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Adventure: The Atari 2600 at the Dawn of Console Gaming

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Arrives Sunday, Sep 14
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Format: Paperback


Description

The sprawl of Adventure. The addictiveness of Breakout. The intensity of Space Invaders.Once upon a time, you could only experience this kind of excitement at the arcade. But in 1977 that changed forever. You, and maybe a friend or a sibling, could instantly teleport from your own living room to a dazzling new world—with nothing more than a small plastic cartridge.This was the promise of the Atari 2600—and it was delivered in ways no one ever expected. No, the games it put on your TV weren’t what you saw when you plunked in your quarters at the convenience store or in the noisy, smoky business on the other side of town. But they brought the arcade home—and it hasn’t left since.With Adventure: The Atari 2600 at the Dawn of Console Gaming, Jamie Lendino takes you to the front lines of the home gaming revolution, exploring the history of the world-changing console and delves into the coin-op ports and original titles that still influence gaming today.Before your next trip to a magical universe with your Xbox One, PlayStation 4, or Nintendo Switch, see how the home gaming industry truly began. Read more

Publisher ‏ : ‎ Ziff Davis (June 4, 2018)


Language ‏ : ‎ English


Paperback ‏ : ‎ 277 pages


ISBN-10 ‏ : ‎ 1732355207


ISBN-13 ‏ : ‎ 00


Item Weight ‏ : ‎ 14.6 ounces


Dimensions ‏ : ‎ 6 x 0.7 x 9 inches


Best Sellers Rank: #445,372 in Books (See Top 100 in Books) #108 in Computing Industry History #856 in Video & Computer Games #1,014 in Computer & Video Game Strategy Guides


#108 in Computing Industry History:


#856 in Video & Computer Games:


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Top Amazon Reviews


  • Fresh perspective on the ol' VCS.
There are many books coming out that showcase the groundbreaking Atari 2600 console - originally known as the Video Computer System - but this one focuses solely on the unit, its rise and fall between 1970 and 1996 - as well as touches on its primary competitors the Colecovision and the Intellivison during the first console wars. It also focuses on several noteworthy titles including Adventure and describes how each title was groundbreaking - this commentary is more interesting and more relevant than other similar books which simply show artwork or list the titles without going very deep. A good read and a worthy novel for any Atari historian or gamer. ... show more
Reviewed in the United States on December 16, 2023 by J. Delzer

  • One of the best takes on the Atari 2600
This is a fantastic short history of the Atari 2600 and its gaming library, both good and bad. It’s well-researched while keeping a tight focus. Really well-done.
Reviewed in the United States on August 25, 2023 by Ray Cornwall

  • A well-written historical perspective
I'm sure I'm not the only one with a large stack of unread books on the nightstand. So when I get word of new books like this on a topic of great interest, it goes on the wish list for some future time. But then I saw some troll post a negative review here based entirely on the title and not the content, which incensed me into pulling the trigger and getting it read. And I'm glad I did. Most Atari fans have memorized the history of the 2600. What Lendino uniquely does here is to relate those details in the context of the era in which they occurred, with a perspective informed by knowing now how it all turned out. It's part personal memoir, but not so much as to become a vanity project - just enough to evoke memories for those of us who were around in the 1977-1984 time frame and lived this stuff. I'd forgotten quite a bit. In addition to the history, the book includes short but comprehensive reviews of the most significant games released for each year the 2600 was sold. Significant means best and worst, and Lendino chose well, including important third-party releases from Activision, Imagic, and Parker Brothers. Each game features a screenshot (would have loved having those in color, but you can't always get everything you want in publishing), a gameplay synopsis, and just enough technical information without getting bogged down in arcane details best left to other books. It's good stuff, whether you lived it the first time like I did, or if you came in later on and want to appreciate the Atari phenomenon in its original context. ... show more
Reviewed in the United States on September 16, 2018 by Mike Pontillo

  • Great!
I am a retrogamer through and through, and when I saw this book I knew I had to check it out. Excellent overview of the games released for the 2600. I even discovered a few that I had never heard of.
Reviewed in the United States on February 18, 2021 by Matthew Sunrich

  • A great read for those who were kids and played the games in that era.
Interesting read on the history, detail of, and folloup of the Atari 2600 platform and its games. Having owned 2600, 5200 and an actual Asteroids Deluxe machine I can appreciate his history, nostalgia and detail of an exciting time that shaped many. Wheather you are a retro game or old computer hobbiest you will enjoy this book. ... show more
Reviewed in the United States on January 9, 2020 by J. Sicuranza

  • The author had me with the title “Adventure”. My favorite Atari game..
A wealth of information to satisfy the nostalgic and “lapsed” gamer like myself. I really like the author breaking down so many cartridges; the simple games that defined the childhood of so many. Love having this book in my retro game library,
Reviewed in the United States on December 21, 2020 by Jolt

  • Good Read of a Unique Perspective on the Atari VCS
A breezy, well researched tome about the world first "important" video game system. Lendino mixes technical details, company history, game reviews, and personal memoir into a unique perspective sure to please discerning Atari fans looking for interesting non-fiction read about their favorite company. ... show more
Reviewed in the United States on June 28, 2018 by Fultonbot

  • Just a quick note
Unlike another "review" that's posted here, I've actually read this book and can tell you that the use of the word "Adventure" in the title does not mean the book is about the one Atari cart also titled "Adventure". Also note, many other books that exist on this planet that use the word "Adventure" in its title are also not going to be talking about the PDP program. It's almost as if the word has another meaning to it all by itself. ... show more
Reviewed in the United States on November 7, 2018 by Fungus

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