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Asmodee Mansions of Madness Board Game (2nd Edition) - Dive into Lovecraftian Horror and Mystery with Cooperative Gameplay! Ages 14+, 1-5 Players, 2-3 Hour Playtime

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Availability: Only 10 left in stock, order soon!
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Arrives Thursday, Aug 6
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Style: Mansions of Madness


Features

  • FULLY COOPERATIVE HORROR: Embark on a terrifying journey in Mansions of Madness Second Edition, a cooperative board game of horror and mystery for one to five players.
  • IMMERSIVE COMPANION APP: Let the immersive companion app guide you step by step through each scenario, enhancing the storytelling and gameplay experience.
  • HAUNTING CAMPAIGNS: Explore four campaigns of varying length and difficulty, as you navigate through the veiled streets of Innsmouth and the cursed mansions of Arkham.
  • DETAILED COMPONENTS: Immerse yourself in over 500 intricately designed components, including 32 plastic figures, as you unravel complex puzzles and confront unspeakable evils.
  • SEAMLESS INTEGRATION: Includes a conversion kit for integrating first edition game components, ensuring a seamless transition to this enhanced edition.

Description

Mansions of madness second edition is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as eldritch horror and elder sign. Explore the veiled and Misty streets of innsmouth and stumble through the haunted corridors of arkham’s cursed Mansions as you search of answers and respite. Dive into the required app to confront scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and Death. Open the door and step inside these hair-raising Mansions of madness second edition. It will take more than just survival to conquer the evils terrorizing this town.

Brand Name: Asmodee


Genre: Horror


Number of Players: 1-5


Edition: 2nd Edition,3rd Edition


Sub Brand: Lovecraft


Language: English


Unit Count: 1.0 Count


Estimated Playing Time: 180 Minutes


Expansion For: Mansions of Madness Second Edition


Manufacturer Maximum Age (MONTHS): 180


Manufacturer Minimum Age (MONTHS): 156.0


Included Components: Rulebooks (2) ^ Map Tiles (24) ^ Cards (235) ^ Plastic Figures (32) ^ Tokens (239) ^ Dice (5)


Model Number: MAD20


Manufacturer Part Number: MAD20


Set Name: Second Edition


Manufacturer Warranty Description: Guaranteed against Manufacturer Defect


Manufacturer: Asmodee


Minimum Age Recomendation: 168


Global Trade Identification Number: 13


Item Type Name: board game


UPC: 841333101213


Age Range Description: 156 months to 180 months


Are Batteries Required: No


Is Assembly Required: No


Indoor Outdoor Usage: Indoor


Educational Objective: Enhance problem-solving skills, critical thinking, and strategic planning in a cooperative environment; foster creativity and imagination


Operation Mode: manual


Item Dimensions L x W: 11.63"L x 11.63"W


Item Weight: 0.91 Kilograms


Number of Items: 1


Size: Standard


Item Dimensions: 11.63 x 5.25 x 11.63 inches


Theme: Horror


Color: Multi


CPSIA Cautionary Statement: Choking Hazard - Small Parts, No Warning Applicable


Rulebook Availability: Printed Included


Material Type: Plastic


Frequently asked questions

If you place your order now, the estimated arrival date for this product is: Thursday, Aug 6

Yes, absolutely! You may return this product for a full refund within 30 days of receiving it.

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View our full returns policy here.

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Top Amazon Reviews


  • This review is for newbies.
Style: Mansions of Madness
This game gets really great reviews, even for families with teens so I took the bait. My wife and I played with our 13 and 11 year old daughters last night. I will give you information that I would have found useful prior to my purchase of this game. We like to play popular games like Pandemic, and less popular but still fun like Stone Age. This game is a step up in complexity of rules for us. We played the introduction game and it started real slow. Half of the blame is our learning curve. My heart sank as our daughters seemed really bored. I had the app running full screen on our lap top with the music playing. My wife was also not enthralled but was really being a great cheerleader. The pace of the game picks up and the game has a pretty steep learning curve so we adapted to the pattern of what to do and when to do it. I had read that you need to get to the objective and not go on a scavenger hunt. My wife loves treasure hunts so we explored everything. I just let it flow knowing we were probably doomed but we would go down with lots of cool stuff in our satchel. With the universe crashing down near the end, my wife was trying to keep our girls engaged. she wanted to see the end. The girls perked up a lot. The game took some unexpected turns. You could tell that the app was changing up and also trying to force us to the showdown. This morning, the girls wanted a bit of a replay on how it all went down and were talking about it. We had to take some pauses in the game (two totaling about 45 minutes), which worked flawlessly, but that first intro game still took us 4 hours (including paused time). Maybe we are challenged. Those are the facts, now here are some of my opinions. Ignore the carping about poor quality of the figures. They are not museum pieces, but they are fine and definitely get the idea across as to what you are dealing with. They are worthy of painting if you are a modeler. The app was great. It was almost like a real dungeon master (I used to play D&D some 35 years ago). I think that it was adapting to our play style, changing things for us, and guiding us to the grand finale. Even if it wasn't, isn't it great that it felt like a real person was monitoring our game and adapting the game to us instead of vice-versa? The game has a great mix of mystery, treasure hunt, puzzles, and battles. We all want to play that first scenario again and I predict that it will go by in about half the time. I give the game 7/10 so far, but that rating seemed to be rising fast for all of us as the game mechanics became more second nature. The set up phase had us all at 10/10, before it started to drag. I will plan to update this after a few more tries. The instruction booklets are great and I was able to answer most of about 20 questions within one minute. Some relatively detailed nuances required maybe two minutes to find. No unanswered questions so far. Regarding expansions, we started with Recurring Nightmares and Suppressed Memories figure and tile sets. The investigator figures were the biggest hit from them so far. We liked the 16 new possible investigators and two of us used them. Can't comment yet on whether the additional room tiles and monsters (a LOT of them came with the sets) are worth it. My wife adds that kids should get a pep talk at the beginning of the game that the first hour is not reflective of the overall game experience. The game required a solid hour of learning for us, even with having read the instructions first. It's not like Monopoly where you get in and learn and play your first game. This game appears that it will be on our playlist longer, but it requires a training period for us. ... show more
Reviewed in the United States on April 22, 2019 by Arielle Hacking

  • Game Night Is Going To Rock!
Style: Mansions of Madness
I used to play D&D 5e, but could never hone the necessary DM skills to put a game together, so I figured I'd give Mansions of Madness 2nd Edition a try--I just love an immersive RPG /dungeon crawl experience, and this game pulls it off BEAUTIFULLY! While I am a huge fan of This War of Mine, Waste Knights 2nd Edition, Fallout and similar rpg games, this is the first app driven rpg which I've had the pleasure of experiencing, and I keep wanting to play it again. While the game is intuitive in many respects, you'll definitely need to study the rules and do a few playthroughs during which you write down questions you have, so you can keep notes on what you'll have to share with other players. For me, I needed straightforward notes on: 1) which skill checks are needed for various actions (Strength Test for Heavy Weapons, Agility for Bladed Weapons, etc) 2)How to use the app during the Mythos Phase when Monsters will spawn and attack you/how Horror Checks are done 3)how to attack monsters using various levels of weapons and spells 4)Understand how Damage and Horror cards function. Once you understand these elements, you're ready to play--Remember, the app times you, and if you're taking too long when taking actions/making decisions, you will risk losing the game--so learn the rules! Mansions of Madness second Edition is worth the money spent on it, worth the time you invest learning to play it--it is a solid, well crafted story experience which will challenge you and entertain you. If you're unable to read the app text on your phone because it displays too small, download Steam on your laptop, and download the app for free there. My one complaint about this boardgame, it is that the app doesn't really allow you to go back to look up certain things--if you don't pay attention to some text, don't try to go back or the game will at times restart, asking once again for the investigators being used, while new starting items will be generated. Other than this, I'm loving this game, and can't wait to play it with friends! ... show more
Reviewed in the United States on June 12, 2023 by CCrystals121

  • One of the best boardgames on the market!
Style: Mansions of Madness
Fantastic game. A total blast to play. Dying horribly has never felt so fun! Be forewarned -- the shortest scenario is going to take you close to three hours the first time you play it, because it takes a few playthroughs to get a firm grasp of the rules. Once you get a feel for the game, play times will be closer to the estimates. It's absolutely worth sticking it out, because this game is beautiful, smooth, engaging and entertaining. It's the closest feeling yet to being inside an RPG. There are several scenarios included with the basic game itself, five or six I think, and each scenario has TONS of elements that change randomly, so you could play the same scenario in back to back games and have entirely different plots, antagonists, layouts, items and conditions of victory. There's no rush to buy any of the expansions; you're not going to run out of game for a long time. The game CAN be played on a smartphone, but a tablet will make the experience significantly better. Everything is easier to see, and having more room to manipulate the various puzzles is a good thing. I do wish the game came with a hard-copy book of different scenarios to allow play without a smartphone or tablet (like Betrayal at House on the Hill), but I suppose there are just too many variables to properly reproduce in a booklet, and letting the device handle the crunching of numbers and variables does let everyone focus more on the Star Spawn plowing through a wall instead of the effect of two successes on trying to pick the lock on a safe. As such, I'm not docking this game a star, because I think the tradeoff of ease of use vs. offline playability is acceptable and likely for the best. Very happy with this game, as is my gaming group. It makes for a fun night when nobody has an adventure ready to run, and everybody still gets an RPG experience! ... show more
Reviewed in the United States on June 21, 2018 by J. Payne

  • Great mission-based game
Style: Mansions of Madness
If you aren't familiar with Lovecraft this may be more like a 4 out of 5, but still really good. The thing to keep in mind is the scenario structure. You're going through all the scenarios (20+ in this box I believe) and trying to "beat" each scenario. In other words it's not like a traditional board game where you're playing against each other using the same boards and the same pieces every time. The map, enemies, items, etc. are all different depending on the scenario. This is a cooperative game as well so the players work as a team trying to solve a mystery. The rules aren't easy but they're by no means hard to learn either. A large chunk of it is just learning to use the companion app, which does half of the work for you honestly. There are definitely some weird situation where you won't be sure what the ruling is but I don't mind looking these up on the internet occasionally and the rulebook often has them covered. The structure kind of reminds me of a video game in how you can sometimes get stuck on a scenario but then eventually beat it and move on to the next one. Don't worry if you don't like video games though. It's just a comparison I drew because the progression is similar. You don't have to be stuck either. You can play whatever scenario you want. Overall the game takes a little bit of dedication but it's not intimidating to play by any stretch, and you'll have even more fun if you've read a few Lovecraft stories but it's not required. ... show more
Reviewed in the United States on April 20, 2021 by mjk280

  • Good game, sloppy delivery
Style: Mansions of Madness
The box wasnt in great condition, not bad enough to ask for a refund but not great. Game is interesting, recommend checking out the gameplay before buying because its not for everyone
Reviewed in the United States on June 27, 2026 by Kindle Customer

  • Finally had a Chance to Play this Game! Finally had a Chance to Play this Game!
Style: Mansions of Madness
I finally got around to getting this game, and I'm VERY IMPRESSED! With all due respect to the other Arkham Horror Files games I've played (the board game, the LCG, Elder Signs, Final Hour), this one was straightforward to learn, and the app creates a wonderfully frightful atmosphere. The only downside is that it's a very expensive one to collect and play, but there are plenty of adventures out of the box. Also, FFG is giving away the conversion kit for the first edition for free on their website so you can add more investigators, monsters, and unique items. You still need to supply the miniatures, but being a TTRPG player, I have plenty lying around. I highly recommend you play this with friends because the presentation is amazing and really gets you into the horror adventuring experience. ... show more
Reviewed in the United States on February 18, 2025 Reviewed in the United States on February 18, 2025 by Chuckingdice

  • Awesome Lovecraftian Co-Op/PvP Game
Style: Mansions of Madness
My crew and I love this game! There are four scenarios of various lengths and difficulties. The players try to solve the mystery of the scenario together. If enough bad things happen, some of the players may go crazy which gives them a secret win condition that may or may not go against the rest of the players. The game is pretty hard! This game requires a companion app to play - we cast the app to a big TV so everyone can see and hear as they play. My favorite part about the game is how it provides a good amount of variety by mixing up various parts of it and outcomes. I've played the first scenario about ten times and it's been a different experience each time, even though the storyline is the same. I'd say it's about 60% the same, 40% different. My least favorite part about the game is that despite the variety mentioned above, the game could use more scenarios. Each of the scenarios takes a specific amount of time ranging from 2-8 hours so unless you are willing to dedicate a longer amount of time, you'll be restricted to the first two scenarios. Although there are expansions and DLC that help expand this, it would have been nice to get more scenarios by default. ... show more
Reviewed in the United States on March 13, 2022 by Boogily Woogily

  • Amazing and Complex Game! Well worth it!
Style: Mansions of Madness
This is an awesome game to add to your collection if you are big into co-op games or complex thinking games. This is a very sophisticated game, in the fact that there is decision making, puzzles, cause and effect challenges, and storyline/telling. There are multiple scenarios that come with the purchase. The replay value is very good, as the game changes drastically or every so slightly depending how many players you have or what choices you make. There are expansions as well and I would say they are worth the money. Do note, TONS of pieces and tiles. We used ziplock bags and rubber bands to keep organization, as the box is just a box, not organizer inside. The pieces also are plain and you can paint them with is a cool, but time consuming. So beware of you are an impatience painter. The game takes time to learn, but the “help books” are easy read and have an index, which is helpful for quick rule referencing. Give yourself double the estimated game play the first time, as it takes time to learn the game. Again, this is a great game to add to any gamers collection. Highly recommend it so advise board gamers or if you are into D&D. ... show more
Reviewed in the United States on May 26, 2019 by Rebel

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