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LEGO Star Wars III The Clone Wars - Xbox 360

  • Based on 360 reviews
Condition: Used - Very Good
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Availability: Only 4 left in stock, order soon!
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Arrives Thursday, Jul 17
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Platform For Display: Xbox 360


Features

  • Improved dynamic split screen for multiplayer co-op with jump in/jump out abilities for friends and families to play together
  • New clone weapons including rapid fire guns and rocket launchers, as well as all new massive capital ships
  • Using the Force in all new ways to control LEGO objects, players will solve puzzles, access new areas, pick up and throw enemies - even turning them into weapons
  • For the first time, players experience their favorite stories from Star Wars: The Clone Wars and the Clone Wars TV series, retold in the amazing LEGO world that they know and love
  • Take control of battalions of clone troopers against the relentless droid army - building bases, deploying vehicles and calling in reinforcements to defeat opponents
  • For the first time, players experience their favorite stories from Star Wars: The Clone Wars and the Clone Wars TV series, retold in the amazing LEGO world that they know and love
  • Using the Force in all new ways to control LEGO objects, players will solve puzzles, access new areas, pick up and throw enemies - even turning them into weapons
  • Take control of battalions of clone troopers against the relentless droid army - building bases, deploying vehicles and calling in reinforcements to defeat opponents
  • New clone weapons including rapid fire guns and rocket launchers, as well as all new massive capital ships
  • Improved dynamic split screen for multiplayer co-op with jump in/jump out abilities for friends and families to play together

Description

The beloved and critically acclaimed Lego Star Wars franchise is back and coming to homes around the world in 2011. The third sequel, Lego Star Wars III: The Clone Wars, combines the epic stories and iconic characters from the Star Wars universe and hit animated TV series Star Wars: The Clone Wars with all new gameplay features. Players will enjoy brand new game mechanics allowing them to create, control and explore in a galaxy far, far away like never before. Promising breathtaking visuals as well as new characters and levels, the game also features the signature tongue-in-cheek humor from the Lego universe. With over 20 story-based missions and 40 bonus levels spanning the entire Clone Wars era, Lego Star Wars III: The Clone Wars will allow fans to explore endlessly and laugh their way through the Star Wars galaxy in the most humorous, accessible and action-packed Lego game to date.

Number of Players: 1


Publication Date: March 22, 2011


Computer Platform: Xbox 360


Global Trade Identification Number: 40


UPC: 023272342760 023272342777 712725024901 023272009540


Compatible Video Game Console Models: Microsoft Xbox 360 E, Microsoft Xbox 360


Release date: March 22, 2011


Product Dimensions: 7.5 x 5.3 x 0.7 inches; 0.32 ounces


Type of item: Video Game


Rated: Everyone 10+


Item model number: 34276


Is Discontinued By Manufacturer: No


Item Weight: 0.32 ounces


Manufacturer: LucasArts


Date First Available: February 10, 2010


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Thursday, Jul 17

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

To initiate a return, please visit our Returns Center.

View our full returns policy here.

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Top Amazon Reviews


  • Another LEGO Hit
Platform For Display: Xbox 360
Gameplay in LEGO Star Wars: The Clone Wars is very similar to LEGO Star Wars: The Complete Saga: characters with different abilities work together to solve puzzles and progress from one story segment to the next, lampooning Star Wars canon and characters along the way. There's "only" 21 story levels in The Clone Wars (as compared to The Complete Saga's 36+), but they are packed full of the same fun as the previous iteration. All told there's 40 to 50 hours of single player and/or co-operative gameplay because of the neccesary multiple level play-throughs to collect all of the hidden items. There's enough variety to keep things interesting and even though there's a wide range of difficulties in the challenges, very few of the puzzles are so difficult you have to resort to looking for a solution on the internet. The most common reason I've had to resort to a walkthrough are the hidden mini-kits that occasionally can be devilish to unlock. One of the defining features of the LEGO games is drop-in/drop-out cooperative play, which The Clone Wars has as well. A second player can drop in to an existing game at any time, play for a while and then drop out all without affecting the primary player's flow. It's a neat feature that allows me to pick up a controller and help my son out with a tricky part of a level and then turn it back over with no muss or fuss. The Clone Wars doesn't stray too far from the established LEGO game method, but there are a few surprises in here including a Real-Time Strategy base building/conquering aspect in some levels. You start out on one side of a level and have to conquer enemy bases on the other side to achieve mission goals such as shutting down shield generators, destroying special buildings or simply to take over all the bases. There's some repetition here in all honesty. The RTS vibe is never fully implemented and even though you're required to destroy bases to progress, you are almost never required to build anything to increase your own strength on the battlefield. One Jedi or Clone Trooper can pretty well raze an entire level without ever having to build anything for reinforcement. There are special silver and gold unit types which require specialized weapons to bring down, but one or two structures and you're lighting up the sky. There are many structure types available, but most of them have limited utility in the game proper. I can't help but feel there's a wasted opportunity to add some depth and challenge by not fleshing the RTS gameplay out a little more, but I realize at its heart The Clone Wars is a kids game so this design decision ultimately makes sense. The only time there's any real challenge in this RTS-esque game style is during a 2-player "arcade" match where two human players square off to see who can dominate the other by conquering a base, razing statues or meeting other goals to win a match. Unfortunately, there's no Xbox Live capability, so you can only play 2-player "arcade" games or play cooperatively on the local console. Kind of a bummer. My son would love to play this game over Xbox Live with his cousin in Texas, but can't as there's no mechanism for doing so. On that note, when you're not playing against a human opponent (which you will not be most of the time), the AI opponents never make it too much of a fight. Most of the enemy characters are cannon (or lightsaber) fodder that come in wave after manageable wave until you reach the end. Even if you do get overpowered, your character simply falls apart into its component LEGO pieces only to pop back in a couple of seconds later. Some in-game currency is lost on death, but it has little impact on the game overall. During the base building/destroying levels, the AI is more inclined to harass your characters than your buildings, adding to the list of disappointments about the RTS gameplay. Enemy units will sometimes take on a building, but don't seem to have their heart in it. In the all the hours my son and I have put into The Clone Wars, not one building has been lost to the AI units. For younger players this is a blessing, but it would be nice if difficulty setting were scalable for a bit more of a challenge. Overall we've been as happy with The Clone Wars as we have with every other LEGO title we've purchased. They're top notch family games that deliver a lot of fun and excitement. As a side note, even though the game is rated E10 (primarily for cartoony violence), there's nothing offensive about the game and I have never had any reservations about letting my under-10-year-old kids play the LEGO titles. ... show more
Reviewed in the United States on October 13, 2011 by Jim R.

  • BEST LEGO GAME TO DATE!
Platform For Display: Xbox 360
This LEGO game is the best one yet, taking the player to all corners of the Star Wars galaxy. The story levels start at the Geonosis Arena battle from Episode II and continues through the first two seasons of the Clone Wars TV series. The campaign has three channels: Count Dooku, General Grevious, and Asajj Ventress, each one having a series of levels, capturing each of their allies much like in the LEGO Batman videogame. Of course, they still have to stick to the Star Wars storyline, so the player never captures Dooku, Grevious, or Asajj themselves. Like the previous LEGO Star Wars games, the player has the ability to replay the levels in free-play mode. The game also has several other modes of play such as the Republic Assault mode where, not having any effect on the story, the player picks a planet and attacks it with an army, that you have to build, of course, being able to build barracks, small air support, ray shields, etc. The Separatists also have bases such as this that the player must destroy to win. The hub is what gets me excited. The hub world is made up of an entire Republic cruiser along with a Separatist cruiser a small flight's distance away. The player can travel through the bridge, the med-bay, holding cells, hangars, etc. being the same way with the Separatist cruiser. Characters that haven't been purchased by the player yet that have been unlocked wanders the hub world until you buy them, good guys on the Republic cruiser, bad guys on the Separatist's. Character customization is bigger than ever: two tanks in the med-bay are filled with eight customizable characters each. These sixteen characters not only can wander the room they're in (like classic LEGO games) but the entire hub, including flying over to the other cruiser. Other things such as flying your cruiser through hyperspace to other planets, characters that can wield turrets and duel blaster rifles, and amazing graphics and gameplay make this game that much more fun and awesome to play. Hope this review helped. Just in case anyone was wondering, I do own this game. :) Happy building! ... show more
Reviewed in the United States on March 29, 2011 by Olivia Montgomery

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