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call of duty ghosts - ps3 - PlayStation 3

  • Based on 6,003 reviews
Condition: Used - Good
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Platform For Display: Sony PSP


Edition: Standard


Features

  • Introduction of a new next gen engine
  • A new call of duty universe
  • The next generation of multiplayer
  • 60 frames per second across all platforms

Description

Outnumbered and Outgunned, but Not Outmatched Call of Duty: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive. Fueling this all new Call of Duty experience, the franchise’s new next-gen engine delivers stunning levels of immersion and performance, all while maintaining the speed and fluidity of 60 frames-per-second across all platforms. Single Player Campaign Ten years after a devastating mass event, America’s borders and the balance of global power have changed forever. As what’s left of the nation’s Special Operations forces, a mysterious group known only as “Ghosts” leads the fight back against a newly emerged, technologically-superior global power. A New Call of Duty Universe: For the first time in franchise history, players will take on the underdog role with Call of Duty: Ghosts; outnumbered and outgunned, players must fight to reclaim a fallen nation in an intensely personal narrative. Gamers will get to know an entirely new cast of characters and visit locales in a changed world unlike anything seen in Call of Duty before. Multiplayer In Call of Duty: Ghosts you don’t just create a class, you create a soldier, a first for the franchise. In the new Create-A-Soldier system, players can change the physical appearance of their soldier by choosing the head, body type, head-gear and equipment, and for the first time in a Call of Duty game, the player can also choose their gender. With 20,000 possible combinations, this is the most flexible and comprehensive character customization in Call of Duty history. New dynamic maps are the evolution of multiplayer. They include interactive elements and player triggered events that make the environment evolve as each match goes on. The entire landscape can shift and force players to change tactics and strategies. Call of Duty: Ghosts introduces new tactical player movements. The new contextual lean system now allows players to lean around obstacles without adding button combinations or fully leaving cover. The new mantling system allows fluid movement over objects, while maintaining momentum. The knee slide allows for a natural transition from sprinting crouching to prone. Call of Duty: Ghosts delivers over 20 NEW Kill Streaks in Call of Duty: Ghosts - such as Juggernaut Maniac, the Helo Scout, the Vulture and the ODIN Strike. Players can even bring in guard dog Riley, from the single-player campaign, to protect and also to attack enemies. There are also over 30 NEW weapons, including an entirely new weapon class: Marksman Rifles. Squads Build your team and take up to 6 of them into battle in the all new Squads mode. This mode takes the best parts of the multiplayer experience and allows you to play either solo or cooperatively with the custom soldiers created and leveled up in multiplayer. The load-out choices you make for your Squad members will directly change the AI behavior of your squad-mates. Give your soldier a sniper rifle and he’ll behave like a sniper, and an SMG guy will be more run and gun. Extinction A completely new one to four player, co- op game mode featuring a unique blend of fast-paced survival gameplay, base defense, player customization and class leveling. Teamwork and communication are essential when playing Extinction, as your team faces an inhuman menace that has overrun an isolated Colorado town and you must eliminate the threat via any means necessary.

Number of Players: 1


Publication Date: December 31, 2020


Computer Platform: PlayStation 3


Global Trade Identification Number: 77, 70


UPC: 803982760524 065555569488 478758467770 047875846777


Compatible Video Game Console Models: Sony PlayStation 3, Sony PlayStation 3 Slim, Sony PlayStation 3 Super Slim


Release date: December 31, 2020


Product Dimensions: 6.91 x 5.34 x 0.56 inches; 3.2 ounces


Type of item: Video Game


Language: English


Rated: Mature


Item model number: 47875846777


Is Discontinued By Manufacturer: No


Item Weight: 3.2 ounces


Manufacturer: Sony Computer Entertainment


Date First Available: April 26, 2013


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Top Amazon Reviews


  • Ughh, sick of the stupid people, this game is great!!!!
Platform For Display: Sony PSP Edition: Standard
I've read several reviews, and people's stupidity is annoying. Not trying to sound like a jerk, but when people think Infinity Ward removed custom emblems, I can feel my brain cells commiting suicide. Treyarch did the custom emblems, Infinity Ward never did. They always used pre-made emblems. They're different companies with different styles, and different builds. As for the class system, it's different, but I love it. The only downside is the perk points and the lack of camo for secondary weapons, which was introduced in Ghosts' predecessor, Black Ops 2. But there are upsides. The attachments, particularly on handguns, are better. Now you can combine Akimbo with other attachments, something BO2 couldn't do, and there are some better scopes. Lots of people hate Thermal, but now there's the Thermal Hybrid Scope. As the name suggests, it's a Hybrid scope with a primary thermal function, but when people get close, Thermal is bad, so switch to the red dot function. They also have the VMR sight, which is like a Red Dot Sight with Variable Zoom without that bulky ass exterior. Now the scorestreaks are purely awesome. There are even Juggernauts now, three in fact. The Juggernaut with a Minigun and handgun (I believe it's the P226, but it could be the MP443 Grach), a Juggernaut with a Riot Shield and .44 Magnum, and a Juggernaut with a knife and throwing knife. All of these have strengths and weaknesses, such as a strength or lack of speed and strength or lack of armor.Then there's the ODIN and LOKI satellites, which let you deploy a Minigun Juggernaut, Care Packages, and strike down foes with large and small "rods". Now downsides would be the lack of small maps, so far the only one is Free Fall, and the small amount of health you get. Now it's easy to die, which can be annoying, though I understand their (Infinity Ward's) desire for realism. The new modes are great though:Cranked, Hunted, Blitz, and even the return of Infected (though I believe it was called Infection in MW3). Now the Extinction mode is both super difficult and super fun. As long as you play with friends who are good, because some people will screw up easy Challenges. Challenges earn extra Skill Points, and in Extinction, Skill Points are King. Also, a good class and ability variety is recommended. Everybody shouldn't be Tanks with Death Machines and Team Explosives, but should be spread out, so there should be a Medic, Weapon Specialist, Tank, and Engineer. Each class has buffs earned at higher levels, such as increased health and melee damage, acid invulnerability, Sleight of Hand (Faster Reload), and increased wallet capacity. Prestiging in Extinction, by leveling up once more after Lv.30, allows access to Relics, which increase the difficulty by increasing damage dealt to you, reducing damage dealt to enemies by you, or even halving wallet capacity, or stripping you of your class and it's perks. The campaign is great, with plenty of variety and plenty of action, and also chances to try out new weaponry, such as the Mk32 Grenade Launcher and controlling a Guard Dog (named Riley in the Campaign), and even a remote sniper. Now, in terms of difficulty, this game's campaign is probably the easiesr I've played, even on Veteran. And I've tried MW2 on Veteran, beat through Act 2, Black Ops 1 and 2 on Veteran, which are both really hard, and MW3 on Hardened, which was still pretty hard. And to all the arrogant pricks that may read this, be quiet, nobody wants to hear how easy you think any of those game's Veteran difficulties were or weren't, I'm just using them as a comparison, showing how easy Ghosts is, especially if your good at Multiplayer in any game or Zombies in the Black Ops games. The graphics aren't as bad as everybody says, and most certain;y not to the point of abandoning this game. If they're poor, they have a reason to be. The PS4 and Xbox One versions were launch titles, so they had to worry about those first, but still wanted to sell the game for PS3 and Xbox 360, so they just quickly downgraded the grapchics. Though I still think they did a great job. So for all those people who quit for the lack of custom emblems or the realistic damage (except you can still die by getting shot in the foot), I hope you enjoy your unrealistic FPS'. Oh, and for those freaking out that they're making another COD next year, look it up: They've been doing yearly releases since COD2, some have been remakes for consoles like DS, but I bet they play like totally different games. I hope this review helps attract some gamers who enjoy realism and difficulty to Ghosts, and you can add me on PSN as DASAZ_Z0MB13 or Deaths_Lullaby if you want to. I play this at my friends, but welcome playing with non-randoms with open arms. As long as your not a Halo Jumper. And I apologize if I offended anyone reading this. ... show more
Reviewed in the United States on December 29, 2013 by Jesse Dempsey

  • A Step in the right Direction
Platform For Display: Sony PSP Edition: Standard
This game is really good game, the only thing that is bad about it is the marksman class. What was great about it was all the different types of perks and barrel attachments. The campaign has great graphics and good game play, although I do wish they would have kept the pick what you want to use before each mission. The MP is awesome, thanks to gun game. It also has a great selection of weapons, of course the sub machine guns still did rule this game. This game does still include 2 player offline, if that is what you do. Here is the rating for each weapons class: Assault rifles: All of the assault rifles are good, and you can change them to burst, semi, or fully automatic. For some odd reason when you change an assault rifle to semi auto it becomes a two to three shot kill. Sub machine guns: You can't go wrong with any of them except the CBJ-MS, which absolutely sucks. The vector for this games has less fire rate than the BO2 one, which makes it more accurate and easier to control. They also switched the Mtar-X to the sub machine gun class, it fire rate is also slow but can be fixed with rapid fire. Best attachment for the smg class: foregrip Sniper Rifles: All of the bolt-action snipers are great, but the semi-auto are terrible. There is an extra attachment that only the snipers have available: the chrome lined barrel. The chrome lined barrel increases damage and kick. So with the combo of FMJ and the chrome barrel, both bolt action snipers become one-shot kill machines. The Lynx is absolutely the worst sniper ever! Supposedly it some type of huge caliber, so it has a lot of kick but any sort of damage compared to the kick. The other semi-auto is almost better because it already comes with a silencer. Best attachment for the sniper class: FMJ or the Thermal site Light Machine Guns: The LSAT is absolutely the best LMG in this game, on the other side is the chain saw. I have no idea why they included it in this game, it is completely worthless. The m27 is not a bad LMG, but you have to have rapid fire to go with, since it fires super slow for an LMG. Same with the Ameli, which goes crazy when you fire it, it is definitely not useful in longer range fights. The best attachment for the LMG class: Fore grip Shotguns: This class I can't choose between the FP6 and the Tac12 both are pump. The bulldog is a very wimpy and not worth using. The MTS-225 has a lot of kick and still does not have that much damage. One thing that separates the Tac 12 from the FP6 is that it has a smart choke which means that when you ADS you get a tighter spread. All of the shotguns can come with a slug attachment, which is not very useful. Best attachment for shoguns: Fore grip I am not going over the marksman class because I didn't mess with it that much. Pistols: The Gold PDW is the best but you have to prestige or something like that to get it. But the P226 is the best pistol that does not require anything but levels. The regular PDW is really bad mainly because it is burst fire, and a has a pause between each burst, and reloading takes a long time. The M9A1 is just a bb gun same with the Grach but the Grach is a little better. The 44 Magnum is fine with iron sites, but with an ACOG it literately cannot shoot straight. Best attachment for pistols: Extended mags(not available on the 44) I did enjoy the Extinction once, but didn't want to play it again. Overall this game is a step in the right direction and is better than BO2 ... show more
Reviewed in the United States on January 14, 2015 by AC

  • The reviewers were WRONG
Platform For Display: Sony PSP Edition: Standard
I didn't buy this game when it first came out, the reviews were scathing. I don't know what game those reviewers were reviewing, or if they were retro-fanatics and this was too different, but I have say, those reviewer were as wrong as can be. With 100 games on the shelf, I rate this one top or near the top. My son and I have been gaming nightly since 2001. We don't play online because we haven't a circuit that supports it. As a result, how well written and staged a game is and the attention given to features to make replay certain, is very important to us. This game delivers, and does so in a way that encompasses many of the features that our former favorite games had, while building new options on top. If you want a game that lets you play at home and lasts more than a night, this is the one. The campaign has more variety than I have yet seen. Regardless of what the reviews say, it's fresh even for the CoD series. On top of rock solid normal infantry and vehicle play, there are twists such as underwater, in space, the "dog" and numerous remote control air, tank and ground scenarios that are innovative and work well. Found nothing that felt broken or poorly tested. The story is as endearing as most games get. Campaign is a joy to replay. Extra features are great for having a full experience even if you can't get online. Great for a private group to play offline. There are sufficient modes to keep you going for quite some time. This is an excellence only shared by Reach and Killzone 3. Ghosts is actually better than KZ3 and of course more realistic than Reach. Of particular importance is the intelligence of the AIs in all the extra modes. Every trick you've ever seen by a real player is seen in their Veteran level AI. They are tough and enable some great scenarios. We like setting up a series of 10 AIs, then picking a spot in a map and defending it from them. The configurability of the three offline modes are excellent. It goes without saying that the guns are good, solid and fun to use, support weaponry too. Graphics are very good. People are modeled realistically, animations top-notch. Cinematic moments are often nothing short of epic. Cut-scenes are frequent enough that there is a story unlike many games which barely hint what you are doing with background. The fight-rest-fight-rest action let's you reach achievement points before you get to the point where you are thinking, "I'll be glad when this is over". I've nothing but praise for this game. In the past, the only CoD series game I really liked was World at War, but this tops that by a shot. After the fact update: One thing we have noticed that troubled us, is that the stats reporting in offline multiplayer are about the worst we have seen in any game. Much worse than even the old CoD4MW. We thoroughly enjoy the game, but the stats give virtually nothing. Perhaps they are irrelevant to online players, but when you are forced to play offline, stats provide improvement feedback. ... show more
Reviewed in the United States on March 26, 2015 by Eagletree

  • If your thinking about buying
Platform For Display: Sony PSP Edition: Standard
First off I'm going to say I have only played Black ops and Black ops 2 none of the others because I never cared for them, I did not think they were all that, but anyway I hated both B lack ops games they were boring as hell only thing good about 2 was the zombie mode. When I heard this was coming I saw the commercials so many times and the game looked good so i got it and here is what I got to say PROS: The story is so damn amazing so full of action and they know when to give you the action and when to slow it down and then they will throw you in a non stop perpetual fight where you will be going crazy. The guns are amazing too. The squads mode is the best I loved that and how you can train your team and make it to the top its so damn fun. It plays super well no lag or anything and thats all I can tell you you just got to play it and see for yourself but of course its going to depend on which system you have if it lags or not. CONS: Its almost like they made the game for snipers and I hate that crap as soon as I spawn in the game from dying and I'm not exaggerating when I say this as soon as I spawn in I take 3 steps then i'm taken out by one. Another thing maybe its just me but I got taken out by a pistol with one shot but my shotgun which is a good one it takes 4 shots before they die like WTF. I complained on how the map in Black ops 2 was so small, but now its to damn big now when its team deathmatch the snipers always get you before you even get close. Overall tho I love the game only COD I like so far even with those cons which are pretty big and they get on my nerves and makes me stop playing for awhile, but I always come back and do good. One match I had 11 kills and 10 deaths but I had like 19 captures thats pretty good usually when capturing something you get lit up like a Christmas tree. ... show more
Reviewed in the United States on December 9, 2013 by BiggestTombRaiderFan

  • COD GHOSTS IS NOT AS BAD AS WE PEOPLE THINK!!!!!!!!!!!!!!!!!!
Platform For Display: Sony PSP Edition: Standard
CAMPAIGN This campaign has a fun gameplay you can actually use some of the killstreaks from the multiplayer like the Osprey Gunner and a lot of others... also their is a mission that you can control your dog and attack people and that's awsome ,you also have missions in the space and under the watter and you can find mysteries creatures out there. But about thinking at the campaign as a story its not that good its boring and you barely get connected to the characters. MULTIPLAYER I have to say that when people said that the enemy comes a lot behind your back is only if you play like in idiot. If you move sneaky and think before your'e doing something it could be one of the best mutiplayer games ,now people that hate the game because the big maps should start look at it on the positive way and use long shot weapons like snipers or light machine guns even some assault rifles can help you but remember to play smart and sneaky you can start love big maps. The killstreaks on this game were a bit disappointed to me at lees, Instead the UAV we got the sat com and the care package is a secret killstreak you can get only if you do something like kill while jumping kill two people with a knife and more... but there are stiil somegood kilstreaks like the guard dot , hello pilot and loki. The weapons in the game are very good especially the light machine guns and the assault rifles like the m27 ,chain saw, ak 12,fad,honey badger, ARX... For the first time in cod the level you are in the multiplayer or which level your gun is doesn't matter a lot becuas you can get any perk ,weapon,lethal,attachments you want in any level you are but you do need for that to get money and for money you need to play and probably when your'e gonna play your'e gonna level up. Something new I really liked in this game was the new squad mode when you can play safeguard ,Wargame and Squad vs Squad. The Extinction mode is cool you can play it something like hours but i still liked more survival mode and zombies mode. ... show more
Reviewed in the United States on February 10, 2015 by YARIE

  • Good game, but could have been done with or without the Call of Duty franchise name...
Platform For Display: Sony PSP Edition: Standard
First off, I am not trying to knock this game, it's a great game! It, however, is not what I was expecting. It is a typical "post-invasion" game like Homefront or Modern Warfare 2. SPOILER ALERT::: Father (Elias) and two songs (Hesh and Logan) are talking over a campfire, missiles fall in town and the family has to escape. Next mission you play as USAF crew aboard NASA satellite that has been taken over... missiles are launched...cut back to current mission... Walker family escaping the rain of missiles. Cut to current day.... Group of rag-tag soldiers (since the government has collapsed) serving as infantry, keeping their base safe from invading forces. That is the only way to explain how two brothers wind up working together in direct combat with supervisory roles. Hesh is K9 operator, and Riley (the dog) can actively be used in missions. Assigned to go out into "No Man's Land", they wind up on a mission to rescue a "Ghost" (legendary SpecOps operators) They realize the man who captured said Ghost was once a Ghost who was captured and brainwashed...(Rourke).. said Ghost is located, but dead. Walker brothers respond back to their home base to rescue their father (Elias)... Rourke's people are already invading... Hesh and Logan are rescued by a Ghost, who, you guessed it, is their father. Next mission you play as Elias and the storyline explains how Rourke is left behind by the Ghosts.. Rourke goes on a Ghost-hunt and winds up capturing the Ghosts in Vegas.... The Walker family is tied up and interrogated by Rourke... Logan breaks free and grabs Rourke's gun, but cannot control it, Rourke manages to grab onto Logan and forces him to shoot Elias. Hesh is unable to break free. Rourke pistol whips Logan to the ground and then knocks Elias over, and executes him in front of Logan and Hesh. Hesh and Logan then placed with Rourke's men guarding them, Logan and Hesh break free and overcome the guards, also freeing their other Ghost members... K9 Riley is wounded and has to be carried off the battlefield. Hesh and Logan become Ghosts.... try to capture Rourke several times while completing missions, but fail. Hesh becomes squad leader, K9 Riley is "retired" and stays on their USN Carrier with Merrick... The Carrier is attacked, the Ghosts have to withdraw... A mission is launched to defend a NASA satellite in space, upon arrival it is overtaken with enemy forces and the USAF soldiers have to re-take it and stop missile launch. They wind up syncing the missiles and use them against Rourke's forces... they are ordered to launch missiles against a train with Ghosts aboard. This next mission Hesh and Logan eventually track Rourke to a train, their attempt fails and they order the USAF personnel in space to launch the missiles onto the train to destroy it... the train is plummetted into the ocean and Rourke attacks Hesh. Logan recovers and picks up a revolver, which is empty.... Hesh tosses bullets towards Logan, who loads the revolver... Hesh holds Rourke down and Logan fires, striking Rourke and Hesh, and breaking the glass in the train car, causing it to flood. Logan grabs Hesh and pulls him out of the car and onto the beach, where they watch the missiles strike Rourke's forces... You think its the end and BAM! out of nowhere and injured Rourke attacks Logan and Hesh, and drags Logan off to be brainwashed as another Ghost hunter. All in all a good game with good combat simulation, just not the game I thought it was going to be. Multiplayer is a little more challenging, but good. ... show more
Reviewed in the United States on November 13, 2013 by J. C. Hughes

  • Call of Duty Ghosts
Platform For Display: Sony PSP Edition: Standard
I really wanted to like this game - and I have the entire collection for Call of Duty games - I just don't like the maps. I am not a sniper, and in my opinion, the maps are mostly set up for snipers. I spawn and get shot by a sniper before I can even move - over and over and over and over. Now, to the great part. Forget the Team Deathmatch. Finish the Campaign mode and play Extinction. You have to rank up ... way up ... in order to complete the challenge. Once you are ranked up and find 3 other ranked up players, you can complete the challenge (takea about an hour) by wearing a riot shield on your back, by picking the Sentry Gun option, by building up the Sentry Gun option to the point where you can have two at a time, and by meeting all of the challenges along the way - e.g. knife all the aliens, use only shotguns, shoot while prone, etc. Each challenge allows you to improve your resistance to alien attack. Be sure and call in the helicopter (second story building after killing the first main hive) - we try to call it in twice. You have to totally play as a team. Don't forget someone will need ranked up Feral Instincts after starting the nuke countdown and everyone will need it to run all the way back to the extraction point. Best way to play is if you are all a different role: medic, mechanic, tank, etc. and all have Sentry Guns. Also, at the end, place Sentry Guns and/or mines all along the path back to the extraction point. Good luck. I cannot wait until there is another Extinction Map Pack. Don't forget to buy the gun "chain saw" for 3,000.00 before starting the nuke countdown - you are going to need it, along with ranked up ammo. ... show more
Reviewed in the United States on December 5, 2013 by Mike Curl aka RedonKiLaus

  • An honest review from an honest purchaser
Platform For Display: Sony PSP Edition: Standard
I might be what you call a Call of Duty veteran. I own CoD: 4, MW2, MW3, BO2 and now Ghosts. Please do not listen to the one star reviews, as those are from trolls. Only listen to Amazon Verified Reviews. I preordered this game and it came today, on launch day. I ripped open the game and put it in. The menus are much cleaner than BO2, and easier to understand. I played about 4 missions on Campaign and ranked up to 10 on Multiplayer, so far. All I can say is wow. The game is easy to jump right into. It is less confusing compaired to BO2. The new engine performs amazingly. The graphics and details are much greater than MW3 or BO2. There is more color in the maps than BO2, also. The opening scene in Campaign was astounding. Just astounding. Everything performs smooth as butter on my PS3. Multiplayer is defineatly improved, including many new features (look them up on actual game reviews :), a heavily revamped MP interface, and a much better mini-map. Gone is the disgusting slanted blue fonts of BO2. Everything now is crisp, sharp font and leader charts. The mini-map is much bigger, and now clearly displays what is going on. Improved guns, heavily improved sound effects, better maps, ect all add to the experience. Edit: After finishing the campaign and putting about 5 hours into MP, I can safely say that this is one of the best CoDs yet. The campaign was astounding. The storyline actually made sense for a change. There are multiple scenes involving tanks, helicopters, outer space, and under the sea. Way more fun than any other Call of Duty campaign in the past. No longer are you stuck to gunfights on the ground. They are now everywhere. It was great. Oh yeah, I might as well add that there is a massive turn of events at the end of the story which will 100% call for Ghosts: 2. * MAJOR SPOILER* What happens is the "bad guy", Rorke, is thought to be killed on a train wreckage at the end of the story. 15 seconds from the credit scene, in the eyes of your character, a boot slams into your face. It's Rorke. He shoots your partner and then says "You are no longer a Ghost. I will do to you what was done to me. Say goodbye" and he is dragged from his partner. Scene cuts out. The end. 100% chance of Ghosts: 2 coming next year. ... show more
Reviewed in the United States on November 6, 2013 by Susan

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