy - yes, but that's what my non-gamer family likes. Not too much strategy but fun playing a quick 15 minute game. ... show more
Reviewed in the United States on August 11, 2016 by Tom n Debbie Young

  • Great Game for Socializing & Traveling
I saw this game on Wil Wheaton's TableTop (poor Jason Ritter) and had to buy it! I played this game with my husband a few times before packing it into my carry-on for a 9-day cruise with his parents, brother, brother's gf, cousin, cousin's bf, aunt, and uncle. This game was a life saver! We ended up in a horrible, grungy hotel the night before the cruise and this game took our minds off of the decrepit surroundings. Plus, the game comes in a small-ish and well-protected tin case that I decided to carry with me everywhere we went (you know, just in case I had need to Roll For It). On the cruise, during sea days or before dinner time, we got the entire family playing the game while overlooking the Atlantic Ocean and enjoying cocktails. The game is very easy to teach and everyone was able to socialize and have fun while playing. After the cruise, several family members texted me for the game information so that they could order it for themselves. The artwork on the cards is beautiful, my only recommendation would be to make the color more distinct between the bronze and gold framed cards. The velvet bag is good quality and handy for storage. The fit of the dice-filled velvet bag in the tin is a little tight. You have to flatten the dice into a single plane to be able to close the lid all the way. The dice are nice, all in good condition, no pip defects. Also, these are small dice, not your standard Yahtzee sized dice, so keep that in mind (it surprised me when I opened the game). Otherwise, I love it! It’s a nice, casual, light-weight game. ... show more
Reviewed in the United States on May 17, 2019 by CeruleanGrey

  • Light dice game for all ages, but overpriced
I liked the idea of a light dice rolling game to play with all levels of the family. A quick couple rounds after dinner or before bed. This game does fit the bill, but my general feeling is that is overpriced. The deluxe edition tin the game comes in is very nice, but small. Not much extra room beyond the deck of cards (see pic). I found this to be a problem when trying to use the included bag to store the dice and then putting all the components back in the tin. Doesn’t work, you will need to store the dice flat as it was shipped to you. Speaking of the dice, they are tiny. Don’t get me wrong they are usable and the variation in colors is nice, but see my attached pic vs a standard size dice. The green dice came with Even Steven’s Odd! Another light dice rolling game (not the greatest comparison, but that game costs less than half of this game). That game focuses more on math skills and is head to head vs turn based as “roll for it”. Overall I think this is a nice game, the artwork on the cards vs the standard “roll for it” games drove me to this edition. However, based on my assessment of the components I believe this game should be priced in the $18 - $20 range. ... show more
Reviewed in the United States on January 22, 2018 by Frugal Shopper

  • While we like this game alright
While we like this game alright, it doesn't get pulled out as much as some of our other dice games. It seems that our games go either of 2 ways: 1) the game is over super quickly because it's too easy to get the cards to win or 2) no one is rolling what they need to gain the card so we are all staring at each other and rolling one die forever. There doesn't seem to be a middle ground. The dice are nice and colorful, although quite tiny. It just seems like we get bored with this game. It's nice to have in our rotation and it's a nice game to play while having dinner/conversation as it doesn't need a whole lot of thinking or planning. The case is nice as well. I wish more games came in nice tins like this. ... show more
Reviewed in the United States on January 6, 2018 by Amazon Customer

  • Tension Ensues
This is a simple game my four year old plays with me. It's that easy. On your turn you roll six dice then look at the cards out on the table. They'll have two pair, or a full house, or six of a kind, or 2 threes and a one. Random combinations. If your die roll has all that appears on a card, great, take it and chalk up the number of points on the card. First to 40 wins. The fun begins when you don't have the required dice. You commit the dice that match to the card you hope to wrap up in subsequent turns. That means you slide your dice forward next to the card and leave them there, not rolling them the next turn. You can commit to multiple cards. And tension ensues when more than one person has dice committed on the same card. Who will get the die rolls needed first? Now we have a house rule that if you don't commit any dice, you can change one to what you would like it to be. This keeps people from accomplishing nothing multiple turns in a row. A bitter pill for 4 and 39 year olds to swallow. Why only four stars? While my six year old likes to get a game of this in with me before I leave for work in the morning (yes, it's very tender), I do like a little more depth to my games, and I don't like when luck can keep you from progressing indefinitely. Who likes that? Raise your hands. Be proud! ... show more
Reviewed in the United States on June 27, 2016 by K. Garfield

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