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Asmodee Star Wars: Rebellion Board Game - Epic Galactic Empire vs Rebel Alliance Conflict, Tabletop Miniatures Strategy Game for Adults, Ages 14+, 2-4 Players, 3 Hour Playtime

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Features

  • EPIC GALACTIC WARFARE: Command the Galactic Empire or Rebel Alliance in a strategic board game for 2-4 players, featuring over 150 detailed miniatures.
  • DYNAMIC GAMEPLAY: Secretly plot turns and reveal plans in a thrilling narrative, with every move bringing you closer to galactic domination or freedom.
  • ICONIC CHARACTERS & MISSIONS: Utilize heroes like Leia Organa and villains like Darth Vader for secret missions that shape the galaxy's fate.
  • IMMERSIVE STRATEGY: Control 32 notable Star Wars systems with two expansive game boards. Lead troops, manage starships, and rally systems to your cause.
  • CINEMATIC EXPERIENCE: Relive the classic trilogy's most heroic moments. Send Luke Skywalker to Dagobah or trap Han Solo in carbonite!

Description

Dive into the legendary conflict of the Star Wars galaxy with the Star Wars: Rebellion board game. Designed for two to four players, this game offers an unparalleled opportunity to control the fate of the Galactic Empire or the fledgling Rebel Alliance. With more than 150 plastic miniatures and two game boards that represent thirty-two of the galaxy's most significant systems, the scope of your strategic warfare is as vast as the Star Wars universe itself. Star Wars: Rebellion is not just a game of military might and galactic conquest. It's an intensely personal and cinematic journey that relies on the strategic planning and individual heroics of iconic characters from the Star Wars saga. Whether you're orchestrating the galaxy's downfall as Grand Moff Tarkin or leading the rebel charge as Leia Organa, the success of your mission hinges on critical decisions and daring missions. The game's unique mechanic of plotting turns secretly adds a layer of suspense and strategy, allowing players to reveal their plans in dramatic fashion as the narrative unfolds. Whether you're attempting to bring down the Empire's infrastructure with the Rebels or searching for their hidden base as the Imperial forces, every decision can tip the balance of power. Embrace the role of the Rebel Alliance, conducting daring strikes against Imperial strongholds, or spread the might of the Empire across the galaxy, employing bounty hunters to crush the rebellion. With immersive gameplay, strategic depth, and cinematic moments, Star Wars: Rebellion offers an epic adventure that faithfully captures the spirit and excitement of the Star Wars universe. Step into the commander's role and decide the fate of the galaxy.

Product Dimensions: 11.75 x 11.75 x 5.25 inches


Item Weight: 3.75 pounds


Item model number: SW03


Manufacturer recommended age: 13 years and up


Is Discontinued By Manufacturer: No


Release date: March 31, 2016


Language: English


Manufacturer: Asmodee


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Sunday, Mar 22

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Top Amazon Reviews


  • Original Trilogy w/ Alternate Plot Twists!
Played this at friend's and had to add it to my collection. I personally don't care much for war/strategy games where you move units, take territories, and destroy the opposition. (Axis & Allies, etc). Rebellions has those elements but makes it interesting for me with asymmetrical gameplay, variety of themed missions, and the Star Wars narrative that plays out making every game memorable. In Rebellion yes you have combat but that is only a small fraction of the game. It is a hide-and-seek game between the Empire/Rebels where both sides play completely differently even though it's the same rules for both. If you are the Empire you are trying to find the needle in the haystack (the Rebel Base), spreading out your forces as wide as possible and completing missions that help you dwindle down the various locations in order to find the destroy the Rebels. If you play the Rebels you are essentially trying to complete missions that help you speed up the timer while attempting the throw the Empire off your trail (sabotage missions, guerilla uprisings, etc). What I enjoy the most about Rebellion is how incredibly perfect the Star Wars theme fits the mechanics. This really comes across on the mission cards. Your main resource are the various Star Wars characters who you use to send on missions, stop the opposition from completing their missions, move units, etc so you have limited amount of things you can do on your turn and makes for really great strategy, decisions making, resource management, and more importantly great narrative! Almost every game I played has had memorable events that practically mirror the originally trilogy though on occasion something can go sideways like Darth Vader capturing General Ackbar and then have the Emperor turn him to the Dark Side only to have him help speed up the construction of a Super Star Destroyer! Noooooooo! The last thing I wanted to mention is that the rules of the game are very simple to learn for this style of game. The game can take very long to play out (2-4 hours) which is usually a huge turn off for me but the rules are simple/elegant that the game flows really well and pacing is so good that you can easily lose track of time. Normally learning the rules for these type of games can take as long as the game itself. The only gripe I have is with the combat though it's not bad at all and I do find it fun it just feels a bit clunky mainly because there are not enough dice imo. Each side has to roll and then write down what they rolled (so they won't forget) so the other person can roll and then make comparisons. I would gladly buy another set of dice if it were possible. If you love Star Wars and strategy games definitely pick this up ASAP because the price of this will skyrocket if it ever goes out of print. Personally I think this is the best Star Wars themed board game hands down. ... show more
Reviewed in the United States on May 10, 2017 by Hector Garza

  • The Ultimate Star Wars Tabletop Experience!
Star Wars Rebellion is without a doubt the crowning achievement from Fantasy Flight Games, and that is saying a lot. I've played many of their titles including Twilight Imperium, Forbidden Stars and X-wing Miniatures. Rebellion combines elements from these games into an all-new play style that feels streamlined but not overly simplistic and that allows for lots of unique game play strategies. Most importantly, it feels like Star Wars thanks to the excellent execution of thematic elements. One element of the game that makes it very intriguing is the asymmetrical objectives of each side. Just like in the films, the Imperial player will have unmatched military power that it is able to rapidly deploy in the early game. Their objective is deceptively simple: find and destroy the Rebel Base. I say "deceptively" as deception is the key tool the Rebel player must deploy in order to keep the Empire guess as to the whereabouts of this base. At any time, the Rebels can move their base and undo some of the search efforts of the Empire. Furthermore, many of the Rebel missions are designed to harass the Empire and distract them from their goal. To win as the Rebels, you complete objectives listed on objective cards drawn at the end of each turn. Each objective gives you influence points, which effectively reduce the number of turns the Empire has to find and destroy the base. The Rebels need only survive long enough for the turns to expire in order to win, as this means their influence will have grown large enough for the galaxy to rise up against the Empire in a full-scale Rebellion! Since I mentioned the missions, let me give an overview of game play, which occurs over three stages: Assignment, Command and Refresh. During Assignment, you will choose which of your leaders you will deploy on missions during the Command phase, which are chosen from a deck of cards with the mission details printed on them. Unassigned leaders remain available to move units an oppose missions of the other player (i.e. force them to roll, with a chance that mission might fail). During the Command phase, players take turns either revealing missions or moving units. In this phase, players can gain influence over planets to increase their resources for ship deployment, capture and rescue leaders, launch surprise attacks on their opponent or engage in direct combat by moving units it a system occupied by the units of another player. In the Refresh phase, you do a number of actions to prepare for the next round including retrieving units, building/deploying units and recruiting new leaders. Rebel players will draw objective cards, while the Imperials will draw two probe droid cards, revealing two locations where the Rebel Base is NOT hidden. I can't imagine a more thematically on-point Star Wars board game experience. The missions of each side feel true to the things we see the Rebels and Imperials do in the original trilogy films. Some of them mirror major plot events of the series, including the sudden appearance of Imperial Troops on a remote system where they believe the Rebel Base is hidden (like Hoth), the training of Rebel leaders in the ways of the force by Yoda, freezing important Rebel heroes in Carbonite or seducing them to the Dark Side, and the noble sacrifice of Obi-Wan Kenobi. Each game has a chance of unfolding just like them movies, or it may yield an entirely new combination of plot events. There is a lot of Nerd-tastic satisfaction to be had in each play through, which will be dramatically different as you switch between Rebels and Imperials across consecutive games. As a fan of Fantasy Flight Games, I wanted to throw in a few notes of comparison here. First, I think this game fills an important niche in the Fantasy Flight library. It provides some excellent 4X game play that is tailored specifically a 2-player experience (although you can team up in 2v2 games), which sets it apart from Twilight Imperium (minimum 3, recommended 4+ players) and Forbidden Stars (possible with 2, but much better with 3 or 4). I also appreciate that it balances the combat styles of those two games, which feels a little too light in Twilight Imperium and perhaps too cumbersome in Forbidden Stars. At the same time, Rebellion is sufficiently unique from them both that it doesn't feel like a clone of either experience. Each game provides its own spin on the 4X genre. That said, I may be playing a lot more Rebellion in the future simply because it is much easier to find just one other person with 2-4 hours on their hands rather than 3-5 other people with 6+ hours. Altogether, I can't recommend this game enough to Star Wars fans and tabletop enthusiasts. It's unlike anything else out there and fills many unmet needs among tabletop game collections. Find your childhood friend with whom you used to make-believe Star Wars with and play this with them. I can guarantee you will have a blast! ... show more
Reviewed in the United States on April 6, 2017 by A. Green A. Green

  • Star Wars in a box
Great game to play with any Star Wars fan! The quality of the miniatures is fantastic and the art on the cards is nothing short of amazing. The game is basically playing the original three movies. The dreaded Death Star is my favorite miniature. The rules are at first a bit overwhelming, but after you start playing they are very smooth and become second nature. I've played other Star Wars games and this one is my favorite! Highly recommended to anyone who is a fan of board games and Star Wars! ... show more
Reviewed in the United States on September 5, 2024 by william Dawes Urquhart III

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