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Sonic Generations - PlayStation 3

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Arrives Wednesday, Sep 2
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Platform For Display: PlayStation 3


Edition: Standard


Features

  • Twice the fun: Play as both Classic Sonic and Modern Sonic in the ultimate Sonic experience. Master the moves of Classic Sonic in the side scrolling 2D tracks and take on Modern Sonic in the stunning 3D tracks.
  • The best just got better: Chosen from three eras of Sonic in HD gaming, a variety of iconic environments have been revisited, recreated and fully re-imagined with stunning results.
  • Exclusive Nintendo 3DS content: With new and exclusive environments including an unlockable 'special stage', there's a whole new universe of adventures. Immerse yourself in Sonic's world like never before.

Description

For the first time ever, play as both Classic Sonic and Modern Sonic in the ultimate 20th Anniversary celebration. Sonic's universe is thrown into chaos when a mysterious new power comes into force, creating 'time holes' which take Sonic and his friends back in time. While there, Sonic runs into some very familiar characters from his past, including his former, classic self!

Publication Date: November 1, 2011


Computer Platform: PlayStation 3


Global Trade Identification Number: 52, 81


UPC: 010086690552


Compatible Video Game Console Models: Sony PlayStation 3, Sony PlayStation 3 Slim, Sony PlayStation 3 Super Slim


Release date: November 1, 2011


Product Dimensions: 5.3 x 0.6 x 6.7 inches; 2.4 ounces


Type of item: Video Game


Language: English


Rated: Everyone


Item model number: 69055


Item Weight: 2.4 ounces


Manufacturer: Sega of America, Inc.


Date First Available: April 19, 2011


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Top Amazon Reviews


  • Sonic is finally back!
Platform For Display: PlayStation 3 Edition: Standard
First, some background. I grew up a Sonic kid. I played Mario like everyone else too, but after playing Sonic 2 for the first time back in 1993, I was hooked. I played through Sonic CD, Spinball, Sonic 3, Sonic & Knuckles, and even gave Sonic Adventure on the Dreamcast a shot and loved them all. But as time went on, the newer Sonic games just didn't grab my attention. Occasionally I tried them, but each time I just wasn't impressed (in fact, the game commonly referred to as Sonic 2006 was practically unplayable). I still found myself playing the classic Sonic collections when they were released on each new system. I suppose that means I fit in the "Classic Sonic" crowd (Apparently there's quite a divide on the internet). So when I found out that Sega was going back to basics one more time and trying to finally make a game that brought the old fans and the new fans together, admittedly I was skeptical. But with each new trailer released, I found myself getting more and more excited for the release, and let me say, I wasn't disappointed! Graphics The game is gorgeous. From the level design down to the fine details like the stitching of Sonic's gloves, the game doesn't disappoint. 10/10 Sound Another one Sega hit out of the park. According to some of the videos I saw from Sega, there was a ton of emphasis put on getting the music right, without sounding stale. Classic levels like Green Hill Zone and Chemical Plant Zone sound like their originals, but are slightly remixed and in the end sound great. Playing through those levels as Classic Sonic really brought me back just by the music alone! Some of the unlockables in the game are soundtracks from all the Sonic games that can be played on any level. Sound effects are well done too, even the jump sounds are unique to each Sonic. 10/10 Story It's a Sonic game, what do you expect? Generations stitches together enough of a story to keep things flowing, but don't expect something with the depth of The Godfather. 7/10 Gameplay part 1, Controls Ok, the nitty gritty. People are always going to complain about something and the most common thing I've read about is physics for Classic Sonic. Yes, they are different, but not so drastically different like they were in the downloadable Sonic 4. It took very little time to get used to them. The other common complaint is Sega deciding to put "spin dash" as its own button, but after going back and forth between the two Sonics you realize why. Modern Sonic uses the square button (on PS3) to boost his speed and after awhile you find yourself trying to do the same thing with Classic Sonic. Luckily, spin dash is also the square button, so it makes the transition much easier. Honestly, I had more issue with trying to break the old habit of holding down when I wanted to perform a spin dash as it is no longer necessary in this game, and tends to have less than satisfactory results when you do. For Modern Sonic, I was honestly surprised by how easy he was to control. In my experience with past "Modern Sonic" games, I found myself getting frustrated when he just wouldn't do the things you wanted him to do. Combine that with poor collision detection, and you would fall to your death... a lot. With Generations, this was cleaned up quite a bit. I still seem to fall to my death frequently, but at least I'm not falling through platforms for no reason. I'm sure the kids who grew up playing Sonic Adventures onward won't have much of a problem. 9/10 Gameplay part 2, Difficulty and Replay-ability The main levels and challenges are difficult enough to keep your interest without tempting your urge to throw the controller... Not to say the grading system won't. If anything this is the biggest thing keeping you coming back for more. Through all the levels you will receive a performance grade at the end, based off of various factors, usually time. While getting an A isn't usually that difficult, getting an S is. Trust me, nothing is more annoying than missing an S by tenths of a second. For completionist, there's quite a few little hidden things throughout the game to go back and find that will keep you replaying this thing for awhile. That being said, it's a platformer, not a sandbox game, so don't expect Elder Scrolls type involvement to complete this thing 100%. Still, I give it a 9.5/10 So basically, if you liked any Sonic game, there's going to be something here you'll like too. If you loved any Sonic game, well you're going to love this one. If it isn't apparent by the review or the 5 stars, I loved it. So what are you waiting for? Click "Add to Cart" already! UPDATE 12/07/11 I may have jumped the gun a bit on my initial review, but now that I've beaten the game, I figured I'd revisit this review. I still stand by my original overall score, but I'm bringing down the fun score to 4 stars. I had written the review before playing some of the final levels and bosses which sadly, seem to take a bit away from the game. I'll try and be as vague as possible in describing the boss battles in order not to spoil the ending of the game, but still address my complaints. The Crisis City Zone seems to emulate a bit too much of the disaster of a game it came from, Sonic the Hedgehog 2006. It wasn't outright bad like the original, but there were moments in the level, mostly with Classic Sonic, that weren't clear what you were expected to do, once again resulting in plenty of needless falls, that tempted those controller throwing moments I spoke about before. Bring plenty of patience with this level, especially the challenges. However, I will say that this zone and Seaside Hill were the only levels in the game that I didn't have an outright blast with. The boss/rival battles. I didn't mention them before because at the point I wrote the review, the bosses I had fought weren't very exceptional, and didn't seem (at the time anyway) to add or take away from the game. However, very late in the game, mostly the final boss, the game is very ambiguous on what you're expected to do, despite all the squaking from Sonic's friends the whole time, and the controls seem to turn to mush. I won't go so far as to call the final boss a train wreck or anything like that, but it was poor enough of an experience that it really messed with the pacing of the game, and wasn't as satisfying as I'd have liked. Still, I stand by my overall score of the game. The final boss battles and Crisis Zone are the only real blemishes on an otherwise fantastic game, and I don't just say that as a Sonic fan, but as a platform gamer. Most of the levels are very solid and are worth quite a few replays, especially the challenge versions. I'm hoping that Sega listens to the gaming community and releases patches for some of the issues, as well as downloadable content for further levels. If they do, I'll be sure to revisit this review again. Happy gaming everyone! ... show more
Reviewed in the United States on November 30, 2011 by Dogsport

  • The best Sonic game you can get!
Platform For Display: PlayStation 3 Edition: Standard
NOTE: This is a very detailed review. If you don't have a lot of time, you can scroll to the bottom and see a simplified checklist of pros and cons. If you've played any Sonic game before, the premise will be instantly familiar: you have to race through levels at high speed to defeat the evil Dr. Eggman (or "Robotnik" as people who grew up with the earlier games know him as). This game has a bit of a catch, though: you play through levels from the other Sonic games as both classic and modern renditions of both Sonic and the gameplay they represent. In total, the game has 9 stages, each from Sonic 1-3, Adventure 1 and 2, Heroes, the 2006 "Sonic The Hedgehog" (called Sonic 2006 by some), Unleashed, and Colors in that order. Each stage has two "acts", the first of which is done in a classic style and the latter of which is done in a 3D style akin to his recent games. For example, the first stage is Green Hill Zone from the original Sonic game on the SEGA Genesis/Mega Drive. You play it with the same old Sonic you used to play it as, side-scrolling 2D action and all. However, in Act 2 of the stage, you play as "modern Sonic" who races through the stage in 3 dimensions, just like in his more recent adventures. If you've played Sonic Unleashed or Sonic Colors, the gameplay should be instantly familiar to you for these sections as well. "Classic Sonic" can use his spin dash move from older games while "modern Sonic" has many more options at his disposal. He can jump off of special walls, slide, slam into the ground while in mid-air, do an air dash/homing attack, and boost forward while destroying everything in his path. That said, classic "Sonic" can also unlock special shields to use such as the ones from Sonic 3, allowing you to do such maneuvers as double-jumping, doing a fire-powered air dash, and bouncing. At this point you might be wondering if the game is a re-hash of older content that doesn't do anything new, but you'll be happy to know that you'd be wrong if you thought that. Every single level in the game is not only rendered in glorious 1080p graphics with optional 3D support, but the level designs are all refined and improved upon. I don't mean that lightly, either. For example, the popular City Escape stage from Sonic Adventure 2 is now playable in a completely new 2D format like an older Sonic game. When playing in the normal, modern format, the level is made much more challenging and exciting and feels almost like a completely different stage for the better! Even the GUN truck at the end that chases you has some not-so-subtle improvements that make it much more dangerous and thrilling (think saws and rockets). Then comes the music, my favorite of the upgrades. Nearly every stage has completely remixed music. This is especially noticeable in the older stages where the difference between older music and modern electronica is like night and day, and I mean that in the best way possible. Sonic games have always had great soundtracks (even the rather iffy Shadow the Hedgehog had an amazing soundtrack) and Sonic Generations is no exception to this rule. Not only that, but the actual selection of music in this game is much larger than you would expect. As you play, you can unlock the actual music tracks from older Sonic games, including some of the lesser-known games and handheld titles with the ability to play any track on any stage. Finally, I can go through City Escape with music from Sonic Rush! The actual gameplay itself is also similarly well-polished. "Classic Sonic" plays almost exactly like he used to in the older games, while "modern Sonic" has been incredibly refined from his already excellent controls in Sonic Colors. Moving around in 2D is just as smooth as ever, but in 3D it feels slightly hard to control due to the sheer speed that you move. It's hard to fault the game on this, though, because the levels themselves are so well-designed that it's rarely a problem. As with the older games, there are multiple paths through the level with various rewards for more skilled players such as more rings and powerups. You can also collect five "Red Star Rings" (previously in Sonic Colors) in each level, each of which are cleverly hidden and fun to search for. Each one you collect gets you an unlockable item such as concept artwork for each of the stages. In addition, you can complete several dozen extra challenges in each level such as races, sub-bosses from other games in the series, and ring challenges in order to unlock other items and even music. Overall, this is a fantastic game for Sonic fans with lots and lots of replay value. In addition to everything mentioned above, you can compete with your friends and the whole world online with competitive leaderboards. That said, the core game itself is rather short and you can face the final boss in only a few hours. With everything there is to unlock in the game, including the original Sonic The Hedgehog, it will be worth playing for a very long time. PROS: * Great re-imagining of old stages * Amazing graphics * Remixed soundtrack including many old favorites in their original form as bonuses * Many hours of replay value * Nearly perfect classic and modern Sonic gameplay CONS: * The main story is very short, similarly to older Sonic games * Controlling Sonic in 3D is sometimes very timing-sensitive due to the high speed ... show more
Reviewed in the United States on August 4, 2012 by R. Peters

  • A spin-dash in the right direction.
Platform For Display: PlayStation 3 Edition: Standard
Sonic Generations is a celebration of the entire Sonic franchise in its 20 year aniversary. It plays like any other Sonic games, with several worlds each with two "acts", some boss levels and Chao Emerald collecting. What makes this game special is that you can shift between 2D classic side scrolling action (act 1), and "modern" 3D action (act 2) which is supposed to represent the "best of both worlds". Each world gets a 2D and 3D act, so regardless of what game it came from, you will still get to experience the same stage from a diferent perspective. And even in the same perspective as the original, the stage is not an exact copy... you will find new routes and obstacles in your way. The worlds in this game are also drawn from previous games in the franchise. Be ready to relive stages and music from the classic Genesis Sonic games, the Dreamcast "Adventure" games, and the more recent Colors, Unleashed, Heroes and, yes, Sonic the Hedgehog 2006. The game actually provides a lot of fan service with music, artwork and references of the entire series. It even lets you play the original Sonic the Hedgehog game if you collect enough points to unlock it. The game also features skill upgrades that you can purchase and equip for your Sonics, extra missions, and an online mode with leaderboards if that's your thing. As far as negatives this game is not without them of course. Even if it is better executed it still suffers from that awkward feeling that Sega still doesn't know how to get 3D Sonic right. That's a whole different topic so I won't elaborate on that here. Also on 2D sections you will feel in several parts that things are harder than they should be. Also, a lot of people complain that the final boss is confusing and one can spend hours trying to figure out how to defeat it. I can certainly agree, tho once you figure it out it is not that bad honestly. And some classic Sonic staples like Casino themed stages and Special stages are also missing entirely. What the hell? Also I know they purposedly tried to keep this a Sonic only affair, but I would have at least loved to play as Tails and Knuckles, for old time's sake. Oh well, it is what it is. Any Sonic fan will truly appreciate everything that Sonic Generations offers. And if it took backtracking Sonic's history to get a fresh start on future games, then so be it. Hopefully things will only get better from here. Happy birthday Sonic! ... show more
Reviewed in the United States on March 30, 2013 by rodjoh

  • Easily one of the best Sonic games ever made
Platform For Display: PlayStation 3 Edition: Standard
Sonic Generations was made to please fans of both classic and modern Sonic. You'll race through levels from various Sonic games throughout the ages, experiencing waves and waves of nostalgia as you go. But this game relies upon far more than fond memories. Here's my breakdown: Story: If you must know, Dr. Eggman and Dr. Robutnik have teamed up to mess up time. As the 2 Sonics, you'll race through the worlds at top speed to restore places and rescue friends. Speaking of Sonic's friends, you'll cringe every time they have a dialogue. It's that bad. Anyways, no one plays these games for story, so I'll just dock a point for lame voice acting. Score: 4/5 Graphics/Setting: What I've always appreciated about Sonic games is the fact that they don't follow the whole photo-realistic craze. You'll dash through bright, refreshing environments that take you all over Sonic's history, starting with Green Hill Zone way back from Sonic the Hedgehog 1 to Planet Wisp from the recent Sonic Colors. The more familiar you are with Sonic games, the more you'll get out of Generations because of nostalgia, but anyone will enjoy it regardless. Speaking of nostalgia, this game does NOT play it safe by merely copying and pasting the levels it draws from. These are levels with obviously similar themes, but redesigned structure, so they feel both old and new in the best possible ways. And it's always a pleasure to play modern versions of classic levels and vice versa. The levels feel just right no matter which Sonic you play as. Score: 5/5 Gameplay: As classic Sonic, you'll utilize the famous spin dash, smash in TV boxes containing rings and powerups, and bounce off enemies on your way to the familiar banner at the end of the level. As modern Sonic, you'll boost at break-neck speeds, homing-attack bots, and stomp your way to the giant ring goal. A quick note: don't worry about moving so fast that you won't be able to see obstacles coming; the game is pretty fair about reaction time. However, you'll still need to know levels inside and out for a smooth run, and this applies to both Sonics. The game mixes things up by giving you optional skills. These are welcome enhancements that do things like give you the signature fire/water/lightning shields or make you brake faster. The number of skills you can equip is limited, so you'll have to strategize which skills to use for which levels. Levels themselves are a blast to play. You'll never tire of discovering and taking shortcuts, all the while listening to the incredible soundtracks provided for each version of levels. Even better, YOU CAN CHANGE the soundtracks for levels by choosing from unlocked music in the gallery! If you're still not convinced about this game I have 2 words for you: Super Sonics. Score: 5/5 Missions: And here is where Sega could have gone with the policy "less is more." When you're not zipping through the 18 main levels, you might be engaging in not-so-fun side missions. These have you collecting a certain number of rings or making it to the goal with limited time. There are even some that feature a friend. These missions are nowhere near as fun as the main stages and there are 30 of these that completionists will feel obligated to muddle through. At least they offer soundtracks and artwork upon beating them. One of my favorite things about Generations, though, are the red rings. There are 5 of these in each main level and collecting all 5 yield skills to use. The best part is that you'll get hints on where these are found, and they usually are found on shortcut routes, serving as a guide for the quickest way through a stage. Very clever, Sega. Score: 4/5 Overall: This is such a remarkable game, and it's a well-needed break from the myriad of realistic-looking shooter games flooding the console market nowadays. This game will test your skills as you race through beautiful, well-designed worlds, learning shortcuts and memorizing routes. Classic and modern Sonic are both great fun to play as. Skill sets add a welcome strategic element to gameplay, and the soundtrack is stellar. My few complaints are somewhat tedious side missions and lame friend characters. These are easy to overlook in the grand scheme of things. Trust me, from the moment you start up this game, greeted by the unforgettable Genesis era menu music, you'll be enchanted. Beware! Nostalgia awaits! Overall score: 4.5/5 ... show more
Reviewed in the United States on May 20, 2013 by The_Scrutiny

  • Fun Sonic game
Platform For Display: PlayStation 3 Edition: Standard
The same is awesome and very fun as a new school feel in the video game playing and it has that old school field to go 2D or 3D the game is fast paced and slow paced depending on how you play it in a very fun and enjoyable game very short gameplay though
Reviewed in the United States on June 25, 2025 by matthew

  • The physical game itself came in perfect condition and played on my PS3 flawlessly
Platform For Display: PlayStation 3 Edition: Standard
The physical game itself came in perfect condition and played on my PS3 flawlessly. As for the game itself, it's one of Sega's great (wouldn't say best) games in many years. It's got enough to appeal to both Sonic fans of the old 2D side-scrolling times and the new gen fans that love the 3D fast-paced running of the blue blur. Play as both the chubby little hedgehog back from the Genesis days and the green-eyed, wise-cracking one that now appears on all modern consoles. Thanks to a poll taken of Sonic fans, it has the most recognizable and/or favorite levels from the (main) Sonic games over the years: from Green Hill Zone: Act 1 of the original game, to City Escape from SA2, and even Crisis City from *shudders* Sonic '06. You'll dash your way through levels revamped a bit for their original 2D or 3D appearances in their respectable eras and completely remade and molded to fit into the other. And possibly one of the many positive points of this game is that you play as Sonic or Sonic. That's it. No other hedgehogs or friends that you need to take control of to finish any more levels. They do make their appearance in the game (since it is an anniversary/birthday game/party for Sonic), but you don't need to use them and learn alternative controls to play through levels. The game, despite all this, feels pretty short. Sure, there are two acts per level (a 2D and 3D version of the stage), boss battles from old nemeses that you must face, and even challenge modes and missions that they throw in there, but the game still feels like it's missing a bit more to be considered a full-length Sonic game. Overall, this is a game that a Sonic fan must have in their collection. ... show more
Reviewed in the United States on November 8, 2015 by Yen Badger

  • A lot of fun!
Platform For Display: PlayStation 3 Edition: Standard
New to the sonic fandom and heard that this one is a fan favorite due to it mixing both classic and modern sonic so I had to give it a try. I LOVED it! One of my favorite sonic games along with sonic and the black knight!
Reviewed in the United States on May 18, 2025 by _Sorkai_

  • Voice is in Japanese but text is English.
Platform For Display: PlayStation 3 Edition: Standard
I bought this game years ago before my nephews birth and played to completion but lost it. In comes my nephew years later and he is obsessed with sonic. This is one of the better sonic games so I thought I’d rebuy it for him. He loves it and says it’s his favorite one I bought for him. The voices are in Japanese and you have to read the English subtitles if you don’t know Japanese. Haven’t been able to change it to English audio. He is 5 and can kinda of read so he doesn’t mind. I think he actually likes the sound of Japanese lol now he knows that sonic comes from Japan. 🇯🇵👍🏾 ... show more
Reviewed in the United States on September 8, 2021 by Bianca Johnson

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