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My Arcade Micro Player Mini Arcade: Ms. Pac-Man Video Game, Fully Playable, 6.75 Inch Collectible, Color Display, Speaker, Volume Buttons, Headphone Jack - Electronic Games

  • Based on 8,735 reviews
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Availability: Only 2 left in stock, order soon!
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Arrives Sunday, Mar 1
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Style: Ms. Pac-Man


Features

  • Original Inspired Artwork - For a high quality and authentic retro look
  • 2.75 Inch Full Color Display - For a premium nostalgic gaming experience
  • Removable Joystick - To play with the directional pad instead if you prefer
  • Audio Features - Includes external speaker, volume controls, and 3.5mm headphone jack
  • Powered by Micro USB or 4 AA Batteries - Sold separately

Number of Players: 1


Product Dimensions: 5.6"L x 5"W x 9.67"H


Controller Type: Button Control, Joystick


Item Weight: 0.95 Pounds


Screen Size: 2.75 Inches


Power Source: Battery Powered


Hardware Interface: USB


Number of Batteries: 4 AA batteries required.


Age Range (Description): Kid


Battery Description: AA Batteries


Display Type: LCD


Material: Plastic


Form Factor: Mini


UPC: 845620032303


Manufacturer Maximum Age: 1200


Manufacturer Minimum Age (MONTHS): 168


Edition: Ms. Pac-Man


Item Weight: 15.2 ounces


Item model number: DGUNL-3230


Manufacturer recommended age: 14 years and up


Batteries: 4 AA batteries required.


Release date: August 24, 2021


Language: Spanish


Department: Unisex-Adult


Manufacturer: My Arcade


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Sunday, Mar 1

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

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Top Amazon Reviews


  • Surprisingly Good Mini Multi-Arcade
Style: Data East Hits
As a longtime MAME enthusiast and custom arcade cabinet modder and builder, I was pleasantly surprised with the My Arcade Data East Hits Micro Player with 308 games. The games are all playable, it has a usb-c port for power without batteries, using four AA batteries lasts a LONG time, it has volume buttons and a headphone jack. It's also tough. We got this three years ago for our at the time four-year-old and it's withstood dropping and rough use (he did peel off the marquee sticker at some point). The packaging is very nice and if you are purchasing as a collectable and want to keep it NIB, it will look nice on your shelf with rest of your sadly non-played My Arcade units. The game selection isn't an all-star lineup of arcade greats, with a lot of weird titles mixed in, but it was interesting to play games I've never seen and my kids didn't care if they were big in the 80's or not. Pro-tip: To power on the arcade, PUSH IN the little fake coin insert box below the control panel. You may want to also apply a tiny bit of Loctite to the joystick screw or just take it off...or superglue it in, if you really want it to stay. Due to size, I found some of the games more playable without the joystick and just using the D-Pad, but YMMV. At $30, it's well worth the price for potentially thousands of hours of gameplay for gamers young and old. ... show more
Reviewed in the United States on January 25, 2025 by Jeremiah Awesome

  • Arcade perfect Rom, great controls.
Style: Street Fighter
Love this thing. Really good mini video arcade.
Reviewed in the United States on February 2, 2026 by Craig Lewis

  • Love it
Style: Street Fighter
This is so much fun to play with I'm trying to build my mini arcade.
Reviewed in the United States on January 11, 2026 by Lesley D Braggs

  • Mini arcade
Style: Ms. Pac-Man
Small but nice
Reviewed in the United States on January 8, 2026 by Martha Hart

  • My arcade street fighter 2
Style: Street Fighter
Fun game works well
Reviewed in the United States on January 26, 2026 by sheila

  • Awesome mini arcade machine!
Style: Street Fighter
These mini arcade machines are great! I have been collecting them because they look great on the shelf, as well as being fun to play. The graphics are quality and control is excellent. I look forward to seeing more games popping up in the future 🙂
Reviewed in the United States on March 24, 2025 by steve steve

  • Larger screen
Style: Bubble Bobble
I love it, just need to be bigger.
Reviewed in the United States on November 23, 2025 by carlotta kirkpatrick

  • Poor controls might ruin an amazing experience for most users
Style: Street Fighter
As a big fan of myarcade and the micro arcade cabinets they have been making, I was looking forward to the release of the premium street fighter cabinet ever since it was first announced. It looks and sounds great, and re-creates an authentic experience from my youth when I would hang out at arcades for hours playing any and all challengers. However, it suffers from a flaw; one that might not be a significant issue in most other games, but is extremely serious in a game like streetfighter which relies on responsive input and the ability to execute precise directional commands: the joystick. After my initial frustration with unresponsive/inconsistent input I opened it up to see if I could determine the problem. The joystick is a + shaped piece of plastic that has 4 arms that extend outwards towards the 4 directional input switches. Unlike a regular joystick which can only tilt from the center, this one sits on top of a small vertically aligned spring; this is what re-centers the stick after movement. Consequently, it only takes a very light nudge to push it in any direction. Motions that involve pulling the stick in a single direction easily result in the stick tilting towards an unwanted direction because the spring offers little directional resistance and only functions to re-center the stick. The largest problem with this design is that there is nothing that prevents the user from pushing down on the stick from above which can result in pressing all 4 directional switches simultaneously. Since the game's rom does not register more than 2 directional inputs at once (ex. up + forward), triggering one of the other 4 inputs by accidentally pressing on the stick results in only the 2 most recent inputs counting while the rest are discarded. This can be observed when trying to perform an input with a rotation: pressing too hard during this motion can trigger one or more extra switches unintentionally, resulting in a portion of the final input being discarded. This is most noticeable when trying to perform a move such as [F->D->D+F] as it will frequently discard the "down" portion of the final input and instead treat your input as though you had pressed [D->D+F->F]. A similar problem occurs when trying to move from [back->forward] or [down->up] quickly, quite often the stick's spring offers too little resistance to prevent nearby inputs from being pressed. Having built my own full-sized arcade stick controllers before, I was familiar with a few different stick designs, but I've yet to see one like this. Given the obvious inherent flaws it doesn't make much sense why they went with this particular design, either. The directional-pad "stick" found on all other myarcade cabinets would have been a lot more responsive. The alternate design was probably supposed to give it a more "authentic" arcade feel, but unfortunately, it greatly limits the playability of the game. Considering the $60-70 price tag attached to it as a premium model, this is kind of unacceptable. I managed to resolve this design flaw for my own micro cabinet by replacing the original spring with one that is slightly longer and considerably stiffer as well as by padding the interior of the stick-base with some soft foam to add extra resistance directly under the stick. I still get the rare unwanted 4-button-stick-press, but it is now much easier to pull the stick in a single direction without accidentally pressing the nearby directions. Without the kind of custom-modifications I made; the bare minimum of which would be replacing the very weak stock spring with a stronger spring, the device is good for little more than indulging nostalgia once or twice before collecting dust on a shelf. Post-modification I consider it well worth the money, but I expect most people won't be interested in tinkering with it the same way. A final thought - I have not observed the kind of frame skips or stuttering that other users have described apart from the slowdowns that occur after chaining multiple hits together in sequence, which is a quirk of the original hit-cancel combo system that was also present in every port of SF-II world warriors or champion edition I can remember. _-Overall recommendations-_ If you are a vintage gaming enthusiast who primarily wants it as a display piece or a collectible: although it's pricey, it looks quite nice and sounds great, and is worth buying. If you are also a serious gamer who wants something that is just as 'playable' as it is 'displayable': you should probably be prepared to make your own modifications. If the gameplay matters to you, but you aren't comfortable with the idea of opening the cabinet and messing with the internal parts: I would strongly advise you to reconsider your purchase. ... show more
Reviewed in the United States on October 20, 2021 by mc2 mc2

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